Cataclysm: Dark Days Ahead - Official Forums

Cataclysm: Dark Days Ahead => The Bunker - Gameplay, Tactics, and General Discussion => Topic started by: gtaguy on January 03, 2013, 03:04:39 AM

Title: Tips, Tricks, and Newb Questions!
Post by: gtaguy on January 03, 2013, 03:04:39 AM
I think we all could help the newb playerbase, so I'm going to post this forum up before Darkling removes my posting rights. My computer is broken so my IPad is my only Internet device I have so I don't have up-to-date tips.

Try and remain quiet, anything with a noise value of over 40 in the code spawns more Zeds and any other value attracts already spawned Zeds. Also vehicles are rather buggy ATM, they are basically teleporting buildings ATM. But then you can build a mobile base with the system too! Just also as you have enough engine to pull it. Also electric engines are completely silent for the most part. Also you can drop ammo on turrets on vehicles to reload them.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on January 03, 2013, 03:18:49 AM
Reserved(?) I guess.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: jimboblordofeskimos on January 03, 2013, 03:28:32 AM
Biggest tip I have for anyone new to cataclysm is 1 tile wide windows.  You can fight 100 zombies easy with an ok melee wep at a 1 tile wide window, you just hang back and batter them as they try to crawl through.

  For other stuff, MP3 players are great to build xp when running about the place, always carry some painkillers and a molli or 2 incase things go wrong. 
  Its smart for your loadout to include a powerful handgun, to deal with hulks and other annoying specials, even with a melee char.  After a few days I generally try to have 2 redhawks in my pants as they are small, powerful and have single shot reload.

  And mark anything of interest on your map.  Traps, mines, good loot you cant carry, water, military/doperunner/scientist corpses, vehicles etc.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: BadSniper on January 03, 2013, 03:36:48 AM
Unless you are in immediate danger, DO NOT use a shotgun. They are the loudest firearms in the game, and can't be fitted with a silencer (no Call of Duty "logic" applies at all in this game*). Meaning, a shotgun blast that kills one zombie can attract a dozen more with current spawning rates. Shotguns are recommended for emergency use only, and try and save them and their shells** for that purpose.

Starting with at least one creation point in mechanics and firearms can really help in the early game, especially if you find yourself using guns very often. Both skills allow you to craft a silencer from a pipe and 4 rags OR a muffler (although the latter is often much wiser installed in a vehicle). The mechanics can also allow you to craft a crowbar from a rock and a pipe, and the crowbar itself is very useful; you can QUIETLY open a locked door without destroying it, and it is also a fairly useful weapon in melee combat.

If you plan on concentrating on melee, keep in mind how much you are encumbered, especially your torso. If you have 2 skill in melee, and are wearing a backpack AND a trench coat, you'll have 3 torso encumbrance, which, with 2 melee, makes you fight with -1 melee skill, meaning you'll miss very often. If you can get your melee up high enough, such as to level 5, the 3 encumbrance will make you fight at lvl 2 melee skill, which isn't half-bad.

If you need to raid the city for supplies and ammo, try and limit your city raids to night time. Zombies can't see you at night, which can really help. Noise is still an issue, though, so just because its dark doesn't mean you can make all the noise you want; zombies will still find you.

And, most importantly, this:
mark anything of interest on your map.  Traps, mines, good loot you can't carry, water, military/doperunner/scientist corpses, vehicles etc.
Fix'd any grammatical errors, by the way :P

* the only time CoD logic comes into play is when you reload with a partially-empty gun
** if you find a kinetic bullet puller and want to try making your own bullets, shotgun shells (and any other round you won't use) can provide you with the required lead and gunpowder
Title: Re: Tips, Tricks, and Newb Questions!
Post by: rumpel on January 05, 2013, 01:15:40 AM
I'm fairly new to the game and most of my games ended really soon because of a lot of zombies chasing and killing me. I don't know why, but after like 2 or 3 ingame hours passed they appear. I've read you shouldn't be too loud because it attracts and spawns zombies but how do I get items then? Is there a proper way to open lockers? I always smash them open and I guess that's too loud? Usually lockers aren't locked in a locked house...

A newbie guide would be appreciated!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AssassinT90 on January 05, 2013, 09:01:48 AM
Rumpel:
Firstly, which character would you prefer? Melee fighter, scientist with bionics and hacking skills, hunter (knife, bow and arrow, maybe crossbow), cowboy (handguns), standard gun nut in the apocalypse (assault rifles + handgun), car nut (think of a truck. Now add spikes and blades)... There are many choices. Which one would you prefer?

General tips are:
Use the "=" key to reassign items' letters. For example, using "f" for "flashlight", "w" for weapon, "s" for sewing kit, "A" for Adderall, and so on might help a lot.
Try getting a vehicle early on (just after the backpack, if possible). With a vehicle, you can easily outrun/run over anything. Just don't try to run over a hulk with a motorcycle.
Pay special attention to military surpluses (supplies, army helmet, army pants, utility vest, and maybe a kevlar vest ), parking lots (cars, trucks, and motorcycles), sport stores(binoculars, flashlight, lighters, frying pans, sunglasses/safety glasses, maybe a baseball bat), and pharmacies (supplies, Adderall, Oxycodone, Tramadol, and Codeine).

A vehicle: Storage, somewhere to sleep comfortably, reliable transportation. Keep it fueled, beware of mines and traps on the road (driving at 20 mph on streets/roads you've never been to might save you from running over traps and losing wheels).
Army Helmet: Well, being headshot usually means game over. Keep your brain safe.
Kevlar Vest: will encumber you and has a considerable weight for weaker characters, but it'll protect your most attacked area: your torso. I usually leave it in my car's trunk, only taking it out when I intend to fight something or someone.
Army Pants: They somewhat protect your legs and give you some storage. You might prefer cargo pants (24 storage, but slow you down a little bit).
Binoculars: Doubles your mapping range. That means you can explore that town twice as fast.
Lighters: Need for starting fires and throwing molotovs.
Frying pan: For cooking that delicious squirrel meat.
Sunglasses/safety glasses: Protect your eyes from momentaneous blindness caused by damage. Wolves are particularly good at blinding then eating you. Sunglasses also protect you from the perception penalty in sunny days (also known as glares).
Baseball bat: I'm not a melee expert, but this sounds like a decent melee weapon for starters.
Adderall: This is one of the most important things in PZ. It's a great stimulant, and not THAT addictive. That means you can (and should) always use it when you're raiding town for a 25% speed boost (25% speed boost means you can outrun almost anything).
Oxycodone, Tramadol, Codeine: In order of painkilling capabilities. Do you know when you're so slowed down by pain that you can't outrun common zombies? I don't. That's because I use painkillers. Use your brain, use painkillers.

Get books. Books like Under the Hood (allows you to start messing with cars) and The Big Book of First Aid are an easy way to get some starting skills. If you're going for bionics, get books on electronics and computers as well.
Garages have everything your car will need. Welders, wheels, steel frames. If you need those, look for a garage.
Explore during day, raid during night. Run through town with your car and binoculars. Once you've got it mapped, wait until night and calmly choose which buildings to raid. Night Vision trait or a flashlight will be useful. Adderall will help you outrun occasional zombies. Keep safe mode on.
Swamps are dangerous. Don't even think about living near swamps. Giant mosquitoes and dragonflies will outrun and kill you before you can even blink. I'm serious. If there are swamps close to the Sciene Lab you've chosen as home, you rather move before swamp monsters start spawning and besiege you.

That's basically it. You'll learn more as you play (which skills you want, which weapons to get). I could write a FAQ if that would help.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Strelogg on January 05, 2013, 09:52:53 AM
(sorry for possible language mistakes)
So, kind of my every game character is:

8-8-14-8 (all basic, except Intelligence - is needing for crafting, bionics, reading, etc)

good traits
Fast Healer (incredibly wounded before sleeping - brand new after it)
Fast Reader (read books fast, obviosly)
Fast Learner (learning skills faster - great for me)
Robust Genetics (gives you a bigger chance for good mutations)
Night Vision (possibility to mutate futher, good for night raiding

bad traits
Heavy Sleeper (i didnt see a matter with and without this trait, so i get it)
Poor Hearing (i dont rely on hearing at all)
Glass Jaw (3 points for -15% head hp, lol. get it)
Trigger Happy (usually i'm into rifles and handguns, so i get it)
If you dont like this one, you can take HP ignorant instead. Not big gameplay effect
Weak Stomach (dont eat bad food, and you dont get any problems from this)
Truth Teller (i dont need any conversations with nps's relyed on lies, so i take it)
Ugly (no comments)

Last two points i usually throw into Dodge and Firearms.
When i spawn, firstly search for Sport Stores (backpack, water purifier, knifes, goggles, hotplate, binoculars, pans)
Military Supplies (food, water, helmet, army pants, backpack, maybe books and flashlights)

If you got all from these shops - get out of town, find a shelter (sewage treatment or laboratory is very good), vehicle, start raiding citys at night, explore.
High Intelligence makes installing bionics, hacking, crafting possible, reading much faster.
All other are based, so you do not suffer from any minuses.

For me, this one is most playable character set.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: rumpel on January 05, 2013, 11:38:24 AM
Thanks for your help! So that's what I am basically doing already... trying to get food, clothes and weapons and then other useful items. Though if I walk around in the city zombies appear and chase me. I always thought zombies are night-active. :p
So how do I handle this? Go to the city at night?

I think I like the standard apocalypse thing the most.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Strelogg on January 05, 2013, 11:44:20 AM
Yes, night-raiding is what feed you. During the day, dont even think of getting into city.
(but if you have a moto, for example, you can grab a binoculars and ride thrue the city for spotting places to raid, when the night comes)

Dont try to get everything you need in the first day.

You spawn in 8.00, Z's start spawning in 9.30.
If you uzed this time to spot much interesting things, but won't able to pick them all up, simply, get out of the town and wait until the night comes.
Darkness is your friend.

Dont use flashlights in the city, they will attract Z's.
Night Vision trait, or amp goggles might help a lot in this

Dont sleep in the city's. Horde will spawn and wait for you.

Title: Re: Tips, Tricks, and Newb Questions!
Post by: Kevin Granade on January 05, 2013, 06:03:48 PM
* the only time CoD logic comes into play is when you reload with a partially-empty gun

Actually the logic for a reload of a gun with a partially-loaded removable magazine is eject magazine, insert more rounds, re-insert magazine, what you'd call a non-tactical reload.  It's just that due to game balance this operation is much shorter than in reality (about 18 seconds for a Glock 19 instead of something like a minute).
The only way to get a tactical reload is to obtain a "spare magazine" gunmod and have it loaded.  When your gun has 0 rounds and you reload, the spare magazine is swapped in and it's 10x faster than a manual reload.

I'm still pondering making reloads take a more "realistic" amount of time, and balancing it by making spare magazine gunmods more common, and possibly allowing more than 4 gunmods to be applied to a gun.  Other mitigating factors would be a separate speedloader item and allowing multiple spare magazines on a single gun.

If reload times were adjusted, non-tactical reloads would be, well, like the name says, non-tactical, you can't do them in combat because they take a prohibitively long time.  This would also serve to widen the variation between removable-magazine guns and single-round reload guns.  From a realism POV it's a clear win, but I'm on the fence from a gameplay POV, I'm still debating it with myself.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: BadSniper on January 05, 2013, 07:01:26 PM
* the only time CoD logic comes into play is when you reload with a partially-empty gun

Actually the logic for a reload of a gun with a partially-loaded removable magazine is eject magazine, insert more rounds, re-insert magazine, what you'd call a non-tactical reload.  It's just that due to game balance this operation is much shorter than in reality (about 18 seconds for a Glock 19 instead of something like a minute).
The only way to get a tactical reload is to obtain a "spare magazine" gunmod and have it loaded.  When your gun has 0 rounds and you reload, the spare magazine is swapped in and it's 10x faster than a manual reload.

I'm still pondering making reloads take a more "realistic" amount of time, and balancing it by making spare magazine gunmods more common, and possibly allowing more than 4 gunmods to be applied to a gun.  Other mitigating factors would be a separate speedloader item and allowing multiple spare magazines on a single gun.

If reload times were adjusted, non-tactical reloads would be, well, like the name says, non-tactical, you can't do them in combat because they take a prohibitively long time.  This would also serve to widen the variation between removable-magazine guns and single-round reload guns.  From a realism POV it's a clear win, but I'm on the fence from a gameplay POV, I'm still debating it with myself.
I was talking about the ammo count during reloads. Take, for example your Glock 19, with a 15-round magazine. You fire 7 shots into the zombies, leaving you with 8 rounds left. You reload with a half-empty magazine, but neither CoD nor Cataclysm takes into effect that extra round in the chamber; you always end up with as many rounds as the magazine size listed--in this case, 15. Normally, you'd see somebody fill the magazine leaving the extra round in the firing chamber. A full magazine (15) plus the extra round in the chamber (1) would give you 16 rounds total. Neither game looks at that one extra round.

Either this or Cataclysm characters eject that extra round before reloading :P
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Kevin Granade on January 05, 2013, 09:34:06 PM
That'd be nice I guess, but doesn't seem worth the effort :P
(believe me, this would be way more effort than you'd think to implement properly, the reload/unload code is already quite complex)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Tad30s on January 06, 2013, 10:30:01 PM
There was a way (ages ago) to light the tainted meat on fire, thusly masking your scent.. But i see that this option is out of the window, because you cannot light the meat. How do we do that now?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on January 06, 2013, 11:55:26 PM
Clothe yourself with wolf pelts and pray the RNGods let the zombies stop chasing you. But don't fires mask scent?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Master Darius on January 07, 2013, 02:27:37 AM
There was a way (ages ago) to light the tainted meat on fire, thusly masking your scent.. But i see that this option is out of the window, because you cannot light the meat. How do we do that now?
Zombie pheromones [?]
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Kevin Granade on January 07, 2013, 03:49:59 AM
That'd be nice I guess, but doesn't seem worth the effort :P
(believe me, this would be way more effort than you'd think to implement properly, the reload/unload code is already quite complex)
Zombie pheromones [?]

Should have quoted, I was replying to the comment about the mag+1 gun capacity thing.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: jimboblordofeskimos on January 07, 2013, 04:21:21 PM
Again, the easiest way to deal with hordes, especially earlier on when you wont see nasty specials, is once you get a decent amout of zombies chasing you, find a 1 tile wide window, smash it, then kill all the zombies one after the other, they usually cant hit you at all if you kill them in 2 or 3 hits, which isnt hard with an ok melee wep, I like the hammer for this, but pretty much any basic hand to hand wep will work.

  Later on, you will want a powerful handgun for dealing with Hulks and the like, but for normal Zs, boomer, shriekers and grabbers, nothing beats a 1 tile wide window.

  And if things get too ugly, hammer down drugs like a fiend and run like hell.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Zen Arcade on January 10, 2013, 03:33:24 AM
How often do you have to take vitamins to get maximum benefit? I can't find it in the source code, but I remember reading somewhere that it's once a day.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on January 10, 2013, 05:44:00 AM
I can't really remember, I think it's twice a day. For the first week you want some vitamins, unless your disease resistant you might catch The Cold or The Flu. Every week there is a chance of infection.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: dwarfkoala on January 10, 2013, 07:51:01 PM
What happened to debug mode? This NPC is crashing my game and I can't use Z8 to blow his head out.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: n9103 on January 10, 2013, 07:53:10 PM
it's unassigned by default on download.
?1 scroll to bottom + and the letter for the Debug option, and then Z, ESC, Y
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flying Dice on January 11, 2013, 12:07:46 AM
If you're looking for a place to set up a long-term base. one of the best things I've found is to use a military bunker at least 1 map block from any towns/swamps. Granted, you need 7 milcards to fully access it, but it gives you a good-sized basement and a solid aboveground choke point that can be used as the core of a larger structure.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on January 11, 2013, 12:19:24 AM
Stairs, the bane of my existence. They teleport enemies trapped outside inside.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Jack Slinger on January 11, 2013, 01:07:15 AM
I've been making grenades too go with my c4 and launcher, for the purpose of breaking into a bunker. I'm not quite ready for it yet, but ill do it at night so the turrets can't get me. I might even make an electro hack if I can be bothered.

Also for me I always look out for ant nests when planning bases they are great free food, bee hives may be simerler but I haven't got brave enough to try (I play melle and bees are damn fast).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: qurvax on January 11, 2013, 08:34:56 PM
Are you sure turrets need to see you to shot? Well, in my lab raids SMG fire from the darkness just outside flashlight's cone was nothing to be surprised about. Not accurate enough to kill my fully armored char, but delayed me a few days of healing arms/legs.
TL;DR: Get a rifle, man! ;)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Jack Slinger on January 12, 2013, 01:58:36 AM
Yes they have too see you, there range is far longer than yours but if you dont use a flashlight and stay in the dark then they don't see you. Any way that save got corrupted :( I future I will back up saves.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flying Dice on January 12, 2013, 09:05:24 PM
On another note, if you're going into a sharpshooter route, there are very few things that beat out a Savage 111F, especially if you find a sniper mod kit for it. Because it's already such a low capacity weapon, only the buffs are applied. With a fully kitted out 111F, I've turned Hulks into blood smears with a single shot.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Master Darius on January 15, 2013, 01:28:57 AM
That'd be nice I guess, but doesn't seem worth the effort :P
(believe me, this would be way more effort than you'd think to implement properly, the reload/unload code is already quite complex)
Zombie pheromones [?]

Should have quoted, I was replying to the comment about the mag+1 gun capacity thing.
Oh sorry, wrong quote, I was replying to this comment xD
There was a way (ages ago) to light the tainted meat on fire, thusly masking your scent.. But i see that this option is out of the window, because you cannot light the meat. How do we do that now?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on January 15, 2013, 05:56:08 AM
Fire does mask scent, right?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: n9103 on January 15, 2013, 09:28:30 PM
unless there was a recent change, yes.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: wad67 on January 16, 2013, 02:56:04 AM
Here is my general strategy to surviving for more than five minutes:
Get a good character setup, I usually choose negative traits that do nothing bad, such as ugly, wool allergy, truth teller and poor hearing.
I put one point in mechanics and all of the fast traits (learner,healer,reader), if there is any left I usually dump them into intelligence.
From time to time I will mix up my trait selection to see how it goes, like giving myself bad eyesight in exchange for Parkour (which is really good).
Anyways, as soon as I start:
Run over to the shelf, smash to pieces, grab pipe.
Go outside, get rock, make crowbar.
Depending on how far away I will run into town and hit either a military surplus or a sporting goods store
And grab some basic supplies and get out of town before 9:30
Then generally I will head to a safe distance location out of town, treatment plant or shelter or something similar,
I will then hunker down and do some skill based activity, like reading or practising sewing or something similar.
By nightfall I will run into town and crowbar open some houses/gun stores to find food and weapons, the only thing you have to look out for at night is specials
like fast zombies acid spewers and electrics.
Strangely there seems to be more zombies on the outskirts of town rather than in the center, *hint* never use a light emmiting device, if you don't like not
being able to see far in the dark. Consider investing in a night vision perk next time.
Generally I will use the minimap to navigate and dodge any sounds, after looting enough to fill a backpack, I will leave town and head back to the safe location.

Then the next morning I will generally step outside and get mauled by 10000 wolves spiders and all sorts of other shit.
I have considered using the sewer system to perform night raids on the town, because if you are in a sewerage plant you basically have access to all the tunnels if you can hack the console or smash a hole in the wall.
any C&C on my strategy?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: EveryTimeV on January 16, 2013, 07:41:21 AM
If the zombies didn't chase you innawoods.

It's a good idea to have a house there, they don't come after you, I am on day 4, and I had t pretty great shelter spawn in a wood alcove, near a town.
You can make houses, though chainsaws and wood axes are rare, chainsaws are going to need fuel.

A house size of 5x5 Is reasonable, surrounded with pits, that are spiked, and a one-tile wide entrance with any obstacle in it, preferably a window- is exceptionally good shelter in the woods, you wont ever have problems finding safe haven here given you can actually outrun things that chase you home, and if you can't there is always molotovs and your traps.

Layers of additional traps are good, and a layer of chainlink doesn't hurt.

Vehicles themselves can also make pretty good full time bases, you can sleep in your car park next to or in the woods and have a safe night's sleep, probably good practice then to reinforce/upgrade your car whenever possible, and remove spare seats for more trunks, that seatbelt is just extra weight!

Generally the best thing you can do when you start is bumrush sporting good stores and clothing stores for a backpack (or two) and other clothes, if you got lucky there look for an MP3 Player, and of course check any and all vehicle spawn locations, all garages/parking lots, vehicles are such an amazing boon for you so if you can't find one, maybe make one as soon as possible.

For that matter your next need is a day's food and a book, you can read under the hood until sunset and go back to raid the homes you scouted out.
You can flash your light on and off to get a general idea of where you are, but don't do it too much.

Since Zombies rely more on scent and noise in the dark, light step is fantastic, smelly is one of the worst negative traits.

If you go as an archer you get near inexhaustible ammo and in the later levels of competency, bows are not half bad hitters.

Quick is the best trait that I've used so far, quick's bonus is also affected by comestibles that increase speed, it's bonus can stack with any other speed bonus, the bonus from adderall for example boosts it from 10% to 12%, it gets better with more stimulants.

NPCs although buggy can give you many free skills upon completing their mission, ask them to train you and recruit them, ask for more skills and a few free skill ups might be available, their skills are random but often there is enough that one or two will be useful to you, when they start charging or you just don't want them anymore, run them over with your car or something, there is no negative repercussions for killing them that I've seen so far.

It's probably best to carry a few tools around with you on your person or in the trunk; Knife(combat, steak, butcher, machete) lighter, flashlight, rope, crowbar, electrohack, jerrycan (full of gas), molotov, gas mask.

When driving at night in a car or truck, to see the road all you need to do is line the truck or car up with the road's yellow lines, I use night vision trait, so I can see the yellow lines. If you stop seeing them after a fumble, correct your car or truck in a random direction, if that fails slow down a bit and fidget with the turns until you spot the yellow lines again, works well at later levels of driving.

Steel toe cap boots seem to massively reduce the chance you get injured or have your equipment damaged on dangerous terrain, and their encumbered is not at all bad for what they offer.

Reinforced clothing encumbers you less.


Title: Re: Tips, Tricks, and Newb Questions!
Post by: n9103 on January 16, 2013, 04:26:04 PM
Driving at night brings the high probability of running your car into a landmine, unless you've already cleared the route you're taking.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on January 16, 2013, 11:13:37 PM
Driving at night brings the high probability of running your car into a landmine, unless you've already cleared the route you're taking.

Fucking landmines....

I had a solar powered tricycle that had enough batteries to last it a night of running, was driving around (with no headlights, attempting to save power while testing the extent of power stores) ran into a landmine.

No more tricycle, no more character.

Now I use foot pedals to power my tricycle, now I can fit storage on it.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: n9103 on January 17, 2013, 01:24:55 AM
Yea, one of the biggest downsides of having a vehicle. You either take a huge gamble, or travel only during the day. Both not very good options to me.
I have yet to base a character around a vehicle, and only used one a few times to transfer supplies from my initial shelter/base to a bunker on the other side of town.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: EveryTimeV on January 17, 2013, 03:06:09 AM
The positives of having a vehicle far outweigh the negatives.

(http://i.imgur.com/6v0fH.png)
(http://i.imgur.com/t7Lg2.pngp)

Car in question is actually completely fine, the windshields are on yellow, otherwise nothing's wrong with it.
They'll kill just about anything in the game given you can hit it, en masse, cars average at 100-300 Damage each ram, can be on multiple enemies on speeds greater than 40 MPH.

Travelling only by day in a car isn't such a bad drawback, landmines and traps can be scouted out, and noted on the map the day before if you plan on using a car in your looting.
I've really had way better experiences with car than without, died much less, killed a great deal more.

They aren't too difficult to repair, and a 2.5L Is a good mix of power and low noise, I might try double 100CC Engines to see if it's possible to have them give more power but less overall noise, in time.
Scout by day, loot by night, long distance moving is much more viable with a car as well (better with truck, more space as standard).

Negatives are? It's just noisy really, the maintenance of them isn't too bad, you might end up with 2 Trunks of goods stranded if you were to break down somewhere without spare parts or gas, though that's nothing a few back and forth trips can't fix.
The bad vehicles are always the trucks, big noise, bikes aren't too hot for me because they can't ram much and offer little protection.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on January 17, 2013, 03:34:03 AM
Headlights provide plenty of light for traveling by night time, you don't particularly need 360° vision on roads.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on January 17, 2013, 06:17:07 AM
Headlights provide plenty of light for traveling by night time, you don't particularly need 360° vision on roads.

That's why I attach headlights to my pedal fortess now.
But seriously, if you can get something decently armored and have some reserve fuel on you then most everything won't bother you. Now mind you ramming a hulk with an armored motorcycle might not work well.

I normally hack apart a car to build my tricycles. Spare wheel if one goes out, less plating needed to armor, normally well protected if built well, and when shit hits the fan and my primary engine cuts. Then my 2-3 pedal engines can save my ass.

Basically if a vehicle isn't derpy and your smart about using it then they are rather good, especially electric vehicles


Also darkling, add all electric cars, and hybrid engines with hybrid brakes as unlimited fuel source put on the vehicle, but it should also require gas if that's possible. I would make it require both of those fuel sources to run.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Shades on January 17, 2013, 08:27:34 AM
Headlights provide plenty of light for traveling by night time, you don't particularly need 360° vision on roads.

Did anyone actually get around to linking lights to fuel drain?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on January 17, 2013, 09:21:05 AM
Nope :P The lighting system is basically exactly as you left it.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: rumpel on January 20, 2013, 02:42:54 PM
So I've got a character survive longer than just 5 minutes and he's full of cocaine and shit and I really need a car. Do they appear on parking lots only?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on January 20, 2013, 06:03:55 PM
Garages also.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: jimy on January 20, 2013, 06:54:27 PM
I installed headlights on my car but died shortly after. (There should be two "Do you really want to jump out a moving vehicle?" messages...)
So do I have to activate the headlights manually or do they work at night automatically?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on January 20, 2013, 07:00:53 PM
There is a button to be pressed, but I won't tell.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: jimy on January 20, 2013, 07:10:56 PM
There is a button to be pressed, but I won't tell.
(http://www.terrariaonline.com/attachments/okay-meme-jpg.3008/)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on January 20, 2013, 09:07:09 PM
You use the $ key to toggle them, and they currently don't use any fuel or anything.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on January 20, 2013, 10:33:34 PM
Psssst. I didn't tell him because I didn't know eighter.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: EveryTimeV on January 22, 2013, 03:41:44 AM
I don't think they really should use fuel, car batteries last for years after all, you could probably even use them for an advanced bionic energy storage slot, or to refill other batteries, or you know, since welders use batteries for some weird reason and not an oxygen welder, have them for long-life welder batteries.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on January 22, 2013, 04:13:45 AM
Using car parts to fuel a device for attaching car parts?

What is this madness?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rivet on January 22, 2013, 05:01:43 AM
Noob survival rule # 417 : As awesome as it sounds on paper to kill zombies using a flamethrower and chainsaw, it typically does not work out as planned.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AxisKiller on January 22, 2013, 10:20:43 PM
Hi! Just registered here after checking on Cataclysm's development after a hiatus, got the new version and I'm having a blast again with it.

However, I didn't get much in-depth with the game and I'm finding myself at a loss as to how to fix broken limbs. An NPC accidentally shot me and instakilled my right arm. I'd love to be able to use my two-handed weapons again, so what do I need to fix the arm and where do I find it?

Sorry for any typos/incoherency, posting from my phone. Thanks for the great game and the help I've already gleaned from the thread.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Kevin Granade on January 22, 2013, 11:14:06 PM
Your character is mega boned (that's a technical term).  There is currently no way to bring a limb back from being brought to 0HP.

Would a CBM:prosthetics make sense?  That's the only thing in the game I can think of that would reasonably restore a limb.
Possibly just add it to CBM: medical if there is one.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on January 23, 2013, 12:19:15 AM
Wouldn't that just heal the arm back from 0 hp? Make it not take up space in the CBM GUI so I can have thousands with it flooding the pages.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AxisKiller on January 23, 2013, 04:51:04 AM
Your character is mega boned (that's a technical term).  There is currently no way to bring a limb back from being brought to 0HP.

Would a CBM:prosthetics make sense?  That's the only thing in the game I can think of that would reasonably restore a limb.
Possibly just add it to CBM: medical if there is one.

Oh, damnit. This was going really well too besides that. I'll try to see how long I can last if that's the case, hopefully something will be implemented soon to remedy that, I'm not too familiar with C++ (hopefully that's what Cataclysm uses and I'm not sounding like an idiot, I think that's right at least) or I'd do it myself. I guess repair nanobots off a CBM:Medical won't help either?

Edit: On an entirely different topic, is it a bug that when a vehicle collides with some static surface (walls, doors, railings, fences, etc.) with enough force to stop the car, the speed-holding feature breaks? Like normally you'd press [UP] a few times and it'll hold your speed close to 50mph or whatever, but after this bug/feature/whatever occurs you press [UP] you accelerate 2-3mph immediately and if you wait one turn you'll start slowing down. It's rather frustrating to have to worry about holding my speed manually rather than just being able to focus on planning my exact route through the city. It's rather difficult to describe, I hope that made sense. I'd create a bug report thread for it but as it's been in Cataclysm back when Whales had the reigns, I think this is either some weird feature I don't fully understand or it's just a result of code limitations or something.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on January 23, 2013, 05:22:28 AM
It's cruise control, it flicks off after hitting something. I think it's ^ or something to turn it on.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AxisKiller on January 23, 2013, 05:39:21 AM
It's cruise control, it flicks off after hitting something. I think it's ^ or something to turn it on.

Wow, after all my driving about I never knew that menu existed. Thanks a ton.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ygdrad on January 23, 2013, 06:24:02 AM
I don't think they really should use fuel, car batteries last for years after all, you could probably even use them for an advanced bionic energy storage slot, or to refill other batteries, or you know, since welders use batteries for some weird reason and not an oxygen welder, have them for long-life welder batteries.

A car's headlights DO use fuel indirectly, that car battery is FAR from lasting a year. Cars have a built-in system which recharges the battery while the engine is running, kind of like a generator. If you leave your headlights on when you park your car in the evening, chances are you'll be out of battery before morning and unable to start the engine.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Shades on January 23, 2013, 10:24:28 AM
Oh, damnit. This was going really well too besides that. I'll try to see how long I can last if that's the case, hopefully something will be implemented soon to remedy that, I'm not too familiar with C++ (hopefully that's what Cataclysm uses and I'm not sounding like an idiot, I think that's right at least) or I'd do it myself. I guess repair nanobots off a CBM:Medical won't help either?

If your using a debugger, such as gdb, you could always fix your health during loading.

Under gdb it would be something like
gdb ./cataclysm
break player.cpp:518
run


The when the game pauses when you load your character:
p hp_cur[3]
Should give 0 as the result, this is the unrecoverable limb (use 2 instead of 3 if it was really the left arm). And finally:
set hp_cur[3]=hp_max[3]
Will fully reheal it.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: redpanda on January 23, 2013, 04:36:04 PM
Woke up to find my car destroyed.
Any idea what happened? Lightning storm set it on fire?
I was sleeping underground in the shelter.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Kevin Granade on January 23, 2013, 09:51:47 PM
Lightning is turned off in DDA, so not that, and I can't think of anything else that would wreck a motionless car.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: redpanda on January 24, 2013, 01:28:09 AM
X-files!
let me recall the events to the car.

0. Been keeping the car for months.
1. Been setting corpses of beezombies on fire to clean them.
2. Turns out the walls of beehives are flamable.
3. 9 overland tiles of the hive is on fire.
4. Been making trips (walking) between my shelter and hive.
5. Fire still rages on days after, I suspect fire is only burning when I am near hive and is suspended when I am at shelter.
6. Car not used parked outside of my shelter.
7. On waking up/returning from hive noticed car is partially destroyed with both fuel tanks gone.
8. Repaired using spare parts, no extra fuel tank as they don't spawn in garages.
9. Sneaked into city at night and steal a car that I marked down.
10. Repaired fuel tank.
11. New car parked near old car.
12. Suspect monster bashing old car, set up 2 turrets near them.
13. Woke up to find the 2 turrets have been teleported very far away from where I left them.
14. Continued raiding another hive near the one that is still burning.
15. Came back/woke up and found both cars 90% destroyed.
16. Reload backup save and check status of car before destroyed. Turns out it is partially damaged at one point.
17. Suspect burning the hive might be the cause of this. Car is nowhere near the fire but is parked on the road near my shelter.

Solution: park car far away/sit in car near hive until it burns away.


It is a mystery
Title: Re: Tips, Tricks, and Newb Questions!
Post by: redpanda on January 24, 2013, 06:23:32 AM
After a year of living.
Went on a road trip, explored such a great area that it broke the map, I lost my older maps. Savegame is over 60mb and takes a long time to load.
Found 6.5l engine in a wreck, couldn't pick it up as it is over 1000 weight. Parked car beside the engine and replace 2.5l with 6.5l. 6.5l makes as much noise as a rifle and monsters kept spawning, ended up with 300+ monsters chasing me, the ground beside the road is covered with mounds of dirt caused by worms. Found shelter where the spawn stops and replaced it with 2.5l. But the 6.5l top speed is over 1000km/h. :o
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rivet on January 24, 2013, 04:15:06 PM
My turn for a noob question.

Anybody got info on producing nails?

I can make every other thing I need to build just about anything I want, yet the only sources of nails seem to be from smashing household furnishings and from hardware stores of course.

I'm hoping that there's some means of making them that I just haven't uncovered yet.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Kevin Granade on January 24, 2013, 05:19:12 PM
Nope, no blacksmithing in the game currently.  You can get them from dissembling or smashing furniture, walls, doors, and windowframes.

The fastest option is probably to light a house on fire and let it burn down, it'll burn up all the wood but there should be significant piles of nails scattered about.  Also you can find some boxes of nails in hardware shops.  It's actually better than it used to be, the only sources were hardware stores not that long ago.

Re making nails: It's fairly time prohibitive in reality, 100nails/hour is very fast for making nails by hand (probably equivalent of a skill of 6 or even higher), and that assumes you have appropriate bar stock ready to go, I'd at LEAST double this if the input were raw ingots or similar.

Implementation-wise it'd require a blacksmithing skill, forge and anvil to have a decent approximation of a smithy setup.  Of course then there'd be other things you could forge, so it might be worthwhile to do at some point, but probably not any time soon.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rivet on January 24, 2013, 05:26:52 PM
Right on.  I was hoping for some sort of semi-arcane kludge involving welders and hammers or something but I can get by with that.  Though I would still like to see them appear a little more frequently; perhaps we might find a box or two in houses once in a while?  I know I keep some nails and screws on hand for household repairs.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Kevin Granade on January 24, 2013, 06:50:49 PM
That's a good point, I don't even build much stuff and I have a few hundred assorted nails/screws.  Just a matter of sticking them on the appropriate spawn list with the right rarity.  I'll keep it in mind.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Binky on January 25, 2013, 01:31:32 PM
Just to second more nails, I think that they're pretty much the most needed item once you get all of the standard stuff. Some of the recipes seem to use quite a lot of nails (probably a realistic amount) as well such as building a window needing 30, so possibly some of the recipes could get their nail value taken down a notch?

Also, I think this was mentioned before, but wood axes reallllly need to be upped in frequency, I never find any!!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: redpanda on January 25, 2013, 03:10:28 PM
Also, I think this was mentioned before, but wood axes reallllly need to be upped in frequency, I never find any!!
My opinion:
Nails: more frequent
Woodaxe: spawn in outdoor sports and hardwareshops, maybe houses.
Petrol fuel tank: spawn in garage and roads
Flamethrowers: currently only in spidernest from searching the spawnfile
Pilot light: I only found this on npcs.
SMGs: gunshops usualy have shelves for handguns, shotguns, rifles, accessories and ammo. I've found smg in gunshops but it is rare.
Jackhammer: game has both english and french version of it.

Due to the size of my exploration, the game takes over 5 minutes to load now. :o
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Binky on January 25, 2013, 04:05:01 PM
Also, I think this was mentioned before, but wood axes reallllly need to be upped in frequency, I never find any!!

SMGs: gunshops usualy have shelves for handguns, shotguns, rifles, accessories and ammo. I've found smg in gunshops but it is rare.


Weirdly, I've got 6 SMG's now!! I always seem to find them! However, I never find enough of the correct sort of ammo for the guns I've got for some reason.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on January 25, 2013, 04:15:35 PM
Also, I think this was mentioned before, but wood axes reallllly need to be upped in frequency, I never find any!!
My opinion:
Nails: more frequent
Woodaxe: spawn in outdoor sports and hardwareshops, maybe houses.
Petrol fuel tank: spawn in garage and roads
Flamethrowers: currently only in spidernest from searching the spawnfile
Pilot light: I only found this on npcs.
SMGs: gunshops usualy have shelves for handguns, shotguns, rifles, accessories and ammo. I've found smg in gunshops but it is rare.
Jackhammer: game has both english and french version of it.

Due to the size of my exploration, the game takes over 5 minutes to load now. :o
You can get Pilot Lights by disassembling Hotplates and Water Purifiers. Use the '(' key to start disassembly.

And the Jacqueshammer is a joke item, but I made it work like the normal Jackhammer seeing as they're pretty rare anyway.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: redpanda on January 25, 2013, 04:29:41 PM
Weirdly, I've got 6 SMG's now!! I always seem to find them!
You get them from gunshops? I suppose they are rare in gunshops as they are automatic. The rifles in gunshops are mostly semi-auto.

You can get Pilot Lights by disassembling Hotplates and Water Purifiers. Use the '(' key to start disassembly.

And the Jacqueshammer is a joke item, but I made it work like the normal Jackhammer seeing as they're pretty rare anyway.
I get heating element from hotplates.
The Jacqueshammer puzzled me. :/ I was wondering why I have both versions of them.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on January 25, 2013, 05:13:30 PM
Yeah, I derped there, pilot lights are from disassembling lighters.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: jimy on January 26, 2013, 10:18:54 PM
I'm bored and I think I can share my standart tactics with you and maybe even help some newbs.

First I would like to tell you how I create my character.
Stats:
I usually go with 14 int and everything else on standart.
Traits:
Quick, Parkour Expert, Lightfooted, Night Vision, Fast Reader and Fast Learner are the most important traits to me so if you think you can take a few negative traits then be sure to get them
Skills:
Never really bothered with them. You can learn anything in-game.

Now after you spawn in the world you should search the basement of the evac shelter for something usefull like a backpack and then go to the next town.
Important buildings for me are:
Mil surplus (backpacks and other storage items, food, water, books, armour and other usefull stuff)
Sport Shops (binoculas, backpacks, tents, tools, baseball bat (really good melee bashing weapon) and so much more I can't even list them all here :D)
Garage and Parking lots (cars :P)
Gun stores (not that important as I rather play melee but it's good to have a rifle or handgun)
Hardware stores (get yourself a crowbar and steeltoed shoes and you are good. I only take more from it if I intend to build a base)
Zombies spawn starts at 9:30am but if you:
-only fight at fences and other terrains that hinder movement
-run around houses so the zombies loose your track
-don't get cornered
-find a molotov (:P)

You can easily search a few extra hours.

So now after we got ourself some equipment I usually decide what I do next either I build a base or travell around by car or by foot.
As a base I always take the evac shelter as long as it is far enough away from the town it's sufficient and has many exits where you can escape if things get difficult.
When it's day I usually:
-Read (you decide what you think is more important to you. For example if you have some nice bionics you should focus on electronic, mechanic and first aid)
-Explore the surrounding area (if possible stay on roads, have your autosafe on and watch out for worms. Once I didn't had my safe on and I got slaughtered in like 1 second)
-Craft and reinforce the hideout (if you found a shovel then make pits around your windows this can get really handy if wolves decide to "siege" your base xD)
-Train my melee skills (Ideally if you find a beehive wait for a lot of scarred zombies to come, drop everything that encumbers your torse and kite them through obstacles or if you are really badass like me you go into the town and slaughter some zombies. :D In my last playthrough I killed over 100 normal zombies only by using windows in 2 days.)

At night I:
-Raid towns or military outposts (somehow those turrets glow in the dark... if you manage to bomb yourself a way in stay from turrets 1-2 tiles away or they will shoot the shit out of you)
-Sleep without raiding to heal wounds (Happens really often after I have trained my melee skills :D)
-Read at candle light (beehives are your friends if you can kill the bees and zombies)

Raiding towns at night is actually the easiet way to get supplies.
At the beginning it is a little bit strange not to see anything and that's the reason I never did it at the beginning but if you explored the map with your binoculars you can orientate with the minimap. Never use flashlights in the open street though! You should remember to make a note when you scavenge a building so you don't waste your time when you forget that you already visited that house the day before. Also don't panic when you get chased by zombies and just simply outrun them. With the quick bonus and maybe some stimulants they loose your track soon.
When you enter a store you can flick your flashlight on and off to speed up the scavenging but remember: Even if you don't see them, they can see you!
Aim to be home at about 0:00 so you can wake up at 7-8am.

Now I repeat this until I either die or pimp my ride and then drive away to build a new base in an other town.
I'm still working on the second goal though. :D

But if I decide to be a lone wolf I have no actual plan and only try to learn from my mistakes in my previous lifes.
Some important items are:
-A tent, cot, rollmat (if you don't have a car)
-lighter (to cook food)
-sharp item (to butcher corpses)
-pot (to boil water)
-a weapon of course
-first aid and painkillers (you will get hurt a lot... at least I do)
-binoculars
-"crowd control" items like molotovs and grenades
-crowbar
-flashlight (always carry a fleshlight with you. Hehehe...)
-food and water (humans have to eat and drink)

That are only the most imporant in my opinion and you can also take books and other stuff with you. Especially if you have a car.
Now there are some things I noticed that can increase your survival chance by a lot though most of it only applies when you haven't a car.

Always stay on the road:
Worms... they are everywhere.
Wolfes are deadly:
If you have no firearm. If that's the case I first look at how many wolves there are. A single wolve will stay passive until you get too close from him or start running away. NEVER run away from them as it/they will 100% get you. Throw stones at him and use underbushes or other obstacles to your advantage. With some proper melee skills you can one hit a wolf.
But if you encounter a pack you should focus on killing one of them. Plan your movement so you only have to fight one wolf at a time. If you have stimulants use them now as wolves are really fast and you won't be able to do it midfight. So after you finally manage to kill a single wolf the other will start ignoring you. And when I say that they ignore you then I mean it! Hit them, kill them, they don't care! That's basically free experience and food.
Never travell at night:
There are so many things that can kill you and you can't even react fast enough because when you see them it's already too late.
Caves are a no-go:
You'd think bears are fluffy and not too aggressive. Well, this only applies when you don't enter their caves.
They are fast, they are strong, they are deadly.
Stay away from swamps:
Ok, if you feel lucky you can pass them and hope no monsters spawn but if you stay there too long you're fucked.
Beehives are your friends:
As I mentioned befor it's a good way to train your melee skills and get some delicous honey combs.
Avoid NPCs:
They either kill you or crash your game. And even if they are friendly and you ask them to teach you a skill they will lead you into a forest. I think they rape you there...
Drop your backpack and other torso encumbrance items when you fight:
Those negative effects are really overkill in my opinion.
Don't forget your backpack and other torse encumbrance items:
Happened way too often to me...
Mound of Dirts are evil:
They explode. Do I have to say anything else?


I guess that's all for now.
Please excuse my bad english and have fun in your apocalypse. :)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: BadSniper on January 27, 2013, 04:20:27 PM
If you leave your headlights on when you park your car in the evening, chances are you'll be out of battery before morning and unable to start the engine.
That happened to my dad and I once when we were out camping a few years back. Our van's doors automatically turn on the lights when opened, and apparently said lights don't turn off until the doors are closed. We left the doors open the whole night... He had to borrow my aunt's car and use jumper cables to restart the van in the morning.

Real life tip: NEVER leave your vehicle doors open overnight while out camping (or anywhere else, for that matter). It might not work out in the morning...
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Gosos on January 27, 2013, 05:15:54 PM
Here is a long thread of questions I asked on the old forum. This was very helpful. There is a ton of info on the old forums.

http://whalesdev.com/forums/index.php?topic=1911.0
Title: Re: Tips, Tricks, and Newb Questions!
Post by: nadia911 on January 30, 2013, 12:00:18 PM
Hi folks, can someone tell me what size usually have the maps of the game, I've traveled the initial map and find no way out to other places, I found only a initial big city, that's it? or traveling a long way across the field I can get to other cities? All roads are blocked, rivers without bridges or large forests...



Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on January 30, 2013, 12:10:46 PM
Maps are technically infinite, more area will be generated. It is just a matter of time...
But save files can become very large, thus maps are technically infinite. If you have infinite storage space.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: warwolf0315 on January 30, 2013, 01:18:18 PM
gta is correct naps are technical infinite but the maps might just crash before they can get to big
Title: Re: Tips, Tricks, and Newb Questions!
Post by: nadia911 on January 30, 2013, 01:32:15 PM
Theoretically I have too much storage space (+200 gb), but when I start to get away far to one side the game freezes ...
Is this normal? I wait for it to generate more amount of territory? When taken to generate? Sorry for so many questions that I have many doubts...
Title: Re: Tips, Tricks, and Newb Questions!
Post by: jimy on January 30, 2013, 01:47:21 PM
When you travell far enough the maps will have to generate first and then it freeze.
How long depends on your CPU.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: nadia911 on January 30, 2013, 02:22:50 PM
When you travell far enough the maps will have to generate first and then it freeze.
How long depends on your CPU.

Thanks
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Voideka on February 01, 2013, 10:36:49 PM
Stairs, the bane of my existence. They teleport enemies trapped outside inside.

Can you elaborate on this? I am scared.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: n9103 on February 02, 2013, 01:22:08 AM
(currently) when you go down stairs, the game makes enemies follow you down based on distance, not accessibility.
If you're behind walls above ground, and there are enemies trying to attack you outside those walls, if you go down stairs, they will ignore the walls, appearing at the stairs underground a few turns later.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Voideka on February 02, 2013, 02:27:29 AM
Eek. Well that's not fun... Oh, how far away from a city is considered 'safe'? I just found a house in the middle of a forest and was thinking of making it into a base.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: n9103 on February 02, 2013, 02:56:55 AM
Prepare for the flood of wildlife in that case.


As for distance from cities to not get a horde spawn... I think just two maptiles, but that's pure speculation.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on February 02, 2013, 10:41:35 AM
Depends on size, I'd normally be 5-10 map tiles away.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Tchey on February 03, 2013, 08:20:35 PM
Hi hi,

My computer is an eeePC901 with a french azerty keyboard, running Linux Lubuntu.
The game runs nicely, but i have some trouble with some keys.

I move with the arrows, so only 4 directions. In other games, like TOME4, i can set Ctrl+UP to go NE, Ctrl+RIGHT to go SE, and so on. I didn't find a way to do this in Cataclysm. When i go to ingae options, and try to set Ctrl+UP, thee game tells me that "5 is already in use" or something like that... Shift or Alt don't seem to be better. Help ?

How do i control a vehicle ? I can ride a motorcycle, but then i don't know how to stop it and to walk again.

Is the ingame menu up to date with DDA version ?

Thanks !
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Voideka on February 04, 2013, 11:16:28 AM
Can you do anything with metal wreckage or is it just scenery for the crash site?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ander Hammer on February 04, 2013, 11:26:12 AM
How do i control a vehicle ? I can ride a motorcycle, but then i don't know how to stop it and to walk again.

Up accelerates, down decelerates, '$' accesses vehicle options, 's' is emergency stop (use carefully, or awesomely, depending on how much you like power slides'), 'e' will let you disembark (preferably after braking).

Can you do anything with metal wreckage or is it just scenery for the crash site?

Once upon a mod you could 'e'xamine it and sift through, looking for an item and clearing the wreck away; I haven't tried it in DDA yet. It takes some time per tile, so be careful.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on February 04, 2013, 03:09:16 PM
Power slides are in? Fuck yeah!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on February 04, 2013, 03:52:22 PM
You need a shovel to clear up wreckage now, it gives you some pipes and scrap metal.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weh on February 05, 2013, 04:49:12 AM
Can someone please tell me how to take apart a lawnmower? I have everything I need to make a lawnmower halberd, except for the lawnmower blade. I have a wrench, but it doesn't give me the prompt to take the lawnmower apart. I'm getting quite frustrated.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: ComputerWarrior on February 05, 2013, 07:54:23 AM
As with (almost) all of the objects in the game, you can disassemble them using '(' and then choosing the item.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Voideka on February 06, 2013, 06:31:13 AM
You need a shovel to clear up wreckage now, it gives you some pipes and scrap metal.
How does one do this?

edit: by (e)xamining it! (I figured it out :o )
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on February 06, 2013, 12:39:44 PM
Fires burn everything! Even ammo for guns... Without firing... What sort of madness is this? Future bullets?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Kevin Granade on February 06, 2013, 08:25:56 PM
Fires burn everything! Even ammo for guns... Without firing... What sort of madness is this? Future bullets?

Yes, future bullets.

Careful what you wish for, the alternative is having them explode :D
Title: Re: Tips, Tricks, and Newb Questions!
Post by: n9103 on February 06, 2013, 08:34:20 PM
That might cut down (or increase, :p) the current molotov-frenzy some people use as a playstyle.
Hydrogen ammo in particular should be quite violent.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on February 07, 2013, 04:06:41 AM
I could see someone modding in burning hydrogen with enough fire causes a win. Because you died in the most epic way possible. By creating a sun on earths surface.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Miloch on February 07, 2013, 12:51:23 PM
New Question!? Can I shoot cans with a crossbow to gain some experience?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Kevin Granade on February 07, 2013, 04:17:24 PM
I could see someone modding in burning hydrogen with enough fire causes a win. Because you died in the most epic way possible. By creating a sun on earths surface.

Fail, burning hydrogen != fusion.  It actually burns at a relatively low temperature compared to gasoline.

New Question!? Can I shoot cans with a crossbow to gain some experience?

I believe so, though the cans don't actually matter to the process, you get a minimal amount of practice for firing a weapon, much more for hitting a monster, more yet for a critical hit on a monster.  Some weapons (BB guns) are capped at lvl 1 though
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Miloch on February 09, 2013, 11:24:36 AM

Reinforce Glass says it's smashable, but is it really?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on February 09, 2013, 03:04:52 PM
With enough force Mininukes yes.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Zarthull on February 10, 2013, 04:14:09 PM
My personal favorite strategy for making a lasting character is taking
BAD
Jittery(I dont see much downside -4dex on drugs is not that bad)
Glass jaw (Don't plan on getting hit)
Wool allergy
Hp ignorant (I got use to it and think its makes it more fun OCD'ing on having perfect max health)
Truth Teller (I like to shoot NPC's not do a death sentence quest)
Ugly (I'm handsome on the inside)
GOOD
Fleet footed
Quick
Animal Empathy (Just their to spend an extra point)
Nightvision (Mostly for shooting turrets in labs and great if you plan on mutating to full nightvision)
Parkour Expert or Robust Genetics depending on if I plan on mutating a lot.
(mix around to your preference I just like this as my default setup)

Str 10 Dex 10 Int 11 Per 9 Nice high value stats. 11Int just so I can read more advance books without getting addicted to drugs
(Often takes 2-3 world gens to get an optimal one)
Get a backpack and find a vehicle should be first priority's, they make surviving much simpler.
Run around the nearby town and focus on military surplus stores, gun stores, and pharmacy's (Take adderal once zombies start to spawn)
Hit up libraries only if you have a car, books will just weigh a character down.
I prefer to have a strong pistol and shotgun with slugs, take a 22 pistol or rifle with tons of ammo and store in a car
Gather plenty of food and if lucky a crowbar and binoculars
One you think you have enough food just drive out of the city, don't take time to kill zombies just run.

Drive untill you find, preferably a forest house and unload all junk and Sit on your bed smoke a joint put on some tunes and read away (First aid, mechanics, computers should be priority on which books to read first)
If you took a 22 rifle or pistol (I prefer rifles) Just fire them into a wall once you xp builds up near 800 untill its back down to zero.
If you repeat this read and shoot method in a few days your rifle/pistol skill should be high enough to start adventuring into the world

Thats just what I like to do anything I do after that depends on what my surroundings are.
Avoid walking shrooms, plants, and towns in the day and only use that shotgun in dire situations and things may turn out fine.






Title: Re: Tips, Tricks, and Newb Questions!
Post by: n9103 on February 10, 2013, 07:04:49 PM
Nice first post Zarthull.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Shoes on February 11, 2013, 01:54:19 PM
Hopefully Wool Allergy will become a tough decision now that body temperature plays a role in the game! :D
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Miloch on February 17, 2013, 08:35:18 AM
How do I use iodine tablets on water?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Vorpal on February 17, 2013, 10:07:41 AM
You don't, just (a)ctivate them to eat some. Just chew a heap down whenever you're near radiation.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Miloch on February 17, 2013, 10:31:11 AM
I was thinking they were iodine tablets for cleansing water.  Those are the ones I"m used to.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: qurvax on February 17, 2013, 04:38:53 PM
Just updated and there goes surprises! Cold? 14C outside and it's seems i cannot sleep properly because of cold.  Do i need to set my shelter on fire or what?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on February 17, 2013, 06:05:33 PM
Wear 15 tshirts and suck it up,
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on February 17, 2013, 06:25:19 PM
The temperature system is still teething. Current version is really quite buggy in general.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rutilant on February 17, 2013, 08:39:13 PM
The temperature system is still teething. Current version is really quite buggy in general.

Just curious, do the various mutations help with the cold, like Furry or Feathers or something?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on February 17, 2013, 08:47:00 PM
It really should, but it probably doesn't.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on February 17, 2013, 08:50:36 PM
It really should, but it probably doesn't.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rutilant on February 17, 2013, 08:57:18 PM
It really should, but it probably doesn't.

Should I make a more official suggestion/bug report somewhere or is it already on the agenda since you seem aware of it? :)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on February 17, 2013, 09:51:12 PM
We're working on it.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: monkey on February 17, 2013, 11:21:16 PM
CBM: hazmat makes the cold almost a non-issue.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on February 18, 2013, 01:18:40 AM
Your right. Cold and Hot are ambient diseases.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Tase on February 27, 2013, 11:30:12 PM
Why do you guys' builds usually suggest putting getting 14 intelligence, why not put points in the other attributes?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: unback on February 27, 2013, 11:56:53 PM
Why do you guys' builds usually suggest putting getting 14 intelligence, why not put points in the other attributes?

i'd say its because 14 int means faster gains for all skills, and  thus affect all aspects of play while str, dex and per govern only the parts.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rutilant on February 27, 2013, 11:59:49 PM
Why do you guys' builds usually suggest putting getting 14 intelligence, why not put points in the other attributes?

i'd say its because 14 int means faster gains for all skills, and  thus affect all aspects of play while str, dex and per govern only the parts.


if Quick and Fleet Footed weren't so mandatory, taking Fast Learner would allow you to save points on Int, if you have the points to spare on traits
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on February 28, 2013, 12:41:28 AM
Random bit of advice: you can wear two backpacks at once.
along with normal clothing and a belt rig.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Tase on February 28, 2013, 12:43:02 AM
Why do you guys' builds usually suggest putting getting 14 intelligence, why not put points in the other attributes?

i'd say its because 14 int means faster gains for all skills, and  thus affect all aspects of play while str, dex and per govern only the parts.

So nothing to do with the fact that I'm spawning with 2 bionics?

EDIT: Seems my trait composition makes me spawn with 2 bionics, usually 1 energy (solar, ethanol burner) and one active (Scent, Infrared, Fusion Arm)

Fleet Footed, Fast Healer, Night Vision, Light Step // Heavy Sleeper, Glass Jaw, Thruth Teller, Ugly
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on February 28, 2013, 12:45:45 AM
you can get two useless things that way.

i normally go parkour, quick and quiet with packmule. i pay for it with HP, lightweight, addictive and truth teller.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Tase on February 28, 2013, 01:05:31 AM
you can get two useless things that way.

i normally go parkour, quick and quiet with packmule. i pay for it with HP, lightweight, addictive and truth teller.

Yea I noticed I had bionics when I wasn't able to equip a BB gun because I had a Fusion Arm Blaster. I'm not into bionics right now (maybe later, passive bionics).

Looks like you get the depreciated trait Android if you select certain traits.

Still wondering if it's worth putting all those points in intelligence.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Master Darius on February 28, 2013, 02:06:57 AM
Why do you guys' builds usually suggest putting getting 14 intelligence, why not put points in the other attributes?
I like robots for fun & profit.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Jack Slinger on February 28, 2013, 09:56:13 AM
Looks like you can read books that are too smart for you now which is good. At a large increase in reading time of course but imo this makes int less vital than it was and more just generally useful. If you've got a good base with food and water you can read for as long as you want so its not a huge deal.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: qurvax on February 28, 2013, 04:50:25 PM
I need advice. Worms. There are areas with things that i want and lots of those beasts. So they give me headaches nowadays,  because of spawning in packs. And because i cannot shoot them before they get to me, not like almost anything else. Any good strategy to deal with them? Grenades maybe?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: n9103 on February 28, 2013, 04:59:19 PM
'a'ctivate Radio (100) > 't'hrow Radio (100) (on) > ??? > Profit!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: qurvax on February 28, 2013, 05:31:45 PM
Wow. Radios are actually useful now! Thank you.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Jihelu on February 28, 2013, 06:09:21 PM
Wow. Radios are actually useful now! Thank you.
I have killed over 100 worms using a silenced .22. I don't see how they are a problem.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on February 28, 2013, 06:28:12 PM
they split in two and swarm you.
how many med kits did you have to use?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: qurvax on February 28, 2013, 06:38:45 PM
yep, 22 is faster than my .40, but still - 6-8 worms gonna eat you pretty fast, and i'm not sure it can handle graboids in one shot.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Jihelu on February 28, 2013, 11:05:36 PM
they split in two and swarm you.
how many med kits did you have to use?
None actually. I had enough speed so I could run on the side of a road, shoot, dodge, repeat for the smaller worms. Only had to sleep off the pain.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on March 01, 2013, 12:29:05 AM
!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: jimboblordofeskimos on March 01, 2013, 09:38:41 AM
If I see worms, I usually just mark it on the map and go somewheres else and never come back, they arent super deadly, just a damn pain
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on March 03, 2013, 02:40:07 AM
EVERYTHING BURNS!!!

Near anything will burn to keep you warm. Just don't burn all your clothes to stay warm.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rutilant on March 03, 2013, 03:28:48 PM
I made a new character - I chose to start with archery and survival, intending to read mechanics up and make a crossbow, but lucked out and found a compound bow in the first town's sporting goods store and have since gained 5 firearms skill and 7 Archery, and have turned into a headshot machine. I killed a hulk with adderall and 6 damage wooden-arrow headshots!

 I noticed the longbow is quite a bit faster however and as a budding master archer I'm trying to weigh my options - I have 9 strength and 11 perception, would a longbow or a crossbow give me an edge or is the compound bow better than a hand-carved longbow?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DTF on March 04, 2013, 12:00:07 PM
Totally hooked on this game now... thanks Jef!

Fungaloids, attracted by a trigger happy NPC, overrun my spawn safehouse. I stumbled around the landscape for a couple of days, desperately trying to find stuff to eat and drink, developing some mutations along the way, before I found a nice comfy mansion.

Now, as it seems the mansion isnt in a good shape all that much, the roof is leaking, resulting in some Fun in acid rain times.
Questions:

1. How can I check whether a tile has a roof over it or not? I started dumping my stuff along the walls and corners of the hallways and rooms, as these places seem to be sheltered from the weather.

2. Tried building a roof myself; had to choose a tile with a wall and for some reason instead of building the roof, I removed the wall. How do I build a roof? (well, obviously you cant start building a roof in the middle of a room, but ON the wall itself and it being removed seems a bit wrong)

3. I boarded up quite a few windows and sealed off portions of the mansion I dont need - somehow wildlife still makes it into the rooms I use. Is the mansion itself a spawnpoint for animals? While cute, having a bear wake you up by gently nudging you redecorating your face, it is a bit irritating.

4. WHERE THE HELL DO I FIND A SHOVEL?! I have a massive stockpile of all kinds of weapons, tools, clothing, but not a single shovel. You should be able to craft your own shovels (a broom + a chunk of steel or something). I'd really love to dig out some pits, as Triffids are closing in on my territory.

5. Speaking of which, is it possible to wipe out certain enemies for good in a portion of the map? I found the triffid grove, though I didnt really dare entering its 'basement' yet. Would wiping out the grove and a couple of triffid queens reduce the numbers of roaming triffids - or do they just spawn anyway? I dont mind the queens all that much, but they start obstructing roads with their trees, a tad annoying. Suppose, molotovs work great against these hippies?

6. Is there a way to yank your weapon free again after having it get stuck in an (still alive) enemy? I know you get it back when you defeat the enemy, but that doesnt help much during the actual fight.

7. Are there any alarm clocks in the game? I hate sleeping through most of the early evening just because I didnt go to bed early enough - it's valuable looting time wasted.

8. How do I unstack items? Having lots of items stacked that are usually weightless + volumeless results in them start having weight and volume (like having 200 aspirin). So I'd like to drop some of items to reduce the stacksize - but you can only drop/pick up all of them... or am I missing something?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on March 04, 2013, 12:08:11 PM
1. How can I check whether a tile has a roof over it or not? I started dumping my stuff along the walls and corners of the hallways and rooms, as these places seem to be sheltered from the weather.
Anywhere with a floor should count as indoors, it's currently a bit weird wrt tables and stuff.

Quote
2. Tried building a roof myself; had to choose a tile with a wall and for some reason instead of building the roof, I removed the wall. How do I build a roof? (well, obviously you cant start building a roof in the middle of a room, but ON the wall itself and it being removed seems a bit wrong)
A roof needs 2 cardinally adjacent walls to be built. Being able to actually replace walls with them is a bug.

Quote
3. I boarded up quite a few windows and sealed off portions of the mansion I dont need - somehow wildlife still makes it into the rooms I use. Is the mansion itself a spawnpoint for animals? While cute, having a bear wake you up by gently nudging you redecorating your face, it is a bit irritating.
Spawns are currently being worked on.

Quote
4. WHERE THE HELL DO I FIND A SHOVEL?! I have a massive stockpile of all kinds of weapons, tools, clothing, but not a single shovel. You should be able to craft your own shovels (a broom + a chunk of steel or something). I'd really love to dig out some pits, as Triffids are closing in on my territory.
Hardware stores are the best place to find them, I'll be adding craftable shovels.

Quote
5. Speaking of which, is it possible to wipe out certain enemies for good in a portion of the map? I found the triffid grove, though I didnt really dare entering its 'basement' yet. Would wiping out the grove and a couple of triffid queens reduce the numbers of roaming triffids - or do they just spawn anyway? I dont mind the queens all that much, but they start obstructing roads with their trees, a tad annoying. Suppose, molotovs work great against these hippies?
If you go into the dungeon under the grove, you can kill the triffid heart. This causes their spawns to tail off.

Quote
6. Is there a way to yank your weapon free again after having it get stuck in an (still alive) enemy? I know you get it back when you defeat the enemy, but that doesnt help much during the actual fight.
It's strength based, and to do with the cutting damage of the weapon.

Quote
7. Are there any alarm clocks in the game? I hate sleeping through most of the early evening just because I didnt go to bed early enough - it's valuable looting time wasted.
No, but that's a good idea.

Quote
8. How do I unstack items? Having lots of items stacked that are usually weightless + volumeless results in them start having weight and volume (like having 200 aspirin). So I'd like to drop some of items to reduce the stacksize - but you can only drop/pick up all of them... or am I missing something?
Press the amount you want to drop before pressing the item number.
Ferex, if aspirin was d, you'd type d, 100, d.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DTF on March 04, 2013, 01:06:01 PM
Anywhere with a floor should count as indoors, it's currently a bit weird wrt tables and stuff.

Ah thats why. Yes, I pretty much only observed the acid rain on tables, maybe also chairs.

Quote
Press the amount you want to drop before pressing the item number.
Ferex, if aspirin was d, you'd type d, 100, d.

Oh sweet, thanks!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on March 04, 2013, 04:18:35 PM
ah. if you add craftable shovels may i suggest two kinds?
metal and wood, with wood being less useful and slower.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on March 04, 2013, 07:29:56 PM
Good to hear we can finally craft shovels. They seem to be pretty rare for some reason, and they are extremely useful. Same with wood axes (while we can craft chainsaws it's weird that we can do that and not create a simpler tool for the same purpose).

BTW kudos to the team working on all this. I just discovered it a few days ago via One F Jef's LP and I'm loving it so far.

And thanks to everyone who has contributed to this thread and others with tips. Thanks to those I managed to finally get a character to survive up to the 6th day of summer.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Danv on March 04, 2013, 08:48:34 PM
how do you build palisade walls?
i have everything needed, but no surface are good for building, it always say "You cannot build there", i tried build on dirt, grass, road, in pits, on floor (it's all outside) but no luck
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on March 04, 2013, 08:52:10 PM
Should be constructable in a deep pit.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Danv on March 04, 2013, 09:04:26 PM
deep pit works, thank you

damn, i hoped these walls at least will be opaque, and you cannot build them on roads too... well, back to heavy stick gathering
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DasNeko on March 05, 2013, 01:49:29 AM
I got a few questions. Where do i obtain string so that i can make Chitinous arm guards. I also have problems lighting things on fire since i use it as a way to get rid of rotten trash. Is there some renewable material that i can use to start fires (id much rather use the stick to recharge my bionic battery and give me water)

Can an electrohack substitute ID cards? (found a military bunker filled with useless items and i dont want to waste my ID's on it)

Lastly i bitchsmacked a hulk... Just so hyped that i had to say that somewhere.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Jihelu on March 05, 2013, 02:13:27 AM
I got a few questions. Where do i obtain string so that i can make Chitinous arm guards. I also have problems lighting things on fire since i use it as a way to get rid of rotten trash. Is there some renewable material that i can use to start fires (id much rather use the stick to recharge my bionic battery and give me water)

Can an electrohack substitute ID cards? (found a military bunker filled with useless items and i dont want to waste my ID's on it)

Lastly i bitchsmacked a hulk... Just so hyped that i had to say that somewhere.
Apply scissors on rope.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DasNeko on March 05, 2013, 02:19:33 AM
Ahaha lovely. The two items that i thought was useless and left behind. Let me sit down on this mountain of horded flashlights and feel stupid.

Thanks :)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Vucar Fikodastesh on March 05, 2013, 02:31:35 AM
Can an electrohack substitute ID cards? (found a military bunker filled with useless items and i dont want to waste my ID's on it)

It's been a little while since I used one, but you can substitute an electrohack for an ID card. In fact, that is their entire purpose.

Note however, that based on your Intelligence, and Computers and Electronics skills, there is a random chance to destroy your electrohack, destroy the terminal, and summon sentry turrets. However, so long as you have high skill, you can use them fairly safely, and there are always grenades for the terminals that fry.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on March 05, 2013, 02:59:21 AM
you realize you can take batteries out of flashlights, right?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Greiger on March 05, 2013, 04:48:58 AM
Flashlights make excellent car headlights.

You can also dump gasoline to start fires.  Can't really do that with a pit though, and gasoline technically isn't infinite.  But putting some gas in a glass flask will let you get quite a lot of fires out of a single jerrycan of gas.

Also if you are doing almost any kind of construction project and making your own 2x4s you will have far far far more splintered wood than you could ever reasonably use.  Plenty for fire starting and anything else you could ever reasonably use them for.  I chopped down 2 trees and got 6 full tiles filled a to z with splintered wood.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on March 05, 2013, 10:42:19 AM
deep pit works, thank you

damn, i hoped these walls at least will be opaque, and you cannot build them on roads too... well, back to heavy stick gathering
The point of palisade walls is to act as an exterior defense that you can fire and see through :P

If you (a)ctivate a jackhammer towards a road, you can drill it up, then dig a pit in the rubble, and regular log walls work fine to block sight.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on March 05, 2013, 10:43:21 AM
Flashlights make excellent car headlights.

You can also dump gasoline to start fires.  Can't really do that with a pit though, and gasoline technically isn't infinite.  But putting some gas in a glass flask will let you get quite a lot of fires out of a single jerrycan of gas.

Also if you are doing almost any kind of construction project and making your own 2x4s you will have far far far more splintered wood than you could ever reasonably use.  Plenty for fire starting and anything else you could ever reasonably use them for.  I chopped down 2 trees and got 6 full tiles filled a to z with splintered wood.
Boost construction skill to increase your output of planks.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rutilant on March 05, 2013, 10:44:33 AM
deep pit works, thank you

damn, i hoped these walls at least will be opaque, and you cannot build them on roads too... well, back to heavy stick gathering
The point of palisade walls is to act as an exterior defense that you can fire and see through :P

If you (a)ctivate a jackhammer towards a road, you can drill it up, then dig a pit in the rubble, and regular log walls work fine to block sight.


As a man who is presently hunting shovels to build palisade and log walls, I appreciate this info!  Especially glad that log walls don't require rope or I'd get to build like, 3.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on March 05, 2013, 11:12:58 AM
I was pondering making them require rope, but decided against it. I might rebalance them a little in future if I need to. They're supposed to be the survivalist woodsman's walls, shouldn't really require a trip to the hardware store to build.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rutilant on March 05, 2013, 01:16:39 PM
I was pondering making them require rope, but decided against it. I might rebalance them a little in future if I need to. They're supposed to be the survivalist woodsman's walls, shouldn't really require a trip to the hardware store to build.

When you add farming, Hemp would make a totally reasonable thing to cultivate, hmm?  Rope and recreation!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: jimy on March 05, 2013, 02:55:12 PM
When you see a spider lair you have to follow 3 simple steps:

1. Get a stick

2. Put the stick right next to the lair

3. Use your lighter on the stick and enjoy the show

Seriously, I hate spiders so much that I burn them down even if I'm for example travelling by and never intend to visit the place again.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DasNeko on March 05, 2013, 03:01:37 PM
Can an electrohack substitute ID cards? (found a military bunker filled with useless items and i dont want to waste my ID's on it)

It's been a little while since I used one, but you can substitute an electrohack for an ID card. In fact, that is their entire purpose.

Note however, that based on your Intelligence, and Computers and Electronics skills, there is a random chance to destroy your electrohack, destroy the terminal, and summon sentry turrets. However, so long as you have high skill, you can use them fairly safely, and there are always grenades for the terminals that fry.
Right i forgot that you could blow the walls up... Suppose the mininuke that i found off a dead scientist would not be such a good idea though. Thanks for the info however.

One more thing. How do you learn more martial arts?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on March 05, 2013, 03:04:11 PM
When you see a spider lair you have to follow 3 simple steps:

1. Get a stick

2. Put the stick right next to the lair

3. Use your lighter on the stick and enjoy the show

Seriously, I hate spiders so much that I burn them down even if I'm for example travelling by and never intend to visit the place again.
I'm Darkling Wolf, and I approve this message.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Danv on March 05, 2013, 03:44:28 PM
is there any simple way to dispose of large quantity of non-burnable items? something like dwarven atomic smasher? :)
after burning everything burnable and repairing everything repairable (damn you, acid rain), i still have about 25 full tiles of rebar (btw, any use for it in building?) and about 10 tiles of various items, and i don't know how to get rid of it, don't want to simply piling it
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on March 05, 2013, 03:45:47 PM
Acid Bombs should destroy most stuff. I'll be adding uses for rebar later I guess.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Danv on March 05, 2013, 04:10:07 PM
acid bomb, huh? never found one... but i guess inviting one particular spitting Z to my place will do? :) oh, this will be painful
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on March 05, 2013, 04:11:41 PM
They're craftable with some electronics I think.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on March 05, 2013, 08:42:20 PM
a glass vial and 500~ batteries.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DasNeko on March 05, 2013, 08:54:05 PM
In my side character who i basically try by any means necessary (including save cheating) make the ultimate ninja i managed to get herbivore and ruminant (bush nomming) then de-evolved herbivore so in theory no longer restricted to only veggies. Turns out though that its not the case and eating meat still cause me to throw up.

Is this a feature or a bug with it not removing herbivore correctly or maybe ruminant having the same effect just hidden? Just curious.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DTF on March 05, 2013, 09:13:13 PM
Maybe you've got weak stomach/nausea + food poisoning?


On the note with the batteries. Is there any way to recharge them?
If there isnt, couldnt one just rig a solar panel with some kind of converter attached to it to recharge batteries? You'd still need rechargeable batteries, of course.
I find it kind of tedious to unload every single flashlight I find to grab batteries.

Title: Re: Tips, Tricks, and Newb Questions!
Post by: Danv on March 05, 2013, 09:18:28 PM
one more noob question - how do you construct floor/roof? i mean, i can construct floor, but only on my walls (wood wall/log wall), which is no good, i need my walls :)
i missing something? can you construct floor/roof on dirt/grass? i remember there was some problem with this long ago, but don't remember details
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DasNeko on March 05, 2013, 09:25:26 PM
Maybe you've got weak stomach/nausea + food poisoning?


On the note with the batteries. Is there any way to recharge them?
If there isnt, couldnt one just rig a solar panel with some kind of converter attached to it to recharge batteries? You'd still need rechargeable batteries, of course.
I find it kind of tedious to unload every single flashlight I find to grab batteries.
I have save cheated to make sure i dont have any undesirable traits like weak stomach and im not aware of any food poisoning. (would not surprise me though after all that sewage and acts of cannibalism i have forced down her throat)... She should be curled up in a corner and crying by now... Anyway thats not the reason.

Also i forgot to mention that most batteries in reality are not rechargeable anyways so id say its pretty accurate.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MassiveEffectz on March 06, 2013, 12:03:50 AM
The ultimate noob question. How do you make a fire? i have a cheap lighter and trying to use it on a bush dosn't work.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Fireheart on March 06, 2013, 12:05:39 AM
You need something wooden like a heavy stick or a 2*4
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DasNeko on March 06, 2013, 03:44:46 AM
I have gotten the spider weaving perk and its making my life miserable! How do i control this beast (house cleaning) and how come there is no button to toggle it? >.<
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on March 06, 2013, 03:59:08 AM
For batteries, you can actually recharge many of them in real life. they just like exploding or holding almost no charge then.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Asra on March 06, 2013, 04:21:00 AM
I have gotten the spider weaving perk and its making my life miserable! How do i control this beast (house cleaning) and how come there is no button to toggle it? >.<

The only way to get rid of it is with purifier. Dead scientists and Labs tend to have it. There's no actual way to selectively do away with it though.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on March 06, 2013, 02:42:07 PM
Take solace that the perk will slow anything down.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: GlyphGryph on March 06, 2013, 04:53:11 PM
The ultimate noob question. How do you make a fire? i have a cheap lighter and trying to use it on a bush dosn't work.

The bush will burn if you light some kindling under it first. Use scraps of paper or pieces of wood or something.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Caconym on March 06, 2013, 05:28:59 PM
The ultimate noob question. How do you make a fire? i have a cheap lighter and trying to use it on a bush dosn't work.

The bush will burn if you light some kindling under it first. Use scraps of paper or pieces of wood or something.
And then burn down the entire forest and anything nearby.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on March 06, 2013, 06:21:18 PM
Yep
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Jihelu on March 06, 2013, 06:23:35 PM
Yep
Why is your tag telling me to fuck off ;.;
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on March 06, 2013, 08:01:52 PM
Because you are near my old banana.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Jihelu on March 06, 2013, 08:02:35 PM
Because you are near my old banana.
Oh bby.



Did I mention fucking Chaos Knight?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on March 06, 2013, 09:52:36 PM
- The light emitted by computers (by their monitors) is enough to be able to read a book. So if you want to keep reading a skill book at night just stay close to one, like the one in every starting shelter. This way you don't waste batteries/candles/etc and can keep reading until your eyes bleed.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: int on March 07, 2013, 03:32:35 AM
Why does a skill turn pink? I thought it was some kind of softcap, but I just had firearms turn pink at lvl 1. That makes no sense. I have 8 of my skills turn pink and only one of them is above 5. What can I do to fix these?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: FrankyPlaysGames on March 07, 2013, 05:23:48 AM
How can I fill up a vehicle with gas? I pumped gas into a water bottle, and a canteen but when I went to my motorcycle to reFill it it said it had no fuel can or something.
I had driven it around and the only reason I was filling it was because it was almost empty.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Asra on March 07, 2013, 07:12:10 AM
Why does a skill turn pink? I thought it was some kind of softcap, but I just had firearms turn pink at lvl 1. That makes no sense. I have 8 of my skills turn pink and only one of them is above 5. What can I do to fix these?

Skill decay is taking place on that skill. You can turn skill decay off if you want with ? + 2.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on March 07, 2013, 07:53:11 AM
How can I fill up a vehicle with gas? I pumped gas into a water bottle, and a canteen but when I went to my motorcycle to reFill it it said it had no fuel can or something.
I had driven it around and the only reason I was filling it was because it was almost empty.

Get a wrench and loaded welder (or drop them nearby) and check the status of the gasoline tank of your vehicle. More than likely it will be displayed in grey, which means it's broken. You can replace it with a bit of mechanical skill and a metal tank.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: FrankyPlaysGames on March 07, 2013, 07:57:10 AM
How can I fill up a vehicle with gas? I pumped gas into a water bottle, and a canteen but when I went to my motorcycle to reFill it it said it had no fuel can or something.
I had driven it around and the only reason I was filling it was because it was almost empty.

Get a wrench and loaded welder (or drop them nearby) and check the status of the gasoline tank of your vehicle. More than likely it will be displayed in grey, which means it's broken. You can replace it with a bit of mechanical skill and a metal tank.
Thanks, too bad that character is dead, I was driving the motorcycle with what little fuel it had left, hit a spiked board, busted the wheel and flew into a tree.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on March 07, 2013, 09:27:27 AM
You also need to choose the tile that has the gas tank to refill, you can't do it from any tile.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: FrankyPlaysGames on March 07, 2013, 10:28:28 AM
You also need to choose the tile that has the gas tank to refill, you can't do it from any tile.
Yeah, I just figured this out too when I examined a buggy and realized you can move the cursor over every square so I could find the controls.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Siferous on March 07, 2013, 11:03:24 PM
I have a couple of questions if someone wouldn't mind answering them.

1. What are pelts used for? I assume tailoring but what level of tailoring will be needed to put them to use and what can I make with them?

2. Is there any easy way to get salt or salt water? I have barely been able to find any yet.

3. What is the easiest way to train dodging/computers/electronics/traps?

Thanks for your help
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on March 07, 2013, 11:18:07 PM
1: clothing
2: labs
3: computers are books along with electronics and traps, the rest i think is NPC or combat.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Mr.president19 on March 07, 2013, 11:26:04 PM
This may sound like a stupid question, but What is the tent used for?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on March 07, 2013, 11:38:53 PM
shelter.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on March 07, 2013, 11:39:35 PM
More clearly, I'd guess creating a dry (=Rainproof) place in a 3x3 diggable spot?  Since I'm not sure if it's acidproofed, I'm not willing to bother with using them.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on March 08, 2013, 07:38:55 AM
It's acid and rain proof.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on March 08, 2013, 08:42:08 AM
And can it be crafted? Maybe by disassembling some rain coats and adding some sticks?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: unback on March 08, 2013, 10:39:48 AM
fema camps are almost entirely made of tents. also, sporting goods/mil.supply store usually have one or seven. not that hard to find really.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on March 08, 2013, 11:29:40 AM
Yes, I'm aware of that, but I still think being able to craft tents would come handy. It's also something that shouldn't be that hard to create yourself with the appropriate materials and survival knowledge.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Fengferth on March 08, 2013, 11:42:36 AM


One more thing. How do you learn more martial arts?

I noticed this went unanswered, I too would like to know how to learn the other martial arts. Haven't really dabbled with it until recently and have no idea. (Checked the wiki and there doesn't seem to be any info about it, unless I'm blind)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on March 08, 2013, 11:43:45 AM
NPCs teach them, we'll be adding in books that can teach them at some point.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Fengferth on March 08, 2013, 11:45:47 AM
Bah had to be NPC's didn't it :p, much appreciated
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on March 08, 2013, 04:19:19 PM
Heres a hint, they tell you if they know one when you meet them.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DTF on March 08, 2013, 04:44:51 PM
Is the robust genetics trait even working properly?
Whenever I chuck a mutagen, I get 'bad' mutations 3 out of 4 times.

Also, you can still wear (leather) gloves with tentacle arms.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Siferous on March 08, 2013, 05:30:10 PM
I recently got to level 9 cooking and don't think I have gained a new recipe since level 6 or 7. I read on the wiki that you can cook mutagen at level 8 but don't have the option to do it. Is there any more recipes Im going to unlock or do I have everything I can make with cooking so far?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on March 09, 2013, 01:01:31 AM
Yes, I'm aware of that, but I still think being able to craft tents would come handy. It's also something that shouldn't be that hard to create yourself with the appropriate materials and survival knowledge.
Yeah, I've got a book titled "How To Stay Alive In The Woods" IRL that has drawings and walkthroughs for making shelters.  (Sticks and evergreen branches, mostly, though there's snow-building guidance.  Can make a tent from skins, and it's not like the wolves & bears are in short supply, either.  Want me to dig it out?)  One should be able to build a roof over one's head w/o needing nails.

Unless they fixed NPCs and their inability to have fine location data* in one of the new versions, if you want martial arts you may as well spot yourself the three points and take Martial Arts Training.  Taekwondo seems to work OK but I've ground it up to 6 and never swept anyone.  (Sweeps theoretically become available at level 5, according to the previous wiki.)

*DEBUG: Static NPC with no fine location data!  Teleporting it off to goodness knows where!

I'm still using the 02 Feb version and (after a mad Cooking spree: 5 Royal Jellies, 2 Cracks, 2 Fruit Pies, 4 Teas, a Bread, some Cooked Meat and about 10 Clean Waters) ground up to 8 Cooking from 7.  Dunno what happened to Siferous but Mutagen lit right up--though it's apparently high enough level that failures actually happen.  (IME, recipes below 3-4 virtually never fail; 5-6 failed rarely, and 8 seemed to fail more often than it succeeded.  All references are at their corresponding skill level or one point above.)  Hoping someone didn't disable Mutagen-making as that & Purifier are the biggest reason to take high-level Cooking.  (All the food, & royal jelly, come through at 5-6.  Anything higher is drugs.)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Siferous on March 09, 2013, 01:57:00 AM
I think my problem is that my first aid isn't even level 1 yet. What is your first aid at KA101? Also, is first aid just leveled through healing yourself or can you level it by crafting bandages?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Camd1 on March 09, 2013, 04:13:42 AM
This is a stupid question but, how can I craft a long bow?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Asra on March 09, 2013, 04:31:55 AM
Well normal tents wouldn't be that hard to craft, but these are acid proof tents. So it would probably take more exotic materials than just animal pelts even if you could make them.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: GalenEvil on March 09, 2013, 08:06:47 AM
@Camd1: To make a Longbow you have to have Survival skill and Archery skill. I think both need to be lvl 2 but not entirely sure >.<
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 09, 2013, 11:21:48 AM
Animal pelts? How about mutant animal pelts? :P

That said guys I've got a newb question here: Static spawn on or off.
I seem to get zerged either way, although I've found a promising settlement this generation.

If I have it off can I clear out a town and keep it clear, or will they just keep coming? I just don't want to have to deal with brutes and such when I have nothing but my trusty crowbar with me.

Actually I just found a motorbike. Will I get horribly mangled if I attempt to run zeds over with it?
Edit -- and on the mention of vehicles, how do I go about adding mods to it-- and some parts of the bike itself are in different colours-- namely the back wheel is green, the front is pink. does that signify damage, or?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on March 09, 2013, 11:39:38 AM
@Iosyn:
- I can't comment too much on static spawns, as I'm not using it until special spawns are tweaked. But AFAIK once you clear a section of town it'll remain (mostly) cleared

- At speeds over 30 you might damage normal zombies a bit, but probably won't kill them. Against more robust ones you'll do barely anything. I think the game takes the weight of your vehicle and its current speed to calculate the damage done. Just have in mind that every time you get close to a zombi they get a chance of hitting you. If I were you I'd use it just to either escape or quickly map a town or area you haven't explored yet during daytime, while avoiding zombies.

- Colors do indeed mean damage. Dark green is undamaged. Green, lightly damaged, light green damaged, etc.  Red is heavily damaged and grey means that part needs to be replaced. You can repair each part with a loaded welder, a wrench and some mechanics skill. The skill needed depends on the part you want to repair (just 3 for frames but 6(?) for wheels and engines).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on March 09, 2013, 12:25:49 PM
I think my problem is that my first aid isn't even level 1 yet. What is your first aid at KA101? Also, is first aid just leveled through healing yourself or can you level it by crafting bandages?
My First Aid is 3 & change; the Big Book of First Aid (Milsurplus, Sporting Goods, & Libraries) goes 0 through 3.  Haven't tried crafting bandages as they're extremely common in vivisection labs.  (The ones with the 7s in them.  Check the counters.)  Hadn't realized First Aid was a secondary for Mutagen, but it makes sense.  IIRC you only need one point in the secondary to get the recipe to show; crafting it is another story, though.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MassiveEffectz on March 09, 2013, 09:16:06 PM
how can i get rags, besides finding them. Can i "disassemble clothes?"
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on March 09, 2013, 09:30:08 PM
how can i get rags, besides finding them. Can i "disassemble clothes?"
You can cut clothes and other object made of fabric with either scissors or some kind of knife, which will give you rags (although I think scissors give the best result -more rags-).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 10, 2013, 08:50:25 AM
Yeah, you can also use scissors on rope and string, which is kinda useful for crafting if you're short on supplies (mm, those steel spears and pipe-bombs.)

Okay guys, where in the name of all that's unholy can I find:
A) Springs
B) Rubber hose.

I know I can get springs from lawnmowers but is there anything else? I usually only find two lawnmowers in a hardware store if I'm lucky and as for a rubber hose I'm completely lost. Maybe cutting up rubber gloves?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DTF on March 10, 2013, 09:41:35 AM
Rubber hose: in hardware stores and metal wreckages (crashed helicopter... at least that is what I think it is, look for a big patch of metal in the open). Maybe also in sporting goods stores?
You can also find springs in the wreckage as well as in the crater areas ( ' O ' on the map).

Rubber hoses are fairly rare though. You could try the safe room in banks; there's all kinds of crap from sneakers to minireactors in there (either hack the console or use a jackhammer/high explosives/vehicle to get through the wall).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on March 10, 2013, 09:57:31 AM
Can't you get a rubber hose also by decomposing a crossbow?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 10, 2013, 09:58:26 AM
*Imagines driving his newfound quadbike into a bank vault door.
Somehow I don't think that's gonna work lol. I found a semi-truck trailer (without the truck part, unfortunately) so maybe there's a truck nearby.

Thanks, I best look harder then lol. Shouldn't be too hard to fabricate an electrohack and there are some corpses nearby with C4 I think but god knows I won't find a jackhammer until they implement construction sites.

....Also from a crossbow huh? I'll have to try, god knows there are plenty of crossbow traps around.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DTF on March 10, 2013, 03:54:05 PM
Jack(jaques)hammers: hardware stores as well. Again, needs a bit of luck - but you'll ever only need one.
And the semi-truck you've mentioned is well capable of driving into a few walls and survive. Armor it with a bit of plating and you're good to go to run over a couple of buildings. BUT FASTEN YOUR SEATBELT, KIDS!
And as kenoxite mentioned it, the crafting recipe for crossbows includes rubber hoses - so, yeah, you could get some from disassembling crossbows.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 10, 2013, 04:16:25 PM
Yeah, I've already been thrown off a quadbike by plowing into a wall. Flew about 6 tiles going 20-30mph.
Then I remember quadbikes have no seatbelts :D thankfully the quad was reasonably intact.

Also sorry, should have mentioned-- it's the trailer part, not the truck itself. If I can find a semi and some way to attach it BING mobile base. I've found a flatbed truck before, but no semis yet.

Makes me wonder if fuel trucks are in yet. open fuel valve, turn the radio on, drive into town and run for it. drop lighter into gasoline trail, BOOM. Would make static spawns fun as hell.

Also lets hope I can disassemble some of these crossbow trap crossbows, I need a water purifier soon. All this sewage and toilet water can't be good for my health.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Siferous on March 10, 2013, 04:24:12 PM
Quote
I need a water purifier soon. All this sewage and toilet water can't be good for my health.

Just boil the water on a fire / hotplate. Use a fire when you can since its an near unlimited resource, hot plate in emergencies since batteries are better saved.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 10, 2013, 04:36:58 PM
Anyone for a cup of Boiled SewageTM? :D

Still, I'd really like to make a purifier. Purifying a jerrycan full of water would be more time efficent, but thanks for the tip, forgot about fire purifying water. Now I need to find a frying pan or a pot lol.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Siferous on March 10, 2013, 04:47:37 PM
It's time consuming boiling the water but I have 4 jerrycans full of water at the moment at my base, every time it runs out I just spend the time to reboil all that water. Ive been converting a cave to a floored house to I go through a lot of food (got from hunting) and water doing that. Will have a room with 200ish dressers when I'm done and basically no danger. Will be set until I get bored.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on March 10, 2013, 05:31:19 PM
Build a foot powered wall for ramming zeds.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Siferous on March 10, 2013, 05:57:14 PM
How many items does a dresser hold?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on March 10, 2013, 06:00:12 PM
It's time consuming boiling the water but I have 4 jerrycans full of water at the moment at my base, every time it runs out I just spend the time to reboil all that water. Ive been converting a cave to a floored house to I go through a lot of food (got from hunting) and water doing that. Will have a room with 200ish dressers when I'm done and basically no danger. Will be set until I get bored.
Or until you do something stupid. Because you will. It's just a matter of time. The reaper will always get you.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Greiger on March 10, 2013, 07:44:12 PM
How many items does a dresser hold?
Just as many as any tile a-z. 26.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Siferous on March 10, 2013, 07:46:13 PM
I feel like a hoarder, I barely had enough space with 14 dressers to hold all of my stuff so far...
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on March 10, 2013, 09:55:41 PM
I eat until I'm full, then I burn the rest.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Dalgul on March 11, 2013, 12:59:05 PM
Hi just a few questions

1 can you places thing into storage for eg the lockers in the Eva. Shelter

2 does the -2 encumberence on the sneakers really affect running? Should I just wear steel toecap boats

3 what's the best melter weapon cutting...machete bashing.... sledgehammer?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 11, 2013, 01:07:15 PM
@ Dalgul

1) Yup. just like e> allows you to pick up anything in an adjacent square, D allows to do multidrop to any adjacent square, including lockers. (of course you could always smash lockers into scrap and turn them into crowbars, but still.)

2) Steel toe boots protect your feet from rubble and sharp metal wreckage and probably give pretty nice defence bonuses too, but yeah the sneakers you start with are a perfect fit so I do think they give you a little speed boost. So, for looting take sneakers. For melee killage, take boots.

3) Sledgehammer only if you're very strong-- it takes a lot of moves to attack. For starter weapons you can never go wrong with a crowbar, nailboard or hammer-- two of which you can make before leaving the shelter.
If you can find a machete or make a lawnmower machete though those are pretty damn good (fast attack, high damage.) Best cutting weapon though is probably the Katana (lol, of course. bullets are cutting dmg too though.) HOWEVER the first time I used mine (zero skill in cutting) It got stuck in the Zed and pulled out of my grip. on the other hand, my nailboard gets stuck in zeds all the time and I can always pull it out.

Also wood and steel spears are damn fine throwing weapons.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Dalgul on March 11, 2013, 01:30:07 PM
Good advice.. I always go with a high str character. So sledgehammer seems viable. Kinda rare tho. Also I never thought of breaking the lockers to craft a crowbar but I knew about the nail board.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Greiger on March 11, 2013, 01:36:48 PM
I like the nailbat over a sledge.  Sledge is a little too slow in my opinion.  It's sweep attack is nice but ideally you want to be figting zeds one at a time anyway. 

Really melee weapons are all a matter of preference.  They all seem really well balanced with eachother and it's hard to really say which is outright the best.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 11, 2013, 01:45:26 PM
Yeah. my first weapon tends to be a nailboard until I get a baseball bat, then use ( Disassemble nailboard, construct nailbat. very nice weapon. saves you smashing up nearby counters in the city and drawing zeds close.

However, the crowbar is a passable melee weapon (a bit slower than the nailboard though, iirc.) and also helps you open locked doors without smashing them down, which is pretty nice for night raiding, so instead of a nailboard I usually just run out, grab a rock and bash a locker in for a crowbar before running in to the town for looting.

I know a lot of you are probably americans but I'd love to see cricket bats ingame. you can't get the force of a baseball bat behind them, but dear lord you can still bash a zed's head in with one-- and probably block some attacks too.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Benedict on March 11, 2013, 04:27:25 PM
Is there currently any way to regenerate limbs? I know this gets asked a lot, but I'd always ignored the answer until my character lost hers driving through acid (wut?).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Jaginun on March 11, 2013, 04:38:23 PM
Is there currently any way to regenerate limbs? I know this gets asked a lot, but I'd always ignored the answer until my character lost hers driving through acid (wut?).

In a recent update a machine was added to hospitals that let you regain your limbs. I havn't had the chance to use it myself yet, but it's worth a shot.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Benedict on March 11, 2013, 04:46:55 PM
Hmm... That does indeed sound like a very long long shot... Ah well... Guess I could cheat my way there :P
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Asra on March 11, 2013, 05:09:43 PM
I'm not sure but would getting a tentacle arms mutation help?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Jaginun on March 11, 2013, 05:22:22 PM
I'm not sure but would getting a tentacle arms mutation help?

It gives you a bonus to dexterity, and if you have more than 1 pair then you get extra attacks, but you have permanent hand encumberance and it destroys your current handgear as well as making it impossible for you to wear it.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 11, 2013, 05:35:55 PM
Do tentacles stop you from using ranged weapons? melee weps? or just unarmed, etc?

Also implement saucy japanese schoolgirls.
I wanna turn into a ball of slime, tentacles and Misc milky fluids.

So I just need the tentacles, really. =)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Dalgul on March 11, 2013, 05:41:27 PM
Any tips for someone who wants a less hardcore way of saving the game? do i just copy the save folder thats in the cataclsm one?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on March 11, 2013, 05:49:56 PM
What do you mean?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 11, 2013, 05:53:21 PM
hey again Dal. What ya mean man?

press S, you get an option to save the game and quit. it saves the game, so when you load game next time it's there.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Dalgul on March 11, 2013, 05:54:24 PM
what i mean is i'd like to be able to have a permanant save instead of when you die thats it game over.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on March 11, 2013, 05:59:36 PM
you just move the save somewhere.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MassiveEffectz on March 12, 2013, 01:18:06 PM
How do i open locked crates? And those pesky reinforced glass doors. my computer skill is 2 so i cant hack em open. maybe bash or shoot my way through? i do have a 40mm greande launcher with concusive ammo....
Title: Re: Tips, Tricks, and Newb Questions!
Post by: FrankyPlaysGames on March 12, 2013, 01:21:24 PM
You can bash crates open but that can break its contents. Use a crowbar to pry it open.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 12, 2013, 01:38:10 PM
How do i open locked crates? And those pesky reinforced glass doors. my computer skill is 2 so i cant hack em open. maybe bash or shoot my way through? i do have a 40mm greande launcher with concusive ammo....

As for the glass... Well, a mininuke should just about do it. Alternatively try driving a car or semi through.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: GriwMF on March 12, 2013, 01:43:05 PM
Hey, guys. Can anyone tell how the Z spawn depends on noise I make?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on March 12, 2013, 02:01:10 PM
AFAIK the more the noise the shorter the timers between spawn waves get.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 12, 2013, 02:19:04 PM
As I understand it, small noises simply attract zeds within a given area (e.g smashing windows, smashing doors, small-calibre gunshots.) IIRC a smashed window could be heard up to 20-50 tiles away (so, about 1-2 map tiles? not too sure.)

Large noises shorten the spawn timer. (SMG full auto, unsilenced rifles, Shotguns, big engines, crashes, explosions and fires etc.) Shotguns in particular are so loud they seem to pop some zeds instantly but don't quote me on that, I'm still new to this myself.

Not sure why we have shriekers AND boomers right now... unless shrieker screaming travels further than boomer explosions, because at this point boomers are still worse-- there's no way to stop them exploding, while you can kill a shrieker at range before it opens its big yap.

looks like they will be reducing Zed LOS in the next version, not sure about hearing. I think it would be nice to see a zed or two milling about infront of a store, then you throw a radio (on) somewhere and they lurch off to follow it.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: GriwMF on March 12, 2013, 03:00:11 PM
thx! And, will they despawn if I live town or something? Or they will wait there forever after spawn once?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on March 12, 2013, 04:04:32 PM
I think it would be nice to see a zed or two milling about infront of a store, then you throw a radio (on) somewhere and they lurch off to follow it.
Radios work that way already. You can use it to lure them to traps, or whatever you can think of. But I'm not sure if they work with mobs you have already aggroed.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: FrankyPlaysGames on March 12, 2013, 04:09:01 PM
I think it would be nice to see a zed or two milling about infront of a store, then you throw a radio (on) somewhere and they lurch off to follow it.
Radios work that way already. You can use it to lure them to traps, or whatever you can think of. But I'm not sure if they work with mobs you have already aggroed.
It does if you break line of sight, and are far enough for them to ignore the smell trail and head for the radio, but this doesn't happen often.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 12, 2013, 04:13:23 PM
Also dear lord but I just burnt down a house with a horde. Clearing entire towns at once is pretty damn fun.

Now as I took hp ignorant I hope my torso isn't too badly hurt :S
Title: Re: Tips, Tricks, and Newb Questions!
Post by: deknegt on March 12, 2013, 05:04:32 PM
Does anyone have some general survival tips when you managed to survive the first day and got out of town?

I found a bubble car who is terribly slow but luckily runs on plutonium so doesn't need much gas... And so it hardly makes any noise at all, too bad it looks absolutely funky and with 4 seats needs some serious overhauling to be useful.

I also found a farmstead with a river quite close next to it. Are rivers safe sources of water do drink from, or do I need to purify/heat that too? It's a real chore having to clean water without having any carboys for mass storage.

Another thing, is it possible to start fires without needing lighters? Any Bear Gryllian way of starting cheap fires?

Another final thing, is it possible to mass move items lying on the ground? I chopped down some trees and those logs are all nice and dandy, but my guy isn't named The Hulk and I can't put them all in his backpack. Can I mass move those logs somewhere else or am I forced to carry one at a time?

I really want to start a self sustaining outpost where I got fresh water and food and not a care in the world, and try to keep away from the cities save for a few loot runs.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Siferous on March 12, 2013, 05:24:07 PM
Quote
I also found a farmstead with a river quite close next to it. Are rivers safe sources of water do drink from, or do I need to purify/heat that too? It's a real chore having to clean water without having any carboys for mass storage.

Water that hasnt been purifyed has a change of giving you food poisoning. Unfortantly boiling it and putting in cayboys or jerrycans is the best way of doing it. You can also fill bottles with it but obviously it doesnt hold nearly as much as a jerrycan.

Quote
Another thing, is it possible to start fires without needing lighters? Any Bear Gryllian way of starting cheap fires?

You need a lighter to start fires.

Quote
Another final thing, is it possible to mass move items lying on the ground? I chopped down some trees and those logs are all nice and dandy, but my guy isn't named The Hulk and I can't put them all in his backpack. Can I mass move those logs somewhere else or am I forced to carry one at a time?

Nope, the only way you can move more is by getting more clothing to increase your volume. When moving things, your weight limit doesn't really matter. If you go over it then you will just move slower so it all comes down to what you are wearing.

Quote
Does anyone have some general survival tips when you managed to survive the first day and got out of town?

Archery. Archery is a fantastic skill for surviving out in the wild. Once you get a bow you have effectly unlimited ammo for it since you can carve wood into 10 arrows. With high enough archery you will have a silent weapon that can take out all kinds of zombies (skeletons are immune to arrows it seems. Brutes and Hulks will pose problems untill you get decently high archery) Another thing you can do once you get stronger is make a lot of beef jerky after you raid a lab and get a bunch of salt water. Jerky is easy to make and a good fall back food if you are stuck in your home due to rain and your cooked meat is spoiled.

I recommend making another trip into town at night and trying to get a lighter and some jerrycans/carboys. If you get carboys with another liquid already in them (bleach or amonnia) you can dump it on the ground. I suggest you hit up some sport goods stores (wood axe, wood saw, hammer, lighter, pot/frying pan, bow), clothing store (backpacks, trench coat, cargo pants, army pants, messenger bag, purse, military rucksack), gas station (jerry cans), and a library (all the books you can carry). Once you get all of that you can effectively stay out in the wild and level up your skills as long as you want.

Another way you can get an unlimited ranged weapon is by just making wooden spears and leveling your throwing. You can level your throwing by just tossing spears at a wall and while out getting delicious squrrel meat.

Lastly, if you don't like skill rust you can turn it off in the options menu (press ?). Some people might consider this cheating in a sense but I don't like playing with skill rust.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rookie on March 12, 2013, 08:29:48 PM
Hello, since this is my first post here, I'd like to thank the developers for creating such a great and addictive game. Just stumbled upon it and played my first succesful character during the weekend.

I would like to know where exaclty a hatchet can be found. It can be used for almost every simple crafting because it cuts AND can be used as a hammer and on top of that you can also chop trees/wood with it. Therefore I'd like getting my hands on one again... I miss the one of my old character.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: An0n3 on March 12, 2013, 08:34:11 PM
Whoa dat text.

WARNING CHANNEL WHORING
I have a series of youtube videos I've been working on at the link in my signature.  Maybe helpful to some.  Just getting to outdoors-y survival innawoods stuff.
END CHANNEL WHORING

Regardless, you can usually find hatchets in hardware stores, but also rarely in sporting goods stores.  They can't chop down trees though, you'll still need a wood axe or chainsaw for that.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rookie on March 12, 2013, 09:15:57 PM
Whoa dat text.

WARNING CHANNEL WHORING
I have a series of youtube videos I've been working on at the link in my signature.  Maybe helpful to some.  Just getting to outdoors-y survival innawoods stuff.
END CHANNEL WHORING

Regardless, you can usually find hatchets in hardware stores, but also rarely in sporting goods stores.  They can't chop down trees though, you'll still need a wood axe or chainsaw for that.

Thank you. Should it be possible to chop down trees with it? It would take a long time but it isn't impossible, I think. Would make the hatchet pretty over powered maybe.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Siferous on March 12, 2013, 09:39:25 PM
Quote
WARNING CHANNEL WHORING
I have a series of youtube videos I've been working on at the link in my signature.  Maybe helpful to some.  Just getting to outdoors-y survival innawoods stuff.
END CHANNEL WHORING

Good videos so far, my only criticism is you say ummm a lot in them. Can't wait to see how your progress with your lessons.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Daniel696 on March 13, 2013, 02:01:59 AM
I need to go looking for food and drink as my character is very hungry, thirsty and the only portable light source I know of that is somewhat  easily obtainable and won't cause zombies to swarm down on me like gaming freaks are to a computer retailer offering a 70% off closing sale on EVERYTHING, are light amp googles, which I don't have. So, what do I do? Otherwise I can't see shit.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Siferous on March 13, 2013, 02:21:15 AM
Quote
I need to go looking for food and drink as my character is very hungry, thirsty and the only portable light source I know of that is somewhat  easily obtainable and won't cause zombies to swarm down on me like gaming freaks are to a computer retailer offering a 70% off closing sale on EVERYTHING, are light amp googles, which I don't have. So, what do I do? Otherwise I can't see shit.

I assume you didn't start with the night vision mutation?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Daniel696 on March 13, 2013, 04:56:25 AM
Quote
I need to go looking for food and drink as my character is very hungry, thirsty and the only portable light source I know of that is somewhat  easily obtainable and won't cause zombies to swarm down on me like gaming freaks are to a computer retailer offering a 70% off closing sale on EVERYTHING, are light amp googles, which I don't have. So, what do I do? Otherwise I can't see shit.

I assume you didn't start with the night vision mutation?

Nope I didn't, and the night vision only lets you see an extra block anyway.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Siferous on March 13, 2013, 05:32:25 AM
Quote
Nope I didn't, and the night vision only lets you see an extra block anyway.

Might not seem like a lot but it's very helpful. And just having it makes it more likely that when you drink mutagen it will upgrade. The 3rd mutation in the line gives you fill night vision, as much vision as you have during the day.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Daniel696 on March 13, 2013, 07:18:59 AM
Quote
Nope I didn't, and the night vision only lets you see an extra block anyway.

Might not seem like a lot but it's very helpful. And just having it makes it more likely that when you drink mutagen it will upgrade. The 3rd mutation in the line gives you fill night vision, as much vision as you have during the day.

Sounds useful, (speaking of which, I found a flask of mutegen in a basement but didn't drink it due to having found no purifier), but too late for it now, are there any solutions to this impasse?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Siferous on March 13, 2013, 07:27:18 AM
Quote
Sounds useful, (speaking of which, I found a flask of mutegen in a basement but didn't drink it due to having found no purifier), but too late for it now, are there any solutions to this impasse?

Not really, the best you can hope for is finding some light amp goggles. Late game you can get an implant that does it as well. The only other thing you can do, which is risky, is flicking on your flashlight and turning it off again immediately to get a judge of your surroundings. Zombies will see the light but it's really the only other option.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 13, 2013, 09:36:42 AM
Don't knock nightvision. Probably one of the best traits next to quick, fleet-footed and fast healer/learner. yeah, it's only one extra block-- but it's an extra block in every direction. if a fast zombie/brute or hulk finds you at night (or wolves, cougars etc) they can attack you with impunity otherwise and you probably won't be able to even spot them, let alone fight back. Also helps you go to full nightvision if you mutate iirc.

Also, first cybernetic mod I found was a cranial flashlight, which I managed to install with no relevant skills at 11 intelligence.
couldn't power it though lol.

Also guys, made my first char with robust genetics and suddenly he's grown wing stubs, but why? I've not drunk any mutagen or anything (maybe some unpurified toilet water. I was very thirsty.) All meat has been cooked before eating (might have eaten some child zombie meat. it wasn't labelled as tainted and got mixed up with my decent meat.)

Only other thing I can think of is a bunch of rubble where half a library used to be, so radiation?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DTF on March 13, 2013, 09:55:48 AM
Yeah radiation. Either from rubble  (i.e. craters), sewage, toxic waste dump, missile silos...
And beware of the robust genetics trait - for me at least, it didnt really work out too well: instead of having an 11% chance of getting a 'bad' mutation, I got them 3 out 4 times whenever I drunk a mutagen.

Full night vision makes the game almost too easy. Unless you are so silly to use a pure melee character with FNV ... in which case it is silly, stop that.
Get a silenced rifle and have fun hunting oblivious prey during the night, in labs, in caves, etc.

Also of note: most bionics are not as energy efficient as their not-so-fancy everyday counterparts.
A mundane flashlight does the same as the cranial one and it consumes less batteries; same goes for the integrated toolset (welder).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Asra on March 13, 2013, 12:36:41 PM
I don't really understand the problem with attempting to melee with full night vision. It's still better than using it without night vision on, right? If you're good enough(skill-wise) to manage against a Hulk, the only things you still shouldn't be meleeing are turrets, fungoids or anything that explodes. Especially with how sparse certain types of ammunition end up being.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on March 13, 2013, 02:12:27 PM
the night vision mutation can mutate into one thats 5 blocks in all directions. and there is infared vision too.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Greiger on March 13, 2013, 03:50:06 PM
Robust genetics seems to work.  I've had quite a few games now where I started with robust genetics and after 3 mutagens didn't get a single negative mutation. 

I think it's just that it's not completely random.  If you get unlucky and get the first tier of a bad mutation (or start with a bad trait that turns into bad mutations) the increased chance to upgrade an existing bad 'mutation' is about the same as robust genetics chance to prevent it.

For example if you start with weak stomach even with RG chances are you'll eventually end up with nauseous. Smelly turns to very smelly, Ugly turns to deformed, etc.   Its exactly like how if you start with night vision you have a very good chance to mutate to full night vision.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on March 13, 2013, 06:29:46 PM
i think it is wonderfull when you just have RG and go to full NV. when you started with no night vision.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: WCG on March 13, 2013, 06:31:08 PM
This is really a newbie question, I suppose (though I played a much earlier version of the game some time ago), but is there any way to change the font size in Cataclysm without manually changing the screen resolution on my monitor? Right now, the contents of the game window are far too small for me to me to enjoy playing.

As far as I can tell, there's no full-screen mode, either, but that's OK. I figured out how to enlarge the window, but my eyes aren't good enough to play with such tiny symbols.

I'm sure I can lower my screen resolution, but I was hoping there was another solution I'd overlooked. Is there?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TaintedHolyWater on March 13, 2013, 06:42:54 PM
WCG I had this problem to start too.
Go into your Data folder and edit the Fontdata file. The three lines are Font, hight, width... might have the last two mixed up.

You just have to raise the numbers and play with them until something works for you.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 13, 2013, 06:46:26 PM
This is really a newbie question, I suppose (though I played a much earlier version of the game some time ago), but is there any way to change the font size in Cataclysm without manually changing the screen resolution on my monitor? Right now, the contents of the game window are far too small for me to me to enjoy playing.

As far as I can tell, there's no full-screen mode, either, but that's OK. I figured out how to enlarge the window, but my eyes aren't good enough to play with such tiny symbols.

I'm sure I can lower my screen resolution, but I was hoping there was another solution I'd overlooked. Is there?

I just tried editing the FONTDATA file in notepad but that doesn't seem to increase font size, just the screen dimensions and character spacings. I'm sure someone will be able to find an answer.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on March 13, 2013, 07:44:05 PM
look in help and options.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: WCG on March 13, 2013, 11:42:48 PM
Thanks, guys. I ended up using the "Magnifier" program in Windows 7. Doubling the size of the screen was just about right for me, and it's not as awkward as changing the screen resolution every time I wanted to play for a bit.

I do have a couple of other questions, though:

(1) I'm not sure I understand the encumbrance part of the character screen. For example, I show this:

   Eyes: (2)  0 + 2 = 2  (0)

My guy is wearing eyeglasses plus sunglasses, and I think that first (2) refers to the number of items. And even though neither has encumbrance by themselves, I think that wearing two items on the eyes adds one encumbrance for each. But, assuming that's right, what is that first zero in the formula, the total encumbrance of each item? And what's the final (0) stand for? That's a high number in some of the other categories.

(2) On the main screen, there are the words "Normal" and "Cold." I suppose the first one will change if my character is poisoned. But that "Cold" doesn't seem to change, even when I add warmer clothing. Does that mean he's cold, or just that it's cold outside?

I think the screen said that it was 65 degrees, which doesn't seem cold at all. But he shouldn't be cold, either, with a cloth cap, leather coat, boots (with socks), gloves,  cargo pants, and, at one time, both a sweater and a sweatshirt. Heck, at 65 degrees, I'm usually wearing just a t-shirt and jeans (admittedly, I don't have zombies chasing me). Is there something I'm missing here?

Thanks!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Greiger on March 14, 2013, 04:49:22 AM
First number is the number of things worn, 2nd I believe is the amount of encumbrance gained just by encumbering clothing 3rd number I think is the encumbrance gained from layering clothing, last number in parenthesis is your total warmth protecting that part.

Normal is your firing mode with your current weapon.  Capital 'F' changes it if you have a weapon capable.  Guns with burst fire switch to burst fire mode, guns with underslung grenade launchers or crossbows switch to those.  That kind of thing.

Cold is your general body temperature.  As temperature was a little unbalanced it has been effectively disabled until it's in a better state.  In current versions your body temperature never updates so you are forever stuck at a level of mild cold that doesn't do any harm.  I think it worked back in 0.1 if you feel like messing with it.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 14, 2013, 10:49:21 AM
Don't worry about encumbering your head or eyes. Head encumberance is just a measure of total capacity iirc and eyes, well. :/
besides, the most you can probably fit on your head is a thin hat (boonie hat, cotton hat etc) and then a helmet.

One thing to watch out for though, is the mouth. do not encumber your mouth or your breathing is affected enough to slow your running speed. Some helmets cover the mouth too-- e.g Motorbike helmet. yeah, it's a good helmet (very good, actually.) but it covers the mouth too, so no wearing a bandana/filter mask with it.

Also some types of clothes come in a 'perfect fit for you.' Always grab these, because they don't encumber you as much compared to one that doesn't fit just right. You always start with perfectly fitting jeans/t-shirt (and sneakers i believe?)
you can always find them easily by pressing V in a clothing store then cycling through the items for Encumberance - 0 or lower than average ones. Those Trenchcoats, mm... however, depending on how many layers you put on (t-shirt, polo shirt, belt rig, light jacket, trenchcoat e.g) you'll still get an encumberance penalty.

I've recently been exploring a mine (and I didn't fall down a mineshaft yet :D) but there's dust clouds about-- and a metric shitton of gear too, so filter masks and hard hats for everybody :D
Title: Re: Tips, Tricks, and Newb Questions!
Post by: WCG on March 14, 2013, 03:52:44 PM
Thanks for the info. That was very helpful.


Quote
Normal is your firing mode with your current weapon.

Yeah, I've been wielding a crowbar, so the "firing mode" on that didn't come to mind.  :)  Thanks. (It didn't occur to me that the final number on encumbrance might be warmth, either, though it should have, I guess.)


Quote
As temperature was a little unbalanced it has been effectively disabled until it's in a better state.

Ah, OK, that's good to know. I've been encumbering myself for no reason, then.


Quote
One thing to watch out for though, is the mouth. do not encumber your mouth or your breathing is affected enough to slow your running speed.

Yeah, I'd been doing that entirely for warmth. I'll take the scarf off, then - even though I look so good in anything that covers up my face. :)


Quote
Also some types of clothes come in a 'perfect fit for you.' Always grab these, because they don't encumber you as much compared to one that doesn't fit just right.

Thanks! I'd seen that, even on some boots I picked up (again, for the warmth). But I hadn't made that connection with encumbrance. That's also good to know.

Speaking of encumbrance, I see I can put on multiple messenger bags without an encumbrance hit. Is that a bug, or a feature? It's been nice, since I haven't found a backpack yet. (I started with the static zombie option, and the town has been too overrun to explore much. So I don't know if that was wise, but I never liked the idea that I couldn't clear out the zombies from an area - indeed, that there were infinite numbers.)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Soyweiser on March 14, 2013, 04:09:20 PM
Actually, eye encumbrance makes it harder to see traps.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Murumuru on March 14, 2013, 04:14:39 PM
Hello. How can I learn melee styles?
Do I need to take quests from npc?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 14, 2013, 04:51:48 PM
yeah, you need to do a quest for them. kill their dog, rescue their mom and download their pron.
Then go back and talk to them> can you teach me something as payment?
it's entirely random what they can train though, so if they have unarmed you're lucky. If you're planning a melee character I'd suggest getting Drunken master or martial arts training traits at the start.

Ah yeah, as Soy said I had a look and Eye/hand encumberance can be pretty bad if you use throwing weapons... one gives a negative percetion, the other neg dex.

Also on the messenger bags, it's the same with purses. You can fit two of them on, but I do actually think they add some when you're fully bundled up-- I had my torso encumberance at 7 with about 4-5 layers and then bags on top. as long as you take everything off to fight it's fine though. I've taken to using military rucksacks now (massive storage for the same encumberance as backpacks, and it's easier to drop and pick up stuff.)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on March 14, 2013, 06:53:03 PM
you can have two backpacks too. thats what i normally have after the first few days. just before i die that is.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 14, 2013, 08:42:38 PM
you can have two backpacks too. thats what i normally have after the first few days. just before i die that is.
Tell me about it lol...

Seriously, I just started colonizing the outskirts-- note, the outskirts.

Next thing, child zombies from the park. okay-- batter up!
They drag zeds. Zeds drag boomers. Boomers drag three brutes and a hulk.

Managed to kill all of them by a feat of crazy ass stamina (I dropped all my stuff and ran to a crashed heli and ran in circles around it.)

Of course, when I return to my humble abode, there's a zombie necro there. He raises another brute.
Said brute proceeds to pound my face in.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Benedict on March 14, 2013, 10:35:01 PM
Anyone know how long a cold takes to go away? I've had mine for two days now, and no sign of it dying down. I've guzzled vitamins and nyquil but no change so far. :(
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Greiger on March 14, 2013, 10:53:47 PM
I recall hearing it's between 1.5 and 4 days.  If you can handle bees the center tile of a beehive contains royal jelly, which is a wonderdrug that cures both the cold and flu (as well as other things).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on March 14, 2013, 11:04:41 PM
Royal jelly can also be occasionally found in labs.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Greiger on March 14, 2013, 11:07:09 PM
Oh yea, I forgot about that, labs too.  I'm usually after other stuff in labs and just collect any royal jelly I find as a bonus.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on March 15, 2013, 12:37:40 AM
Chem textbook can teach you how to bleach honeycombs into royal jellies, too.  May come in handy if you're still training and can't raid the middle of a hive.  (Scarred zeds sometimes drop honeycombs, but that may be the old version talking.)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: geldonyetich on March 15, 2013, 03:18:12 AM
I've learned to reinforce my gear with a sewing kit and keep checking its status after taking hits.  It's a great way to keep your favorite clothing operational, but you'll want to practice getting your tailoring up to 2-3 first otherwise you might end up ruining them.

However, what I want to know is whether or not there's a way to repair the clothing that sewing kits can't repair?   (E.g. army helmets, motorcycle helmets, flak vests, sneakers, and so on).

I read this entire thread and I did not notice that question or an answer for it.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on March 15, 2013, 04:16:43 PM
I dont think army helmets get destroyed...
Title: Re: Tips, Tricks, and Newb Questions!
Post by: geldonyetich on March 15, 2013, 05:49:27 PM
I dont think army helmets get destroyed...
Maybe my melon looks particularly tasty to zombies and cougars, because I managed to get my army helmet all the way up to "cut" state, so it's definitely taking damage.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Benedict on March 15, 2013, 05:56:47 PM
I've learned to reinforce my gear with a sewing kit and keep checking its status after taking hits.  It's a great way to keep your favorite clothing operational, but you'll want to practice getting your tailoring up to 2-3 first otherwise you might end up ruining them.

However, what I want to know is whether or not there's a way to repair the clothing that sewing kits can't repair?   (E.g. army helmets, motorcycle helmets, flak vests, sneakers, and so on).

I read this entire thread and I did not notice that question or an answer for it.

Sadly nothing. Army helmets are common enough that you'll be able to replace them before one breaks, though.

Rarer stuff... *shrug* Get your dodge up before using them, if you're worried about them breaking. There's not much else you can do.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 15, 2013, 06:31:41 PM
Yeah, they're a bit more durable than most stuff (dohoho my poor military rucksacks and belt rigs...) but they still take damage.

Also yeah, using a sewing kit to reinforce kit is pretty much essential if you don't want to go looking for clothes every few days.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Asra on March 15, 2013, 09:13:01 PM
If it gets too bad and you can't find more, Chitin helmets make an alright replacement for them.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sep on March 15, 2013, 10:25:11 PM
you can have two backpacks too.
in .2 you can even do two backpacks & two military rucksacks, it might be an exploit but its sure nice if you're hauling logs, 2x4s, meat, rags or are just clearing out a liquor store.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on March 15, 2013, 10:44:39 PM
If it gets too bad and you can't find more, Chitin helmets make an alright replacement for them.
IIRC Chitin gear isn't easy to get--I think it's based off Tailoring, which isn't easy to level up past 4 or so.  I've got the arm guards (they work well for melee characters) but not the helmet.  Fortunately my Army helmet is only Scratched.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 15, 2013, 11:06:40 PM
Hm, to be honest army helmets are pretty common. If you find a well-stocked military surplus or military corpses and you'll easily get away with at least 2 or 3 per site. If you score a Mil ID then you can raid a bunker or outpost like a boss and you'll have more than you ever need.

Chitin stuff is really nice, but to be honest I'd rather not fight spiders or wasps to get chitin, as the poison can be quite crippling.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on March 16, 2013, 12:25:37 AM
Protip!

Spider webs and the spiders themselves Burn!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TaintedHolyWater on March 16, 2013, 01:51:22 AM
As do all things with a bit of work my pyromaniac friend.

Non-flaming protip.

Their poison only works up close. Shoot them. Grenade them. Throw a rock though their skull. Or... burn them alive.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sep on March 16, 2013, 03:05:11 AM
Tailoring, which isn't easy to level up past 4 or so.  I've got the arm guards (they work well for melee characters) but not the helmet.  Fortunately my Army helmet is only Scratched.

huh?! i just wound up with lvl 6+ in tailoring from reinforcing clothing and then scissoring it up for just over 200 bandages. i might be min-maxing it a little bit but i just love that they don't weigh a thing and take up no space. plus neither the tape nor the liquor is an issue. obviously i'm not playing static spawn though. plus ymmv. just saying that tailoring isn't all that hard to push

I'd rather not fight spiders or wasps to get chitin, as the poison can be quite crippling.

hey, don't fight them, throw spikes and rocks at them from behind a bush, they may neve know what hit them!  like tailoring and first aid, throwing has been a must-have skill for me. i can level it b4 i ever get into melee range with anything. i must admit i got lucky with the tazers though, meaning i can get away from stuff that gets too close.   and yes, making cutting damage spikes to bail you out when you're in a tight sport has really been worth the effort!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 16, 2013, 12:58:32 PM
Yeah, but they're damn fast. Most of the time I try to whack them from a safe window, but they always poison me. Oh well, back to chucking spears.

Also goddamn whoever said throwing gets powerful sure ain't kidding-- almost oneshotted a brute with throwing skill 4.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MassiveEffectz on March 19, 2013, 01:14:42 PM
how do i refill a vehicle with gas?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Auspice on March 19, 2013, 01:44:21 PM
how do i refill a vehicle with gas?

You either need a container full of gasoline in your inventory (such as a jerrycan) or you need to be close to a gas pump.

If you have gas in your inventory, (e)xamine your car, use the arrow keys to locate the gas tank on the display, and the option to refill will highlight.

If you have your car near a gas pump, (e)xamine the gas pump. Say yes, you want to pump gas and then say you want to refill your vehicle. You might also have to say that no, you don't want to pump gas all over the ground.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Caconym on March 19, 2013, 02:12:03 PM
What's the difference between yellow ?'s and red ones when something is outside your vision?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Searry on March 19, 2013, 02:32:02 PM
When I press . or 5 the game just says debug and something about wacky scent and I can only press spacebar. Nothing else happens and I have to alt+f4.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Auspice on March 19, 2013, 03:09:43 PM
What's the difference between yellow ?'s and red ones when something is outside your vision?

Yellow is something you hear. Its placement is speculative.

You only get red if you have acquired infrared vision via mutation (or, I think, bionics). A red question mark is a warm critter you can see in infrared. Its position is exact.

Note that you can both hear a critter and see it in infrared, resulting in both a yellow and a red question mark for the same critter.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Caconym on March 19, 2013, 06:27:18 PM
What's the difference between yellow ?'s and red ones when something is outside your vision?

Yellow is something you hear. Its placement is speculative.

You only get red if you have acquired infrared vision via mutation (or, I think, bionics). A red question mark is a warm critter you can see in infrared. Its position is exact.

Note that you can both hear a critter and see it in infrared, resulting in both a yellow and a red question mark for the same critter.
Ah so thats what the infrared mutation does, all this time I thought it did nothing.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on March 19, 2013, 06:28:36 PM
Is it not useful?
I think you can get red marks with antenna as well.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Caconym on March 19, 2013, 06:37:05 PM
Is it not useful?
I think you can get red marks with antenna as well.
It's somewhat useful, gives you an accurate idea of how many things want to eat your face are around. Would be nice when out in the open you can shoot at it since it's a precise location.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rookie on March 19, 2013, 08:40:22 PM
Is it not useful?
I think you can get red marks with antenna as well.
It's somewhat useful, gives you an accurate idea of how many things want to eat your face are around. Would be nice when out in the open you can shoot at it since it's a precise location.

Be carfeful with that because You can even look through walls with it! This is good for outrunning Zs in towns at night. I also got the antenna mutation so the only way to surprise me is in my sleep.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on March 19, 2013, 09:13:21 PM
Tailoring, which isn't easy to level up past 4 or so.  I've got the arm guards (they work well for melee characters) but not the helmet.  Fortunately my Army helmet is only Scratched.

huh?! i just wound up with lvl 6+ in tailoring from reinforcing clothing and then scissoring it up for just over 200 bandages. i might be min-maxing it a little bit but i just love that they don't weigh a thing and take up no space. plus neither the tape nor the liquor is an issue. obviously i'm not playing static spawn though. plus ymmv. just saying that tailoring isn't all that hard to push

I'd rather not fight spiders or wasps to get chitin, as the poison can be quite crippling.

hey, don't fight them, throw spikes and rocks at them from behind a bush, they may neve know what hit them!  like tailoring and first aid, throwing has been a must-have skill for me. i can level it b4 i ever get into melee range with anything. i must admit i got lucky with the tazers though, meaning i can get away from stuff that gets too close.   and yes, making cutting damage spikes to bail you out when you're in a tight sport has really been worth the effort!
I was playing with skill rust capped at base levels, no static spawn here either though.  Thanks for the advice.  (I raid Science Labs often and scrounge Bandages from the vivisection labs, so making them hadn't occurred to me.)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sep on March 20, 2013, 01:58:10 PM
I was playing with skill rust capped at base levels, no static spawn here either though.  Thanks for the advice.  (I raid Science Labs often and scrounge Bandages from the vivisection labs, so making them hadn't occurred to me.)

no skill rust here cause i do pretend to have a rl, but bandaging is myself up at every turn has really been one of the best things for me to do. it does not take long to enhance/cut-up a pile of clothing and you get this wonderfully free stack of heals-you-better-as-your-skill-goes-up-magic. i've seen bandaging heal for 7..10. first-aid's become a vanity-item to stash next to the bed. so go for it!

p.s. do you know if taking forgetful and then turning skill-rust off can be exploited for an extra point at startup? 
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on March 21, 2013, 02:23:39 AM
Seems like the sort of exploit that would justify removing Forgetful.  I try to make characters I have some handle on, and I don't like the idea of being Forgetful, so I've never taken it.

(Kinda why I liked HP Ignorant, because I don't know exactly how damaged/not I am.)

Based on TDW's official permission to disable skill rust, I've gone ahead and disabled it.  Skill 9 was *possible* with rust, but it required metagame-y levels of grinding.  Disabling rust is probably the better course of action.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: marvalis on March 21, 2013, 02:38:02 AM
p.s. do you know if taking forgetful and then turning skill-rust off can be exploited for an extra point at startup?
You probably can, setting skill run option to '2' makes the rust check return without doing anything.
You can also just set the number of skill points you start the game with higher, which has exactly the same effect.

(click to show/hide)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: geldonyetich on March 21, 2013, 07:08:13 AM
Wish combat was easier?  Here's a power combination to try:

* Start with the "Martial Arts Training" perk.  Choose "karate" as your martial art.
* Try to get your tailoring up high enough to make chitin arm guards.

How this works is that "karate" has a "two free blocks on every successful attack" component.  Karate will also have you blocking with your left or right arms, not your legs.  Blocking seems to damage the clothing until it is gone, then actually affect the hit points on the limb you use for blocking.  (I'm not sure what the exact logic is, this is just my observation.)  Chitin arm guards are pretty much invulnerable right now.  When you put everything together, using karate while wearing chitin arm guards means you're basically invulnerable.

Of course, there are a few catches to be aware of:
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sep on March 21, 2013, 12:10:53 PM
Seems like the sort of exploit that would justify removing Forgetful.  I try to make characters I have some handle on, and I don't like the idea of being Forgetful, so I've never taken it. ..Disabling rust is probably the better course of action.

it might justify it for you, but leave it in cause i might like to use that once and if i have to spend a point to be hp-aware.  imagine i had ginko-biloba, sold as a kind of a memory-aid in rl, growing next to my shelter, it might not grow next to yours, but it would protect me without it ever having to be modeled in the game.

 .. now come up with a rationale for 'self-aware', in other words, not being able to see your arms and legs to know how badly you are hurt... and then tell me that that makes any sense unless its called extreme-far-sightedness and had special high-encumbrance glasses that allowed you to see your stats.

so i think self-aware is fundamental to the kind of sentience we're modelling here, you might think its good. and making changes either way could alienate either one of us -- what i'm trying to say is, its good that i got to start out being able to cook rotten meat, that i had unlimited water from toilets (but not sinks?), that i was able to play with 24 skill-points.  this gave a wide path to me and 2 friends who are now just as engaged in their worlds as i am.  making this path narrower .. while the ui is still cumbersome and the npc's braindead just seems wrong to me.

but listen, i've now played quite a few 24 hr death-run games to learn to see what happens, and to me, what's not working in the first place is that --- i have to skill my guy before i go into the world!

say i learned that i would immediately choose meat-allergy if i saw triffids or bees in the first neighborhood. since i still have to invest everything right away (the @ menu being so simple) i would break immersion if i didn't see a payoff for that choice after a few days of exploring. so my choice of traits devolve into templated average guys that i can roll against the map. thats not ideal at all..

with that in mind, of course i disable skill-rust, just not my kind of thing. and i would look to using forgetful to compensate for what (to this noob) feels like a very strange decision (self-aware turning into a paid-for-option)

so thats the story behind my out of context question :)   

@marvalis, thanks for the excerpt!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on March 21, 2013, 10:29:06 PM
Did I say I like Self-Aware?  I hope not, because I despise the shift from HP Ignorant.

My concern was that Forgetful only increases the chance of skill rust.  Taking it, but having skill rust disabled entirely, seems to defeat the purpose of taking Forgetful.  So I'd go with disabling skill rust and simply giving yourself the points if you want a better character.  By comparison, taking Truth-Teller without planning to use the Lie option still leaves the option available but tougher.  As a player who doesn't lie and doesn't like his characters lying, I take it as a playstyle-enforcement--just because 95% of the NPCs are buggy in the versions I have doesn't mean that I don't try to interact with them.

Last one was an axe-wielder whose clothes were losing to a Fast and three regular zeds.  I intervened, killed all four zeds, was told to get off her turf, and couldn't reestablish contact, even to drop off some assorted clothing items I'd reinforced.  (Even before body-temp tracking, autumn seems like a bad time to be shirtless with shredded pants--though I can understand why she might have wanted my male character to leave in a hurry.)

(If you're familiar with VtM:Bloodlines, there was a character option to disable ranged skill in exchange for starting with better melee skills.  Even though this wouldn't impair a dedicated melee player, it still reduced the player's options.  Enforcing a character concept is worth points IMO.)

It was my impression that the forum frowned on players taking additional points at character generation; I take additional points for the martial-arts traits, as a workaround for buggy NPCs.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sep on March 22, 2013, 02:06:13 AM
Did I say I like Self-Aware?  I hope not, because I despise the shift from HP Ignorant.
cool, we're on the same page.

Enforcing a character concept is worth points IMO
that's why i asked if i could maybe get the point i'll have to spend back this way.

It was my impression that the forum frowned on players taking additional points at character generation; I take additional points for the martial-arts traits, as a workaround for buggy NPCs.
its my impression that you're frowning while making a strawman argument while offering a rationalization for how your moraly superior. can we please stop that? there's no point in criticizing how people learn, play or enjoy themselves. you write a lot of good stuff here, so if i stepped on your toes somehow just say that. thanks!

and if you must know, i'm on my 2nd carebear guy, he's almost 2yrs old and has gotten there with the big stats, gazillions of bandages and zero deaths. i have other folders for death runs and experimentations. good thing we can do that. but i gtg, there's a scary swamp to pacify on my way to swimming practice :)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Lost on March 22, 2013, 05:23:11 AM
My character just finished his first year, and halfway through spring now. The level I'm at at this point just makes combat extremely easy unless you berserk charge into the swarm. No matter how high your dodge is, getting hit once causes them all to start stacking up. I really want to find a mine or portal and fight some of the higher end monsters.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on March 22, 2013, 11:07:49 PM
Seeing that smokers have become the new PITA, which kind of gear do you need to not be affected by smoke? Is a gas mask the only option? I think it is, but you never know. So far dust and filter masks seem to only reduce the damage taken.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on March 22, 2013, 11:53:06 PM
Re Sep: OK, good to know that apparently it's OK to take extra points.

Re smoke: If smoker-smoke is anything like gas, it's gas mask or nothing.  Not sure if goggles/nicitating membrane would help.  Guessing that maybe the filter mask helps against spores or something?  Goodness knows that there are enough of them in the Science Labs.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TaintedHolyWater on March 23, 2013, 12:57:08 AM
Not sure about what to wear to avoid the smoke but I find that burst fireing into the center of the cloud works quite well. Grenades also work amazingly.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Greiger on March 23, 2013, 01:36:08 AM
I've been wearing a filter mask while driving wildly into the clouds and so far that seems capable of protecting from the smoke inhalation, so at the very least a filter mask can let you get very close to them without issue. 

I am almost certain a full on gas mask would protect you completely, they can handle thick toxic gas, which is probably about twice as bad as the regular smoke the smoker spews out.  I figure if they can handle that, they can handle anything.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: GlyphGryph on March 23, 2013, 02:22:19 AM
Also, little known fact about smokers - If you can't see them, they can't see you. Smokers have no special ability to allow them to see through the smoke they create. Worse for them, the smoke destroys your smell. This means that beyond initial contact (They only generate smoke when they spot you) they are functionally blind, unless they catch a glimpse of you through the clouds.

Finally, the smoke blocks OTHER zombies from seeing/smelling you as well.

Use this to your advantage!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Secretness on March 23, 2013, 02:55:14 AM
Just wondering what are the good options for the two way radio items or do they not work yet?

EDIT: never mind seems like it doesn't work yet
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on March 23, 2013, 10:37:18 AM
Thanks for the tips, guys.

@GlyphGryph: good to know. I was starting to think they're OP, being a mob that you can't kill at a distance (because you simply can't see it) nor melee "safely", as you take damage from both the zombie(s) AND the smoke precisely in the chest, the area most likely to be hit by a zombie.

BTW, the wiki (http://www.wiki.cataclysmdda.com/index.php?title=Diseases#Smoke) entry about smoke should probably be extended.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Musu on March 23, 2013, 07:24:22 PM
Hello. Do I need str > 8 if I am trying to go melee? I try to use broadsword but I rarely can not lose it during the fight.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on March 23, 2013, 07:31:58 PM
Welcome to the forum, Musu.  I'd recommend ST of 10 or 11 for going melee--at those levels you can generally retrieve combat knives, and have a pretty good chance of getting the broadsword/machete out too.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Musu on March 23, 2013, 10:30:49 PM
Will high melee and cutting skill prevent losing weapons or it only depends on STR?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 23, 2013, 11:33:06 PM
mainly depending on strength and the actual cutting damage of the weapon. weapons with high cutting damage (i.e decent weapons) will tend to get stuck more IIRC. with my standard 8 str my machete (about what, 20-30 cut) gets torn out of my grip quite a few times. my crowbar, (I think? might be a nailboard) with bash 16-20ish cut 3 gets stuck in but I can always pull it out.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sep on March 24, 2013, 08:07:10 PM
i found a PDA.  can i get it to do than to produce a soft glow?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on March 24, 2013, 08:11:20 PM
Nope. If you found one then it's a bug.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sep on March 24, 2013, 08:28:58 PM
Nope. If you found one then it's a bug.

ok, does finding it in an npc count? :)   the guy had me fetch him software from the other side of town and i was hoping the thing had a usb-host adapter lol.  thanks for the info!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on March 24, 2013, 08:33:52 PM
There's no risk to using it, they're just not fully implemented yet.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Jack Slinger on March 24, 2013, 08:49:06 PM
Been away for the week end and just got my hands on 0.3, im trying a no towns build and I was wondering how do you get plant fiber?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on March 24, 2013, 09:03:00 PM
Butchering triffids.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Mantar on March 24, 2013, 09:11:50 PM
Hey, now, it's "plant fibre." It uses the British spelling because all Triffids are from England.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MassiveEffectz on March 24, 2013, 09:34:55 PM
How do i use under slug grenade launchers? e.g i installed one on my m41
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Jack Slinger on March 24, 2013, 10:57:38 PM
Hey, now, it's "plant fibre." It uses the British spelling because all Triffids are from England.

I'm dyslexic and British, and i spelled it as fibre before but Google corrected me and I assumed it knew best. Well its nice to know my gut was right anyway.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: mcbucko on March 25, 2013, 12:54:00 AM
This might have been asked before, but is there a way to dismiss NPCs you conned persuaded to follow you?

I really just asked this guy to follow me so I could lead him back to the safety inside of the evac center.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Greiger on March 25, 2013, 01:01:12 AM
How do i use under slug grenade launchers? e.g i installed one on my m41
Capital F changes weapon fire modes.  If you have an underslung grenade launcher or a rail crossbow kit installed that lets you switch to those.

This might have been asked before, but is there a way to dismiss NPCs you conned persuaded to follow you?

I really just asked this guy to follow me so I could lead him back to the safety inside of the evac center.
Not that I know of.  I see something about bulleten boards and being able to ditch them there, but I have yet to see any.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TaintedHolyWater on March 25, 2013, 01:18:47 AM
If you construct (*) a bulletin board you can mark the place as your base and leave your followers there.
Note: They will pick up your stuff and claim it is now theirs! I recommend if you make a bulletin board build it away from your stash of loot.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on March 25, 2013, 09:26:50 AM
- You wear clothes in the order you put them on. So, even though common sense would make you believe that when you put on long underwear on your legs you're wearing them under your pants, you'll be actually wearing them over them if you put them on later. Always make sure the most protective (environment, cut and bash) clothes are in the outside layer (further down in the list).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sep on March 25, 2013, 11:41:01 AM
- You wear clothes in the order you put them on.

wow, you just saved a zillion utility vests from needless destruction!
also trenchcoats.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: deknegt on March 25, 2013, 01:59:45 PM
- You wear clothes in the order you put them on. So, even though common sense would make you believe that when you put on long underwear on your legs you're wearing them under your pants, you'll be actually wearing them over them if you put them on later. Always make sure the most protective (environment, cut and bash) clothes are in the outside layer (further down in the list).

I totally do that on purpose. Because wearing underpants over your pants gives you superpowers!

Rofl, in all fairness. Thanks for this info, I didn't know this at all.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sep on March 25, 2013, 02:51:49 PM
vitamins ... does it make sense to eat your 10-packs right away?

aspirin seems to work best with a few minutes between pills, caffeine pills seem to dope you up right away, antibiotics only seem to work when infected/needed. but vitamins?  do they go into some internal gas-tank or how do people take them?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on March 25, 2013, 05:09:49 PM
They seem to do... absolutely nothing.

Their entry in itypedef.cpp (https://github.com/TheDarklingWolf/Cataclysm-DDA/blob/master/itypedef.cpp) explicitly says "&iuse::none". And, if you're curious, there's also no entry for them in iuse.cpp (https://github.com/TheDarklingWolf/Cataclysm-DDA/blob/master/iuse.cpp). So, either their function is defined elsewhere or they are indeed absolutely useless.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on March 25, 2013, 05:21:42 PM
Just eat them all at once. They add to your health stat, which is used to determine sickness and stuff. But there's no limiter, so it's most efficient to just neck them as soon as you get them.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Naver on March 25, 2013, 06:05:51 PM
Re:Vitamins

If you eat 30 vitamins, you half your chance for getting a cold.  Every 30min your health level drops by about 1/3 vitamin, unless you're approaching 0 when it slows down some. 

It seems from looking at the code the best strategies are either:  Eat them all and get them whenever you can, or ignore.  A middle of the road strategy doesn't seem to make sense.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on March 25, 2013, 08:18:03 PM
I just eat two each morning...
OH! i found out when milk goes bad!
(click to show/hide)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sep on March 25, 2013, 08:45:09 PM
hey! thanks for the fast feedback, now i have one less thing to carry.

btw, took me a while to write back cause i was stuck in the basement tinkering with a revolutionary device built from 2 found bikes and some stuff i hauled down there from the garages. lets just say it involves comfy seats and flashlights.  i would have settled for braziers, but they crashed my game. but this is better. pictures soon.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on March 26, 2013, 01:40:46 AM
- You wear clothes in the order you put them on. So, even though common sense would make you believe that when you put on long underwear on your legs you're wearing them under your pants, you'll be actually wearing them over them if you put them on later. Always make sure the most protective (environment, cut and bash) clothes are in the outside layer (further down in the list).
Smeggin' hell.  So I take off my sunglasses without specifying that I take off my safety glasses first, then put the sunglasses back on, I'm wearing the sunglasses outside the safety glasses.

Frankly, a Trenchcoat under the Army Pants ought to be a serious encumbrance problem, and I'm not sure how one would use the storage in a vest if you've got a shirt on over it.  If they can simplify boiling water, they can certainly make clothing intuitive, because the current system isn't doing it for me.

Gonna ask that the devs implement under/mid/over layering before pulling any more temperature stunts.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on March 26, 2013, 09:16:41 AM
There's some kind of check already present that prevents stacking clothes in the wrong order, but I've only seen it for head items. If you try to put, say, a baseball cap over an army helmet the game won't let you. You have to take off the helmet first.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sep on March 26, 2013, 10:48:26 AM
and no breaking savefiles please.
and ambient temperature aka constantly cool yet heatable undergound lairs. no standing in fires to get warm. aaargh

Title: Re: Tips, Tricks, and Newb Questions!
Post by: deknegt on March 26, 2013, 10:51:29 AM
There's some kind of check already present that prevents stacking clothes in the wrong order, but I've only seen it for head items. If you try to put, say, a baseball cap over an army helmet the game won't let you. You have to take off the helmet first.

It's pretty confusing though, I am pretty sure I have stacked like 3 socks on my shoes.

I am sure I would have died earlier, if the zombies weren't busy laughing their jaws off looking at my sock-over-shoe, underpants-over-pants wearing guy.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sep on March 26, 2013, 10:54:01 AM
I am sure I would have died earlier, if the zombies weren't busy laughing their jaws off looking at my sock-over-shoe, underpants-over-pants wearing guy.

you mean the ones that could actually see you
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sep on March 26, 2013, 09:35:31 PM
if your sword gets stuck in a monster and you run to heal
... does the monster de-spawn (and take the sword with it?)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on March 27, 2013, 04:35:24 AM
Bloody good question, Sep.  That would be one disadvantage of dynamic spawning, though also an incentive to take Martial Arts.

There's some kind of check already present that prevents stacking clothes in the wrong order, but I've only seen it for head items. If you try to put, say, a baseball cap over an army helmet the game won't let you. You have to take off the helmet first.
IIRC that's because the only point of Head encumbrance (as distinct from Eyes or Mouth--those are serious) is to limit what you put on.  Non-zero means you can't equip anything else there.  I have a Knit Hat under my Army Helmet.

So, in the newest version I've got, apparently my character goes Dragon Style by wearing socks over the sneakers, perfectly fitting polo shirt over the trenchcoat, etc.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Camd1 on March 27, 2013, 05:46:12 AM
This is probably the most newbish question ever but... how do I properly install the game? I download the windows executable and then put the application on my desktop, but every time I finish playing and exit the window out, next time I try to open it, it won't launch and I have to reinstall it. Would really like not to have to keep the window open for days at a time. Thanks.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: geldonyetich on March 27, 2013, 06:06:17 AM
This is probably the most newbish question ever but... how do I properly install the game? I download the windows executable and then put the application on my desktop, but every time I finish playing and exit the window out, next time I try to open it, it won't launch and I have to reinstall it. Would really like not to have to keep the window open for days at a time. Thanks.
There is no special installation procedure, you just unzip the game and it's good to go.  However, sounds like you're having a problem with virtualization, something many newer versions of Windows does for security reasons where it prevents applications from changing the contents of what's on the drive by creating a virtual copy instead, but this virtual copy goes away when you close the app.  Files that don't come from a trusted installer don't get good credentials by default when Windows is set to be that secure.  But here's a few things you can do:

First off, rather than just unzip the app direct to desktop, try unzipping it into a folder and placing that folder somewhere on one of your drives.   Security-conscious copies of Windows really don't like it when you play with apps in certain folders (like the desktop), those are considered higher security areas.  Putting the Cataclysm folder in My Documents might be a good way to go about it, because that's often considered a more mutable area by windows.

Second, try running Cataclysm in administrator mode.  This may convince Windows to allow that application to actually change files in the folder it's installed in, rather than create a memory virtual drive for it.  Often, once you've done this a few times, Windows will get the idea that this is an app you want to allow to make permanent changes on your drives.

Third, if the above doesn't work, you can try going into the properties of the folder and going to the security tab and making sure you have permissions to make changes to that folder.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on March 27, 2013, 06:12:57 AM
Welcome to the forums, Camd1.

Not sure if moving the application (assuming you didn't create a shortcut) caused the problem, but geldonyetich covered that better than I could.  Only other problem I recognize is X-ing out of the game.  Closing the window during an active game doesn't save.

(That's vital knowledge, and I chose that adjective deliberately.)

In order to manually save, use capital S during the game.  It should give you a prompt: Y saves and takes you back to the menu.  I haven't tried the autosave option yet, but manual's worked well enough for me so far.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Camd1 on March 27, 2013, 06:20:44 AM
Thanks geldonyetich... I got it working fine:D. And KA101 I was saving my game but every time I X-d the game out and tried to launch it again it wouldn't launch and I'd have to reinstall everything, including my saves but thanks anyway
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Musu on March 27, 2013, 07:28:09 PM
Hello. Just installed 0.3 version and now I can not understand how can I turn off static spawn?
When I turn off it in ?2 menu it is still active.
I don't mind it though more than twelve hulks on the first day is too much for me.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Freakin A Bonk on March 27, 2013, 07:48:32 PM
Okay, so, big newb question; I never survive getting out of the nearest city after I go in; I attract a large horde of 10, 20 zombies and get mauled right outside on the road out; What am I doing wrong? :c
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sep on March 27, 2013, 07:57:45 PM
I never survive getting out of the nearest city after I go in.... What am I doing wrong? :c

start at 18:00 and don't rush in.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: slydogg9692 on March 27, 2013, 08:12:20 PM
Okay, so, big newb question; I never survive getting out of the nearest city after I go in; I attract a large horde of 10, 20 zombies and get mauled right outside on the road out; What am I doing wrong? :c
If you'd rather opt to keep things at the default state/options, you can...
Edit: The pseudo-Grammar Nazi in me is stirring.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sep on March 27, 2013, 08:35:40 PM
Bloody good question, Sep.

credits to my neighbor and his brother ;)  ... but do you know what happens? is the sword lost?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DeepBlueMax on March 27, 2013, 08:39:14 PM
Bloody good question, Sep.

credits to my neighbor and his brother ;)  ... but do you know what happens? is the sword lost?
Well, by logic/guess, If they actually despawn, I think you would lose your sword.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on March 27, 2013, 10:46:17 PM
Bloody good question, Sep.

credits to my neighbor and his brother ;)  ... but do you know what happens? is the sword lost?
Well, by logic/guess, If they actually despawn, I think you would lose your sword.
Seconded, though I wouldn't know any better.  ST 10/11 is your friend if you want to go high-powered melee.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Camd1 on March 28, 2013, 12:35:30 AM
Another newb question... Say I have 20 asprin and want to put 10 in a locker and keep 10 with me... Is it possible to do that. And if so, how? Thanks.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DeepBlueMax on March 28, 2013, 01:31:54 AM
Another newb question... Say I have 20 asprin and want to put 10 in a locker and keep 10 with me... Is it possible to do that. And if so, how? Thanks.
I don't think that's possible. AFAIK, aspirins are marked as "charges". You can't unload a aspirin (...right?) , so, no splitting.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on March 28, 2013, 01:38:28 AM
Pressing the number for the amount you want to drop before selecting the item should work.
So you'd do D, 10, <aspirin letter>
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sep on March 28, 2013, 01:40:19 AM
Another newb question... Say I have 20 asprin and want to put 10 in a locker and keep 10 with me... Is it possible to do that. And if so, how? Thanks.

hey i just learned that :)

press '='

hah. choose the letter that aspirin has for

confused?  great, that was the point! now you can learn something new :)

press Shift-D  and the direction key that points to your locker.
now press '10a'

you now have the '+ sign next to aspirin. feels a bit weird to have gotten no other feedback, but if you press 'enter' now the pills will be in their own stack in the locker.

now try it with rocks.  note that aspirin has '(charges)' while rocks have '[quantity]'

when you split [quantities] you'll get some visual feedback. but not for (charges). weird but true.

aspirin. don't leave home without it (all).
and  remember to take (all) your vitamins whenever you find some.

cheers!

Title: Re: Tips, Tricks, and Newb Questions!
Post by: Camd1 on March 28, 2013, 02:21:01 AM
Sep thanks! And yeah I know to take aspirin with me, just used it as an exampe :P But thanks again!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on March 28, 2013, 02:27:15 AM
Good way to get sinews or plant fibre? I can't go into town for string.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Jihelu on March 28, 2013, 02:28:40 AM
Good way to get sinews or plant fibre? I can't go into town for string.
Kill big animals.
Butcher.
Profit.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on March 28, 2013, 02:30:09 AM
Ahh, bears and cougars?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Jihelu on March 28, 2013, 02:30:39 AM
Ahh, bears and cougars?
And triffids.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on March 28, 2013, 10:21:55 AM
How do you people deal with animals post 0.2? Whenever I have static spawn on and I walk out of the shelter, I'm always assailed by wolves, spiders, cougars, and crows. The good thing is the NPC usually deals with then, the bad part is that they usually use guns, create a lot of noise, spray and pray, and quickly run out of ammo without killing enough.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Jack Slinger on March 28, 2013, 11:17:05 AM
Bows if I have a char set up for that, if not or if its early game I throw rocks and wooden spears at them. Works well but spiders can still fuck you over.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Tosti on March 28, 2013, 03:59:46 PM
Where can you find spikes and blades? I've a vague feeling that you have to dismantle them from lawnmowers and knives. There's nothing on the wiki about these items.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Freakin A Bonk on March 28, 2013, 05:15:53 PM
"OH GOD WOLVES EVERYWHERE IT'S NOT EVEN 9:30AuAUuugh......
Game over."

My latest adventures in 0.3 tend to consist of getting a quest, looting the basement, walking out the door and being mauled by a pack of wolves. Is there a way to avoid this?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: macro on March 28, 2013, 05:23:39 PM
I just burned down my garage with a brazier. 

So how do I use braziers then?  There are not instructions in the description.  I dropped a few two by fours into the same tile as the brazier and lit it, walked a few paces to get my frying pan.  SMASH!! oh sh*t!, now which house did I see the fire extinguisher in?  oh man! my stuff!! nooo!! etc...  so what did I do wrong?

Also, I noticed that you cannot craft one using a stone hammer, but you can with a rock.  And deconstructing slides in parks gives you sheet metal!

Great job devs.  loving the UI clean up and the static spawn, though static tends to make it easier, so I can't wait for the roaming hordes and some better suited NPC quests.



Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on March 28, 2013, 05:25:53 PM
You need to (a)ctivate the brazier and choose which tile to set it up in.
Where can you find spikes and blades? I've a vague feeling that you have to dismantle them from lawnmowers and knives. There's nothing on the wiki about these items.
Blades can be crafted from bladed weapons, or obtained via disassembling a lawnmower. Spikes can be crafted from scrap and knives I think, and obtained by disassembling a steak knife.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Tosti on March 28, 2013, 07:11:35 PM
Ok, got it.

I'm just not sure how this disassembling works, does it has it's own menu, or how is it done?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on March 28, 2013, 07:14:32 PM
Just hit the ( key and select the item you want to disassemble. The game will give you a Y/N prompt, then inform you of any tools you need.
Usually the tools are the same as the ones required to craft the item.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on March 28, 2013, 08:55:58 PM
Does the brazier make fires  burn longer, or do they make the fires not spread to the surrounding tiles if you're indoor?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on March 28, 2013, 09:09:01 PM
It prevents them from spreading.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on March 28, 2013, 09:21:00 PM
Thanks.

What determines how long a fire will burn? Do logs burn longer than 2 x 4s? I shot some arrows into thw brazier and they seem to have a similar duration. Does the quantity of material affect  duration at all?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on March 28, 2013, 09:38:48 PM
At the moment it burns until it hits a certain flashpoint, whereupon it more or less instantly devours all the fuel. If a fire is kept medium on a log it'll burn forever. We're working on improving it.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on March 29, 2013, 04:15:37 AM
Hurry plz, 20 cooked meats from one tree is not good.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on March 29, 2013, 04:17:18 AM
Do berries regenerate or respawn when I'm not around?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on March 29, 2013, 04:29:39 AM
No....

Not that I know of.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on March 29, 2013, 04:42:50 AM
I don't think there's anything predictable about them, but I have encountered Hot (=Fresh, shows how old my version is) berries 3-4 days into the game.  So I expect there's some code to spawn them.

It's entirely possible that this only happened when I was exploring new territory, though, and thus that these were "initial" spawns.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Soron on March 29, 2013, 04:54:04 AM
I know there's a bug (I believe in 0.3, not sure about other versions) where berries will spawn rotten after a certain point, even in unexplored (freshly-generated) terrain. It looks like that's fixed in the current version on Git, though.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: slydogg9692 on March 29, 2013, 06:39:28 AM
The berry bug seems to have been around since 0.2 based on my experience. I think the game spawns the berries as soon as you discover certain parts of the map, so it's possible to get fresh berries if you explore undiscovered areas.

Also, it might just be me or something, but using skewers as a fuel source seems to be very efficient, since one 2x4/Heavy Stick, when cut up with a knife, makes 8 skewers + 1 splintered wood. I can cook 2 full waterskins worth of water (12 units of water) lighting up just one skewer. There's the issue of enough fuel for lighters, but they come up so frequently that it does't become an issue.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 29, 2013, 09:35:54 PM
yeah, would be nice if we could get bottles of lighter fuel. (for the pyromaniac in you.)

or just making a lighter from 1x scrap metal 1x string -- 6in and some gasoline, buuut... lighters are so common anyway, who'd ever use that lol.

As for berries... Day two, I'm wounded, being tracked by wolves and scavaging in the forest for food...

Rotten berries. Rotten berries errywhere.

oh well. <gulp>
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Reko on March 29, 2013, 10:01:14 PM
Alright, this may or may not be something worth noting in a bug report, but, it's got me frustrated beyond belief.

Sometimes, I just DIE. It's happened twice now, both times when I had a really good character going.
 The first time may be excusable somehow, as I had influenza, but I doubt it. I was taking medicine for it, my health was fine, I was fully hydrated, I wasn't hungry; everything was actually going pretty great, other than my motorcycle breaking down. So, I went to sleep in my forest-edge tent, on my cot inside, and as soon as I did, Game Over! I died. I received no notification of how I died, nor did I have any suspicions of how. It frustrated the hell out of me.

 This last time, which was fairly recently, I also had a great character going. It was only in the middle of my first night, and I was trying to figure out what was causing me 35 pain on my way to the house I was staying in, to get some shut-eye. My limbs were in mostly perfect shape, and I figured my codeine must've warn off from my last scuffle, but, I had no indication of any life-threatening damage. I tried to use a first-aid kit on my head region, and as soon as I did, Game Over!

I honestly can't think of any reason why I've died both these times, and it's more frustrating than I can describe. It's especially discouraging from playing the game, as, no matter how careful I am, or how survivable my character is, I run the risk of just DYING at random simply by playing, thus removing any incentive to really play at all; at least, for me, anyway. If anyone else is having this issue, I'd like to know. Maybe there was cause for both deaths, maybe it's a glitch, but I'd like to know either way.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Soron on March 29, 2013, 10:11:10 PM
That second case almost sounds like a nasty infected wound, or bleeding, or smoke inhalation, or something. Did you check the character screen ("@")? And were ANY of your body parts in the red (apparently, the head may have been)?

Overall, I agree that death messages could use some more detail.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Reko on March 29, 2013, 10:54:38 PM
I'm positive I had no infected wounds, I wasn't bleeding, and hadn't encountered any smoke within hours (game hours) of death. My head was in almost perfect condition, but I was curious as to what was causing my pain, so I used some first-aid on it, just to be on the safe side. I'm particularly observant to messages, especially when my character is going good.
I honestly can't see any possible reason whatsoever for the last death.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: xara on March 30, 2013, 12:25:59 AM
Can you die of radiation poisoning without showing effects before it?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Reko on March 30, 2013, 12:28:01 AM
I don't imagine that being very likely. I wasn't near anything that would irradiate me, either, I don't think. I'm pretty sure that you'd feel some sort of pain, or at least throw up a few times if you had radiation poisoning.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: sodapop on March 30, 2013, 01:00:21 AM
Actually no, radiation is called the 'silent killer' for a reason. At low levels you might get achy joints and lose hair like a chemo patient, and a rash like sunburn. You DID have pain just before you died, as well. I think one of the first aid critical failures is that you hurt yourself more, so perhaps that's what happened due to your pain-debuffed state. Still, it would be nice to know exactly what killed you so that you didn't have this question afterwards. It's pretty obvious if you get a game over while standing knee deep in zombies what killed you, but some of the effects are less obvious.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on March 30, 2013, 02:34:04 AM
Craters are fucking radioactive.

No srsly, at some places it's at 9 ground radiation (Geiger Counter tested) which gets you to 100 (instadeath) level rads in 12 turns, but you die later. Which is a real fucker.

At that level all you can do is take iodine like candy and pray.

Irl radiation is terrible: (in ascending order): Nausia, hair loss, hemmoraging (internal bleeding from the brain), bone density loss (spontaneous bone explosion, no really it shatters inside you), and painful rash.

Fucking shit, Wikipedia. I need to know this. Why you crash?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Camd1 on March 30, 2013, 03:02:25 AM
Hey, I've been playing this game for a few weeks now and the farthest I ever got is 2 days. Somebody should write up a guide of some sort to help out me and other newbies. It would be greatly appreciated. Thanks,,
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Reko on March 30, 2013, 04:43:57 AM
Read this entire thread, page first to last.

It's kind of exactly what you're looking for. Lots of helpful tips in here.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on March 30, 2013, 04:49:46 AM
I wrote up a guide.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on March 30, 2013, 09:54:30 AM
Started a new game, went into town got some supplies, started organizing stuff in the basement and a flaming eye came right through the rock wall.

Is this normal? I know there was a portal close by in town, but are these two related?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on March 30, 2013, 11:28:05 AM
- (s)mashing small trees usually gives you several heavy sticks. The trees become a bush that you can forage for food.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DeepBlueMax on March 30, 2013, 11:53:10 AM
Reko, the following: I died 4~5 times this way. Once I got hit by jumping a window, twice by get hitting by a Z (I remember one of it I was at full health, no infection, anything), and twice by simply sleeping. I really have no idea why I died. I even posted at Bugs section, but with no effect.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 30, 2013, 12:01:46 PM
Started a new game, went into town got some supplies, started organizing stuff in the basement and a flaming eye came right through the rock wall.

Is this normal? I know there was a portal close by in town, but are these two related?
That's a Shift+Q Shift+Y job right there.

Ran into a gracken myself in the subway station... it followed me out tracking. Not sure what the hell one is, but...

Well, we all know what happens when stuff tracks you. fortunately it seems even eldritch abominations aren't impervious to a good old-fashioned nailgun.

Also DeepBlue, watch where you sleep. Make sure it's safe first. It might be cold, starvation, infection etc. I'm pretty sure the devs included some kind of sneaky sleep-killing monster.


Title: Re: Tips, Tricks, and Newb Questions!
Post by: DeepBlueMax on March 30, 2013, 12:06:33 PM
Also DeepBlue, watch where you sleep. Make sure it's safe first. It might be cold, starvation, infection etc. I'm pretty sure the devs included some kind of sneaky sleep-killing monster.
No signal of cold (I woke up 3 times before sleeping), I was on a barricaded house (I cleaned around it), and got no bite or infection. Also, no starvation/thirsty. The weird part is not dying only when sleeping, but also get killed simply by a Z it with full health.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 30, 2013, 01:18:03 PM
wow, that does suck :x Well, they did say the current release is a bit buggy, although personally I've not run into anything like that yet (except rotting orange juice.)

Other options are lightning strikes setting fire to your hideout and burning to death.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MassiveEffectz on March 30, 2013, 03:08:48 PM
Trying to build a super car here. can some 1 list the engines in order from least power to highest?

also whats the easiest way to fill up cbm power meter? it gets really boring choping down houses and eating  2 x 4's for only 3 power.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Williham on March 30, 2013, 03:34:56 PM
Trying to build a super car here. can some 1 list the engines in order from least power to highest?

also whats the easiest way to fill up cbm power meter? it gets really boring choping down houses and eating  2 x 4's for only 3 power.

Bigger numbers, better engine. V8, large electric motor and plasma engines are the various top-of-the line stuff.

Getting the ethanol burner should get you good and drunk (and powered up).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MassiveEffectz on March 30, 2013, 04:00:46 PM

Bigger numbers, better engine. V8, large electric motor and plasma engines are the various top-of-the line stuff.

Getting the ethanol burner should get you good and drunk (and powered up).

yea but then i become an achoolic which i hate. how do i get rid of addictions then? i really dont mine cigarette adiciton since i have over 500 of them...
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Williham on March 30, 2013, 04:15:45 PM
Wait it out.

Huddle up in your shelter with a steel jerrycan of clean water (100) and a stack of beef jerky (300) until it passes.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on March 30, 2013, 07:09:32 PM
Bear in mind that the Blood Filter (at least in 02Feb) removes the Drunk debuffs but not the morale boost, the painkiller, or the addiction rating.  My character's in detox now after relying on Ethanol Burner/Blood Filter for his batteries.

(IMO, the filter really ought to nail all of it, including the morale boost too as the flavors of gin/rum/tequila probably aren't that great.)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MassiveEffectz on March 30, 2013, 11:08:27 PM
how do vechile trunks or boxes work? itll help me carry my stuff around. using e just brings up the vechile building screen.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Soron on March 30, 2013, 11:12:34 PM
You need to "D"rop them into the square occupied by the trunk.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on March 30, 2013, 11:17:53 PM
Vehicle storage theoretically* has unlimited mass/volume capacity, but can only hold 26 items.  Once you've got the storage loaded, use the E-xamine on the storage to get the stuff out.  (Car trunks are per-space: each side has its own 26-item list, in case it isn't obvious.)

*Pretty sure the mass counts for determining vehicle mass--at least my Bicycles cap at 10 MPH whilst loaded with Logs, but 20 MPH whilst empty.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sirquote on March 30, 2013, 11:54:25 PM
Is there a new feature that wipes your map history every load?

Vehicle storage theoretically* has unlimited mass/volume capacity, but can only hold 26 items.

Didn't they up it to 64 items per ground and vehicle storage tiles?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on March 31, 2013, 06:05:52 PM
Neither the map-wiping nor the trunk expansion would surprise me.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Musu on March 31, 2013, 08:10:01 PM
How can I warm up without wearing too much clothing?
Or what clothing do I need to look for if i am an archer?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: sodapop on March 31, 2013, 09:45:35 PM
How can I warm up without wearing too much clothing?
Or what clothing do I need to look for if i am an archer?
I believe temperature is buggy at the moment. Hoodie + Trenchcoat seems to be the best balance of storage and warmth for now, get them fitted if you can at all find them. You won't take any debuffs to your stats until you're 'very cold' I think, you just will have trouble sleeping, so keep extra warm clothing near your bed so you can put them on before going to sleep.

If you want warm feet, you can wear any type of boots, you'll need warm socks under your sneakers otherwise. Scarf and any type of hat for the headwear. I always have trouble finding a happy balance of warmth and encumberance for hands, but leather gloves work well enough. Stack a leather glove under a fingerless glove perhaps. (If you find 2 leather ones you can craft fingerless gloves with a knife, you just hack the fingers off I suppose).

For the moment, clothing is the only real way to keep warm when you're out and about, fires should help when you're in a safe spot and stationary. Maybe they'll come up with heatpack consumable items and battery powered space heaters soon since Shoes' environment mod is merged?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on March 31, 2013, 10:31:11 PM
Quick question: Any decent way to train dodge in v0.3?
It's at 2 (47%), there's EXP in the pool and I'm dodging bites everywhere but it's still stuck at 47%. Or perhaps it's just that I need loads of dodging?

As for tailoring: Indeed. It's always nice to start with a point in tailoring for just this reason-- even with tailoring 1 you can still fail to repair damaged clothes, waste thread or worse, destroy them, but it gives you a nice headstart-- and after that, repairing and reinforcing your clothing will be enough to get your tailoring skill up easily-- at which point you can make your own hoodie and trenchcoat.

Finding a perfect fit trenchcoat is pretty easy as they're quite common in houses and clothing stores, but a perfect fit hoodie is almost impossible to find unless you make it yourself. Wearing them both together (with some belt rigs and utility vests) Gives you insane storage for only 2 encumberance.


Also here's a tip: grab purses, sneakers, boots and heels. They're not completely useless.
(click to show/hide)

Also on that last part-- don't wear purses when you find something better. You're better off with just finding some belt rigs and utility vests.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on April 01, 2013, 10:23:03 AM
Those are some handy tips, Iosyn, particularly those about safe ways to get leather.

Extra mobs that drop leather:
(click to show/hide)

To add to your no-encumbrance, high storage list: leather pouches. Weight 2, storage 12. Need tailoring 2.
--
EDIT: BTW, why don't you like purses? 20 storage, and zero encumbrance. Same as messenger bags.

Also FYI, in the latest commits you're not allowed to wear more than one backpack anymore.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MassiveEffectz on April 01, 2013, 02:10:54 PM
Those are some handy tips, Iosyn, particularly those about safe ways to get leather.

Extra mobs that drop leather:
(click to show/hide)

To add to your no-encumbrance, high storage list: leather pouches. Weight 2, storage 12. Need tailoring 2.
--
EDIT: BTW, why don't you like purses? 20 storage, and zero encumbrance. Same as messenger bags.

Also FYI, in the latest commits you're not allowed to wear more than one backpack anymore.

purses and messenger bags act as 1/2 encumbrance.... so you can only wear one each at no penalty. However i haven't tested it out in 0.3.

Also my question, my car im currently building has 6 mufflers. Are they any useful at all? Should i keep adding more just for fun?
Also i made the mistake of having steel frames with steel plating instead of boards as my outside shell. Does this reduce the amount of pounding i can take? And whats the best way of adding solar panels, i broke my first 2 and haven't found any yet. My car has 2 engines ( i'm like lvl 15 or16 mechanic now (: ) and im planing to add a large electric motor....
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on April 01, 2013, 06:31:19 PM
Those are some handy tips, Iosyn, particularly those about safe ways to get leather.

Extra mobs that drop leather:
(click to show/hide)

To add to your no-encumbrance, high storage list: leather pouches. Weight 2, storage 12. Need tailoring 2.
--
EDIT: BTW, why don't you like purses? 20 storage, and zero encumbrance. Same as messenger bags.

Also FYI, in the latest commits you're not allowed to wear more than one backpack anymore.
As above, the zero encumberance items like purses actually seem to count towards a 1/2 encumerance-- don't quote me on this though I've not tested it for all storage items. I feel that's actually a pretty good modifier for balance actually-- two extra packs of storage for 1 encumberance isn't bad at all.

Also personally I can see messenger bags being just slightly less encumbering than a handbag, as handbags are really designed with fashion in mind first, storage and durability second.

Also not able to wear two backpacks?! but I have two shoulders! I can wear one backpack on each like back in my student days! D: (http://www.youtube.com/watch?v=Eal4fep7pK4)

Also you could turn it around and wear it on your chest to wear three.
Nah, seriously though I guess that will put more focus onto specific looting instead of just grabbing everything in sight like usual, but damn. Maybe it would be better that instead of only being able to wear one backpack you can still wear two, but the encumberance for them doubles instead of just adding. I know I certainly wouldn't want to fight while wearing two fully-loaded backpacks on each shoulder.


@ MassiveEffectz: I don't think extra mufflers help at all, but I don't really know. I'd go with 1 per engine to represent a larger under-the-hood muffler system for larger engines. personally I want to know if they need to be in the same tile as the engine to work, although I don't think they do.

As for solar panels... fit them behind the drivers seat, towards the middle of the vehicle so they aren't used as zombie munching mechanisms. As long as you hit stuff head or side on you should be fine, depending on your amount of plating/boards and spikes.

Repair them after you fit them, and make periodic checks on them, repairing them whenever they fall into dangerous levels so you don't have to go and forage for new ones. Made that mistake with wheels myself. Tires dangerously damaged? it's okay, you can weld them back together. They blow out? need new ones entirely and there's no garage in sight. Same reason I always move the engine and gas tank/s to the middle or rear or the vehicle, center preferably so you can still ram your reverse spikes into the horde. nothing quite like driving forward and reversing for an hour to practise driving and mow down zeds.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on April 01, 2013, 09:31:59 PM
and you can only have two of them.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on April 02, 2013, 02:41:53 AM
I've worn two backpacks, one each fore/aft, at one point.  Agreed that I was in no condition to engage in melee combat.

Here I thought that doubling up on any 0 encumbrance thing gave a point: fit polo shirt, belt rig, util vest, and fit trenchcoat = torso encumbrance 1, back in the day.  Losing either the rig or the vest seemed to fix the problem.  0 encumbrance that remains 0 was the province of the slotless gear (hip pack/holster), and no more than two of those permitted at a time.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on April 02, 2013, 08:04:49 AM
I've worn two backpacks, one each fore/aft, at one point.  Agreed that I was in no condition to engage in melee combat.

Here I thought that doubling up on any 0 encumbrance thing gave a point: fit polo shirt, belt rig, util vest, and fit trenchcoat = torso encumbrance 1, back in the day.  Losing either the rig or the vest seemed to fix the problem.  0 encumbrance that remains 0 was the province of the slotless gear (hip pack/holster), and no more than two of those permitted at a time.

Ah, indeed that sounds like what I was wearing. A nice snug polo shirt or sweatshirt for a bit of added protection and warmth for no encumberance, then a belt rig, util vest and trenchcoat over the top for storage. Also making some long underwear from rags just feels like such a waste of tailoring, until I see winter.

Encumberance isn't really that bad though, as long as you have your dodge and melee skills in the positive you're golden, so at the start you may need to ditch your raincoats and backpacks to fight. It's certaintly enough to wear two sets of belt rigs or utility vests without much penalty. only thing I don't like changing is the starting sneakers or the jeans (until I find some perfect fit cargo pants or army pants) since they give negative encumberance, which for the legs increases dodge skill-- and the feet, increases run speed. That, quick and fleet footed is enough to make you fast as hell, although you still can't outrun wolves and fresh zombies.

Actually, there's an idea for training dodge-- maybe I shouldn't dump my jeans as soon as I find some cargo pants... an extra half-point of dodge is sure to work wonders.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MassiveEffectz on April 02, 2013, 02:20:03 PM
Will acid rain destroy things i drop on the ground? ( i left some guns on the ground when i didn't need em anymore)
Also the effect of acid rain or rain on roofless cars. ive been thinking of taking some roofs out for steel plates and placing my solar panels in em.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AseaHeru on April 02, 2013, 02:21:15 PM
might not be the best idea.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on April 02, 2013, 05:06:50 PM
Acid rain does indeed damage objects (and creatures). So don't left anything outside you don't want to be damage and, eventually, destroyed.

For vehicles and roofs the same applies. If you're in desperate need of steel plates go ahead, just don't remove the roof of the driver's seat, or you'll regret it.

Also, solar panels don't act as roofs, if that's what you had in mind.

More info in the vehicle's page (http://www.wiki.cataclysmdda.com/index.php?title=Vehicles#Available_parts) in the wiki. Check each part for the "roof" tag to make sure.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on April 02, 2013, 07:55:49 PM
yeah, acid rain can be pretty brutal. Especially to vehicles and items dropped in massive town-clearance projects, since you won't have time to loot them all. Same reason I hate spitters, splattering acid about like they own the place. Very rusty batteries can't be good for electronic applications. :S
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MassiveEffectz on April 02, 2013, 09:40:53 PM
yeah, acid rain can be pretty brutal. Especially to vehicles and items dropped in massive town-clearance projects, since you won't have time to loot them all. Same reason I hate spitters, splattering acid about like they own the place. Very rusty batteries can't be good for electronic applications. :S

But i love spitters. Ive been making a ton of acid bombs to delete the corpses on the ground. ( I was trapped with no rain coat for 4 days in a GARAGE, with constant acid rain and normal rain endlesslly trolling)
Also i don't think weather effects things out of range. I left a house burning for 2 days and when i came back to the city it was still on fire. Hope fully my fusion gun and 500 packs of ammo i dropped didnt disinegrate into a pile of ash. Also with rusty batteries, i hope weapons can't become rusty or damaged. Otherwise i would have to go crazy hoping for the devs to make weapon repair kits just like in fall out 3
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 02, 2013, 09:43:29 PM
Did you find a rain coat? Those things are life savers.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on April 02, 2013, 10:02:20 PM
Did you find a rain coat? Those things are life savers.
But not for acid rain.

I lost my first semi-successful character that way (Finally, a vehicle! Let's get out of this hellhole of a town! Wow, driving is kind of hard and fun, but I'm finally out exploring! Oh! A muffler laying here out in the woods! I REALLY need that! It's raining acid, but I think I'll go out to grab it with this super-protective rain coat! Well, that wasn't that hard! Now I only have to get back into the car, I'm just one tile away after al-- GAME OVER)

--
EDIT: Also, about cars and roofs, you'll need to keep also the roof next to the driver's seat to protect you from rain. Roof or door or board, whatever, but they need to be "supported" by another structure.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 02, 2013, 10:54:56 PM
I meant for the normal rain you mentioned. You said that, along with acid rain, that it was endlessly trolling you.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Soyweiser on April 03, 2013, 01:04:18 AM
I think fire only burns when you are nearby. That explains why it never went out. It is due to the way the game is implemented.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 03, 2013, 04:22:03 AM
I recently found a way to see smokers. If I manage to get them to walk near a fire they are visibly through their smoke. One way to do this is to use a molotov cocktail, though at 1 molotov per smoker, it is hardly a good way to kill them en masse if you're clearing a small area due to the volume and weight. So I've recently made a flame thrower to rectify this problem. Not too sure on how practical it is though as I don't know how much fuel I need to carry for a good numher of smokers.

I can say however that infrared is a godsend, but arrows don't seem to penetrate thick smoke all that well though.

What do you guys do when dealing with smokers?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on April 03, 2013, 04:45:43 AM
I handle smokers by...

Playing an older version.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on April 04, 2013, 01:42:44 AM
Just nailed a Fungal Spire for the first time last night.  02Feb.

Things I'd have wanted to know:
1) Throw the Molotov first.  Throwing 5 does not let them go over the fungaloids.

2) The Flamethrower is functionally a short-ranged incendiary rocket launcher.  Do not use it at point-blank range.

3) The Fungal Spire is immune to fire damage.  Its Walls are not.  Go ahead and light the bloom to clear the walls, the terrain, and the mooks.

Took some notes on the Marloss too.  Short version: rather rare, and though potentially the best morale source in the game...but if you get Marloss Carrier, eat them someplace you don't care about.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 04, 2013, 02:13:58 AM
Just found out that smokers exploding don't actually hurt me directly. I must have mistaken the molotov exploding on the smoker as the explosion the smoker makes since it died in the exact same turn.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Dominae on April 04, 2013, 09:27:39 PM
Just found out that smokers exploding don't actually hurt me directly. I must have mistaken the molotov exploding on the smoker as the explosion the smoker makes since it died in the exact same turn.

Yeah I was thrown off by that at first too.  Freaked out and wondered how bad I got maimed, then realized that "explode" isn't the best word (unless they're meant to actually explode and hurt you, then it is the right word and just not coded fully as of yet).

Now I tend to imagine more of a "the smoker exploded puffed out of existence like a cartoon genie in a kids movie!"
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 04, 2013, 10:46:55 PM
I think the explosion might still be a loud sound and attract zombies to you though, so I'm not sure if puffed out wouldbe the best description.

I recall there were  hypothesis about a few suicide bombers in Iraq where someone was able to go tbrough high security check points without alerting them to a bomb. The intended target was a senior official. However, though the bomb did go off quite close to the official, he was relatively unharmed. The guess was that the suicide bomber had the explosives inside of himself, but while this allowed him to slip past security, the blast wasn't all that powerful due to the soft and squishy material surrounding it.

Also, I just found a motor cycle and began to make small modifications. Why can't I put a steel plate in front of the front wheel?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MassiveEffectz on April 05, 2013, 01:28:38 AM
I think the explosion might still be a loud sound and attract zombies to you though, so I'm not sure if puffed out wouldbe the best description.

I recall there were  hypothesis about a few suicide bombers in Iraq where someone was able to go tbrough high security check points without alerting them to a bomb. The intended target was a senior official. However, though the bomb did go off quite close to the official, he was relatively unharmed. The guess was that the suicide bomber had the explosives inside of himself, but while this allowed him to slip past security, the blast wasn't all that powerful due to the soft and squishy material surrounding it.

Also, I just found a motor cycle and began to make small modifications. Why can't I put a steel plate in front of the front wheel?

you can only attach things connected to frames. Think like a tree. you need at least a steel frame to the side of the wheel in order to attach something in front ( assuming diagonal paths work)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 05, 2013, 02:34:44 AM
Can I put the fram on the wheel itself?

Or can I take off the front wheel and out it on the back? Will it cause stability issues?

Edit 1:Just found out what all those bullet construction things are for, now I can extend my ammo stocks by taking apart all the bullets I don't use.

Edit 2: Found out driving in a circle gives massive amounts of experience. A great way to level.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MassiveEffectz on April 05, 2013, 02:13:10 PM
Can I put the fram on the wheel itself?

Or can I take off the front wheel and out it on the back? Will it cause stability issues?

Edit 1:Just found out what all those bullet construction things are for, now I can extend my ammo stocks by taking apart all the bullets I don't use.

Edit 2: Found out driving in a circle gives massive amounts of experience. A great way to level.

Don't believe wheels can have frames. Just steel plating etc. you can check it on the build screen when you highlight over the wheel. Also you have to have 2 wheels for a vehicle. Sorry no unicycle motorbikes. Make sure you repair things in the yellow. Don't want your engine to explode as well as wheels. The first upgrade you should do is add plating to wheels for more support.

Nice bullet tip. I didn't know that

Now my question: How can i increase the "game window" (the screen with the @ character as well as the Z) not the stats or dialogue. Increasing the view ports in settings in the option menu just messes up the text and doesn't help at all.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Musu on April 10, 2013, 01:17:20 PM
Hello. Is there a way to make screenshot of entire map?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Caconym on April 10, 2013, 10:12:35 PM
Hello. Is there a way to make screenshot of entire map?
Step 1: Open map
Step 2: Press PrtScrn button
Step 3: Open Paint
Step 4: Paste
Step 5:?????
Step 6: Save image

And thats how you get screenshots for pretty  much anything that doesn't have a built in screenshot function

---------------------------------------------------------------------------------------------------------


I am wondering what are bones used for? I got a load of them from butchering animals and have no idea what I can do (if anything) with them.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on April 10, 2013, 10:21:03 PM
Bone needles.  You can also nom 'em.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: SealHunt on April 11, 2013, 01:26:03 AM
Aren't bone needles just a way to train your survival? Sewing kits aren't exactly rare.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on April 11, 2013, 08:04:15 AM
Stone hammers (surv0) and digging sticks (surv1) seem to fill that role instead. That and butchering animals, as always.

Bone needles actually require 3 survival. So, if anything, they are the goal, not the means to train your survival skill. Although you're right about sewing kits being quite common. Not to mention indispensable if you want to adjust your clothes (bone needles can't be used for this purpose).


Also, you can eat bones. The same with fluid sacks (the vegetable equivalent). While not too nutritious they aren't perishable. So, an excellent option when no other food is available.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Soron on April 11, 2013, 08:37:49 AM
I'm pretty sure you can use bone needles to adjust clothing, actually. My current character only has a bone needle, and has made stuff fitted. Plus, both sewing kits and bone needles use the same on-use function in the code (iuse::sew).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on April 11, 2013, 08:51:33 AM
That information was based in TDW's notes either for the changelog or his commit when he added this feature, but I haven't tried personally to verify this. I might have misread that or this restriction was removed later (or mentioned but not implemented).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Soron on April 11, 2013, 09:11:35 AM
I suspect that TDW implicitly meant "sewing kits and other relevant things" (since bone needles act as sewing kits in all ways that I know of).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: SealHunt on April 11, 2013, 04:54:27 PM
Stone hammers (surv0) and digging sticks (surv1) seem to fill that role instead. That and butchering animals, as always.

Bone needles actually require 3 survival. So, if anything, they are the goal, not the means to train your survival skill. Although you're right about sewing kits being quite common. Not to mention indispensable if you want to adjust your clothes (bone needles can't be used for this purpose).


Also, you can eat bones. The same with fluid sacks (the vegetable equivalent). While not too nutritious they aren't perishable. So, an excellent option when no other food is available.
The thing is, Stone hammers need  strings to be made, so training in this way consumes your resources. I usually start with 1 point spent in survival, and getting to surv 3 isn't difficult, and when I get to 3 my learning rate of survival skyrockets because of all the animal bones I can make into bone needles. And I really don't need more than one.

Note that butchering zombie corpses trains your survival as well. I also think that sewing kits are heavier than bone needle.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on April 11, 2013, 05:08:21 PM
Stone hammers can also use sinews or plant fibres instead of string. But to start getting them you need some survival skill. So, yes, that leaves just butchering to get to 1 to avoid this catch 22.

Yes, I shouldn't have limited butchering to animals. And nope, both weight the same (0), although the sewing kit is bulkier (vol 2). So you're better off with just using bone needles by now. That will eventually change, though, as it was mentioned that all these makeshift items are planned to perform worse in a(n undetermined) future release.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: SealHunt on April 11, 2013, 07:05:24 PM
Sorry, I meant volume and not weight. I never have problems with weight, but volume is trickier to manage, which is nice. I like not being able to fight well, and feel warm and carry stuff at the same time. Nice detail.

Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on April 11, 2013, 08:55:40 PM
If you play with specials on, always butcher special corpses. Trains survival.
And stops Necros rezzing brutes and hulks.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Caconym on April 11, 2013, 09:07:15 PM
Butchering shockers seem to be well worth while, I got a freaking TELEPORTATION UNIT butchering one I have never seen them anywhere before let alone used one, not installing it yet only 57% chance for me atm that sort of percentage is the game setting you up for a massive troll.

On the subject of shockers, are burnt out bionics of any use?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on April 11, 2013, 09:09:54 PM
No

(http://i0.kym-cdn.com/entries/icons/original/000/002/686/Deal_with_it_dog_gif.gif)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on April 11, 2013, 09:28:52 PM
Dude, if you're going to post shit, then at least post shit that's more than a single line and a giant image.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 11, 2013, 11:22:12 PM
If I write some code that expands the stuff you can make via archery, would there be a chance that it gets in?

Edit: I've also found out the reason that I sometimes find myself in a great amount of pain and heavily hurt is that clusters of tiles that are on fire can hurt you if you stand too close, but nit directly on top of them. Good thing though is that small fires seem exempt from this, only normal fires and raging fires have this issue.

What do you guys burn or do so that your fire stays on for long periods of time? I've been using wooden arrows recently due to their abundance and ease of crafting. I haven't noticed the burn time being all that different and it seems more economical in terms of wood. However, this doesn't seem to be the case for lighters. I've almost used up an entire lighter already and in my current world they don't seem to be as abundant as my other games
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Fast Zombie on April 13, 2013, 07:49:22 AM
Random tip I just found out that I've never seen anyone talk about:

(E)xamine chain link fences to climb over them.

Mind=blown.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Darkling Wolf on April 13, 2013, 12:33:33 PM
I mentioned it in the release notes of the version I added chainlink fences in.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weaverfish on April 13, 2013, 03:16:47 PM
Ok boys, I've got an interesting situation

I've got a military outpost setup as my full base. it has two buildings within it, attached together.

http://i.imgur.com/rcvyBuQ.jpg

One of the buildings has a door, but the other one doesn't!
The walls are concrete. how do I get into the other house? I'd like to turn it into an oven room for rainy days.

I have a sledgehammer, but that doesn't seem to be able to smash it down.

I've also got some dynamite, but I don't know how I'd use it without blowing the whole place up.

Any thoughts on how to make a door?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Caconym on April 13, 2013, 04:34:40 PM
Ok boys, I've got an interesting situation

I've got a military outpost setup as my full base. it has two buildings within it, attached together.

http://i.imgur.com/rcvyBuQ.jpg

One of the buildings has a door, but the other one doesn't!
The walls are concrete. how do I get into the other house? I'd like to turn it into an oven room for rainy days.

I have a sledgehammer, but that doesn't seem to be able to smash it down.

I've also got some dynamite, but I don't know how I'd use it without blowing the whole place up.

Any thoughts on how to make a door?
Without explosives, then you need to find a jackhammer get some gasoline for it and you can 'a'pply it to a piece of wall to get trough.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Benedict on April 13, 2013, 06:07:35 PM
If you're really determined, you could make a vehicle capable of smashing through the walls, too. It would be quite an extreme solution to the problem, and if you only want to take out on tile of wall, you're gonna have to make a very precise battering ram, but I bet it's doable with relatively little engineering skill!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: dsiOne on April 14, 2013, 04:01:46 AM
Is there any way to keep meat from rotting? I have tons of it after killing a cougar, but when I got home the cooked meat in the fridge was rotted.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Benedict on April 14, 2013, 04:15:30 AM
Sadly not. But if you're getting that much meat from a cougar, you're probably fine to get more. Just walk outside, make a big noise if necessary, and kill the first animal to come your way (if you can't be bothered to wait, throwing a rock at a rabbit is a good way to get meat quick).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Resto on April 14, 2013, 04:42:36 AM
Just killed and butchered a rabbit for the first time. Now how do I cook its meat? I have a bunch of cheap lighters and there are some houses nearby with ovens (but I don't want to go back there until nighttime).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on April 14, 2013, 04:46:38 AM
Get some heavy sticks or other burnables, apply the lighter to the burnables and the craft.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TaintedHolyWater on April 14, 2013, 05:50:42 AM
First off ovens don't work. There is no power so they are just there for decoration.

If you light a fire (a)pply a lighter/matches to a piece of wood (break a bench) you'll also need something to cook your dinner with. Frying pan/Pot/Wooden spear all work for cooking meat.

Press & (crafting menu) and move over to "Food" and it'll tell you everything you need.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 14, 2013, 08:10:16 AM
First off ovens don't work. There is no power so they are just there for decoration.

They function as fire places. I've lit fires on them and they seem to be able to contain them.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TaintedHolyWater on April 14, 2013, 09:31:46 AM
... derp. Hadn't thought of putting wood in a oven. Cabins have wood stoves for that but I hadn't thought of ovens in town for making fires, good to know.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 14, 2013, 10:12:08 AM
Ha, just be careful not to  leave stuff in adjacent tiles.

Or you could try it out and see what happens for fun ;D.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Reservoir on April 14, 2013, 12:03:26 PM
Can I use pipe-bombs to destroy walls?
If no, what can I use to break into the police station's security room.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Dalgul on April 14, 2013, 01:14:57 PM
I'm on the game over screen anyway to get my character back by deleting something in the safe file?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sirian on April 14, 2013, 03:04:38 PM
I tried the oven thing, and this farm is now burning to the ground... I advise against it.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on April 14, 2013, 05:51:41 PM
I've created a FAQ page (http://www.wiki.cataclysmdda.com/index.php?title=FAQ) in the wiki.

I've added some questions and answers there, but it surely needs some expansion. Feel free to contribute to it (remember that you don't even need to register in the wiki to participate).

I've also posted some loose guidelines in its talk page (http://www.wiki.cataclysmdda.com/index.php?title=Talk:FAQ). The only reason for this is to remind all (included myself) what should be added there.

I'll quote it below:
Quote
What should probably be here:

    * Real questions that get asked a lot. A good place to start is the "Tips, Tricks and Newb Questions!" thread in the gameplay forums section, and that whole section, for the case.

    * Questions that might not have been repeated a lot but you consider it's important to know (for whatever reason).

    * Questions that aren't directly answered in any other page of the wiki.


What shouldn't probably be here:

    * Questions already answered in other pages of this wiki.

    * Complete guides on general things, like "How to survive the first day?". For that I think it'd be better to direct readers to the "Guides" section instead. This is mainly to keep focus and brevity on the questions and answers.

If you want to give more in-depth answers, or deal with any subject more extensively, I think it'd be better to add that to the guides (http://www.wiki.cataclysmdda.com/index.php?title=Category:Guides) page instead  (by editing it and adding your entry).

Hopefully, all this will help reduce the amount of same questions and answers being posted around here again and again, while offering a place where the information can be easily updated when a new release modifies some of the game mechanics and items mentioned.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on April 14, 2013, 07:36:28 PM
Sadly not. But if you're getting that much meat from a cougar, you're probably fine to get more. Just walk outside, make a big noise if necessary, and kill the first animal to come your way (if you can't be bothered to wait, throwing a rock at a rabbit is a good way to get meat quick).
Did they finally change that?  Used to be that you could cook rotten meat back to edible.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: specialtydrone on April 14, 2013, 10:11:01 PM
So I did a little searching around the forum and consulted the wiki, but I wasn't able to find how to go about adding doors and boards to vehicles, or even if it's possible at all.

I recently came into possession of a flatbed truck and want to "seal" it off from the outside in an effort to make it into a camper. I know I can add armor plating, but I don't think it affects the passability of a tile of the vehicle.

Anyone have any advice for me?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 14, 2013, 10:19:08 PM
Can I use pipe-bombs to destroy walls?
If no, what can I use to break into the police station's security room.

It can destroy walls, but I think the ensuing fire will destroy everything else.

Best to up your computer skill and attempt to hack it. Or get a jackhammer.

I'm on the game over screen anyway to get my character back by deleting something in the safe file?

Nope. The game deletes you save file I think. Best to copy the save files manually and put them somewhere else.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on April 14, 2013, 10:44:23 PM
So I did a little searching around the forum and consulted the wiki, but I wasn't able to find how to go about adding doors and boards to vehicles, or even if it's possible at all.

I recently came into possession of a flatbed truck and want to "seal" it off from the outside in an effort to make it into a camper. I know I can add armor plating, but I don't think it affects the passability of a tile of the vehicle.

Anyone have any advice for me?
Make sure to re-read this section (http://www.wiki.cataclysmdda.com/index.php?title=Vehicles#Modifying_a_vehicle). Check the parts with the OBSTACLE flag (like doors).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sole Survivor on April 14, 2013, 11:03:31 PM
Hey newby here just wandering if clearing a town of zombies permanently stops them from spawning in that town thnx for any answer
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 14, 2013, 11:55:23 PM
For static spawn, once you kill all the zombies that spawned during world creation, you should have the town  cleared.

For dynamic spawn this is also possible. There is a pool from which zombie spawns take oht from. Once the pool of acity is empty, zombies will no longer spawn.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sole Survivor on April 15, 2013, 12:02:59 AM
ok thnx for the help
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Camd1 on April 15, 2013, 05:14:14 AM
How can I tell if my clothing fits me or not?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 15, 2013, 05:16:35 AM
How can I tell if my clothing fits me or not?

Find NPC

"Does this wool sweater make my dick look big?"
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Soyweiser on April 15, 2013, 06:55:56 AM
How can I tell if my clothing fits me or not?

It tells you so in the description.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TaintedHolyWater on April 15, 2013, 07:05:30 AM
look at the article of clothing (either in your inventory or on the ground with "V") and in the encumbrance line it should say "fits" if it is fitted to you. Exact placement may be different (going from memory) but that is roughly where you see it.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Musu on April 15, 2013, 01:15:44 PM
Why "Trigger Happy" is working with nail gun, although it is told that it has no effect with handguns?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Caconym on April 15, 2013, 01:27:03 PM
Probably to do with the fact it has a burst fire mode which hand guns usually don't have.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TaintedHolyWater on April 15, 2013, 02:40:05 PM
Caconym is right. it applys to any gun with a burst setting. I can't see why a nail gun has one but I use normal hammers if I make things...
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TaintedHolyWater on April 16, 2013, 05:06:35 AM
I meant in real life, why do nail guns have a burst setting? Just cant see that being helpful, but to each their own I guess.
Title: Question regarding feral dogs:
Post by: sting_auer on April 16, 2013, 05:13:18 AM
Is there a way to befriend them and have them come with me places? I found this one dog that just helped me take down a Shrieker before it attracted too many other zombies. I want to take him home with me, but I don't know if it's possible.

I've marked the location on the map that he is in, and I want to be able to come back and retrieve him later :)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 16, 2013, 05:17:35 AM
Make some dog food and apply it to the dog. Also try looking for a dog whistle, they might be in pawn shops.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Daniel696 on April 16, 2013, 07:59:36 AM
I'm an intermediate player, however, I'd like to know what taping up windows does? I established a base on the outskirts of town, and is relatively safe except for some pain in the ass blobs. Any way I can easily take them out without nearly getting killed? I don't live near a slime pit so it shouldn't be a problem, and I use static spawn so when I'm powerful enough, I should be able to clear out this town of monsters that are closer to the city center.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 16, 2013, 08:44:43 AM
I'm an intermediate player, however, I'd like to know what taping up windows does?

It's basically just pulling the curtains on the window. It offers no advantage in scent seal, nor make the window any sturdier. It's good for windows that don't have curtains like stores and garages.

Quote
I established a base on the outskirts of town, and is relatively safe except for some pain in the ass blobs. Any way I can easily take them out without nearly getting killed? I don't live near a slime pit so it shouldn't be a problem, and I use static spawn so when I'm powerful enough, I should be able to clear out this town of monsters that are closer to the city center.

Make yourself a flame thrower.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Pakislav on April 16, 2013, 01:01:57 PM
Is it possible to have more zombies spawn with the "Classic zombies only" option?

I don't enjoy the Left 4 Dead feel of all the mutated zombies. I wouldn't mind them, if there were one or two per horde, but much prefer classic zombies.

But there's just not enough of them. Runing around with my Crossbow i can slaughter every one last of them without ever being wounded, and it would be cool to have twice as many zombies if there are only classic ones.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MassiveEffectz on April 16, 2013, 02:13:57 PM
At night raiding a military outpost. I could see the outline of turrets in a part of it, but no door was connected to it. I blew the wall up with my M72- LAW and looted the place. Seems like they have a great purpose in the game now. I've personally stock piled 5 of them and counting.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: sting_auer on April 16, 2013, 11:49:07 PM
How do I lighting?

I know there are flashlights, but are there any things that I can use to light, say, an LMOE shelter without sucking up my batteries and non-renewable light sources?

I demand renewable lighting!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Pakislav on April 17, 2013, 12:08:59 AM
You can always build a "vehicle" in your shelter. But you need a seat and controls on a frame to be able to turn the headlights on.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: sting_auer on April 17, 2013, 12:13:36 AM
Not a terrible idea, really. I'll make that my renovation goal for the time being.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kastor246 on April 17, 2013, 12:32:53 AM
Can someone tell me exactly what this CMB does: Ethanol Burner.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kastor246 on April 17, 2013, 12:53:28 AM
Also how do I check what CMB's I have installed?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sheb on April 17, 2013, 12:57:52 AM
"p" for the CBM. My guess would be ethanol burner allow you to turn booze into power for your other CBMs.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kastor246 on April 17, 2013, 01:03:32 AM
Ok thanks :D
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kastor246 on April 17, 2013, 01:43:24 AM
Ugh I hate to be a bother but, do I just drink the alcohol for the Ethanol Burner to work?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Daniel696 on April 17, 2013, 01:56:50 AM
I'm an intermediate player, however, I'd like to know what taping up windows does?

It's basically just pulling the curtains on the window. It offers no advantage in scent seal, nor make the window any sturdier. It's good for windows that don't have curtains like stores and garages.

Quote
I established a base on the outskirts of town, and is relatively safe except for some pain in the ass blobs. Any way I can easily take them out without nearly getting killed? I don't live near a slime pit so it shouldn't be a problem, and I use static spawn so when I'm powerful enough, I should be able to clear out this town of monsters that are closer to the city center.

Make yourself a flame thrower.

How the hell do I do that exactly?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: sting_auer on April 17, 2013, 02:06:54 AM
Ugh I hate to be a bother but, do I just drink the alcohol for the Ethanol Burner to work?

Yes.

-------------

I am having so much trouble finding things like pots and first aid kits ;~;. Any tips? Pharmacies aren't an option, I have far too much trouble getting around the zeds and nearly die every time I set foot near the city.

I also need help with navigating cities to get supplies.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on April 17, 2013, 03:20:59 AM
FYI: Booze consumed for the Ethanol Burner retains all the effects it normally has.  Applying a Blood Filter will remove the various Drunk debuffs, but not the morale/painkiller effect or the addiction rating.  Be careful!

ETA: Improvised Flamethrower comes in at Mechanics 6 or so.  If you manage to find the milspec version, grab it!

(edited to answer flamethrower-manufacture question-KA101.)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: warppooted on April 17, 2013, 06:00:49 AM
I am having so much trouble finding things like pots and first aid kits ;~;. Any tips?

If I'm not wrong you can craft stone pots at survival skill 2 or 3. Rags might do in a pinch to stem bleeding if you don't have first aid kits.

I also need help with navigating cities to get supplies.

Try moving around the outskirts if you're on static spawn, till you get sufficient storage and weapons. I usually only make a foray into the city center when I have a decent hulkbuster (something like a .45 pistol) and a longbow/nailbat.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Pakislav on April 17, 2013, 11:32:28 AM
When you die does your characters corpse remain where you died? I've been searching for it for quite a while but can't find it anywhere where I died because of an infected dog bite! ;/

Never mind! It wasn't showing any items on top of a bed that I apparently found while vomiting and trying to numb the pain with lots of whisky. ;P
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Nopkar on April 17, 2013, 11:34:11 AM
if you don't delete your world then yes, your corpse in fact remains where you died. however, you may have spawned VERY far away, as It took me an entire day by vehicle to find my corpse on a respawn.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Pakislav on April 17, 2013, 01:40:35 PM
Yeah, I had luck to spawn in the exact same (Or one right next to) evac shelter that I did with my character before the last one.

But again, a third time now, I died because of a bite wound. Once I died of the resulting infection, and twice trying to get antibiotics. Had luck to find them now in a house right next to a zombie-infested pharmacy I was going to, but since the wiki is outdated on this, I'm not even sure if antibiotics are what I need.

Do I have get alcohol to disinfect the wound, and/or sewing kit to stich the wound or something? Or do I just take antibiotics and wait it out?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Vucar Fikodastesh on April 17, 2013, 04:31:46 PM
I believe than once your wound has become infected, antibiotics are your only recourse, but it is far better to sanitize the wound before that happens.

Pay attention to the combat log to watch for when you suffer a deep bite wound- it will also say on the @ screen when you have suffered a bite wound- and immediately clean the wound with a first aid kit, or cauterize it with your starting pocket knife and a lighter.

Cauterizing the wound causes a lot of pain, so be prepared to take some pain killers if speed is going to be an issue.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Pakislav on April 17, 2013, 05:26:25 PM
Darn it! I had plenty of first aid kits when I first got bit, and I was looking for an option to bandage the wound or stich it with the first aid kit, but there wasn't any in the menu! ;/

It's a bit silly thought... Once you are healed up, it shouldn't be listed as an infected wound, but rather as an infection.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rookrune on April 17, 2013, 07:33:40 PM
I have a question, is there anyway to repack tents?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Slax on April 17, 2013, 07:39:10 PM
I have a question, is there anyway to repack tents?
'e' the middle square.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 17, 2013, 09:32:16 PM
I think you examine them.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rookrune on April 17, 2013, 09:57:47 PM
I have a question, is there anyway to repack tents?
'e' the middle square.

thanks!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kastor246 on April 18, 2013, 12:06:01 AM
Doesn't a RainCoat protect you from acid rain???
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on April 18, 2013, 12:25:37 AM
Nope.  Only thing that blocks Acid Rain is Inside, whether vehicle or structure.  (Underground is its own "weather", I think.)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Dragpon on April 18, 2013, 12:44:51 AM
What is a good skill set to get and should i ever take swimming?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kastor246 on April 18, 2013, 12:54:25 AM
Ok ty! Also a good skill set for me atleast is: FleetFooted, Light Eater and Nightvision. And for bad: Near Sighted Heavy Sleeper LightWeight, Addictive Personality,  Trigger Happy, Truth Teller and Ugly. I like this build because when you get mutated you can get Road Runner which gives plus 30% speed on flat surfaces :D
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Dragpon on April 18, 2013, 12:56:15 AM
Ok ty! Also a good skill set for me atleast is: FleetFooted, Light Eater and Nightvision. And for bad: Near Sighted Heavy Sleeper LightWeight, Addictive Personality,  Trigger Happy, Truth Teller and Ugly. I like this build because when you get mutated you can get Road Runner which gives plus 30% speed on flat surfaces :D

no no not feats but skills i.e. dodge melee firearms etc
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Slax on April 18, 2013, 12:58:02 AM
Ok ty! Also a good skill set for me atleast is: FleetFooted, Light Eater and Nightvision. And for bad: Near Sighted Heavy Sleeper LightWeight, Addictive Personality,  Trigger Happy, Truth Teller and Ugly. I like this build because when you get mutated you can get Road Runner which gives plus 30% speed on flat surfaces :D
That's a very shortsighted build right there. You'll be fine at perfect health but what happens once you get hurt?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kastor246 on April 18, 2013, 01:09:26 AM
When I get hurt...? Um...... I never thought about that as I usally dont get that hurt... Um Mind explaining what does happend?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kastor246 on April 18, 2013, 01:10:39 AM
Dragpon sorry about that XD My skills include: FireArms, Machanics, Survival and cooking :D
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Slax on April 18, 2013, 01:20:59 AM
You can't even take a sip of vodka in case you need an extra point of strength, right? Not that you'd need any extra points.
I'm just thinking that any drugs you use will screw you up. You might get out of a nasty situation but you'll be spending a ton of time in recovery. What I'm saying is that you might be in a bad spot once your speed drops.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Vucar Fikodastesh on April 18, 2013, 01:28:40 AM
That's not necessarily true. I have played melee characters in the past that took addictive personality, and they never became addicted to painkillers. I believe that even with addictive personality, you still have to exceed an addiction threshold, and addictive personality just lowers that threshold.

Low level addictions tend to wear off fairly quickly in my experience, anyway,
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kastor246 on April 18, 2013, 01:37:03 AM
Lol I take cocaine like once a day and drink vodka about twice a day and I still havnt got addicted :P. I might just be lucky though.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: sting_auer on April 18, 2013, 03:15:50 AM
How do I go about cooking indoors safely? I'd prefer cooking my food inside where it's safer instead of going out in the open where I might be attacked while I'm cooking.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 18, 2013, 04:02:38 AM
You craft a brazier and set it down via the a button. Any fire in that space will be contained.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on April 18, 2013, 04:05:24 AM
How do I go about cooking indoors safely? I'd prefer cooking my food inside where it's safer instead of going out in the open where I might be attacked while I'm cooking.
Let's go with the Hotplate there: it's basically a portable electric stove burner.  You can craft one with some Electronics, or find them in Electronics stores, houses, or science labs.

If you have a Stove in your base, players have reported being able to start fires in those safely, too.  You could also craft a Brazier, deploy it and make a BBQ of the thing.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: warppooted on April 18, 2013, 05:27:18 AM
Does anyone know how long it takes for chunks of meat to fully rot away?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 18, 2013, 06:14:15 AM
Can I eat fresh raw meat and not get sick?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on April 18, 2013, 07:34:49 AM
I've had meat last multiple seasons before cooking it.  I don't think it ever completely rots, though IIRC GlyphGryph was musing about making a giant roach or something that would eat unprotected stockpiles.

Chunks of meat (non-rotten) can be eaten safely, but give a minor Morale penalty.  Someone (I forget who, sorry) made the argument that the Carnivore mutation ought to let players eat raw meat without a morale penalty, but I don't think that went anywhere.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Patatkraam1 on April 18, 2013, 09:49:25 AM
Hey, I've had a few questions and tried to skip through the thread ( also used the search option, ) but I just couldn't find them or I somehow missed them.

1.Can you make your own traps? Currently I have a skill of 0 and I can't seem to create any traps. Do I have to disarm traps, risking my life for the experience or is there a book of it? ( currently found 3 libraries without anything regarding traps, nor in houses. )

2. Can you deconstruct walls? Can you build a stairs up or add another floor on either the top or dig a hole down?

3. How do I deconstruct Metal fence posts? Can't deconstruct as furniture and smashing attempts just says that there's nothing there.

4. Are NPCS still to be added? I used a two way radio to call some faction, they came and as soon as they arrived they all fell dead during a debug message.

5. I'm in a bit of a dilemma:
(http://i49.tinypic.com/douuk9.png)

What do I do, and what does the Master Zombie do, except turn other zombies into random classes?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 18, 2013, 10:19:31 AM
1.Can you make your own traps? Currently I have a skill of 0 and I can't seem to create any traps. Do I have to disarm traps, risking my life for the experience or is there a book of it? ( currently found 3 libraries without anything regarding traps, nor in houses. )

Some traps you can construct, like pits and spiked pits from the construction * menu.

Other traps you craft and then "a"pply them from your inventory and set them down on the ground.

There is a book called "How to trap everything". Libraries aren't very good in terms of book diversity. Best to look for a mansion.

Quote
2. Can you deconstruct walls? Can you build a stairs up or add another floor on either the top or dig a hole down?

You can destroy walls with a jackhammer (maybe a sledge hammer), and by driving a vehicle through it. You can't make separate layers up or down afaik.

Quote
5. I'm in a bit of a dilemma:
(http://i49.tinypic.com/douuk9.png)

What do I do, and what does the Master Zombie do, except turn other zombies into random classes?

Chug your adderral, cocaine, and meth all at once until over 175 speed. And try to make it to that car. But you're probably already dead anyways.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Patatkraam1 on April 18, 2013, 10:42:38 AM
Chug your adderral, cocaine, and meth all at once until over 175 speed. And try to make it to that car. But you're probably already dead anyways.

It was a daring escape, using adderral twice, crack and caffeine pills, being quick and surefooted I rushed to the car, got into the wrong seat, had to beat up a hulk using a bayonette rifle for the drivers seat and drove nearly into a building when I realised the car was the other way around and had a trunk in the front. Barely got out of there alive ^^

EDIT: Oh and thanks for the quick answer, I do know where to find a sledge hammer, so I'll try it out.

Do you also know if you can make barbed wire or do you really have to find it in a farm or somewhere else?

EDIT2: Sledgehammer doesn't appear to work, at least on a concrete wall. ( Military outpost ). I'll try to find a jackhammer I suppose.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 18, 2013, 11:43:07 AM
Not to sure on barbed wire, I usually just live in the woods until I begin cleansing the town with my bow. I've never really required much in the way of a built up home ever since I got with static spawn.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Danv on April 18, 2013, 01:28:31 PM
few quick questions:
- how to interact with water tank on car? how to fill it, drain water from it, maybe purify all water in tank and so on...
- is there any way to drain fuel from vehicle back into suitable container?
- muffler, one per vehicle or one per combustion engine?
- minireactor, it generates power for electric engine or doing something else?
- how much power generates one solar panel and how much power uses one large electric engine (on safe speed)?
- best armour for vehicle - hard plating? in terms of defense and don't counting weight
- few technical ones: where i can find variable for gas pump to become empty and variable for power armor power usage?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: youtoo on April 18, 2013, 06:28:50 PM
I think the top newb tip is get a bow. The easiest way to do this is to start with the archery skill. A bow can be crafted with 1 archery and 1 survival. It is often tough to find a bow or crossbows. Bows are sometimes found in Sporting Good stores but on average tend to be rare. Crossbows are found in crossbow traps. Sometimes you get lucky and find them and sometimes you don't. Plus there is limited ammo.

you don't need to start with survival. You can get this to 1 pretty quick by butchering corpses. You can kill rabbits with stones, then butcher them. Turn off gain for throwing so you don't waste exp.
While doing this break into houses on the outskirts and find 2, 3ft string. These are very common random items in general houses. On average it should not take you more than 4-6 hours to get 2 pieces of string.

you can craft a bow with 1 heavy stick that is easily found in the woods.
you can make all the arrows you need from the benches in the shelter. Carry about 30.

Arrows are reusable. Most of the time you shoot them you can pick them up.
Silent weapon. Not as serious with the current static spawns. If you use non-static spawns noise spawns Zombies (Ill bet noise will be a big problem again in a later release).
Range. So you can wear a backup and stock up on items that that let you carry more bulk for easier early game looting. Since dodging is not as much of an issue.
Range makes it easier to run a way.

you still need a bashing items. Bows are not effective at all against skeletons (probably some other mobs).  So bring a bashing weapon too. But early on run from anything you can't take down with bows.
With level 2 bows, you are already doing quite a bit of damage to most zombie types.
By level 5, you can easily take down zombie hulks at range (especially if you put some points into perception).

Due to the range of bows. It is more effective to try to clear out the corners of town during the day since you can see farther and can run away. So you can pick off a few at a time. Run. Get your exp back up and get a few more. At night you can stumble on tough baddies.

Bow is effective at close range, but you will get hit.

It is probably the single best weapon in the game. Not as powerful as the big guns ,but its much lighter, you have unlimited ammo, and ammo can be picked up.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Labtop_215 on April 19, 2013, 06:12:22 AM
I think the top newb tip is get a bow. The easiest way to do this is to start with the archery skill. A bow can be crafted with 1 archery and 1 survival. It is often tough to find a bow or crossbows. Bows are sometimes found in Sporting Good stores but on average tend to be rare. Crossbows are found in crossbow traps. Sometimes you get lucky and find them and sometimes you don't. Plus there is limited ammo.

you don't need to start with survival. You can get this to 1 pretty quick by butchering corpses. You can kill rabbits with stones, then butcher them. Turn off gain for throwing so you don't waste exp.
While doing this break into houses on the outskirts and find 2, 3ft string. These are very common random items in general houses. On average it should not take you more than 4-6 hours to get 2 pieces of string.

you can craft a bow with 1 heavy stick that is easily found in the woods.
you can make all the arrows you need from the benches in the shelter. Carry about 30.

Arrows are reusable. Most of the time you shoot them you can pick them up.
Silent weapon. Not as serious with the current static spawns. If you use non-static spawns noise spawns Zombies (Ill bet noise will be a big problem again in a later release).
Range. So you can wear a backup and stock up on items that that let you carry more bulk for easier early game looting. Since dodging is not as much of an issue.
Range makes it easier to run a way.

you still need a bashing items. Bows are not effective at all against skeletons (probably some other mobs).  So bring a bashing weapon too. But early on run from anything you can't take down with bows.
With level 2 bows, you are already doing quite a bit of damage to most zombie types.
By level 5, you can easily take down zombie hulks at range (especially if you put some points into perception).

Due to the range of bows. It is more effective to try to clear out the corners of town during the day since you can see farther and can run away. So you can pick off a few at a time. Run. Get your exp back up and get a few more. At night you can stumble on tough baddies.

Bow is effective at close range, but you will get hit.

It is probably the single best weapon in the game. Not as powerful as the big guns ,but its much lighter, you have unlimited ammo, and ammo can be picked up.

To make any real use of a longbow, you must have 10 or more strength.  You could use a composite bow, but they are slow.

Personally, the best trick I ever learned was that you need to keep your torso, leg, and feet encumbrance low.  A trenchcoat, pair of army pants, and a good pair of sneakers (all fitting preferably) will keep cover you well during the spring and autumn months and will provide good storage.  Having space in your inventory to store vital items will help keep you alive for much longer while allowing you to dodge and melee attack enemies as well as shoot them reasonably well.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Musu on April 19, 2013, 01:10:27 PM
Does archery skill decrease reloading time of crossbows and bows?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sheb on April 19, 2013, 01:28:50 PM
No, strength lower reloading time fro crossbows, and I think fit gloves liners helps as well.

But yeah, bows are awesome. If you can find a good supply of booze, a bow a a half-dozen molotov will greatly help clearing any town.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Dalgul on April 19, 2013, 03:52:08 PM
Is the only way to repair windshields from parts of other cars? Is there anyway to remove windows on houses without breaking them?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: warppooted on April 19, 2013, 03:54:28 PM
Is the only way to repair windshields from parts of other cars? Is there anyway to remove windows on houses without breaking them?

You can dismantle windows if you have a hammer and screwdriver (using the construction menu, * and B). This produces a sheet of glass which IIRC can be used to replace windshields.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Jack Slinger on April 19, 2013, 03:56:45 PM
Yeah i can confirm that. (ninja me damn it)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Patatkraam1 on April 19, 2013, 11:41:25 PM
few quick questions:
- how to interact with water tank on car? how to fill it, drain water from it, maybe purify all water in tank and so on...

You can fill it by pressing e on the vehicle, hovering over the location of the water tank and press the (f) Refill button.

But I haven't found out how to interact with it any other way though.

Also, is there any easy way to make rope? I've tried raiding every sport clothing store I find and hauling every single thread, but I need 64.000 just to create 1 30ft rope for a wooden palisade. even with the random strings I find it's just not enough.

P.S. I've calculated that I need around 290 of them.. so... there.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kilozombie on April 20, 2013, 08:20:45 AM
Sinew.

Although it's a bug at the moment, if you unload a needle (even if it used sinew) you get out thread, turns into string, turns into string, turns into rope, turns into rope.

It still takes a hell of a long time though.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Pakislav on April 20, 2013, 10:43:47 AM
I have a problem. I reset the world and started a new game, and my character has 3 encumberance on every body part when naked. I assume it's due to temperature since it's 0+3 everywhere.

This is just ridiculous. The weather is clear and it's 18C. My previous character was getting blisters at this temperature!
Is this a normal behaviour for current version, and something that is going to be fixed or is it just me and I can do something about it?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TaintedHolyWater on April 20, 2013, 03:28:05 PM
If you are carrying more then you have space (volume) for you get encumbrance everywhere. As you said you were naked you have 0 volume. Are you carrying anything?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: skillithead on April 21, 2013, 04:00:47 AM
Im fairly new to this game and im wondering what i can use with solar panels. It would be ideal if I could somehow recharge my batteries off solar power, but I currently have no idea how to do this.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Williham on April 21, 2013, 04:06:34 AM
There are presently two types of solar panels in the game; vehicle solar panels, and CBM: Solar Panels.

Neither can be used to get batteries for tools..

Both vehicle storage batteries and CBM: Power System batteries are essentially black holes: You can put energy in, but you can't get it back out.

This is by design: wrt. CBM operation in particular, energy expenditures tend to be somewhat more efficient, but they are bound to your POW rather than existing as free batteries.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 21, 2013, 07:36:51 AM
Also, is there any easy way to make rope? I've tried raiding every sport clothing store I find and hauling every single thread, but I need 64.000 just to create 1 30ft rope for a wooden palisade. even with the random strings I find it's just not enough.

P.S. I've calculated that I need around 290 of them.. so... there.

There is no easy way to make rope, it just takes an absurd amount of string to do so. You'd probably be faster by going to another town with a sporting good's store and seeing if they have any in stock there.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Patatkraam1 on April 21, 2013, 06:05:24 PM
I've lately been hitting the labs, and I was wondering if hacking multiple consoles in the lab for map information provides new information or just the same? Is it worth to hack all the consoles for the details?

EDIT: Tested it, it does not provide new map information. With so many consoles it would be too easy.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: skillithead on April 23, 2013, 01:05:53 AM
Hey I have a quick question when it comes to bionics. I have several different CBMs like infared and alarm system ones but I think I need an internal battery bionic to start installing them. Is there any place that normally has one because I have searched a science lab, a Fema camp, and two towns with no luck, so any tips as to where I could find one would be greatly appreciated
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Dalgul on April 23, 2013, 01:14:27 AM
Hey I have a quick question when it comes to bionics. I have several different CBMs like infared and alarm system ones but I think I need an internal battery bionic to start installing them. Is there any place that normally has one because I have searched a science lab, a Fema camp, and two towns with no luck, so any tips as to where I could find one would be greatly appreciated

Easiest way is to butcher shocker zombies. This also provides many other DBMS sometimes rare ones
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on April 23, 2013, 04:26:54 AM
Quick question folks:

Dual wieldan. How do?
I'm sure I read somewhere you could Rambo-wield guns if your STR was high enough.
I assume you don't need 14 Str to dual-wield two pistols, right?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Williham on April 23, 2013, 07:07:33 AM
Quick question folks:

Dual wieldan. How do?
I'm sure I read somewhere you could Rambo-wield guns if your STR was high enough.
I assume you don't need 14 Str to dual-wield two pistols, right?

You can't dual-wield weapons, but you can fire any weapon you're strong enough for one-handed while driving.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: warppooted on April 23, 2013, 07:23:57 AM
You can't dual-wield weapons, but you can fire any weapon you're strong enough for one-handed while driving.

I've fired my longbow while riding a motorcycle though.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Williham on April 23, 2013, 07:38:57 AM
You can't dual-wield weapons, but you can fire any weapon you're strong enough for one-handed while driving.

I've fired my longbow while riding a motorcycle though.

That's an artefact of how bows are handled. (i.e. poorly)

Essentially, bows should not be fireable one-handed in any case, and crossbows should not be reloadable with one hand.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on April 23, 2013, 01:44:45 PM
You can't dual-wield weapons, but you can fire any weapon you're strong enough for one-handed while driving.

I've fired my longbow while riding a motorcycle though.

That's an artefact of how bows are handled. (i.e. poorly)

Essentially, bows should not be fireable one-handed in any case, and crossbows should not be reloadable with one hand.
Indeed. Then again, you could probably fire a crossbow one handed at short range, with a pretty hefty accuracy penalty. Probably wouldn't hit anything more than 4 tiles away.

Fun Fact: Point crossbow at ground, Stand on bow. Haul the bow string with both hands, voila reload complete. It's actually pretty simple and fast. A lot of sporting crossbows these days come with a front-mounted bracket (that U-shaped piece of metal on front) so you don't have to step on your nice shiny carbon-fibre bow for an easier reload.

Frankly I think reloading crossbows in cata is a bit harder than it should be. Fire. Step, Bolt in, haul string, Haul weapon up for a fast aim at nearby targets.
Easily comparable with jamming a magazine in an assault rifle, (aka Eject spent mag, insert new mag, cock and lock. And pick up your damn brass.) only problem would be that you need to do it after every shot, thus increasing the amount of reloads.


Treble Edit:: Protip> Start as a Wannabe mechanic and take that point out of mechanics and stick it in somewhere else, e.g traps, survival, tailoring, melee...
Read the book you get at the start to boost your mechanics skill up to one and make a crowbar. instant 150 exp and a decent weapon.
But no shoes.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Williham on April 23, 2013, 02:32:03 PM
Indeed you can fire a crossbow one handed, if strong enough, but you can't reload it.

In fact, this would probably be easily solved by making reloading impossible one-handed altogether, maybe.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Caconym on April 23, 2013, 02:46:48 PM
Can you get a Plasma Engine(s) without cheats? I don't think I have ever seen one before other than in a few cheat characters for trying such things out.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Williham on April 23, 2013, 02:54:29 PM
You find them in bank vaults, occasionally, and possibly spider/wasp-infested houses.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on April 23, 2013, 03:27:28 PM
Indeed you can fire a crossbow one handed, if strong enough, but you can't reload it.

In fact, this would probably be easily solved by making reloading impossible one-handed altogether, maybe.
Indeed, reloading a crossbow one handed would be a chore. Certainly couldn't be done in any kind of combat situation without leaving yourself wide open-- unless you're strong enough to reload it one-handed, of course.

How about this, Halve STR for reloading purposes if you've lost an arm, so you could still do it but it would take much longer.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Williham on April 23, 2013, 03:45:44 PM
You could probably reload it one-handed if you're strong enough, and you have both feet firmly planted on the ground.

Reloading a crossbow (or any firearm for that matter) while riding a motorcycle I'm pretty sure cannot be done one-handed.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on April 23, 2013, 04:23:18 PM
Indeed Wil. Shouldn't be able to fire longbows while driving. Firing crossbows yes, but reloading no.

However, you could feasably reload a lever-action rifle one-handed while driving. Same with the Winchester 1887. (http://www.youtube.com/watch?v=_EcE9WwNLKw)

It would be tricky-- and once the tube is dry you're still stuck in the same position. Probably better off going with a few spare pistols or SMGs and just dropping them back into a spare seat or bike box as you empty them, since actually reloading anything, not just cocking it, while driving a motorbike would be a royal pain in the ass.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Williham on April 23, 2013, 05:42:10 PM
That reload isn't really one-handed, tho'.

Although I do remember seeing the Terminator do a one-handed shotgun reload thing in Terminator 2, on a motorbike.

But I still think a "no reloading while driving" rule is a fairly sensible approach.

At least for motorcycles. :P
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on April 24, 2013, 12:38:43 AM
Yeah, T2 had Arnold flip-cocking a shotgun.  Problem was that the shotgun was an antique that had been modded for the purpose...so, probably a crafting or at least a Mechanics roll required first.

http://www.imdb.com/title/tt0103064/faq?ref_=tt_faq_sm (Most of the way down--sorry)

Road Warrior modification? "This weapon has been modified for ease of one-handed use, including reworking the action and streamlining the magazine for easier reloading."
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Kerensky on April 24, 2013, 05:48:32 AM
Guys, I'm new to the forums.
How do I have the "Gate Out" bionics works? After I finally managed to install batteries to level up my power, when I try to active it, but nothing happened!
DO I need to do some other phrases? Thank you in advanced!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TaintedHolyWater on April 24, 2013, 01:24:08 PM
Gate out? Haven't seen that one before... Anyone know what it is?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on April 24, 2013, 02:20:11 PM
Gate out? Haven't seen that one before... Anyone know what it is?
http://www.wiki.cataclysmdda.com/index.php?title=Bionics#Gate_Out
It supposedly creates two way portals to the netherworld.

It's listed in "Future bionics", so I guess it's just a placeholder without any function  yet.

Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on April 24, 2013, 02:29:46 PM
Gate out? Haven't seen that one before... Anyone know what it is?
Something you really don't want to mess with.
Any future bionic that has anything to do with opening gates to hell is bad freaking news.

(click to show/hide)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Kerensky on April 24, 2013, 02:44:43 PM
OK, Just like what I thought, it IS a FUTURE bionics, I got it by chargen from android trait. ^_^

Hope it will work in the next release.

Thanks buddy!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on April 24, 2013, 02:50:22 PM
OK, Just like what I thought, it IS a FUTURE bionics, I got it by chargen from android trait. ^_^

Hope it will work in the next release.

Thanks buddy!
You got a future bionic on chargen? o_0
Also try it out. Do you have a power supply? Ethanol burner?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Caconym on April 24, 2013, 02:58:22 PM
OK, Just like what I thought, it IS a FUTURE bionics, I got it by chargen from android trait. ^_^

Hope it will work in the next release.

Thanks buddy!
The hell? I thought future bionics were stuff that was planned but didn't already have an item in game, probably doesn't work.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Kerensky on April 24, 2013, 04:49:55 PM
Yeah, I also get a Metabolic charger from the begining.

I think there is no CBM item for the future bionic, but the chargen process may grant you one of them.^_^
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ferodaktyl on April 24, 2013, 04:59:27 PM
what is K dynamics and K mass for vehicles?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Dragpon on April 24, 2013, 06:21:59 PM
oh ya i've gotten two of those through the android trait they are really fun to play with especially the insta darkness one helps throw animals off you if you don't smell that is
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Fammable on April 24, 2013, 08:32:02 PM
Is there any way to craft a roll-mat, cot or something to sleep on? I've been looking in my world for something portable to sleep on but with no luck. If there are any could you tell which skill is needed to craft it? thanks.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kilozombie on April 24, 2013, 08:35:06 PM
I think the shelter kit has a floor that makes you sleep better?

Regardless, you can sleep on seats (in cars) and they're as warm as makeshift beds.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on April 24, 2013, 08:45:42 PM
Nope. Floors of shelter kits and tents are just simple floors. You still have to carry a roll mat or cot with you if you are worried about sleeping well.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: skillithead on April 25, 2013, 02:42:56 AM
Is there any way to craft a roll-mat, cot or something to sleep on? I've been looking in my world for something portable to sleep on but with no luck. If there are any could you tell which skill is needed to craft it? thanks.

You can construct a makeshift bed, but im not sure if it is portable. You can also find cots in military surplus stores and roll mats in various hardware or even clothing stores, but i dont think you can craft them.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on April 25, 2013, 08:40:30 AM
You can construct a makeshift bed, but im not sure if it is portable.
You can't transport those.
Anything crafted by the construction menu (*) creates static structures, not items you can pick up. The latter is limited to crafted (&) items.

For example, the brazier is an item you can craft. To make it work you have to (a)ctivate it, which actually deletes your brazier and replaces it with a static brazier structure. By (e)xamining that static brazier you can disassemble it, which deletes the static structure and spawns a brazier item back again into your inventory. It actually shares the same functionality as traps (the same applies to roll mats and cots).

Makeshift beds, on the other hand, are built directly over the tile you choose, and can't be interacted with in any manner from then on.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: prytoclasm on April 25, 2013, 09:42:20 AM
Is it a bug that it's impossible to build a makeshift bed in the cellar of the evac shelter? It would be a perfect position, but it always says: 'You cannot build here'.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on April 25, 2013, 10:53:14 AM

For example, the brazier is an item you can craft. To make it work you have to (a)ctivate it, which actually deletes your brazier and replaces it with a static brazier structure. By (e)xamining that static brazier you can disassemble it, which deletes the static structure and spawns a brazier item back again into your inventory. It actually shares the same functionality as traps (the same applies to roll mats and cots).

Makeshift beds, on the other hand, are built directly over the tile you choose, and can't be interacted with in any manner from then on.
Neither can chairs, but for some reason you can bash chairs apart but not beds.

Also, 'Do you want to step on that Brazier? Y/N' really lights my fire.
Maybe we should add braziers to trap caches. Just because.
Maybe you could get your foot trapped in it while it's on fire.

As for the bed in the cellar thing, I'm really not sure. You do have all the tools, nails, sheets and planks to make one, right? You're not short a few nails or a hammer or something? That said, I think evac shelter cellars are treated differently, since if you have an NPC in your party they seem to warp underground-- and you can see any other underground areas on your map.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on April 25, 2013, 11:03:39 AM
Is it a bug that it's impossible to build a makeshift bed in the cellar of the evac shelter? It would be a perfect position, but it always says: 'You cannot build here'.
You can only build over floor (http://www.wiki.cataclysmdda.com/index.php?title=Terrain_types#floor)tiles, while the one in the shelter basement is rock floor (http://www.wiki.cataclysmdda.com/index.php?title=Terrain_types#rock_floor). To build there you should first build a roof (construction 4) which actually builds both a roof and a floor.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on April 25, 2013, 11:19:03 AM
Alternatively, build a locker, cabinet, or any other piece of movable furniture and move it around in the basement. Since the tiles it moves over turn into floor tiles, you can turn the entire bottom level into a house.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: prytoclasm on April 25, 2013, 11:21:29 AM
Alternatively, build a locker, cabinet, or any other piece of movable furniture and move it around in the basement. Since the tiles it moves over turn into floor tiles, you can turn the entire bottom level into a house.

+

You can only build over floor (http://www.wiki.cataclysmdda.com/index.php?title=Terrain_types#floor)tiles, while the one in the shelter basement is rock floor (http://www.wiki.cataclysmdda.com/index.php?title=Terrain_types#rock_floor). To build there you should first build a roof (construction 4) which actually builds both a roof and a floor.

Sound's reasonable. Will try later on. Thanks.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on April 25, 2013, 12:06:59 PM
Alternatively, build a locker, cabinet, or any other piece of movable furniture and move it around in the basement. Since the tiles it moves over turn into floor tiles, you can turn the entire bottom level into a house.
Nice trick.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: skillithead on April 26, 2013, 04:01:32 AM
I want to start installing bionics on my character but im not sure if my skills are high enough to have a good chance to succeed, so could someone tell me if my skills are high enough and if not then how high should they be.

Electronics: 3
First Aid:3
Mechanics:6
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on April 26, 2013, 05:03:28 AM
Unless you have an intelligence of 10 or more, I wouldn't go near things like he fusion blaster arm.

You should be fine for lesser ones, though, so long as you haven't mutated down to 1 intelligence.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sheb on April 26, 2013, 01:07:12 PM
When "a"ctivating them, a sceen give you your %age of success before you decide to use it or not. I'd suggest smoking a fag and snorting some coke before any installation attempt.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ferodaktyl on April 26, 2013, 01:15:15 PM
Quick question : how do you exit that screen without installing them?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Caconym on April 26, 2013, 01:43:16 PM
When "a"ctivating them, a sceen give you your %age of success before you decide to use it or not. I'd suggest smoking a fag and snorting some coke before any installation attempt.
Cataclysm: the only place where getting high on every drug there is and then performing complex surgery on yourself to install high tech gadgets into yourself is a good idea.


Quick question : how do you exit that screen without installing them?
Esc maybe q, not quite sure.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ferodaktyl on April 26, 2013, 02:07:22 PM
couldn't find any key to get me out of that installing menu without installing (or failing) a CBM. It would be a useful feature, because otherwise there is no way to see the success chance of installing one.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Caconym on April 26, 2013, 02:12:48 PM
couldn't find any key to get me out of that installing menu without installing (or failing) a CBM. It would be a useful feature, because otherwise there is no way to see the success chance of installing one.
I'm sure I have exited the install bionic screen before when I had an abysmal chance to install.

Edit: I just tried in game and esc closes it without trying to install.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ferodaktyl on April 26, 2013, 04:15:41 PM
for some reasons it doesn't work for me :(
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ferodaktyl on April 27, 2013, 07:52:19 PM
What is the use of an electrohack ? What kind of electronic machines it activates?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Greiger on April 27, 2013, 08:02:57 PM
Keycard readers.  You need to have computer skills to have a reasonable chance of success though.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ferodaktyl on April 27, 2013, 08:26:55 PM
hmm, it doesn't work on computers, yet i need computer skill to use it and electronics skill to make it... kind weird
So it can be used to access military bunkers, for example?

Edit : Yes, it can be used to destroy/shot-circuit the card reader, making access impossible.

I guess it's time for some C4.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: skillithead on April 27, 2013, 11:03:42 PM
I was in a science lab looting some CBMs and all of a sudden manhacks and zombies scientists were starting to spawn and turrets were spawning in every other room making escape nearly impossible. I barely made it out and i was just wondering if that is normal because i may not head to anyother lab anytime soon if turrets start spawning in rooms after a while.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kastor246 on April 28, 2013, 01:35:57 AM
So when I use my pocket knife it says I whack what ever I'm hitting... How do I stop whacking and actually cut the damn things?!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TurningBreeze on April 28, 2013, 02:38:44 AM
Quote from: Caconym
I just tried in game and esc closes it without trying to install.

Sometimes. After checking about five different modules, I found that with two of them ESC would not back me out. :/
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kastor246 on April 28, 2013, 02:52:11 AM
Quote from: Caconym
I just tried in game and esc closes it without trying to install.

Sometimes. After checking about five different modules, I found that with two of them ESC would not back me out. :/
I think pressing space also exits the menu.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on April 28, 2013, 03:58:42 AM
I realized just how useless the bionic trait currently is. Doesn't make much sense to have a laser finger if you don't have an internal battery >:(

You should probably avoid it unless you have super high electronics.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on April 28, 2013, 05:17:55 AM
All players that have the android trait should automatically start with a maximum of 10 internal power.

If you are installing bionics later then you will need to find both an internal battery and a method of producing power before they become useful.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on April 28, 2013, 05:30:39 AM
Then why can't I use my finger laser? I already ate like 12 sticks to try and fuel up, but it still says I have 0/0 power.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on April 28, 2013, 06:23:59 AM
Did you install the finger laser later or was it your starting bionic? From the looks of the code only those characters who start with an active bionic will have 10 starting power, those who start with a passive one will start with 0 max power.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on April 28, 2013, 04:35:37 PM
Then why can't I use my finger laser? I already ate like 12 sticks to try and fuel up, but it still says I have 0/0 power.

Looks like you don't have a battery installed.  You can't charge up if you haven't got any place to store the charge.  I hear butchering Shockers is the best way to find battery mods.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on April 28, 2013, 06:33:09 PM
*sigh*

Looks like, at some point, I managed to break cataclysm... Ah, well, time to delete, re-download the source code and do it all again!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kastor246 on April 28, 2013, 06:40:11 PM
So when I use my pocket knife it says I whack what ever I'm hitting... How do I stop whacking and actually cut the damn things?!
So no one is gonna answer my question?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on April 28, 2013, 06:44:57 PM
So when I use my pocket knife it says I whack what ever I'm hitting... How do I stop whacking and actually cut the damn things?!
So no one is gonna answer my question?

press @, highlight your bashing skill, press space, and repeat that for your piercing skill. That will divert all xp to cutting while you fight.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kastor246 on April 28, 2013, 06:48:25 PM
So when I use my pocket knife it says I whack what ever I'm hitting... How do I stop whacking and actually cut the damn things?!
So no one is gonna answer my question?

press @, highlight your bashing skill, press space, and repeat that for your piercing skill. That will divert all xp to cutting while you fight.
Thank you!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: warppooted on April 29, 2013, 09:43:57 PM
There's something I just don't understand about vehicle construction ... I found a car chassis and attempted to modify it by adding additional trunks instead of seats. But i can't retrieve my items from those trunks using 'e'xamine, it just takes me to the vehicle construction screen. Anyone know how to make this work?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on April 29, 2013, 09:53:58 PM
There's something I just don't understand about vehicle construction ... I found a car chassis and attempted to modify it by adding additional trunks instead of seats. But i can't retrieve my items from those trunks using 'e'xamine, it just takes me to the vehicle construction screen. Anyone know how to make this work?
From my experience this only happens when you don't have any items in the trunk, try dropping something on it and then examining it?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: warppooted on April 29, 2013, 10:00:05 PM
There's something I just don't understand about vehicle construction ... I found a car chassis and attempted to modify it by adding additional trunks instead of seats. But i can't retrieve my items from those trunks using 'e'xamine, it just takes me to the vehicle construction screen. Anyone know how to make this work?
From my experience this only happens when you don't have any items in the trunk, try dropping something on it and then examining it?

You're right, in my muddleheaded confusion I forgot which trunks I had put items in and thought I couldn't retrieve from the empty ones. Cheers!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: skillithead on May 01, 2013, 04:31:57 AM
I was searching around in a lab and turrets started spawning in every other room for some reason. I mean rooms that i had already searched started to have turrets spawned in them and i almost died considering zombie scientists started to spawn too along with robocops, which were not there when i first began looting. Hell a turret spawned in the room with stairs leading up to the surface and I barely made it out alive. I thought on static spawn stuff like that wasnt supposed to happen
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on May 01, 2013, 04:51:15 AM
I was searching around in a lab and turrets started spawning in every other room for some reason. I mean rooms that i had already searched started to have turrets spawned in them and i almost died considering zombie scientists started to spawn too along with robocops, which were not there when i first began looting. Hell a turret spawned in the room with stairs leading up to the surface and I barely made it out alive. I thought on static spawn stuff like that wasnt supposed to happen
Look in your log. You tripped the alarm.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Phoenix on May 01, 2013, 04:42:21 PM
Just a quick question: Why am I getting mutations randomly everytime I'm going to sleep in the game (usually bad), I see no status effects or anything that would cause them.. and is there any way to cure this condition? don't really wanna get mutated into a lizard.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ferodaktyl on May 01, 2013, 04:48:31 PM
you are most probably irradiated, get a Geiger thingie and check yourself out. I got the same problem, i wet to sleep and i woke up slymy and with light intolerance, but smart :P. Now i leave a trail of slime behind me anywhere i go, which is kinda useful, but annoying at the same time.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Phoenix on May 01, 2013, 04:52:14 PM
Used geiger counter on myself and radiation came up as 0, any other ideas? :D
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ferodaktyl on May 01, 2013, 04:57:23 PM
must be the mutation fairy than :D
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Phoenix on May 01, 2013, 05:01:46 PM
I wonder if this could be a bug? really have no idea what could cause this, couldn't find anything that could explain this from the wiki either. Kinda sucks because I have a good set of mutations and wouldn't really want to start chugging down purifiers daily on this run.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on May 01, 2013, 05:05:05 PM
You don't by any chance happen to have the "genetically unstable" mutation do you? That would cause you to constantly gain new mutations over time.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Phoenix on May 01, 2013, 05:09:05 PM
Nope, unless it's hidden
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sheb on May 01, 2013, 05:16:19 PM
Did you scan the environment?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on May 01, 2013, 05:19:09 PM
Did you scan the environment?
This right here, a low level of radiation could be causing mutations but not really registering on you.

Also have you been sleeping in the same place all the time? Or in different places every time?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Phoenix on May 01, 2013, 05:19:47 PM
Environment still 0 and also left it on continuous for a while and came up with nothing. I have cheated in my game (giving myself feathers mutation, because I hate not being able to go out when it's raining), maybe this is like a "screw you for cheating, have some random mutations" from the devs? heh

Edit: and I mostly sleep in my car or completely empty LMOE shelter I found.

Another edit: Can it be some questionable stuff in my trunk, I think I have 5 plutonium cells there, but shouldn't it show it on the scanner then ?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on May 01, 2013, 09:32:18 PM
Have you used any teleporters? They don't show their side effects on the status screen.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Phoenix on May 01, 2013, 11:16:08 PM
Forgot that teleporters do that.. but I haven't stepped into one with this character. This is really puzzling me but the mutations seems to have stopped after I took antibiotics+royal jelly (not sure if they made it go away or something else).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on May 02, 2013, 02:46:15 AM
Don't forget that teleglow can also be caused by monsters with the stare attack (flaming eyes), the time dilation bionic, and certain artifacts.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 02, 2013, 06:11:14 PM
Yeah, it's generally radiation. unless you have a geiger counter you won't be able to tell how many rads you're soaking up, which can lead to mutations.
Also if you get the lightly irradiated trait, despair.
Things will only get worse. You yourself start spouting rads.

We really need throw-away rad-tags. Turns red if you soak up too much.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AxisKiller on May 02, 2013, 06:40:31 PM
Is there a way to remove graffiti? It seems there's no way to abort once you [a]ctivate the spraycan and it leaves a blank message. This really isn't a major issue, just the bright red square in the middle of my mansion is kind of an eyesore.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ferodaktyl on May 02, 2013, 07:11:11 PM
did you try build something on top of it?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AxisKiller on May 02, 2013, 07:22:27 PM
did you try build something on top of it?

Oh, good idea, I didn't think of that, will try it now.

Edit: Nope, didn't work.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on May 03, 2013, 01:32:03 AM
Try moving a piece of furniture over it.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: wander on May 03, 2013, 05:44:08 AM
how are wasps and spiders getting into my house when the windows and doors are closed (I have a dresser in a smashed window)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ferodaktyl on May 03, 2013, 05:54:21 AM
if you don't have 3 dressers, they come in on the diagonals :)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 03, 2013, 06:50:57 AM
Raided a distant town, came back to my safehouse. Every window is either closed and curtains drawn or boarded up with bookshelves and stuff blocking them.

Found a goddamn black widow in the bathroom. A bathroom that has only one closed door and no window.

Really? I know that fucker was just waiting until I fell asleep to come out and rape my face.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: wander on May 03, 2013, 06:54:48 AM
The dresser was IN the window though. There was no way even I was getting through. I could have forgotten to put it back in before I left, but this has happened twice now.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 03, 2013, 06:58:50 AM
I assume if you're close enough to a wasp or spider house they can just spawn inside your safehouse when you're not looking.

Best find a safehouse that's further away, like, the other side of town. :P
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Nopkar on May 03, 2013, 06:59:57 AM
It seems wildlife can 'spawn' inside of structures. this is compounded by the fact that there's not distinction between a player owned building and an abandoned one, so bears in the bathroom can happen (oh god, the bears)

I wonder if this is fixable?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: wander on May 03, 2013, 07:19:14 AM
maybe monsters cant spawn within x tiles of the last bed you slept in

EDIT: since were' on the topic of noobery, if the setting is static... doesn't that mean mobs aren't spawning? Or only wildlife ? Are spiders considered wildlife?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 03, 2013, 07:38:23 AM
Spiders and wasps are immune to the spawning regulations, I think. it's just stuff like zombies and suchlike.

Also, serious question: How the hell do I fix a broken computer. My longest-lived survivor so far (yet, with zero skill in computers)
Managed to fry a card reader in a military bunker. Tried the same thing in the police station and fried that too.
And no, I didn't die to manhacks, since I made some EMP grenades beforehand.

please tell me it's fixable. I don't want to be locked out of that tasty bunker.

Really though, a guy with electronics 10 mechanics 6 should generally have at least a vague idea of what an electrohack is and how it pertains to a computer or card reader.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ferodaktyl on May 03, 2013, 07:41:29 AM
there are different types of access cards : with engine and steel plating type, C4 type, LAW type, jackhammer type :P
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on May 03, 2013, 02:15:17 PM
Can't you blow up the bunker walls with a big enough explosive?

Maybe drive a car real fast at it and jump out at the last second?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sheb on May 03, 2013, 04:59:51 PM
Actually, you're better off staying in the car with a seat belt than jumping.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 03, 2013, 05:21:46 PM
No, I already have access to the bunker. I'm underground.
Tried to use an electrohack on a store-room card reader and fried it.

I'm sure explosives would work, but there is really no way to fix it? o0
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AxisKiller on May 03, 2013, 06:33:45 PM
Try moving a piece of furniture over it.

Tried that too, no dice. :(
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on May 03, 2013, 11:18:27 PM
No, I already have access to the bunker. I'm underground.
Tried to use an electrohack on a store-room card reader and fried it.

I'm sure explosives would work, but there is really no way to fix it? o0
A line of flammables leading to some ammo next to it will blow an entrance as well as any other explosive, but AFAIK there is unfortunately no way to fix a broken card reader or console.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on May 04, 2013, 05:29:44 AM
Does the world have an edge?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on May 04, 2013, 07:26:51 AM
Only so far as your computer has the storage for all the map you've revealed.  No Ocean or other limiting factor.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kilozombie on May 04, 2013, 08:24:24 AM
It's possible that Whales made a hardcoded "limit" to how many map-sections (not map tiles) there can be. It's more likely, though, that it just relies on your storage space. Cataclysm doesn't render things even in the map menu when you're far enough away.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 04, 2013, 12:50:23 PM
Only so far as your computer has the storage for all the map you've revealed.  No Ocean or other limiting factor.

What? No wonder. I've been looking for the seaside as soon as I found this little gem of a game.
Wouldn't an ocean or lake be fun though?

Giant Zombie Carp.
Undead Jellyfish colonies.
Amphibious Zombie whales.
Dockyards, wharfs, shipyards.... Desalinazation plants, Sewage treatment... Toxic waste dumps... Sewage outlets...
And... Boats!
Tankers, Yachts, fishing trawlers, speedboats etc.

Yeah, now that I think about it boats would be fun for about five minutes before we run into a pod of mutant zombie whales.
Honestly though I am suprised, since one of the best ways to survive such a catastrophe would be to get aboard a boat and sit to anchor off the shore for a few weeks until everything is dead. Or walks into the ocean and climbs up your anchor chain, but that's another matter.


Edit: Also... Fishing! how the hell could I forget fishing. We could cast a line and catch (or not) a fish. For specialized boats like trawlers we could use their onboard equipment to cast giant nets... And drag in said undead fauna.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Welp on May 04, 2013, 05:24:02 PM
Hi, I'm new to this game and I was wondering what conditions do I need to meet to build a log wall.

I have all the items no sweat but it always tells me I can't build it there, do I need to be out of the forest or in a very large clearing? Is it one of those buildings you can only build on floors?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ferodaktyl on May 04, 2013, 05:28:14 PM
Question about vehicles building : does the shape of frames have any role or is it just aesthetic?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 04, 2013, 05:46:33 PM
Hi, I'm new to this game and I was wondering what conditions do I need to meet to build a log wall.

I have all the items no sweat but it always tells me I can't build it there, do I need to be out of the forest or in a very large clearing? Is it one of those buildings you can only build on floors?

Hey Welp, welcome. As I remember it in the current version you need to dig a deep pit. Grab a shovel and dig the same square out twice, then it should allow you to build it. Shovels can be quite hard to come across, so just make a stone shovel. A broom, some string and a rock should do the trick.

Title: Re: Tips, Tricks, and Newb Questions!
Post by: Welp on May 04, 2013, 07:00:36 PM
Thanks! I was lucky enough to get a LOT of thread so I had no problems making stone versions of the construction items.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Dalgul on May 04, 2013, 09:32:25 PM
my total health has decreased permantly dunno why. any way to fix it?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kastor246 on May 04, 2013, 09:36:17 PM
my total health has decreased permantly dunno why. any way to fix it?
I don't know if you can fix it but its probably because you were standing by a Raging Fire I think
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on May 04, 2013, 11:01:36 PM
Only so far as your computer has the storage for all the map you've revealed.  No Ocean or other limiting factor.

What? No wonder. I've been looking for the seaside as soon as I found this little gem of a game.
Wouldn't an ocean or lake be fun though?

Giant Zombie Carp.
Undead Jellyfish colonies.
Amphibious Zombie whales.
Dockyards, wharfs, shipyards.... Desalinazation plants, Sewage treatment... Toxic waste dumps... Sewage outlets...
And... Boats!
Tankers, Yachts, fishing trawlers, speedboats etc.

Yeah, now that I think about it boats would be fun for about five minutes before we run into a pod of mutant zombie whales.
Honestly though I am suprised, since one of the best ways to survive such a catastrophe would be to get aboard a boat and sit to anchor off the shore for a few weeks until everything is dead. Or walks into the ocean and climbs up your anchor chain, but that's another matter.


Edit: Also... Fishing! how the hell could I forget fishing. We could cast a line and catch (or not) a fish. For specialized boats like trawlers we could use their onboard equipment to cast giant nets... And drag in said undead fauna.
Reefs with rubble nearby?  Massive schools of fish available for no apparent reason?  ...Deep Ones?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on May 05, 2013, 01:02:23 AM
Only so far as your computer has the storage for all the map you've revealed.  No Ocean or other limiting factor.

What? No wonder. I've been looking for the seaside as soon as I found this little gem of a game.
Wouldn't an ocean or lake be fun though?

Giant Zombie Carp.
Undead Jellyfish colonies.
Amphibious Zombie whales.
Dockyards, wharfs, shipyards.... Desalinazation plants, Sewage treatment... Toxic waste dumps... Sewage outlets...
And... Boats!
Tankers, Yachts, fishing trawlers, speedboats etc.

Yeah, now that I think about it boats would be fun for about five minutes before we run into a pod of mutant zombie whales.
Honestly though I am suprised, since one of the best ways to survive such a catastrophe would be to get aboard a boat and sit to anchor off the shore for a few weeks until everything is dead. Or walks into the ocean and climbs up your anchor chain, but that's another matter.


Edit: Also... Fishing! how the hell could I forget fishing. We could cast a line and catch (or not) a fish. For specialized boats like trawlers we could use their onboard equipment to cast giant nets... And drag in said undead fauna.
Reefs with rubble nearby?  Massive schools of fish available for no apparent reason?  ...Deep Ones?

NO! Just NO!

Where there are deep ones, lobstermen are soon to follow, and not even fire hurts them.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Aggrons_shell on May 05, 2013, 04:43:09 AM
Never try to hack a police computer. (bypass security.) You know what might happen? Manhack robots drop down from the celing ripping you apart.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on May 05, 2013, 04:52:36 AM
This is more a cataclysm item modding question, but do I have to edit any files other than the respective weapon's type json and the recipe json if I want to add in a craftable weapon?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on May 05, 2013, 05:42:23 AM
Only so far as your computer has the storage for all the map you've revealed.  No Ocean or other limiting factor.

What? No wonder. I've been looking for the seaside as soon as I found this little gem of a game.
Wouldn't an ocean or lake be fun though?

Giant Zombie Carp.
Undead Jellyfish colonies.
Amphibious Zombie whales.
Dockyards, wharfs, shipyards.... Desalinazation plants, Sewage treatment... Toxic waste dumps... Sewage outlets...
And... Boats!
Tankers, Yachts, fishing trawlers, speedboats etc.

Yeah, now that I think about it boats would be fun for about five minutes before we run into a pod of mutant zombie whales.
Honestly though I am suprised, since one of the best ways to survive such a catastrophe would be to get aboard a boat and sit to anchor off the shore for a few weeks until everything is dead. Or walks into the ocean and climbs up your anchor chain, but that's another matter.


Edit: Also... Fishing! how the hell could I forget fishing. We could cast a line and catch (or not) a fish. For specialized boats like trawlers we could use their onboard equipment to cast giant nets... And drag in said undead fauna.
Reefs with rubble nearby?  Massive schools of fish available for no apparent reason?  ...Deep Ones?

NO! Just NO!

Where there are deep ones, lobstermen are soon to follow, and not even fire hurts them.

I was thinking Lovecraft, not Terror From The Deep.  [Lobstermen aren't in core CoC or The Shadow over Innsmouth, at least.]  Agreed that TFTD critters would be an endgame threat at minimum.  (Now, if J-Hammers were more common, that might be a different story.  Bonus if the Military Bunkers had the ones with butter & cracker storage.  ;-) )
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on May 05, 2013, 05:47:08 AM
Never try to hack a police computer. (bypass security.) You know what might happen? Manhack robots drop down from the celing ripping you apart.

Never try to drop manhacks on a melee-monster (7-8 each in Dodge, Melee, and your choice of melee skill).  You know what might happen? He punches out the manhacks and goes right back to hacking the police/lab/whatever computer.

Back in 02Feb 3-4 Computer was all you needed to reliably crack a police terminal.  The CompSci textbook went to 6, and at that level you could usually get through most Lab computers.  Did the devs jack up Computer difficulty without mentioning the fact?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on May 05, 2013, 08:49:52 AM
Question about vehicles building : does the shape of frames have any role or is it just aesthetic?
Just aesthetic.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Welp on May 05, 2013, 07:31:19 PM
Are there any zombies or monsters in the sewage systems? I hacked into a computer and now I have access to basically most of it and I'm considering using it to get around if I can.

Also do vehicles run out of gas?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on May 05, 2013, 07:39:41 PM
There are the occasional carnivorous fish & snakes in the sewers (they respawn dynamically, too), and slogging through sewage is slow.  Trouble with using the sewers is that you can't open the hatches from underneath (or if you can, I'm not aware of how you'd accomplish it).

Vehicles certainly do consume fuel.  Problem is that the pumps can run out.  Currently the best way to refuel is to fill a container such as a jerrycan and use that to refuel the vehicle.  (Refueling the vehicle directly, at least in the current version, is extremely likely to have the pump decide that it's empty.)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: pingpong on May 06, 2013, 04:14:05 AM
Which part of my body is my face? Head, eyes, or mouth? I have a cold face and I assume it's my mouth I guess.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on May 06, 2013, 04:21:49 AM
Which part of my body is my face? Head, eyes, or mouth? I have a cold face and I assume it's my mouth I guess.

I think it is mouth, as it goes away when you wear a scarf.

I could give you an exact answer, but I've deciphered enough code today.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 06, 2013, 08:12:22 AM
Are there any zombies or monsters in the sewage systems? I hacked into a computer and now I have access to basically most of it and I'm considering using it to get around if I can.

Also do vehicles run out of gas?
I've met the occasional Science zombie in there, and sometimes sewer rats (well, it's a sewer. Go figure.)
Actually that might have been a subway.

As for vehicles, yes they run out of gas. You can see how much gas they have left by examining them. There's an E . . . F meter. If it's a Red E, it's almost out. if it's a red F, it's a full tank. Something like E . . \ F indicates it's almost full.

And yeah, for all intents and purposes a cold face seems to be just the mouth, so I usually just grab a bandana as soon as I find one.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TaintedHolyWater on May 06, 2013, 08:36:44 AM
Which part of my body is my face? Head, eyes, or mouth? I have a cold face and I assume it's my mouth I guess.

I think it is mouth, as it goes away when you wear a scarf.

I could give you an exact answer, but I've deciphered enough code today.
It is indeed you mouth.

Your eyes, by the way, can not get cold so they're ruled out.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TurningBreeze on May 06, 2013, 09:20:02 AM
Quote from: KA101
Trouble with using the sewers is that you can't open the hatches from underneath (or if you can, I'm not aware of how you'd accomplish it).

You mean manhole covers? I'm fairly sure they can be opened from underneath... I seem to remember doing it, which surprised me because I was struggling to move the cover from the top. I'd guess you need a crowbar and a certain amount of strength...?

As to gasoline - for a larger vehicle, remember you can add extra tanks and put jerries of gas in your trunk/box for emergency pipe bomb crafting. Gas is one of the easier resources to manage in my experience - it's batteries that I'm most often hurting for.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 06, 2013, 04:53:36 PM
Yeah, manhole covers can be pretty hard to open from above with 8 STR. I guess you could try and make up with that by raising your mechanics skill, but it still seems to need a bit more strength than average.
As for batteries, that's simple.

1) Eat tinned food.
2) Find Carboys of Ammonia.
3) Smash display cases for scrap metal.

Voila. More batteries than you'll ever need.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TurningBreeze on May 06, 2013, 08:29:15 PM
Quote from: Iosyn
1) Eat tinned food.

If I can find any, that is. Cans of soda are a more common alternative, but even then I start to feel the pinch if I'm doing significant amounts of welding (my current character has cannibalized four cars to build his rig, and most parts needed repairs). It seems to me that hunting zeds for flashlight drops is roughly as good a source of batteries as crafting. Electronics stores and science labs are better, but limited.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sheb on May 06, 2013, 11:02:38 PM
Get an integrated toolset and Metabolic Interchange. I wield with wolf meat.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TurningBreeze on May 07, 2013, 08:38:02 AM
Internal Furnace is lovely too. Welding with 2x4s, heh. Haven't found a power source CBM on this character though.

In other news, is anyone experimenting with food poisoning and vomiting? I'm curious if it's viable to use sewage as a sort of "poor man's mutagen" with or without bionics like blood filter. Looking at the wiki, my impression is that all you get is about an hour of gimped stats and a tiny chance of losing torso HP. Unless that stacks, it seems pretty exploitable if you can retreat to a hidey hole with a jerry of sewage, a bottle of vitamins and some purifiers for a few hours.
Title: Sewing
Post by: Rookie on May 07, 2013, 12:16:12 PM
Question:

What kinds of clothing can I make fit?
It needs to be a "sewable" clothing, I know but I can't make my knit hat fitting for example.
Is it skill dependent or are only torso and legs fittable?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 07, 2013, 12:20:43 PM
Quote from: Iosyn
1) Eat tinned food.

If I can find any, that is. Cans of soda are a more common alternative, but even then I start to feel the pinch if I'm doing significant amounts of welding (my current character has cannibalized four cars to build his rig, and most parts needed repairs). It seems to me that hunting zeds for flashlight drops is roughly as good a source of batteries as crafting. Electronics stores and science labs are better, but limited.
Ah, I see. Disassemble your flashlights once you've taken the batteries out and you have scrap metal to craft even more batteries with if you find some ammonia.

Seriously, I tend to end up with 30+ Flashlights in the average safehouse. I've just started disassembling them for parts. Even made some EMP Grenades, since I didn't want to waste some.


As for fitted clothing: It's not skill dependant, though at low skill levels it might take a while to actually fit it to your size or make it more sturdy. You're just about spot on with the torso and legs thing though. Pretty much anything made of cloth or wool that goes in those slots can be fitted.
Under armour, soft/hard sleeves, gloves and hats seem to be the most major exceptions.

Then again even if those gloves and hats were fitted it wouldn't make much difference-- head and hands encumberance is pretty much negligible.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sheb on May 07, 2013, 03:51:41 PM
Actually, you can fit gloves. The wiki say only cotton items can be fitted so that could explain the knitted hat too. (I always pick wool allergy, so I never tried on wool).

I usually have to fit glove lines. -2 Encumbrance help a lot with reloading, really good if you're playing archery.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: JohnnyB715 on May 07, 2013, 03:53:22 PM
I just installed an Alloy Plating - Head CBM and can no longer wear any helmets I have. Is there a -1 encumbrance hat out there that will keep my head warm, or am I forever doomed to a freezing head? A reinforced cotton hat is the closest i have at 0 encumbrance, but I can't wear it even though The implant only gives 2 encumbrance and I usually have 4 with a helmet and a hat on.

So not sure if i'm bugged or if the implant just straight up doesn't allow you to wear any hats at all.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sheb on May 07, 2013, 04:06:10 PM
You can only put on headgear if your encumbrance is 0. So you can put on a hat and then a helmet over it (because the helmet was put at a time where you had 0 encumbrance). I think you're screwed.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: JohnnyB715 on May 07, 2013, 04:53:23 PM
Does the Internal Temp Control CBM in the current version? That might be my only option :p
Title: Re: Tips, Tricks, and Newb Questions!
Post by: krAbhandz on May 07, 2013, 05:12:25 PM
It takes lots of power to keep it going overnight. I remember reading that when the game decides if you're going to wake up from the cold, it only checks the torso.

Another way to increase head warmth might be scarf, ski goggles, or gas mask. I'm not sure what will work best for you.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 07, 2013, 07:07:01 PM
Ah, my apologies I forgot you could have fitted gloves. I'm generally always wearing glove liners (unfitted ones) and then either light or leather gloves over the top. A little bit more damage resistance is always nice.

Of course, my tailoring skill is always pretty high so I guess I may as well make some fitted glove liners for what, a few rags and some thread?
Also it's a shame about the head encumberance as it is now. I can wear a knit hat and then a helmet, but not a balaclava and a helmet?
It's a Goddamn Heresy.

As it is, I find it odd that installed Alloy skull plating doesn't allow you to wear a hat or helmet over the top. They really should turn off encumberance for that.
I mean we have people IRL with metal plates in their head and they can still wear hats.

Unfortunately I don't think a scarf will be enough to keep your head warm, just your mouth. Ski goggles might work though, iirc they have a high warmth value I think?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: JohnnyB715 on May 07, 2013, 09:08:14 PM
Yea it is strange you cant wear a helmet but i understand it for balance reasons,  But still would like to see the ability to wear cloth head wear at least for warmth. Ill try the ski goggles thing since i have a pair lying around, I thought they just covered eyes though.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ferodaktyl on May 07, 2013, 10:12:14 PM
How do i launch a nuke? i hacked the console, the map appeared, but what key launches the nuke on the map screen? I pressed Enter and the map went away, back to console menu, yet idk if anything happened (i targeted an area very far away, so it's not east to check it out).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Aggrons_shell on May 07, 2013, 10:17:27 PM
How do i launch a nuke? i hacked the console, the map appeared, but what key launches the nuke on the map screen? I pressed Enter and the map went away, back to console menu, yet idk if anything happened (i targeted an area very far away, so it's not east to check it out).

I read somewhere on the wiki that the missile events don't work right yet, thus you can't fire a nuke at a fungal bloom and have happyface.funtimes :'(
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on May 07, 2013, 11:09:19 PM
How do i launch a nuke? i hacked the console, the map appeared, but what key launches the nuke on the map screen? I pressed Enter and the map went away, back to console menu, yet idk if anything happened (i targeted an area very far away, so it's not east to check it out).
Enter is indeed the input command, if it worked, the map will display a square of craters, so it's pretty easy to check out since you don't have to go anywhere.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ferodaktyl on May 07, 2013, 11:24:39 PM
then it didn't work :)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on May 07, 2013, 11:57:32 PM
As for fitted clothing: It's not skill dependant, though at low skill levels it might take a while to actually fit it to your size or make it more sturdy. You're just about spot on with the torso and legs thing though. Pretty much anything made of cloth or wool that goes in those slots can be fitted.
Under armour, soft/hard sleeves, gloves and hats seem to be the most major exceptions.
What clothes can be fitted is determined by the "mfb(IF_VARSIZE)" attribute. If a item type has it then it can be fitted, if it doesn't then it can't. Items with it will also sometimes spawn with the (fits) bonus applied to them already. As is pretty much all clothing made out of wool or cloth can be fitted, and a fair bit of leather stuff too (though I don't know if there is a way to fit leather articles at the moment).

And I'll take a look at the alloy CBM's and see if we can get them to play nicely with clothing.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on May 08, 2013, 12:01:51 AM
How do i launch a nuke? i hacked the console, the map appeared, but what key launches the nuke on the map screen? I pressed Enter and the map went away, back to console menu, yet idk if anything happened (i targeted an area very far away, so it's not east to check it out).
Enter is indeed the input command, if it worked, the map will display a square of craters, so it's pretty easy to check out since you don't have to go anywhere.
I think I read something in the git issue-tracker that nukes only worked if you fired at something in your current overmap sector (large block of tiles on the map screen; figure 30-40 square??).  That could be the problem.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Aggrons_shell on May 08, 2013, 01:01:55 PM
I have a tip.
 For those of you surviving in the wild, i sugest only buchering corpses when you need food. Corpses don't rot, but food does. However, if you have lots of salt and you can make beef jerky, disregard the comment, as it does not rot. Also, if you find a cabin make it your home, it has a wood burning stone so cooking water/food is easy. Just [D]rop wood onto it, and [a]ctivate a lighter or something. Also it has tons of storage. And always keep your empty water bottles because you can't for some reason, boil all the water in one bottle and put it back, you need another bottle.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Caconym on May 08, 2013, 01:15:54 PM
I have a tip.
 For those of you surviving in the wild, i sugest only buchering corpses when you need food. Corpses don't rot, but food does.
I'm sure I have butchered corpses of stuff a few days after killing it and it yielded rotten chunks of meat.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: JohnnyB715 on May 08, 2013, 04:38:01 PM
True for me also, corpses do indeed rot over time and leave rotted meat when butchered. However, since rotted meat can be used in cooking with no adverse effects it doesn't really matter all that much anyway.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rookrune on May 08, 2013, 06:19:29 PM
Do weapons break after a lot of use?
I'v had some games were I was taking on some zombies only to find my Katana, or whatever magically turned to fists.
that or are zombies grabbing em from me?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: krAbhandz on May 08, 2013, 06:24:51 PM
They'll get stuck and pulled free even with very high strength. The more cutting damage a melee weapon does the more often it sticks, with strength acting as the counterbalance.

Funny that you mention it, I just had a katana get pulled free in a zombie hulk. I left it there. I'm using a bat now.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: krAbhandz on May 08, 2013, 07:29:46 PM
Cool tip. Next time an RV Kitchen Unit is too heavy to move, build a bookshelf with the construction menu and move it over the unit. The bookshelf will collect all the junk underneath it then you can move it with the move furniture command. Probably a good way to collect logs and 2*4s for construction too.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 08, 2013, 07:51:00 PM
Use a nailbat. It'll get stuck in, but even with ~8 STR you'll be able to pull it free ninety-nine percent of the time.

Combat knives are pretty good too once you get your cutting skill up above one and read some up on some spetsnaz shanking.
Best part? You can butcher stuff with them too. I actually kept that knife as my main weapon, when I usually just stick to my crowbar (or in really exception situations decide to make a nailbat.)

Also on the bookshelf moving thing, you can move it over beds as well. Although it doesn't seem to collect them, more like erase them dwarven atom-smasher style.

Here's a question. Can an unarmed specialist still kick ass if both his arms are chopped off?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: krAbhandz on May 08, 2013, 08:21:15 PM
When it gets stuck, you lose 3 turns. Next time you get stuck, hit P and watch how long it takes you to swing 5 times. Nail bats don't get stuck as often as other cutting weapons, but getting stuck just once decreases your damage output dramatically.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Dalgul on May 08, 2013, 08:38:57 PM
good tip is to craft a bone needle as soon as possible and carry it with you always as it ways nothing and it alows you to fit and repair your gear,
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ziga on May 08, 2013, 11:38:09 PM
Do weapons break after a lot of use?
I'v had some games were I was taking on some zombies only to find my Katana, or whatever magically turned to fists.
that or are zombies grabbing em from me?

hey rook how`s that comic coming?

also how often do traps break?

and to answer your question, your blade is getting stuck in the body, I don't know if skill or stats effect this but they might
Title: Re: Tips, Tricks, and Newb Questions!
Post by: astronautone on May 09, 2013, 07:31:04 AM
I'm stuck in a cavern and extremely confused on how to get out. Any tips?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on May 09, 2013, 10:00:33 AM
Not all caverns can be gotten out of. It is very possible to end up stuck at the bottom of a hole without any way to get out.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 09, 2013, 10:13:21 AM
Do weapons break after a lot of use?
I'v had some games were I was taking on some zombies only to find my Katana, or whatever magically turned to fists.
that or are zombies grabbing em from me?

hey rook how`s that comic coming?

also how often do traps break?

and to answer your question, your blade is getting stuck in the body, I don't know if skill or stats effect this but they might

Traps don't break as long as they're active and set, or at least that's what I've seen. I've not tested snares fully though.
I've never seen any of my traps damaged by acid rain either once they've gone off, thank god. Seriously the amount of squirrels that wander into my beartraps is unreal. I trapped the alley behind my house as a means to escape any hulks or hard targets. When I finally find a hulk and lure him back?
Squirrels have set off every trap. There were at least 12 traps there. Thankfully I managed to lure it to some spiked pits surrounded by beartraps and he fell right in.

They can be damaged by spitter venom though, which is really annoying.

Edit: And yeah, don't fall down sinkholes. You'll find plenty of flashlights (like, enough to fill however many rucksacks you're packing.) and maybe a jackhammer or two, but finding a way back up? Nope. My latest sinkhole expedition ended with about 15 map tiles with no exit in sight. You'd have to take a jackhammer and break into the nearest sewer, but you'd run out of fuel first unless you're packing a jerrycan or two full.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: vultures on May 09, 2013, 02:06:44 PM
Please don't mind if I repeated myself about the board, the SMF logged me out methinks.
How does one cook human flesh?
How do I interact with non-hostile creatures?
Do I need equipment that stuns and confuses humans, such as mace? Not saying 'riot busters' cuz, I dunno, if I find anything that resembles a flash grenade I'd sure use it to ditch packs of predators.
And the last one - what should I disassemble in order to get nails? Why can't I just use an axe and chop some steel?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 09, 2013, 02:12:27 PM
Please don't mind if I repeated myself about the board, the SMF logged me out methinks.
How does one cook human flesh?
How do I interact with non-hostile creatures?
Do I need equipment that stuns and confuses humans, such as mace? Not saying 'riot busters' cuz, I dunno, if I find anything that resembles a flash grenade I'd sure use it to ditch packs of predators.
And the last one - what should I disassemble in order to get nails? Why can't I just use an axe and chop some steel?
1) Can't until v0.5 release is out and you find a skillbook with the recipe in.
2) Like what? rabbits? all non-hostiles are a food source. For NPCs, press C to chat with them.
3) No, you don't. Smoke and teargas grenades are still very handy for distracting the horde though, as they break LOS and can mess with the scent trail you leave behind.
4) For nails, go burn down a house. otherwise, S to smash furniture into pieces. If you have a hammer and a screwdriver you can disassemble furniture with the * menu.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: vultures on May 09, 2013, 02:34:24 PM
Yes, I would like one bunny, please. :)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: prytoclasm on May 09, 2013, 07:39:46 PM
Seems like driving skill 5 is sufficient for not fumbling around with the controls anymore. Except if you drive over some giant frogs & stuff. For some reason, that moved me right into the river on that bridge. Maybe, next time less than 140km/h (87mph) are better.


Also, a nailgun is overkill. In my first games I ignored them completely ... until I gave it a try. The result: burned down a few towns for nails so far. Though you still need a good handgun like a SIG Pro .40 (silenced) or Glock 19 (silenced) to get rid of spiders & Z'soldiers, Z'brutes & those where nails don't penetrate.

Now, is there a way to set what kind of item is to be looted? If I want only nails then I want only nails, and no rubble, scrap metal and what else crap is there after burning down a house. Maybe worth a suggestion if not yet possible.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on May 09, 2013, 07:43:00 PM
Now, is there a way to set what kind of item is to be looted? If I want only nails then I want only nails, and no rubble, scrap metal and what else crap is there after burning down a house. Maybe worth a suggestion if not yet possible.
Not quite sure how much sense that makes. I mean if you are tearing a house down stealing all the nails out of the walls you are obviously going to have some rubble and scrap left behind, it doesn't just vanish into thin air. :P
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ferodaktyl on May 09, 2013, 07:46:22 PM
That electromagnetic thingie CBM is great for nail gathering, or spent ammo case.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: prytoclasm on May 09, 2013, 08:08:13 PM
That electromagnetic thingie CBM is great for nail gathering, or spent ammo case.

When you get this you already are disintegrating anything with cybernetic muscles and a frying pan. ;)

But I'll keep an eye out.


@i2amroy

Well, you got the filter setting for V (view all items around you) already, I was curious if there's a filter setting available for the actual looting too.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Mrnocamera on May 09, 2013, 08:45:58 PM
I cheated in found a cordless drill and I have no idea what it does, and I really don't want to leave the school I cleared of zombies my fortess of solitude to see what it does.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on May 09, 2013, 08:50:43 PM
I cheated in found a cordless drill and I have no idea what it does, and I really don't want to leave the school I cleared of zombies my fortess of solitude to see what it does.
From looking at the code as best as I can tell it currently has no function other then serving as a weapon.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Mrnocamera on May 09, 2013, 08:56:39 PM
I cheated in found a cordless drill and I have no idea what it does, and I really don't want to leave the school I cleared of zombies my fortess of solitude to see what it does.
From looking at the code as best as I can tell it currently has no function other then serving as a weapon.

Okay, I was just slightly confused at the fact it had a battery power.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 09, 2013, 09:09:31 PM
Awesome. Something else I can disassemble for batteries and scrap electronics.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: vultures on May 09, 2013, 11:46:51 PM
What's so damn tricky 'bout a cordless drill? :)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on May 10, 2013, 12:04:28 AM
Drill a hole through walls/doors to see what's on the other side?

Philips bit so doubles as Screwdriver (most every cordless drill I've encountered came with such a bit)?

One of those nifty LED-equipped ones so can be pressed into Lighstrip-level lighting?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: x2yzh9 on May 10, 2013, 03:14:51 AM
How do I order NPCS to move, barricade, patrol, guard, etc.?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on May 10, 2013, 03:44:34 AM
How do I order NPCS to move, barricade, patrol, guard, etc.?

You don't. All they know is follow and kill, in inverted order of priority.

They don't even care if they end up killing you.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: krAbhandz on May 10, 2013, 04:06:52 AM
How does armor durability work? It seems like kevlar and leather last longer than cotton and wool, but chitinous doesn't get damaged at all. Footwear and bags never used to get hit, now my shoes and messenger bag are getting destroyed.

What controls how durable an item is? What decides whether or not the item gets checked for damage at all?

Bonus points if someone can tell me how to keep this new plate mail I found in one piece. I busted the last suit before I could kill 20 zombies with it.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on May 10, 2013, 04:21:38 AM
How does armor durability work? It seems like kevlar and leather last longer than cotton and wool, but chitinous doesn't get damaged at all. Footwear and bags never used to get hit, now my shoes and messenger bag are getting destroyed.

What controls how durable an item is? What decides whether or not the item gets checked for damage at all?

Bonus points if someone can tell me how to keep this new plate mail I found in one piece. I busted the last suit before I could kill 20 zombies with it.

Durability is basically that items defense against being damaged. Kevlar>leather>cotton in order of their ability to resist damage. Ironically, iron does not offer a very high durability, despite being impossible to repair.

Also, items only get damaged if that body part is hit, and even then it is not a guarantee.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Caconym on May 10, 2013, 08:53:12 AM
Protip: Even at 300+ skills in everything and a katana getting swarmed is still a very, very bad idea.
A smoker kinda caused me to die from...well smoke inhalation after taking a beating from 100 Z's


(click to show/hide)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on May 10, 2013, 08:54:32 AM
Try an awlpike next time.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Caconym on May 10, 2013, 09:01:27 AM
In the git version I noticed office buildings with elevators with busted consoles is there a way to get them working as there is a garage with a bunch of cars and garage doors that have busted consoles, behind the doors is more elevator which I assume is how you would get the cars out without having to dismantle the cars and slowly move all the parts to put together into a death mobile.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 10, 2013, 02:21:06 PM
o-office buildings?
Yay.

Now I can play the part of a distressed salaryman cutting his way free from accounting with a letter opener.
Seriously, I've taken a few courses in accounting. There is nothing on this earth that I despise more.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on May 10, 2013, 09:14:55 PM
In the git version I noticed office buildings with elevators with busted consoles is there a way to get them working as there is a garage with a bunch of cars and garage doors that have busted consoles, behind the doors is more elevator which I assume is how you would get the cars out without having to dismantle the cars and slowly move all the parts to put together into a death mobile.
IIRC then they purposely made it that way so you couldn't get the cars our easily.

And as for the broken elevators in the hazardous waste sarcophaguses, I believe those are there for if the creator ever gets around to expanding them, but right now they just wanted to get the building in the game before the .5 release.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 10, 2013, 09:21:15 PM
In the git version I noticed office buildings with elevators with busted consoles is there a way to get them working as there is a garage with a bunch of cars and garage doors that have busted consoles, behind the doors is more elevator which I assume is how you would get the cars out without having to dismantle the cars and slowly move all the parts to put together into a death mobile.
IIRC then they purposely made it that way so you couldn't get the cars our easily.

And as for the broken elevators in the hazardous waste sarcophaguses, I believe those are there for if the creator ever gets around to expanding them, but right now they just wanted to get the building in the game before the .5 release.
Yes. Unfortunately there's no way to repair broken consoles as of yet, but still having a broken elevator in is still a nice touch.
Can you pry open the doors and use the maintenance ladders? >.>
Title: Re: Tips, Tricks, and Newb Questions!
Post by: prytoclasm on May 10, 2013, 10:32:57 PM
Awesome. Something else I can disassemble for batteries and scrap electronics.

For batteries: Save all your tin cans and aluminum cans, find some ammonia (or lemons) and some scrap metal (plenty by 'destroying' the right stuff). You get a lot of batteries out of that. (requires some electronics and mechanics skills)

For scrap electronics: disassemble everything 'technical' you can find. Remember: you need only ONE hot plate, only ONE flash/fleshlight, only ONE of almost everything. I even disassembled and re-assembled all my scoldering irons, just for the batteries and some skill, though it takes up a lot of time. ;) But time worth spent, when you got nothing else to do and acid rain outside.

Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rookrune on May 11, 2013, 04:07:11 AM
Question: I'v always been told never drink from a untrusted source of water without boiling it first. What I wanna know is are there any Trusted sources, and what  they are?
also, anyway to make boiling water faster? one chug at a time is a real grind fest.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on May 11, 2013, 04:40:53 AM
If you are willing to wait a day or two, I can give it a go at making multiple versions of the boil water recipe.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on May 11, 2013, 04:47:43 AM
Question: I'v always been told never drink from a untrusted source of water without boiling it first. What I wanna know is are there any Trusted sources, and what  they are?
also, anyway to make boiling water faster? one chug at a time is a real grind fest.
As far as I know the only trusted source of water is the bottled stuff.

I haven't played the stable 0.4 release in awhile, but I know there's a "repeat last crafting recipe" command in the git version, I usually stand next to a water source and fill up a few gallon jugs with just a couple dozen keys, it's still "one chug at a time" but it removes 3 or 4 keys from the command which is pretty useful.
Quote from: drake1storm
If you are willing to wait a day or two, I can give it a go at making multiple versions of the boil water recipe.
This would be even more useful, good idea.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on May 11, 2013, 05:02:33 AM
Question: I'v always been told never drink from a untrusted source of water without boiling it first. What I wanna know is are there any Trusted sources, and what  they are?
also, anyway to make boiling water faster? one chug at a time is a real grind fest.
As far as I know the only trusted source of water is the bottled stuff.

I haven't played the stable 0.4 release in awhile, but I know there's a "repeat last crafting recipe" command in the git version, I usually stand next to a water source and fill up a few gallon jugs with just a couple dozen keys, it's still "one chug at a time" but it removes 3 or 4 keys from the command which is pretty useful.
Quote from: drake1storm
If you are willing to wait a day or two, I can give it a go at making multiple versions of the boil water recipe.
This would be even more useful, good idea.

Alright, guess that means I'm doing it. Do you know the amount of water you can hold in a gallon jug?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on May 11, 2013, 05:29:01 AM
Alright, guess that means I'm doing it. Do you know the amount of water you can hold in a gallon jug?
A steel jerrycan holds 100 units, a plastic jerrycan holds 40 units, a gallon jug holds 10 units, a canteen holds 6 units, a plastic bottle holds 2 units.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Mrnocamera on May 11, 2013, 07:24:38 AM
Question: I'v always been told never drink from a untrusted source of water without boiling it first. What I wanna know is are there any Trusted sources, and what  they are?

I think the streams in a LMOE shelter are safe.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: halberdsturgeon on May 11, 2013, 08:08:39 AM
They aren't.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: warppooted on May 11, 2013, 08:16:36 AM
Is the rainwater you collect from funnels safe?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Mrnocamera on May 11, 2013, 08:23:44 AM
No, you have to boil/use  a water purifier.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Dasaru on May 11, 2013, 10:04:03 PM
Hey guys. New to the forums and new to the game. And let me tell you, this game is really addictive. Man I love ascii games (I've played Vulture's Eye - an interface for nethack).

Anyways, I have a few questions. I've only read from page 40+, so I apologize if I asked a question already answered:
1. Do Refrigerators preserve food longer? If so, how much longer and can I craft them?
2. Do ovens or sinks do anything useful? I remember reading something about burning your house down if you try to cook in ovens lol.
3. From watching a stream, someone refered a closed window as "closing the drapes". I think they said it cuts off line of sight. Is this true? And if so, what's the point of boarding up / duct taping windows?
4. What's the difference between smashing and disassembling furniture?
5. I heard that crowbars make no noise. Is this true? Every time I open a door with one, it says I hear a crunch sound. Would picklock tools be better to use?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on May 11, 2013, 10:11:05 PM
Ok, here is a quick and dirty version of the mod. This will require you to change the source code, unless you know of some place where I can upload the exe for you guys (note, you will still have to replace your recipe.json in your data folder).

place in iuse.cpp just under water_clean declaration:
Code: [Select]
DRINK("water_cleanx2","clean water", 90, 50, c_ltcyan, "bottle_plastic",
// QUE NUT SPO STM HTH ADD CHG FUN use_func addiction type
50,  0,  0,  0,  0,  0,  2,  0,&iuse::none, ADD_NULL, "\
Fresh, clean water. Truly the best thing to quench your thirst.", 0);

DRINK("water_cleanx6","clean water", 90, 50, c_ltcyan, "bottle_plastic",
// QUE NUT SPO STM HTH ADD CHG FUN use_func addiction type
50,  0,  0,  0,  0,  0,  6,  0,&iuse::none, ADD_NULL, "\
Fresh, clean water. Truly the best thing to quench your thirst.", 0);

DRINK("water_cleanx10","clean water", 90, 50, c_ltcyan, "bottle_plastic",
// QUE NUT SPO STM HTH ADD CHG FUN use_func addiction type
50,  0,  0,  0,  0,  0,  10,  0,&iuse::none, ADD_NULL, "\
Fresh, clean water. Truly the best thing to quench your thirst.", 0);

DRINK("water_cleanx40","clean water", 90, 50, c_ltcyan, "bottle_plastic",
// QUE NUT SPO STM HTH ADD CHG FUN use_func addiction type
50,  0,  0,  0,  0,  0,  40,  0,&iuse::none, ADD_NULL, "\
Fresh, clean water. Truly the best thing to quench your thirst.", 0);

DRINK("water_cleanx100","clean water", 90, 50, c_ltcyan, "bottle_plastic",
// QUE NUT SPO STM HTH ADD CHG FUN use_func addiction type
50,  0,  0,  0,  0,  0,  100,  0,&iuse::none, ADD_NULL, "\
Fresh, clean water. Truly the best thing to quench your thirst.", 0);

Place this anywhere in your recipe.json:
Code: [Select]
{
            "result": "water_cleanx2",
            "category": "CC_DRINK",
            "skill_pri": "cooking",
            "difficulty": 0,
            "time": 1000,
            "reversible": false,
            "autolearn": true,
            "tools": [
                         [
                             ["hotplate", 6],
                             ["toolset", 1],
                             ["fire", -1]
                         ],
                         [
                             ["pan", -1],
                             ["pot", -1],
                             ["rock_pot", -1]
                         ]
                     ],
            "components": [
                              [
                                  ["water", 2]
                              ]
                          ]
        },

{
            "result": "water_cleanx6",
            "category": "CC_DRINK",
            "skill_pri": "cooking",
            "difficulty": 0,
            "time": 6000,
            "reversible": false,
            "autolearn": true,
            "tools": [
                         [
                             ["hotplate", 18],
                             ["toolset", 1],
                             ["fire", -1]
                         ],
                         [
                             ["pan", -1],
                             ["pot", -1],
                             ["rock_pot", -1]
                         ]
                     ],
            "components": [
                              [
                                  ["water", 6]
                              ]
                          ]
        },

{
            "result": "water_cleanx10",
            "category": "CC_DRINK",
            "skill_pri": "cooking",
            "difficulty": 0,
            "time": 10000,
            "reversible": false,
            "autolearn": true,
            "tools": [
                         [
                             ["toolset", 1],
                             ["fire", -1]
                         ],
                         [
                             ["pan", -1],
                             ["pot", -1],
                             ["rock_pot", -1]
                         ]
                     ],
            "components": [
                              [
                                  ["water", 10]
                              ]
                          ]
        },

{
            "result": "water_cleanx40",
            "category": "CC_DRINK",
            "skill_pri": "cooking",
            "difficulty": 0,
            "time": 40000,
            "reversible": false,
            "autolearn": true,
            "tools": [
                         [
                             ["toolset", 1],
                             ["fire", -1]
                         ],
                         [
                             ["pan", -1],
                             ["pot", -1],
                             ["rock_pot", -1]
                         ]
                     ],
            "components": [
                              [
                                  ["water", 40]
                              ]
                          ]
        },

{
            "result": "water_cleanx100",
            "category": "CC_DRINK",
            "skill_pri": "cooking",
            "difficulty": 0,
            "time": 100000,
            "reversible": false,
            "autolearn": true,
            "tools": [
                         [
                             ["toolset", 1],
                             ["fire", -1]
                         ],
                         [
                             ["pan", -1],
                             ["pot", -1],
                             ["rock_pot", -1]
                         ]
                     ],
            "components": [
                              [
                                  ["water", 100]
                              ]
                          ]
        },

Note, this will create different water objects. They will have the exact same function, but will not, at least with this quick and dirty fix, be inter-mixable.

Second Note, I'm surprised that they tied the "put in container" query to liquids. It made this take only 5 minutes compared to the half an hour it would have taken. Thank you cataclysm devs :).

Third note, interesting outcome of this is, if you use the right recipe for your container, you will be able to put the water directly back into the container that held the dirty water, without requiring an intermediate container like you used to need.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 11, 2013, 10:13:31 PM
Hey guys. New to the forums and new to the game. And let me tell you, this game is really addictive. Man I love ascii games (I've played Vulture's Eye - an interface for nethack).

Anyways, I have a few questions. I've only read from page 40+, so I apologize if I asked a question already answered:
1. Do Refrigerators preserve food longer? If so, how much longer and can I craft them?
2. Do ovens or sinks do anything useful? I remember reading something about burning your house down if you try to cook in ovens lol.
3. From watching a stream, someone refered a closed window as "closing the drapes". I think they said it cuts off line of sight. Is this true? And if so, what's the point of boarding up / duct taping windows?
4. What's the difference between smashing and disassembling furniture?
5. I heard that crowbars make no noise. Is this true? Every time I open a door with one, it says I hear a crunch sound. Would picklock tools be better to use?
Yo, welcome.

1) The refridgerators, they do nothing! D:
2) No, although make sure to (e)xamine ovens and cupboards in kitchens, because you can't see any items in them with V. If you want water you need to go check the bathroom toilet.
3)duct taping is for windows that have no curtains, i.e windows in shops. boarding up stops zombies breaking through them easily-- and yes, closing the curtains, duct taping or boarding them up does break line of sight. It does NOT interrupt scent trails or sound however, so if you used that window to jump into your safehouse then closed the curtains with a zombie nearby following your stink you might have an unexpected night visitor. Also if zombies had line of sight when you jump through and close them, they'll still come running for ya. Nice way to escape from hulks or brutes if needed though.
4) Smashing tends to yield less resources-- and create things like splintered wood which have no other use except for cooking fires. disassembling stuff requires tools and takes longer, however. i.e you don't want to disassemble a window while on the run. You'd smash it, even though it does make a lot of sound.
5) Smashing open a door or window creates a lot of noise, using a crowbar to pry open a door makes relatively little, if anything at all. Picklock kits are good, however if you fail you can damage it, iirc. Also I think they need quite a high dex, so take off those gloves.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on May 11, 2013, 10:42:20 PM
3. From watching a stream, someone refered a closed window as "closing the drapes". I think they said it cuts off line of sight. Is this true? And if so, what's the point of boarding up / duct taping windows?
3)duct taping is for windows that have no curtains, i.e windows in shops. boarding up stops zombies breaking through them easily-- and yes, closing the curtains, duct taping or boarding them up does break line of sight. It does NOT interrupt scent trails or sound however, so if you used that window to jump into your safehouse then closed the curtains with a zombie nearby following your stink you might have an unexpected night visitor. Also if zombies had line of sight when you jump through and close them, they'll still come running for ya. Nice way to escape from hulks or brutes if needed though.
Duct taping and boarding do also reduce the amount of scent that will leak out through the windows though (unlike closed curtains), so if you plan to stay anywhere for very long it's a good idea to do it to prevent the spread of your scent slightly. And just in case it wasn't clear you can close the curtains by ordering the (c)lose command on a window that is already closed.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kilozombie on May 11, 2013, 10:56:16 PM
I've found that metal kegs are the best for storing water. They're rare but (IIRC) hold 2x the amount of a steel jerrycan in normal liquid, and at least 10x that amount in alcohol.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Miloch on May 12, 2013, 04:05:30 AM
How do combat knife and butcher knife compare for butchering?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on May 12, 2013, 04:07:04 AM
How do combat knife and butcher knife compare for butchering?

They all call the same function, and are thus equally effective.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Miloch on May 12, 2013, 06:01:45 AM
How does one compare weapons?
For Example:
Baseball Bat
Bash: 28 Cut: 0 To-Hit Bonus: +3
Moves per attack: 133
+Weak Block

Nail Bat
Bash: 28 Cut: 6 To-Hit Bonus: +3
Moves per attack: 133
+Weak Block

Crowbar
Bash: 16 Cut: 3 To-Hit Bonus: +2
Moves per attack: 99

Combat Knife
Bash: 2 Cut: 22 To-Hit Bonus: -2
Moves per attack: 77
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on May 12, 2013, 06:26:08 AM
How do combat knife and butcher knife compare for butchering?
They all call the same function, and are thus equally effective.
True, but for the wrong reason. Said function is called by all tools, but returns a value that is modified by the tool's weight, volume, and cutting damage. Both combat knives and butcher knives both return very low values (negative ones in fact) and are thus automatically raised to the same value. Edit: This is only true under certain circumstances, see my post below for more info!

@Miloch:
Bash and Cut are damage types; Higher is better
Moves per attack is how long it takes you to swing; lower is better.
To-hit bonus is fairly self explanatory; higher is better.
In this case "+Weak Block" means the weapon has the ability to block small amounts of damage, with your ability to block determined by your skill in the weapon.

In this case I would say that unless you are highly skilled in cutting weapons you go with the nail bat.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 12, 2013, 06:31:51 AM
Indeed. Nailbat is one of the best bashing weapons early on, although I've a tendancy to just go straight with the crowbar (nice and fast, does the job and you can pry doors with it, saves the weight of carrying around another weapon.)

Of course, as soon as your cutting skill is up the combat knife is a wonderful weapon. Just go knife stuff with it or a machete, then read up the spetsnaz knife techs book once you've finished that you should be well on your way to shanking the apocalypse in the ass.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on May 12, 2013, 06:47:12 AM
How do combat knife and butcher knife compare for butchering?
They all call the same function, and are thus equally effective.
True, but for the wrong reason. Said function is called by all tools, but returns a value that is modified by the tool's weight, volume, and cutting damage. Both combat knives and butcher knives both return very low values (negative ones in fact) and are thus automatically raised to the same value.

@Miloch:
Bash and Cut are damage types; Higher is better
Moves per attack is how long it takes you to swing; lower is better.
To-hit bonus is fairly self explanatory; higher is better.
In this case "+Weak Block" means the weapon has the ability to block small amounts of damage, with your ability to block determined by your skill in the weapon.

In this case I would say that unless you are highly skilled in cutting weapons you go with the nail bat.

I'm pretty sure he was asking specifically in the context of butchering corpses.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on May 12, 2013, 07:13:21 AM
I'm pretty sure he was asking specifically in the context of butchering corpses.
In that case you can't butcher with a baseball bat, nail bat is horrible, crowbar is better then the nail bat and the combat knife is the best. Also for butchering anything rabbit or squirrel sized the crowbar and the combat knife function identically.

And as a follow up to my previous statements, for most rabbit sized animals it doesn't matter what you use to butcher as long as it's better then a crowbar. For bigger creatures generally lower volume, higher weight, and more cutting power = faster butchery.

As such the top butchering implements are:
1)Powered on chainsaw
2)Machete
3)Butcher knife
4)Broadsword
5)steak knife
6)combat knife

And if you have multiple ones don't worry about dropping them since it will automatically select the best one.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Miloch on May 12, 2013, 12:49:16 PM
If a weapon has both types of damage, how does that work?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Mrnocamera on May 12, 2013, 01:00:25 PM
It sometimes does an attack in one, sometimes a attack using the other.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 12, 2013, 01:19:22 PM
Also guys lets get back ontopic, newbie questions and advice for players new and old alike.

Here's a little nugget. In your head, rename "public works" as "777 Jackpot."

A vehicle in very good state of repair, jerry cans and more tools than I'll ever need.
Even a welder and some goggles.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on May 12, 2013, 01:31:34 PM
Office towers are NOT your friend.

Not only are they empty of anything worthwhile, they are crawling with zombies, while offering no good choke-points.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Miloch on May 12, 2013, 02:17:54 PM
It sometimes does an attack in one, sometimes a attack using the other.
If that's the case they accordingly this...
How does one compare weapons?
For Example:
Baseball Bat
Bash: 28 Cut: 0 To-Hit Bonus: +3
Moves per attack: 133
+Weak Block

Nail Bat
Bash: 28 Cut: 6 To-Hit Bonus: +3
Moves per attack: 133
+Weak Block

Crowbar
Bash: 16 Cut: 3 To-Hit Bonus: +2
Moves per attack: 99

Combat Knife
Bash: 2 Cut: 22 To-Hit Bonus: -2
Moves per attack: 77
Shows that occasionally a nail bat will do a really weak attach where a baseball bat will just keep doing a strong attack... How does that make sense?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Mrnocamera on May 12, 2013, 03:12:43 PM
Or it does a mixture of both, I don't know.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Miloch on May 12, 2013, 03:45:40 PM
Anyone looked at the combat code?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AxisKiller on May 12, 2013, 05:40:33 PM
Which is a better melee weapon - a broadsword, awl pike, or a mace? Or something else? I've always done ranged characters but I haven't found hardly any ammo this run (even though I'm swimming in guns) and I've set up camp in a mansion in the middle of the woods. Got two swords, one pike, one mace and I'm currently using the broadsword for its attack speed, though the pike's pierce damage looks ludicrous. Suggestions?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on May 12, 2013, 05:45:32 PM
Which is a better melee weapon - a broadsword, awl pike, or a mace? Or something else? I've always done ranged characters but I haven't found hardly any ammo this run (even though I'm swimming in guns) and I've set up camp in a mansion in the middle of the woods. Got two swords, one pike, one mace and I'm currently using the broadsword for its attack speed, though the pike's pierce damage looks ludicrous. Suggestions?

The mace. Cutting an piercing weapons have a chance of getting stuck while attacking, and it takes several turns to pull it free. This is a non-issue when it is only 1 big target, but it leaves you vulnerable to death by bug bites.

Also, side tip, the current github version, while having most jsons nearly completed, is broken. All consumables, currently, can only restore quench and hunger, but all other effects do not work. Mutagen and purifier currently have no function.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: AxisKiller on May 12, 2013, 05:47:12 PM
Alright, I'll give the mace a go. And good thing I'm playing 0.4 stable right now. :P

Another question - is there a reliable source of large quantities of nails? I was planning on building another room or two but it's kind of daunting when each roof tile requires a whopping 40 nails.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on May 12, 2013, 05:51:55 PM
Alright, I'll give the mace a go. And good thing I'm playing 0.4 stable right now. :P

Another question - is there a reliable source of large quantities of nails? I was planning on building another room or two but it's kind of daunting when each roof tile requires a whopping 40 nails.

You could create a recipe in recipe.json to turn scrap into nails.

If you can't get your hands on a working source version to do that, you could always try burning down houses. The resulting rubble can be hazardous for your health, but you will get hundred of nails from burning only 1 house.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on May 12, 2013, 09:38:48 PM
It sometimes does an attack in one, sometimes a attack using the other.
Shows that occasionally a nail bat will do a really weak attach where a baseball bat will just keep doing a strong attack... How does that make sense?
Weapons will simultaneously attack with all of their damage types.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: vultures on May 12, 2013, 09:53:15 PM
Just to make sure about one thing :
How much STR does my character need to keep a strong cutting weapon while wielding it? There is a noticeable gap midway a good solid combat knife, and a somehow slow two-handed sword. There is no way to keep that small blade in your hand if up against a few armored foes. Also, my big axe never gets stuck; cause of its volume.
Guess all we need to know is - if a had a machete, and wanted to cut my way through five metal-shielded oppos, how much is enough? Can I be an average (STR 9) dude and never worry about it if I had something like level 6 in cutting / 3 in piercing?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ferodaktyl on May 12, 2013, 10:23:03 PM
Just to make sure about one thing :
How much STR does my character need to keep a strong cutting weapon while wielding it? There is a noticeable gap midway a good solid combat knife, and a somehow slow two-handed sword. There is no way to keep that small blade in your hand if up against a few armored foes. Also, my big axe never gets stuck; cause of its volume.
Guess all we need to know is - if a had a machete, and wanted to cut my way through five metal-shielded oppos, how much is enough? Can I be an average (STR 9) dude and never worry about it if I had something like level 6 in cutting / 3 in piercing?
there is a lot of info here http://www.cataclysmdda.com/smf/index.php?topic=1203.msg13598#msg13598 if you can make heads or tails out of it :)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kilozombie on May 12, 2013, 10:54:54 PM
Code: [Select]
Your breathing stops completely.
why the flying fucking fuck does this happen
i was doing so well
Title: Re: Tips, Tricks, and Newb Questions!
Post by: acidia on May 12, 2013, 11:05:00 PM
Code: [Select]
Your breathing stops completely.
why the flying fucking fuck does this happen
i was doing so well
Bwahahahaha, I wasn't familiar with this one so I looked it up in the code.  You either OD'd on painkillers or stimulants... heart attacks are possible under the same code.  One heck of a surprise :D
Title: Re: Tips, Tricks, and Newb Questions!
Post by: vultures on May 12, 2013, 11:19:07 PM
there is a lot of info here http://www.cataclysmdda.com/smf/index.php?topic=1203.msg13598#msg13598 if you can make heads or tails out of it :)

That gives a lot. Win!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kilozombie on May 12, 2013, 11:28:02 PM
I went to sleep after taking 2 Adderall and 5 Nyquil

as soon as I pressed $ I died instantly
Title: Re: Tips, Tricks, and Newb Questions!
Post by: GrizzlyAdamz on May 13, 2013, 03:12:48 AM
What's the point to a canteen? It has a higher volume, but why would one want that when it adds 2 additional weight, and one isn't penalized for carrying a 20-stack of plastic bottles?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on May 13, 2013, 03:28:07 AM
What's the point to a canteen? It has a higher volume, but why would one want that when it adds 2 additional weight, and one isn't penalized for carrying a 20-stack of plastic bottles?

Currently, none. Though, a way to make it useful would be to make it like a real canteen. That strap is there for a reason, and a good canteen with a good strap will never get in the way unless you are truly terrible at carrying around a canteen.

I hereby commission thee to maketh this thought a creation!

Begineth!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on May 13, 2013, 06:13:27 AM
Currently, none. Though, a way to make it useful would be to make it like a real canteen. That strap is there for a reason, and a good canteen with a good strap will never get in the way unless you are truly terrible at carrying around a canteen.

I hereby commission thee to maketh this thought a creation!

Begineth!
IIRC somebody has already suggested doing this, though there was some discussion among the devs that has sort of suspended the idea for the moment.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 13, 2013, 06:46:14 AM
Personally I prefer canteens, as they can hold up to what, 6 units of a drink?
Same with waterskins. But waterskins weigh less than canteens too?

I've spent plenty of time outdoors and a few canteens really don't take up any space when attached to your belt or webbing.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Miloch on May 13, 2013, 06:54:00 AM
Bah to canteens I say!  Where is my camelbak?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Tripsky on May 13, 2013, 07:22:00 AM
Bah to canteens I say!  Where is my camelbak?

forget that, give me a stillsuit!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rookie on May 13, 2013, 12:02:57 PM
What's the point to a canteen? It has a higher volume, but why would one want that when it adds 2 additional weight, and one isn't penalized for carrying a 20-stack of plastic bottles?
Try to go with jugs! You only need two, one you carry around all the time and one that's in your trunk/base. Filling one of the two with unclean water and then cooking it, you can comfortably fill 10 units of water into the other jug. Then you can carry 10 units of water in a relatively compact form  and that lasts for quite a long time!
Bonus points for using the ammonia for batteries!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Nopkar on May 13, 2013, 12:07:35 PM
I agree. my first looting trip involves 4 PRIMARY things (order of importance):


seems silly to get any large container last but bottles can serve in a pinch.

what I carry with me on trips? canteen. piss on min/max, it's all about the show kids
Title: Re: Tips, Tricks, and Newb Questions!
Post by: JimQuaid on May 14, 2013, 08:16:12 PM
How rare are Labs/Bunkers? I've been playing this game for a week (or more) with different characters and been exploring along and off the roads but I have't seen one of them until now. I'm playing on static spawn/classic Zombies.
Thanks in advance!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 14, 2013, 08:30:13 PM
How rare are Labs/Bunkers? I've been playing this game for a week (or more) with different characters and been exploring along and off the roads but I have't seen one of them until now. I'm playing on static spawn/classic Zombies.
Thanks in advance!

I'd say not rare at all. And I always have trouble finding some things. Military bunkers, outposts and labs though? Nope. Swarmed with em.
Also don't play with classic zombies. You can't butcher shockers for CBMs then. :<
Title: Re: Tips, Tricks, and Newb Questions!
Post by: JimQuaid on May 14, 2013, 08:35:34 PM
I'd say not rare at all. And I always have trouble finding some things. Military bunkers, outposts and labs though? Nope. Swarmed with em.
Also don't play with classic zombies. You can't butcher shockers for CBMs then. :<

What kind of CBM's do they drop? Weapons only? Does the Classic Zombie option change anything else? No giant bees or something like that? Haven't found them either... I saw an outpost once but died before I could gather enough supplies to tackle it. Are labs/bunks on roads or in the middle of nowhere?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 14, 2013, 08:39:50 PM
I'd say not rare at all. And I always have trouble finding some things. Military bunkers, outposts and labs though? Nope. Swarmed with em.
Also don't play with classic zombies. You can't butcher shockers for CBMs then. :<

What kind of CBM's do they drop? Weapons only? Does the Classic Zombie option change anything else? No giant bees or something like that? Haven't found them either... I saw an outpost once but died before I could gather enough supplies to tackle it. Are labs/bunks on roads or in the middle of nowhere?
you need a survival of 3 to get anything reliably. Mostly power supplies and power storage CBMs, but I've gotten ridiculous stuff like diamond corneas too.

I've not played with classic zombies much so I'm afraid I don't know if beehives/giant bees are in or not. I think they are.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kilozombie on May 14, 2013, 08:45:03 PM
Classic removes all swamp creatures as well as labs and military bunkers. It also disables portals and flaming eyes from spawning.

Just normal zombies and animals. No shockers, spitters, etc. either.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DeadWeight on May 14, 2013, 08:45:22 PM
I play with clasic zombies and I've yet to see bees or hives, or any labs/bunkers... so maybe that's it?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kilozombie on May 14, 2013, 08:48:07 PM
Yeah, no bees or anthills or sewer creatures either.

...It's really kind of boring when you think about it. I played a few characters and the nomad went from farm to cabin to farm to cabin endlessly, collecting 10-12 military keycards and ~40 lab cards.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sirquote on May 16, 2013, 11:59:45 AM
I play on classic and have found a lab just recently. I don't understand why classic zombies would affect such a thing anyways.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: JimQuaid on May 16, 2013, 02:38:06 PM
Switching from classic zombies did it for me. Interesting, I feel that should be mentioned in the settings menu, I thought it only affected, well, zombies.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Morrigi on May 16, 2013, 05:08:01 PM
How do I fill a vehicle with gasoline from a separate container?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: vache on May 16, 2013, 05:14:38 PM
'e'xamine the vehicle, move until youre over the gas tank, and then re'f'ill it.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ferodaktyl on May 17, 2013, 01:47:53 AM
does alcohol no longer increases strength ? I have a very low strength char, and taking a vodka did nothing for him :) except getting him drunk when insisted
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Mrnocamera on May 17, 2013, 07:28:42 AM
Being tipsy increases strength by 1.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on May 17, 2013, 07:31:10 AM
Being tipsy increases strength by 1.
In 0.5, drinking a small amount and becoming tipsy does not give +1 strength.
Getting drunk and then waiting until you sober up to tipsy, however, does give +1 strength.
Sounds like a bug to me.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Mrnocamera on May 17, 2013, 07:33:48 AM
Being tipsy increases strength by 1.
In 0.5, drinking a small amount and becoming tipsy does not give +1 strength.
Getting drunk and then waiting until you sober up to tipsy, however, does give +1 strength.
Sounds like a bug to me.

Yes it does seem like a bug, I haven't played too much 0.5, 0.4 has my best character yet.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Morrigi on May 17, 2013, 05:32:41 PM
I can confirm that drinking a beer with Lightweight does get you tipsy and +1 strength
Title: Re: Tips, Tricks, and Newb Questions!
Post by: GrizzlyAdamz on May 18, 2013, 02:04:46 PM
Uh, are bicycle wheels measured in radius? 12" seems to be the largest wheel I've found...which is kinda small....about 50% in fact.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TheRealTenman on May 19, 2013, 02:46:13 AM
Uh, are bicycle wheels measured in radius? 12" seems to be the largest wheel I've found...which is kinda small....about 50% in fact.

Kids bikes?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: jumjummju on May 19, 2013, 02:50:10 AM
Uh, are bicycle wheels measured in radius? 12" seems to be the largest wheel I've found...which is kinda small....about 50% in fact.

Probably, otherwise semi's are running around on bike wheels. 12" wheels IRL would be useless for anything that isn't a kid's tricycle, but a 12" radius (or 24" diameter) wheel seems the norm for a bike.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: youtoo on May 19, 2013, 04:18:41 AM
I am surprised no one says o start with archery. You can then throw rocks t bunnies and butcher copses for level 1 survival. Smash 2 windows for string. 1 heavy stick in woods and you have a longbow.

Back toshelter smash bench and craft arrows. You can easily get to 4 archery from 2 just making arrows. Silent weapon that takes downeverything short of a hulk. Unlimited craftable ammo

Turn off training throw amd then off. Survival after our bow so you dont waste exp.

With fast learning you just need 20 rabbits for level 1 survival.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on May 19, 2013, 04:22:41 AM
I am surprised no one says o start with archery. You can then throw rocks t bunnies and butcher copses for level 1 survival. Smash 2 windows for string. 1 heavy stick in woods and you have a longbow.
I've considered it before but the main thing that I run into is that while you can always increase your skills after starting, it's extremely difficult to increase your base stats. Thus I find it almost always worth it to simply put 1 more point into a stat then to spend it on a skill you could learn in other ways.

If you've already got enough stats though, then sure, go for it!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Miloch on May 19, 2013, 11:19:58 AM
Anyone know what this is for?
(http://i.imgur.com/hBSP0d2.png)
Well, just found it can be used for CBM Solar Panels
Title: Re: Tips, Tricks, and Newb Questions!
Post by: JimQuaid on May 20, 2013, 03:53:21 AM
What are the conditions for Pallisade/Log Walls? I have all the materials needed, my construction skill is 6 and I'm surrounded by diggable dirt. The option to build them is white but it doesn't give me any valid construction tiles. On 0.5.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: vache on May 20, 2013, 04:04:37 AM
You have to dig deep pits first.  Future versions will have that combined with the recipe.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Miloch on May 20, 2013, 05:10:03 AM
Is the save compatibility between different GIT versions?  If I had standard .5 and I downloaded a GIT version is their compatibility there also?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on May 20, 2013, 06:56:48 AM
Is the save compatibility between different GIT versions?  If I had standard .5 and I downloaded a GIT version is their compatibility there also?
For many smaller changes, yes, but it's always a bit of a crapshoot. I highly suggest that you save a backup of any saves that you plan on transferring over in case it is broken.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Musu on May 21, 2013, 07:58:43 AM
Is there a way to stop spending exp on certain skills?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on May 21, 2013, 08:04:03 AM
Open the player status screen, hit TAB until you have the skills list selected, use up/down to choose your desired skill and then hit spacebar. If you do it right the skill should change color and stop soaking up xp.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Clayton on May 22, 2013, 12:38:03 AM
Is there any way to to take gas out of vehicles? I want to cypher it into a container so I can fuel my ride (it just ran out of gas, there are some cars around with gas in them).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on May 22, 2013, 12:52:54 AM
If you are playing with the nightly build or the dev version then yes, you should be able to siphon gas out of gas tanks with a rubber hose. If you aren't playing one of those version then you are out of luck though.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: drake1storm on May 22, 2013, 02:50:00 AM
Foot crank powered bikes are easily the quietest vehicle.


That is all.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on May 22, 2013, 04:58:19 AM
Foot crank powered bikes are easily the quietest vehicle.


That is all.
Gas adds 25% of its power to noise, plasma 10%, batteries 3%, muscle 5%.
Meaning that by power to noise ratios, gas is loudest, muscles are 1/5th as loud, but batteries are quietest.

More relevantly, judging by numbers, electric motors are usually more powerful than a foot crank, and are therefore louder in practice.
Note that I have snipped a great deal of this code, the result of part_power(p) * nc / 100; is applied to noise for every engine individually.
The effect of mufflers is based specifically on the engine in question, but 1 muffler per engine is ideal.
Code: [Select]
            switch (part_info(p).fuel_type)
            {
            case AT_GAS:    nc = 25; break;
            case AT_PLASMA: nc = 10; break;
            case AT_BATT:   nc = 3; break;
            case AT_MUSCLE: nc = 5; break;
            }
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Clayton on May 22, 2013, 10:42:27 PM
Is there any real use for pipe bombs? I made a shit ton of them, around 20, in hopes of helping me clear out a part of town (I play on static), but from what I can tell they don't do very much damage. Even with a direct hit by one, I was lucky to get a zombie kill or two. Most of the time it just damaged them, didn't even kill them. Is there a way to balance this or is there any way to further the killing power of pipe bombs? Or were they made this way on purpose?

I'm not too worried about it, I was mainly using them because I couldn't get into a liquor store for some molotovs.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on May 22, 2013, 10:49:20 PM
Is there any real use for pipe bombs? I made a shit ton of them, around 20, in hopes of helping me clear out a part of town (I play on static), but from what I can tell they don't do very much damage. Even with a direct hit by one, I was lucky to get a zombie kill or two. Most of the time it just damaged them, didn't even kill them. Is there a way to balance this or is there any way to further the killing power of pipe bombs? Or were they made this way on purpose?

I'm not too worried about it, I was mainly using them because I couldn't get into a liquor store for some molotovs.
I use pipe bombs to break into military bunkers and their delicious loot, each explosion will damage the wall but it may take a couple bombs for each card reader, make sure to go for other explosives first once inside if you don't have surplus bombs.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Clayton on May 22, 2013, 10:52:52 PM
Is there any real use for pipe bombs? I made a shit ton of them, around 20, in hopes of helping me clear out a part of town (I play on static), but from what I can tell they don't do very much damage. Even with a direct hit by one, I was lucky to get a zombie kill or two. Most of the time it just damaged them, didn't even kill them. Is there a way to balance this or is there any way to further the killing power of pipe bombs? Or were they made this way on purpose?

I'm not too worried about it, I was mainly using them because I couldn't get into a liquor store for some molotovs.
I use pipe bombs to break into military bunkers and their delicious loot, each explosion will damage the wall but it may take a couple bombs for each card reader, make sure to go for other explosives first once inside if you don't have surplus bombs.

So are pipe bombs better used in tool-like capacity other than for crowd control?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on May 22, 2013, 11:08:17 PM
I use pipe bombs to break into military bunkers and their delicious loot, each explosion will damage the wall but it may take a couple bombs for each card reader, make sure to go for other explosives first once inside if you don't have surplus bombs.

So are pipe bombs better used in tool-like capacity other than for crowd control?
When worried about crowd control molotovs are dozens of times better than a pipe bomb.
If you're good with throwing explosives you can use the pipe bombs to take out individuals like hulks and smokers, but for hordes you'd want a molotov, a mininuke, or a gas station and any explosive whatsoever.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DerpMcgee on May 24, 2013, 05:50:36 AM
I use pipe bombs to break into military bunkers and their delicious loot, each explosion will damage the wall but it may take a couple bombs for each card reader, make sure to go for other explosives first once inside if you don't have surplus bombs.

So are pipe bombs better used in tool-like capacity other than for crowd control?
When worried about crowd control molotovs are dozens of times better than a pipe bomb.
If you're good with throwing explosives you can use the pipe bombs to take out individuals like hulks and smokers, but for hordes you'd want a molotov, a mininuke, or a gas station and any explosive whatsoever.

I reserve Mininukes for Fungles.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Miloch on May 24, 2013, 08:53:36 AM
What happens if you are driving a flatbed truck at a turret and the turret fires at me.  I've never done this.  Do the bullets hit the frame?  The windshield?  Me?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Nopkar on May 24, 2013, 09:15:49 AM
What happens if you are driving a flatbed truck at a turret and the turret fires at me.  I've never done this.  Do the bullets hit the frame?  The windshield?  Me?

all of the above. the turrets are mostly inaccurate so they hit everything...will most likely kill you if you drive headon. now sideswiping them, there's a REAL tactic.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rookrune on May 24, 2013, 02:33:11 PM
ENGI: Im mov'n this!

EDIT: 10 minutes later: I just realized my question kinda goes under technical support. so ill just make a post there.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: JMatt on May 24, 2013, 03:50:56 PM
I use pipe bombs to break into military bunkers and their delicious loot, each explosion will damage the wall but it may take a couple bombs for each card reader, make sure to go for other explosives first once inside if you don't have surplus bombs.

So are pipe bombs better used in tool-like capacity other than for crowd control?
When worried about crowd control molotovs are dozens of times better than a pipe bomb.
If you're good with throwing explosives you can use the pipe bombs to take out individuals like hulks and smokers, but for hordes you'd want a molotov, a mininuke, or a gas station and any explosive whatsoever.

I concur with this guy. I always make Molotovs a priority in the beginning of the game (and always have a couple on hand at all times). They're insanely powerful when used right and can make them right at the beginning. The Molotov creaves a 3x3 grid of fire that burns hotly for a good while (if it's not raining). This means, after you used it initially to take out whatever scary monster you threw it at, you can lead zombies right into the fire (thank god for dumb zombies) and watch them burn. Unfortunately, fires you create that kill things does not add to your kill count for some reason.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: JMatt on May 24, 2013, 03:53:14 PM
What happens if you are driving a flatbed truck at a turret and the turret fires at me.  I've never done this.  Do the bullets hit the frame?  The windshield?  Me?

all of the above. the turrets are mostly inaccurate so they hit everything...will most likely kill you if you drive headon. now sideswiping them, there's a REAL tactic.

Was able to collide head on with a group of six turrets with a semi-truck without dying before. I don't think I want to try that tactic again, if I can help it, because the 9mm ammo they can drop start making explosions lol.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on May 24, 2013, 08:26:56 PM
Where do you guys find integrated toolsets? I'm loaded up the wazoo with all the other very rare cbms but have not found a toolset.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on May 25, 2013, 12:15:56 AM
Where do you guys find integrated toolsets? I'm loaded up the wazoo with all the other very rare cbms but have not found a toolset.
Find a lab or a pile of dead scientists, I've never seen them anywhere else.
You might be able to butcher a shocker zombie and get one, but I never have.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: halberdsturgeon on May 25, 2013, 12:49:57 AM
They're very common. You can get them from shockers, like any other CBM, but there's no need; science labs stock them in their CBM closets (the ones most labs have several of, not the rare CBM caches you occasionally find as a lab's final room).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on May 25, 2013, 01:49:56 AM
My character in a modified 0.4 is a cybernetic mutant god, still don't have anything to cook my food though (not it needs to be cooked any more anyway).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on May 25, 2013, 03:12:09 AM
Things I wish I'd known before building my just-in-case log cabin for the Winter:
Log Walls block the heat from lava.  Whoops!
You can only build a Roof (=Floor) adjacent to two walls, or one wall and an existing Floor.  (Good luck roofing a room that's more than 2x2.)
Window Frames are considered walls, not built into them.
You can't disassemble a Log Wall.  The Wood Axe isn't going to effectively Smash it either.
Jackhammering out a Log Wall gives Rubble, which in turn clears to two (2) Rocks. (Same with standard 2x4 & Nails Wall.)  That petrified fast!
Makeshift Beds are considered Terrain, not Furniture.  No moving them around!
A stage 2 Window (with glass, but without curtains) can't be opened.  If you plan on opening your window, make sure you have curtains for it first!

They're very common. You can get them from shockers, like any other CBM, but there's no need; science labs stock them in their CBM closets (the ones most labs have several of, not the rare CBM caches you occasionally find as a lab's final room).

Yeah, well, I've had 4-5 Office Towers, two Schools, 2-3 Churches, and umpteen Furniture Stores this version, but not one Lab.  32 Science Cards, too.  Frickin' new buildings.  :-(
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on May 25, 2013, 03:29:51 AM
Always have a fallback.

Have a vehicle, carry lots of spare parts.
Have a stockpile, make a separate one that could re-make your character elsewhere. I case of death/spitter acid/other unfortunate events.
Have some food? Store the non-perishables. Preferably some in a separate off-site stockpile.

Also, if you have a death-mobile and a house. Make sure you have spare parts, gas, and a spare GTFO vehicle.

Can't tell you how many times I have needed to GTFO from my death mobile after it has been nearly destroyed by a horde.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on May 25, 2013, 03:44:18 AM
Always have a fallback.

Have a vehicle, carry lots of spare parts.
Have a stockpile, make a separate one that could re-make your character elsewhere. I case of death/spitter acid/other unfortunate events.
Have some food? Store the non-perishables. Preferably some in a separate off-site stockpile.

Also, if you have a death-mobile and a house. Make sure you have spare parts, gas, and a spare GTFO vehicle.

Can't tell you how many times I have needed to GTFO from my death mobile after it has been nearly destroyed by a horde.

Decent advice; not sure if you were talking to me or generally.  (The log cabin was intended as shelter in the event that I'm the first Shoes-victim to make it to Winter: it's 6-10 tiles from a lava rift.  I'm on Dynamic and the area is wilderness, not urban.)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: halberdsturgeon on May 25, 2013, 06:19:00 AM
(The log cabin was intended as shelter in the event that I'm the first Shoes-victim to make it to Winter: it's 6-10 tiles from a lava rift.)

You aren't. And winter is very mild in 0.5. In 0.4 it could get down to nearly -20C, I didn't see anything below -1C this time around.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on May 25, 2013, 06:53:58 AM
Good to know, and I hope you're right regarding temperatures.  Will find out soon enough.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Hamsmagoo on May 25, 2013, 04:50:29 PM
Hello forum.  Just discovered this game this week and had a extremely noobish question that I haven't been able to find a definitive answer for, although I'm almost positive the answer is "no."

It's about keeping warm at night.  I'm confused about two particular items.

First- sheets.  I have a sheet and was hoping I could use it to sleep at night.  Apparently, I can use it as bedding (if I have a bed) but if I'm just sleeping on the floor is there a way to wrap it around myself?  I know that, with a little dance, you can make certain items do things that aren't clearly evident.  For example, I discovered my asthmatic character couldn't puff his inhaler unless it was wielded.

Also, I'm confused about heat packs.  I've been using them to make hot meals but is there a way to stick in my glove to keep my hands warm.  I'm assuming these "heat packs" are either those Icy Hot things that used to be in the commercials with Shaq or they're those hand-warmer things that people buy around ski season.  So, the question is: are these only useful for heating food, or is there a dance I can do to heat myself with it?

I don't know how much tolerance this community has for stupidity, but there's a big face-full of it.  Thanks in advance for your replies!

Also, I wanted to share this screenshot because it made me laugh.  Every cloud has a silver lining.
(click to show/hide)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: halberdsturgeon on May 25, 2013, 05:51:45 PM
Welcome. I'm guessing you're still playing 0.4? You can use sheets to build a makeshift bed, as you probably know, and any sort of bedding will make it easier to get to sleep, but won't solve your issues with being cold. Nor will heatpacks - they're only for warming up items in your inventory. You really just need to rug up - scrounge all the clothing you can get and try to push your warmth levels into the green.

In 0.5 there are things like blankets and sleeping bags, but they're really just clothing objects that you can wear to keep your whole body warm.

I'm curious about your problem with the inhaler, too... you should be able to just hit a for activate and then the letter of the item in your inventory. Note that shift-a is a separate command which activates the item you currently have wielded.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Hamsmagoo on May 25, 2013, 06:19:33 PM
Thanks for the response!

I'm playing 0.5

I have a pile of 10 2x4s and nails in the corner of my safe house, waiting to become a bed.  It says I need a blanket.  The sheet doesn't seem to let me make the bed, even if it's in my inventory.

The asthma thing was a character I made two days ago.  It was my first character so i was still struggling with the commands.  I selected my inhaler from the inventory and hit 'a'.  It said "you can do nothing special with your inhaler."

I wielded it and hit 'A".  And it said "you take a puff from your inhaler."
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on May 25, 2013, 09:02:36 PM
Sheet =/= blanket.

Check your armor crafting list.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on May 25, 2013, 09:05:41 PM

I have a pile of 10 2x4s and nails in the corner of my safe house, waiting to become a bed.  It says I need a blanket.  The sheet doesn't seem to let me make the bed, even if it's in my inventory.

The asthma thing was a character I made two days ago.  It was my first character so i was still struggling with the commands.  I selected my inhaler from the inventory and hit 'a'.  It said "you can do nothing special with your inhaler."

I wielded it and hit 'A".  And it said "you take a puff from your inhaler."
If you go into the '&' Crafting menu, and move over to the 'Armor' tab, you can turn 20 rags into a blanket, 'a'pplying a knife and selecting '1' Cut Fabric, you can turn a sheet into a bunch (max 20) rags, if you're a bad tailor you get less rags, so you'll want 2 sheets.

You can also use the Consume key 'E' to use medicine such as an inhaler, I've never even tried to 'a'pply one.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Hamsmagoo on May 25, 2013, 09:27:54 PM
That's weird.  i saw that you can turn rags into a sheet.  So turning a sheet into rags and then sewing them back together makes it a blanket.  I'll have to try that but first I have to get the hammer off my guy's corpse now.

Damn zombie kids.  I'm going to burn down that regional school.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ferodaktyl on May 25, 2013, 10:20:15 PM
Does anyone knows if the bug where drinking doesn't give +1 strength has been solved in the latest builds?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kastor246 on May 26, 2013, 04:18:21 AM
Is there anyway to get gas out of a gas tank from a car??
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on May 26, 2013, 05:02:40 AM
Is there anyway to get gas out of a gas tank from a car??
In the dev/nightly versions you can use a rubber hose to get gas from the car, elsewise no.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kastor246 on May 26, 2013, 05:31:30 AM
Is there anyway to get gas out of a gas tank from a car??
In the dev/nightly versions you can use a rubber hose to get gas from the car, elsewise no.
Ah ok ty! Thank god I have a bunch of jerry cans and a nearby gas station :D!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Grossor on May 26, 2013, 09:00:30 AM
I'm having problems with the new inventory system and assigned characters- namely, there are some that I can't find on my keyboard. Any ideas on what can I do to reassign - and change the reassigning system?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on May 26, 2013, 09:23:08 AM
I'm having problems with the new inventory system and assigned characters- namely, there are some that I can't find on my keyboard. Any ideas on what can I do to reassign - and change the reassigning system?
I'm not sure how much you actually can do at this point due to the inability of cataclysm to handle most characters. You could try changing line 6894 in game.cpp to include whatever new characters you want, and line 8 in inventory.cpp to have the same characters, but I'm unsure if said method would work or not.

If it doesn't another potential solution would be to check your computer options and see if they have a method to change it to the standard qwerty keyboard style. This wouldn't change your physical keyboard, but it would at least remap it to the standard options and if you combine it with a picture of a normal qwerty keyboard you could probably find most keys with a little bit of work.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Grossor on May 26, 2013, 09:44:37 AM
I just found an equivalent keybinding for the vertical bar. Nonetheless I'm concerned for other characters that might appear.

Also: reassign item doesn't seem to work anymore.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Justice on May 26, 2013, 09:57:13 AM
I'm having problems with the new inventory system and assigned characters- namely, there are some that I can't find on my keyboard. Any ideas on what can I do to reassign - and change the reassigning system?

Tip: Open the new clothing sorting panel with (+) and press (r) to reassign most, if not all, non-alphabetic characters to your clothing. (Note: you won't receive a notice.) It's a great way to keep your main inventory clear of the harder to recognize characters.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Hamsmagoo on May 26, 2013, 03:53:49 PM
I have another newb question.

With the exception of these two specific evac shelters, that happen to be right next to each other, every time i try to descend stairs in a building, I get a message like "halfway down, rubble blocks you from going further."

Are lower x-levels currently deactivated or have I just been very unlucky?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: halberdsturgeon on May 27, 2013, 01:04:15 AM
z-levels aren't disabled and I've never seen that message before, only the one about the stairs vanishing halfway down prompting you to jump the remainder of the distance, which means the game is about to drop you more than one z-level. Sounds like a mapping failsafe for when the level below is improperly generated or something.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Hamsmagoo on May 27, 2013, 02:58:51 AM
The exact message is "Halfway down, the way down becomes blocked off."

It happens with every down staircase.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Tripsky on May 27, 2013, 03:38:38 AM
I was just wondering if there's any way to check the armour levels for a specific body part. i'm growing some nice armour mutations and want to be able to check what it's actually doing for me.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DWC on May 27, 2013, 03:58:53 AM
Quick question... is there any functional difference between Braziers, wood stoves and stone fireplaces? They all keep fire from spreading outside of their tile, right?

 I just built a wood stove and I'm kinda afraid to use to because it's right next to a wall and inside a house.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on May 27, 2013, 04:10:13 AM
If you're already asking here, you might as well save scum and find out ;).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: vache on May 27, 2013, 05:35:16 AM
Braziers can be deactivated and placed in your inventory when you pack up and leave.  Plus they take fewer mats than wood stoves.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DWC on May 27, 2013, 06:11:39 AM
I gathered up the courage to try out the wood stove and I noticed it doesn't produce as much smoke as the brazier which is really nice.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kastor246 on May 27, 2013, 08:02:41 PM
Does having a roof on your car not stop you from getting wet?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DWC on May 27, 2013, 08:09:05 PM
Does having a roof on your car not stop you from getting wet?

To stay dry when driving you need all the N/S/E/W tiles surrounding need to have either an intact board, closed door, windshield or another roofed frame otherwise you'll get soaked.

So my guess is that you are driving with the door open or something.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: martinuzz on May 27, 2013, 08:19:43 PM
How do I survive past the first few hours?
Whenever I start a new character (on a newly genned world), I try to beehive for a gun store.
But there's always just too many zombies already, I keep getting swarmed before I can reach any building.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 27, 2013, 09:07:01 PM
How do I survive past the first few hours?
Whenever I start a new character (on a newly genned world), I try to beehive for a gun store.
But there's always just too many zombies already, I keep getting swarmed before I can reach any building.

Easy solution: Go to options and change to dynamic spawn instead of static. You'll have until 9:30am until zombies start spawning (except those special spawns at hospitals, megastores and parks.)

Real solution: Don't use guns. Don't fight, think.

Seriously, you don't need them. Yes, they are a very nice addition to any arsenal, but they're not essential to survival. Resort to crafting spears and throwing them. recover spears, rinse, repeat. Try running a survivalist character. raid some outlying houses, maybe a clothing store and military surplus, grab some books and then go Bear Grylls style into the wilderness. There are plenty of hideouts far enough from city centers. gas stations along long roads, LMOE shelters, forest cabins, farms...
Hell, some people even craft bows, although I find that less manly than bashing brains out with a crowbar on principle, but still.

The crafting system is so crazy as long as you survive the first day with a few books and essentials you become some kinda post-apoc demigod-tier PC.
Crowbar? check.
Molotovs? check.
Coilgun in the 50 watt range? Double check.
Flamethrower? I mean come on, do you really need to ask? :P
Title: Re: Tips, Tricks, and Newb Questions!
Post by: cheeseyb0b on May 28, 2013, 03:08:36 AM
How do you actually use a vacuum sealer? Whenever I try [a]ctivating it, I just get the "you can't do anything interesting" message. Thanks!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: halberdsturgeon on May 28, 2013, 03:15:18 AM
It's automatically used from the crafting menu when you make vacuum-sealed food.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rookrune on May 28, 2013, 04:33:06 PM
Where can I easily get a rubber hose?
I want to make a slingshot so i can train my archery, but Rubber hoses are far to few for my liking.
I know some stores have them (electronic or hardware idk), but only rarely. Is there anything that you can disassemble to get one?

Title: Re: Tips, Tricks, and Newb Questions!
Post by: DWC on May 28, 2013, 05:09:27 PM
In the newer dev builds you can get a rubber hose from smashing a refrigerator.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: halberdsturgeon on May 29, 2013, 12:20:15 AM
You can also disassemble a crossbow for one, if you happen to have a wrench and screwdriver. Of course, if you're trying to train your archery, you might as well just use the crossbow.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rookrune on May 29, 2013, 12:29:02 PM
question, is there a way to fix broken computer consoles?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on May 29, 2013, 01:21:38 PM
question, is there a way to fix broken computer consoles?

Nope. If you want to get through a door just go make some pipebombs and blow the thing wide open.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: lalorobot on May 29, 2013, 07:33:32 PM
When going through a forest use 7-9 or 1-3 depending to where you go if you click one after another you will almost never get stuck
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Hamsmagoo on June 02, 2013, 06:29:18 PM
Newb question:

There's this feral dog that has been following me around.  It's not hostile, just tracking, but it follows me everywhere.

Can I feed it or do something to make it friendly?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 02, 2013, 06:33:06 PM
If you have dog food you can (a)ctivate it on the dog to make it friendly.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Hamsmagoo on June 02, 2013, 08:27:35 PM
Cool!  Think I'll name him Dog Meat.  Do I have to feed it regularly, or is once enough?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 02, 2013, 08:40:30 PM
IIRC once is enough to shift him to friendly.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Clayton on June 02, 2013, 11:40:49 PM
How do I close the shutters on windows? I've seen people do it, but when I press "E" towards the window it just says "that is a window" and leaves me feeling [insert generic word lowering my intelligence].
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 02, 2013, 11:42:40 PM
With the (c)lose command. :P Do note that it only works on domestic windows though, so the windows in most shops won't close the curtains.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DudeGuy on June 03, 2013, 05:04:23 AM
Searched a few times but maybe I'm doing it wrong -

What can I do about influenza?  It seems to stick around for days.  I know of one thing that will get rid of it instantly (not sure what spoiler policy is on this sorta thing so I'll leave it at that) but I was wondering if there is any sort of general medicine that works to get rid of it?  Dayquil helps to alleviate symptoms but doesn't seem to wipe it out..
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on June 03, 2013, 06:15:32 AM
Just ride it out, IRL that's what you have to do. Antiobiotics don't work on viruses like the flu or the cold.

Chugging vitamins helps.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 03, 2013, 06:17:05 AM
Normal medicine can alleviate flu symptoms, but the only cures for the disease itself are time (it lasts between 2.7 - 5.5 days) or
(click to show/hide)
.

Edit: Dang Ninja! :P
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ferodaktyl on June 03, 2013, 06:27:48 AM
damn flu is OP :) i'd rather have opiates withdrawals
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Slax on June 03, 2013, 07:29:39 AM
The flu starts kicking your ass once you get older in real life.
Cherish your youth, kid.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TACOS on June 04, 2013, 06:29:27 AM
How do I get into military outposts? Whenever I even get close the turrets all shoot me down and I then die...
Title: Re: Tips, Tricks, and Newb Questions!
Post by: halberdsturgeon on June 04, 2013, 06:39:44 AM
Destroy the turrets. Don't use melee. Try EMP grenades or a long range rifle. You can also use cover of night if you want - turrets only have standard optics and can't fire on you if you aren't either in the light or adjacent to them. Night vision makes destroying them trivial. Getting in range with your flashlight off, then turning it on immediately before you fire can also work, albeit with some risk.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on June 04, 2013, 07:14:55 AM
Destroy the turrets. Don't use melee. Try EMP grenades or a long range rifle. You can also use cover of night if you want - turrets only have standard optics and can't fire on you if you aren't either in the light or adjacent to them. Night vision makes destroying them trivial. Getting in range with your flashlight off, then turning it on immediately before you fire can also work, albeit with some risk.

Well, if your Throwing isn't up to spec it may take a dozen or two Rocks to kill the first turret, and depending on how the structure is laid out it may be difficult to get within 7 tiles of your first target.  But yeah, night attacks are the way to go.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Vengarr on June 04, 2013, 10:46:08 PM
Kind of a dumb question, but: how do you get palisade gates to work properly? I built a ring of log walls around the entrance to my cave, leaving one tile open. Then I built the palisade gate, and then built a rope and pulley system one tile next to it.

When I examine the rope and pulley, it asks me if I want to use it. If I hit Y, it says "The gate swings open!"--only nothing actually happens.

Am I missing a step here, or is it bugged?

edit: Figured it out. The gate needs to be flanked on either side with Palisades--log walls don't cut it. There should probably be an error message signifying this.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TACOS on June 05, 2013, 07:48:01 AM
Thank you ill try that and to make a bow I would need and axe to chop down trees to get all supplies or where would I acquire the supplies to make one? Thanks and when I try firing a gun with the default "fire wielded weapon: f" key it doesn't work so I ended up trying to defend myself by throwing it... Is this something that I did wrong or a bug in 0.5?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 05, 2013, 07:51:41 AM
Bows can be made with level 2 archery from a heavy stick and 2 3ft strings. These can be gained from picking up a stick and smashing a domestic window or two to get the string (alternatively if you have high survival you can use sinew instead).

As for the gun problem, have you actually loaded the guns? Most guns come empty so you will need to select them and then (r)eload them with appropriate ammo before you can shoot them.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TACOS on June 05, 2013, 08:26:56 AM
I had multiple guns but the one I was wielding said ".45 ASP (50)" thus I thought the fifty meant it was loaded I then unloaded it and reloaded it. Maybe it was wrong on my part maybe not. The next time I find a gun I will redo this process and see if I succeed. And where can I acquire sinew?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 05, 2013, 08:34:38 AM
The 50 indeed meant that it had that much ammo.

Sinew may be found when you are butchering corpses. The higher your survival skill and the larger the corpse, the bigger chance you have to getting some and the total amount you can get increases.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Lexx on June 05, 2013, 02:09:01 PM
Hello there. Found this awesome game and am playing the latest nightly build. I was wondering. I have found a dog on my travels. Can I befriend it and use it as a travelling companion? Thanks for taking the time.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Clayton on June 05, 2013, 03:15:26 PM
Hello there. Found this awesome game and am playing the latest nightly build. I was wondering. I have found a dog on my travels. Can I befriend it and use it as a travelling companion? Thanks for taking the time.

If you find some dog food you can give it to him and befriend him. But to be honest I've no idea where to find dog food, I don't think I've personally ever seen it in game.

You can also get friendly goo piles :D (Goo Canisters)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Lexx on June 05, 2013, 03:48:26 PM
Hello there. Found this awesome game and am playing the latest nightly build. I was wondering. I have found a dog on my travels. Can I befriend it and use it as a travelling companion? Thanks for taking the time.

If you find some dog food you can give it to him and befriend him. But to be honest I've no idea where to find dog food, I don't think I've personally ever seen it in game.

You can also get friendly goo piles :D (Goo Canisters)

Brilliant! I found if you lure zombies near dogs they will help you kill the zombies to. Now to go a looting and try survive more than a few days.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on June 05, 2013, 03:51:13 PM
I get a: The Lone Wanderer feel from dog companions.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Clayton on June 05, 2013, 03:52:37 PM
I get a: The Lone Wanderer feel from dog companions.

I concur, I'd like the ability to name pets haha.

Hello there. Found this awesome game and am playing the latest nightly build. I was wondering. I have found a dog on my travels. Can I befriend it and use it as a travelling companion? Thanks for taking the time.

If you find some dog food you can give it to him and befriend him. But to be honest I've no idea where to find dog food, I don't think I've personally ever seen it in game.

You can also get friendly goo piles :D (Goo Canisters)

Brilliant! I found if you lure zombies near dogs they will help you kill the zombies to. Now to go a looting and try survive more than a few days.

Huh, I didn't know dogs would fight for you. Learn something new everyday on these forums!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kradidark on June 05, 2013, 04:04:15 PM
With a high cooking skill (I think it was level 4) you can make dog food from wild vegetables and chunks of meat.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: BadSniper on June 05, 2013, 04:44:51 PM
I had multiple guns but the one I was wielding said ".45 ASP (50)" thus I thought the fifty meant it was loaded.
You were probably wielding the ammo box as a weapon. Ammo boxes can't shoot the rounds out of them.

Unwield your .45 ACP and check your inventory. Take a look at your "Firearms" section, and wield a .45 pistol. THEN hit 'r' to reload that pistol with .45 ACP. That might work better.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Lexx on June 05, 2013, 04:50:00 PM
Another question. Plant fibers. How to get?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on June 05, 2013, 04:55:06 PM
Butcher fungaloids.

Also, it should be gather able from Aloe Vera.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Lexx on June 05, 2013, 05:58:22 PM
Butcher fungaloids.

Also, it should be gather able from Aloe Vera.

Thanks. Pity you can't strip young trees / shrubs for them using a knife. Also I got a Remington shotgun off a dead zombie and tried making it into a sawn-off. Caused a game crash unfortunately :(. Common issue ?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Clayton on June 05, 2013, 11:24:33 PM
This isn't really the place for my question, but I didn't want to start a new thread. Is there a place that shows me the changelog for nightly builds?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Slax on June 05, 2013, 11:35:33 PM
This isn't really the place for my question, but I didn't want to start a new thread. Is there a place that shows me the changelog for nightly builds?
https://github.com/CleverRaven/Cataclysm-DDA/commits/master (https://github.com/CleverRaven/Cataclysm-DDA/commits/master)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 05, 2013, 11:38:37 PM
Also about once every week or so the main changelog (https://github.com/CleverRaven/Cataclysm-DDA/blob/master/data/changelog.txt) file gets updated to include the important things, but the commit log (as linked by Slax) works best in most cases.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Guuo on June 07, 2013, 03:13:21 AM
I'm building myself a vehicle from scratch, and I placed a seat and controls on a frame. Now, whenever I examine my vehicle it just gives me the menu about cruise control. I can't seem to examine the vehicle anymore, any way for me to continue building? I'm assuming this is a bug, or rather, an overlooked mistake.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on June 07, 2013, 04:56:45 AM
I'm building myself a vehicle from scratch, and I placed a seat and controls on a frame. Now, whenever I examine my vehicle it just gives me the menu about cruise control. I can't seem to examine the vehicle anymore, any way for me to continue building? I'm assuming this is a bug, or rather, an overlooked mistake.
They're working on the interface--one of the upgrades IIRC was letting players build seatless-controls for things like turrets or light posts.  Probably a good thing you mentioned this, though--you've found a bit of a dealbreaker there.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Lexx on June 07, 2013, 06:05:49 AM
So far I have been using archery to great effect. Makes taking normal zombies down easy. Though zombie dogs are a major issue when they show up. Any tips on how to survive them better?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TaintedHolyWater on June 07, 2013, 06:46:11 AM
KA101 maybe a simple solution would be to add an option to the controls window (or whatever the headlight/turret/exc. window is called) that opens the normal vehical window... and make it so you can't access that option while driving. Or at least not add/fix/remove parts while driving.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: woflsipder on June 07, 2013, 02:37:26 PM
Can you feed dogs or cats with the food?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: 100Rads on June 07, 2013, 02:53:34 PM
You can feed dogs with dog food, and I think they become friendly or something. Not exactly sure. You can also use a dog whistle (extremely rare) to make dogs start attacking zombies and stop attacking zombies.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: woflsipder on June 07, 2013, 04:38:17 PM
what about cats? Can you feed the cats somehow?

Every thime i try to activate the cat food i just eat it. :(
Title: Re: Tips, Tricks, and Newb Questions!
Post by: 100Rads on June 07, 2013, 05:17:57 PM
Not really sure. Maybe it isnt even fully implemented yet. Cant find anything on the wiki.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Lexx on June 07, 2013, 06:22:50 PM
what about cats? Can you feed the cats somehow?

Every thime i try to activate the cat food i just eat it. :(

Not sure. I haven't had cat food on me as and when I find them. Would be a nifty pal to have. Boosting your morale passively say when you spend time around it. Massive drop in it if they die based on how long you befriended the cat would be a cool gameplay mechanic.

Also things i have found out the hard way.

When you start, Make a point of finding a sleeping bag and rollmat. This will make sleeping on the move much more practical and let you sleep uninterrupted by cold so much. if you activate the rollmat it can be deployed on the floor for sleeping on. Wearing the sleeping bag whilst sleeping on it is a great combination for getting your character well rested and ready to fight next day.

Mechanics skilled up with archery will let you make crossbow bolts as well. This is a major help I find.

making a slingshot is a great way to easily get your firearms and archery to 2 by day 2/ end of day 1. Just make 100-150 pebbles and go practice on rabbits and squirrels. butcher any you manage to kill and enjoy the easy xp. Then you can make yourself a longbow once you hit 2 archery. Which is amazing for killing zombies and wildlife alike with.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: qurvax on June 07, 2013, 07:38:24 PM
So far I have been using archery to great effect. Makes taking normal zombies down easy. Though zombie dogs are a major issue when they show up. Any tips on how to survive them better?

Probably your archery skill is a bit low?  A bow with archery 6 is very easy to get on week 1.  I don't see what a problem there might be with the dogs, or anything else unarmored. Everything just dies in 1-2 shots. Try to kite them onto something, that slows them down, if you need more time to shoot all the targets.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Lexx on June 07, 2013, 08:14:06 PM
So far I have been using archery to great effect. Makes taking normal zombies down easy. Though zombie dogs are a major issue when they show up. Any tips on how to survive them better?

Probably your archery skill is a bit low?  A bow with archery 6 is very easy to get on week 1.  I don't see what a problem there might be with the dogs, or anything else unarmored. Everything just dies in 1-2 shots. Try to kite them onto something, that slows them down, if you need more time to shoot all the targets.

Archery 5 at the time. Just some shit luck and bad positioning I guess.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 07, 2013, 08:38:34 PM
what about cats? Can you feed the cats somehow?

Every thime i try to activate the cat food i just eat it. :(

Not sure. I haven't had cat food on me as and when I find them. Would be a nifty pal to have. Boosting your morale passively say when you spend time around it. Massive drop in it if they die based on how long you befriended the cat would be a cool gameplay mechanic.
Right now cat food can't be used to befriend cats, probably because cat food existed in the game long before cats did. It certainly seems a simple enough addition to do, since the code is virtually the same as that for dog food.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: qurvax on June 08, 2013, 05:12:43 PM
Archery 5 at the time. Just some shit luck and bad positioning I guess.

Luck can give you lemons in this game for sure. Everyone had  THAT bear or landmine or whatever.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Justice on June 08, 2013, 06:08:27 PM
making a slingshot is a great way to easily get your firearms and archery to 2 by day 2/ end of day 1. Just make 100-150 pebbles and go practice on rabbits and squirrels. butcher any you manage to kill and enjoy the easy xp. Then you can make yourself a longbow once you hit 2 archery. Which is amazing for killing zombies and wildlife alike with.

This is terrible advice, especially in a newb thread! Why waste an entire day, especially that early in the game, when a single point at character generation will start us with archery:2? Then, we only need survival:1 to craft a longbow. Which is easier? Raising a skill by 1 or 2? The day would be better spent finding clean water, foraging for food and essential supplies. By the end of day 1, we should have enough clean water and food for 1-2 days.

Luck can give you lemons in this game for sure. Everyone had  THAT bear or landmine or whatever.

THAT bear, definitely, but not THAT landmine. My characters get a very high Perception, which not only skyrockets my ranged attacks with bows and firearms, but guarantees that I'll always spot those buried bear traps and landmines long before I get close enough to step on them.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 08, 2013, 07:57:10 PM
This is terrible advice, especially in a newb thread! Why waste an entire day, especially that early in the game, when a single point at character generation will start us with archery:2? Then, we only need survival:1 to craft a longbow. Which is easier? Raising a skill by 1 or 2? The day would be better spent finding clean water, foraging for food and essential supplies. By the end of day 1, we should have enough clean water and food for 1-2 days.
Possibly because that same point can buy you an attribute point, which is a permanent bonus that currently can't be replicated by any other method.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: qurvax on June 08, 2013, 08:21:44 PM
THAT bear, definitely, but not THAT landmine. My characters get a very high Perception, which not only skyrockets my ranged attacks with bows and firearms, but guarantees that I'll always spot those buried bear traps and landmines long before I get close enough to step on them.

Don't be so sure, my friend... A night, shitloads of worms, and high speed (in a car, of course) doesn't mix too well with minefield's, as i have found out already :)

Triffids screwed up my outpost. So i wanted to deal with them. Gathered 8 molotov's, 100 7.62x51 and my belowed SCAR-H. Got to theyr caves... And now what? Theres shitloads of vines and other crap. I tried to burn mofos out, but it's seems that fires don't want to settle, so i can't pass further into tunnels. Any advise on this,except mininukes?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 08, 2013, 08:28:22 PM
IIRC tear gas + gas mask is actually very effective against triffid groves.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: qurvax on June 08, 2013, 08:32:30 PM
So, do i have to bring along fire extinguisher, just put out that fire and use teargas instead? Will TG kill those creatures or what?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 08, 2013, 08:38:01 PM
Teargas will work just fine in combination with fire. And AFAIK (I've never actually done this, just read reports) tear gas will make them all start coughing, which should slowly cause them to keel over dead.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: woflsipder on June 08, 2013, 08:44:43 PM
Possibly because that same point can buy you an attribute point, which is a permanent bonus that currently can't be replicated by any other method.
Unless you get Bionics or mutations.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on June 08, 2013, 09:11:35 PM
Unless you get Bionics or mutations.
Enhanced base stats would make the extra bonuses even more effective.
Personally I use skill rust option 1 and usually survive (a day or two or) a few months before I fail to notice a squad of Ninja Bears, decide to test something, or set off the wrong explosive in the wrong place and burn down everything everywhere.
In the long run 2 bonus strength, dexterity, or perception up to 10-11 is priceless in comparison to any possible starting skill.
Edit: In the short run as a newb, starting with some skills is probably a great idea.

However I would definitely like to see separate skill point allowances in char-gen, everybody should start with some skill at something. Having even just 1 point that can only be allocated into skills would make the skills tab noticeable again, as is I just go stats> traits> name> maybe template> done.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: woflsipder on June 08, 2013, 09:31:05 PM
What can i do to stop endless swarms of dermatiks that want to eject their larvae into my flesh?

They keep spawning and spawning and soon i will run out of cocaine , i need quick advices.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Lexx on June 08, 2013, 09:42:35 PM
making a slingshot is a great way to easily get your firearms and archery to 2 by day 2/ end of day 1. Just make 100-150 pebbles and go practice on rabbits and squirrels. butcher any you manage to kill and enjoy the easy xp. Then you can make yourself a longbow once you hit 2 archery. Which is amazing for killing zombies and wildlife alike with.

This is terrible advice, especially in a newb thread! Why waste an entire day, especially that early in the game, when a single point at character generation will start us with archery:2? Then, we only need survival:1 to craft a longbow. Which is easier? Raising a skill by 1 or 2? The day would be better spent finding clean water, foraging for food and essential supplies. By the end of day 1, we should have enough clean water and food for 1-2 days.

Luck can give you lemons in this game for sure. Everyone had  THAT bear or landmine or whatever.

THAT bear, definitely, but not THAT landmine. My characters get a very high Perception, which not only skyrockets my ranged attacks with bows and firearms, but guarantees that I'll always spot those buried bear traps and landmines long before I get close enough to step on them.

Currently the difficulty for longbow making in the latest download I have been playing is 2. Otherwise I wouldn't have been doing what I said and done other things :P.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Destructios on June 08, 2013, 10:07:32 PM
I have some questions about spawning.

1. How does wolf/cougar/etc. spawning work?
2. What exactly does static/dynamic spawning mean?
3. What is spawn spreading?
4. Does anyone know how random NPC spawning works?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: qurvax on June 08, 2013, 10:15:48 PM
Teargas will work just fine in combination with fire. And AFAIK (I've never actually done this, just read reports) tear gas will make them all start coughing, which should slowly cause them to keel over dead.

Thanx for advice. I'll try to find some TG around.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on June 09, 2013, 01:34:13 AM
I have some questions about spawning.

1. How does wolf/cougar/etc. spawning work?
2. What exactly does static/dynamic spawning mean?
3. What is spawn spreading?
4. Does anyone know how random NPC spawning works?
AFAIK all wildlife spawns dynamically (cougars, wolves, bears, giant mosquitoes, etc)

Static spawning is where enemies spawn when the map is generated, currently effects only zombies (AFAIK), this means that if you have static mode on then towns will be full of zombies of all kinds right from the beginning.

Dynamic spawning is where enemies spawn based on noise and time. Making noise causes enemies to spawn nearby, the kind of enemies depends on how old the world is. For the first hour zombies don't spawn, after that making any significant noise will have dozens of zombies spawning 'nearby'. You first only see normal zombies, but after the first couple of days, you start seeing acid spitting zombies, lightning throwing zombies, boomers, necromancers, etc.
As far as wildlife is concerned, it's just based on noise and area (forest, swamp, etc).

The difference is that in dynamic mode each town has a number that represents the zombies in town, and when you make noise this number goes down and adds zombies to the world, while in static mode all the zombies are already there in town. The key difference is that in dynamic mode zombies can spawn behind you and/or surrounding you if, for example, you fire a shotgun in the middle of town.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Destructios on June 09, 2013, 02:17:13 AM
-snip-

Thanks for the great answer!  So coyotes and whatnot only spawn in places like fields and forests, or can they spawn in towns?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 09, 2013, 03:03:17 AM
Thanks for the great answer!  So coyotes and whatnot only spawn in places like fields and forests, or can they spawn in towns?
Only in fields/forests, though they could potentially spawn near you as you entered and then follow you in.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: halberdsturgeon on June 09, 2013, 03:06:58 AM
Wildlife does frequently spawn in towns as well, though - probably due to the fact that towns are typically interlaced with field tiles.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: qurvax on June 09, 2013, 06:54:18 PM
Screwing 'round my base camp i sudently decided to play with fire :) But for unknown reasons my homemade flamethrower keeps shoting right under my feet. Gonna need another pair of sneeker's... Any way to make it work, or it is suposed to be this "HOT"?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Justice on June 09, 2013, 07:39:53 PM
Screwing 'round my base camp i sudently decided to play with fire :) But for unknown reasons my homemade flamethrower keeps shoting right under my feet. Gonna need another pair of sneeker's... Any way to make it work, or it is suposed to be this "HOT"?

Edit: This appears to be fixed, already, so be certain you're using the latest nightly build.

This was a recent issue (https://github.com/CleverRaven/Cataclysm-DDA/issues/1482) with the longbow, i.e., firing at yourself when no targets are in range. I'll update the issue tracker. As a workaround, you can press 'f' once and use the movement keys to choose where to fire, before pressing 'f' again.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Destructios on June 09, 2013, 09:31:07 PM
Okay I have another question about spawning.  What are the estimated sizes of the pool for dynamic spawning in a given town?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ferodaktyl on June 09, 2013, 10:15:54 PM
Okay I have another question about spawning.  What are the estimated sizes of the pool for dynamic spawning in a given town?

a very precise estimate would be very very big :)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: halberdsturgeon on June 10, 2013, 12:52:26 AM
Okay I have another question about spawning.  What are the estimated sizes of the pool for dynamic spawning in a given town?

About the same as the number of zombies you'd find scattered throughout it in static spawn, in my experience.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: qurvax on June 10, 2013, 12:16:55 PM

Edit: This appears to be fixed, already, so be certain you're using the latest nightly build.

This was a recent issue (https://github.com/CleverRaven/Cataclysm-DDA/issues/1482) with the longbow, i.e., firing at yourself when no targets are in range. I'll update the issue tracker. As a workaround, you can press 'f' once and use the movement keys to choose where to fire, before pressing 'f' again.

I know i'm NOT on the latest nightly... Just don't want to throw out my char for now. And i'm using f -> movement keys to aim as well. Tried to shoot it at max distance, and at half (so i would be just outside 3x3 explosion radius. Effect is the same - expl. center is right next to my char. Like this:

444
444
4@4

On a side note: explosions when using flamethrower? O'Rlly? Someone managed to make homemade  http://en.wikipedia.org/wiki/RPO-A_Shmel or what? :)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Alistaire on June 10, 2013, 04:12:58 PM
You can close curtains on windows by clicking c on already closed windows!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: martinuzz on June 10, 2013, 07:22:56 PM
Smoking meth while running your mother over with a semi truck helps numb your conscience
Title: Re: Tips, Tricks, and Newb Questions!
Post by: ajwilli1 on June 10, 2013, 07:44:47 PM
I have a few questions

1. are there any ways to sneak into a town without alerting any zombies

2. Bite wounds how do I clean them with antibiotics or bandages I have never learned what to use

3. How to fight Z's I have tried the 1-tile window trick but the Z's have evolved they move diagonally and I die

I have played Whales cataclysm but never mastered the basics of combat and stealth or medicine.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: woflsipder on June 10, 2013, 08:21:56 PM
1. if you see a zombie , he can see you. There is no sneaking in the game so you have to be sneaky with your movements and try to avoid seeing zombies. While in houses close all curtain.

2. use soldering iron to cauterize your wounds

3. try archer type character.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Alistaire on June 10, 2013, 08:24:18 PM
I have a few questions

1. are there any ways to sneak into a town without alerting any zombies

2. Bite wounds how do I clean them with antibiotics or bandages I have never learned what to use

3. How to fight Z's I have tried the 1-tile window trick but the Z's have evolved they move diagonally and I die

I have played Whales cataclysm but never mastered the basics of combat and stealth or medicine.

1. Just be careful; the only zombies that will see you at once are the dogs

2. Cauterize them with your pocket knife or anything else (like a hotplate) that can cauterize.

3. 1-tile windows don't hold them forever. Your best bet is to run away if you're too weak - with staticspawn you don't have anything to lose from running.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: hypno_goat on June 10, 2013, 08:31:57 PM
I have a few questions

...<snip>...

I have played Whales cataclysm but never mastered the basics of combat and stealth or medicine.

1. As others have suggested the only way to avoid being seen is not to allow zombies to see you. :P During the day this can be tricky so try to target outlying suburbs and avoid the inner city. It's also helpful to go at night when view distances are sharply reduced. Just try to be quiet... a crowbar comes in handy for (nearly) silent break-ins.

2. You can use a first aid kit on a fresh bite wound to clean it (also a hot plate or soldering iron but this causes a lot of pain). Once it's infected you need to use antibiotics. Wiki link. (http://www.wiki.cataclysmdda.com/index.php?title=Bite_wound#Bite_wound)

3. Broken windows still work great. Stand with the window between you and the zombie. It takes the Z several turns before it can attack once it steps onto the broken window tile, so you get a few free whacks at it before it can fight back. Usually that is enough to kill a standard zombie. Bushes in the forest work great for this too. If you get overwhelmed or it starts fighting back just keep kiting over movement-impairing tiles and beating on it.

Hope that helps!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: ajwilli1 on June 10, 2013, 08:50:27 PM
Thanks for the tips I used them and got pretty well set enough meds to start my own pharmacy and a bow with plenty of ammo. The curtain closing technique helped a lot while looting. Sadly I got cocky thinking I could go deeper into the town and found a horde, I tried a circle strafing technique firing arrows then running off then coming back to get my arrows eventually the horde over whelmed me.

Oh well that's what cataclysm's all about doing good then some thing unexpected kills you.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: woflsipder on June 10, 2013, 09:06:09 PM
Cataclysm is about gathering food that doesn't have any meat in it and then getting the carnivore mutation.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Blaze1711 on June 10, 2013, 09:45:05 PM
Do animals (squirrels, deers, wolves) respawn in static spawn mode? Please tell me they do because i'm all into the hunting (with pointy sticks)thing.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: PiotraperPL on June 10, 2013, 10:01:54 PM
Do animals (squirrels, deers, wolves) respawn in static spawn mode? Please tell me they do because i'm all into the hunting (with pointy sticks)thing.

No, they don't.
                             @ B B B B                         
Only the dead will know peace from this evil
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Blaze1711 on June 10, 2013, 10:14:29 PM
Do animals (squirrels, deers, wolves) respawn in static spawn mode? Please tell me they do because i'm all into the hunting (with pointy sticks)thing.

No, they don't.
                             @ B B B B                         
Only the dead will know peace from this evil
Damn! I'll run out of food soon then...
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Wayfarer on June 10, 2013, 10:17:03 PM
Wow you must have hunted a LOT of animals around your base!

A lot of people suggest looting at night.  I assume you use flashlights else you can't see too well...I have to wonder, doesn't a flashlight attract them?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Blaze1711 on June 10, 2013, 10:27:08 PM
Wow you must have hunted a LOT of animals around your base!
I'm in a shelter in the middle of a small forest so yeah.
A lot of people suggest looting at night.  I assume you use flashlights else you can't see too well...I have to wonder, doesn't a flashlight attract them?
You don't use the flashlight unless you're indoors, it WILL attract them. You're guided (not to bump into a zombie) by noises represented by ??? on your field of vision.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: esran on June 11, 2013, 12:12:46 AM
actually animals DO respawn, even in static mode. my understanding is that like in dynamic these animals come from a finite pool, and will eventually be gone in an area, but thats never happened to me and ive stayed in the same area long enough to loot an entire town of its valubles from my evac center, while still having animals provide delicious meat.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on June 11, 2013, 12:29:01 AM
I gotta agree with the above poster, as far as my version goes, static spawn only affects Z spawns. Everything else, mutants, worms, wildlife, clowns, will all spawn depending on location and the amount of noise you make.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: halberdsturgeon on June 11, 2013, 03:08:16 AM
Animals spawn dynamically, even in static spawn. Static spawn only affects zombies. You never need to worry about running out of wildlife.

Windows still work for fighting zombies - any tile with a large movement penalty does. Just takes practice. And try to keep the number of zombies you're facing at once down. Once you start using guns you can afford to be a lot more careless.

Cauterising is a last resort because it causes a large amount of pain. You don't need a soldering iron, you can do it even with the pocket knife and matchbook you start the game with. If you have first aid kits, use those to treat bite wounds instead. Antibiotics are only for when the infection has entered your bloodstream.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Clayton on June 11, 2013, 07:10:51 AM
Is there an effective way of killing a zombie in melee without taking a hit? I want to learn how to conserve ammo and rely less on firearms, but it's really annoying having to constantly heal and disinfect/cauterize wounds.

Also, what's the best way to take on zombie dogs? I find that they can ruin a good scavenging trip lol.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rivet on June 11, 2013, 07:14:41 AM
Until your dodge skill and melee skills are high enough to kung fu battle zeds in the streets you need to use the terrain to your advantage.
Position yourself so your foes have to climb over shrubbery, windows, countertops, vehicle frames, etc. Basically anything that slows and impedes movement. Once they're in the middle of trying to climb over the obstruction to bite you wail on them like there's no tomorrow. Because there probably isn't: this is Cataclysm, after all.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Slax on June 11, 2013, 07:14:46 AM
It'll get better once you learn to DOOOOOOOOOOODGE! Until then, try counting the amount of hits you can dole about before needing to retreat. Know your speed, basically.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: PiotraperPL on June 11, 2013, 07:36:41 AM
Do animals (squirrels, deers, wolves) respawn in static spawn mode? Please tell me they do because i'm all into the hunting (with pointy sticks)thing.

No, they don't.
                             @ B B B B                         
Only the dead will know peace from this evil
Damn! I'll run out of food soon then...
I meant that they DO respawn when on static like you were using dynamic.
Misunderstood your question, I feel ashamed
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Blaze1711 on June 11, 2013, 04:58:22 PM
Do animals (squirrels, deers, wolves) respawn in static spawn mode? Please tell me they do because i'm all into the hunting (with pointy sticks)thing.

No, they don't.
                             @ B B B B                         
Only the dead will know peace from this evil
Damn! I'll run out of food soon then...
I meant that they DO respawn when on static like you were using dynamic.
Misunderstood your question, I feel ashamed
Oh, no problem, thanks for answering! Now i can keep on hunting without worrying! (i did notice that there were way too many squirrels around my base even after i killed like 200 of them).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: 100Rads on June 13, 2013, 08:11:44 AM
Dumb quick question: can I break a wall of a science lab with grenades and an M72 law? I started next to a lab and a dead military squad, but I couldnt find any dead scientists.
Could I maybe break it down with a sledgehammer?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on June 13, 2013, 08:21:01 AM
Dumb quick question: can I break a wall of a science lab with grenades and an M72 law? I started next to a lab and a dead military squad, but I couldnt find any dead scientists.
Could I maybe break it down with a sledgehammer?
A LAW might light the place on fire, I'd use the grenades but it may take more than one.
For safety, use them consecutively and not simultaneously, each one will damage the walls even if it doesn't break them.

Alternatively you can put a pile of 'useless' ammo (20 or so usually works) adjacent to the wall, put a piece of wood adjacent to that (and on the ammo, might be unnecessary), and light the wood on fire. This is pretty wasteful but it depends on whether you will ever use that ammo type.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: 100Rads on June 13, 2013, 08:22:01 AM
Doesnt matter, found another law, used it and it smashed the wall apart pretty good, it even destroyed 2 turrets behind the door.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: BadSniper on June 13, 2013, 05:21:15 PM
it even destroyed 2 turrets behind the door.
Turrets don't drop their usual assortment of electronics and bullets if you kill them with an M72... I tried that by blowing up a military bunker with an M72, and managed to kill all 6 turrets, but upon closer investigation, all I found were 9mm casings.

Of course, I also tried that in the Metal Gear Solid mod, too :P
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Clayton on June 14, 2013, 04:08:33 PM
Can I get some tips on night raiding?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Blaze1711 on June 14, 2013, 05:32:08 PM
1-Only turn your flashlight on when inside a house or something (never near windows).
2-Don't make noise! Use a crowbar to open doors or screwdriver and hammer to remove windows.
3-Don't wander around aimlessy, you WILL bump into zombies.
4-Try to keep a car in the town's borders for a quick escape.
5-Just run/hide for a while if things get bad.

PROFIT!

Edit: Map will be your best friend here, you will use it as a guide in the dark (assuming you checked the city at daytime) you'll know where you want to go, and it helps to know WHAT you want.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 15, 2013, 03:51:58 AM
Night vision is also a huge help, especially on the higher levels. A character with High or Full Night Vision can easily raid towns, dancing away from any zombies since you can see them before they see you.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Clayton on June 15, 2013, 05:50:29 AM
Is there a set range that zombies can spot you at night? And I'm under the impression that zombie dogs have great detection abilities, even at night, is that true?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Stevensonz on June 15, 2013, 08:08:29 AM
well if it isn't raining then they can still smell and hear you so if you really want to go for stealth light step trait and looting when it's raining is the best tactic for night raids.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Freakin A Bonk on June 18, 2013, 08:48:02 PM
Alright, I have a question; How to avoid the damn worms. Headed right out of the shelter;

#|
#|
#|
S|
@+
S +
#|


Three turns later, I'm dead. I also had a character who escaped them, but died when I came back to the shelter because the damn worms had made themselves nice and cozy right outside the doors. I know they can't get inside pavement or houses, but I can't go ANYWHERE with the damn worms on my ass because when I go off the road, I have to fight them, and I usually die. Pls halp?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: hypno_goat on June 18, 2013, 08:56:39 PM
Alright, I have a question; How to avoid the damn worms. Headed right out of the shelter;

<snip>

I believe you can distract them with a (switched on) radio, though if there's none in the shelter I don't really know what to tell you. :\

I have a question as well. What is the best way for a fairly fresh melee character to take down a turret? I just found a science lab and got inside for the first time. I'm currently rocking a pipe and have little to no skills... should I hold off and explore later? Obviously basic melee attacks would be suicide.. is it possible to stay outside of range and throw stuff without it coming for me? I crave the tasty mutagen that it's guarding...
Title: Re: Tips, Tricks, and Newb Questions!
Post by: darth_servo on June 18, 2013, 09:06:01 PM
Alright, I have a question; How to avoid the damn worms. Headed right out of the shelter;

<snip>

I believe you can distract them with a (switched on) radio, though if there's none in the shelter I don't really know what to tell you. :\

I have a question as well. What is the best way for a fairly fresh melee character to take down a turret? I just found a science lab and got inside for the first time. I'm currently rocking a pipe and have little to no skills... should I hold off and explore later? Obviously basic melee attacks would be suicide.. is it possible to stay outside of range and throw stuff without it coming for me? I crave the tasty mutagen that it's guarding...

Javelins.

As for the worm... perhaps set it on fire and run like hell?  Hit the road, literally, and never look back...
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Reservoir on June 18, 2013, 09:13:27 PM
Hit the road, Jack! Worms arent that hard. Get yourself a meele weapon and fight them. Theyll die first if you dont get attacked by 3 at the same time.

As for the turrets.
Javelins since they are overpowered pieces of wood. You might need a few, throwing is a hard at low levels
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on June 19, 2013, 05:32:30 AM
Melee v. turrets will kill you.  You're gonna have to learn some Throwing.  If it's dark, you only need a dozen or two Rocks.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: halberdsturgeon on June 19, 2013, 08:26:36 AM
Worms arent that hard. Get yourself a meele weapon and fight them.

This is terrible advice. Worms are one of the worst enemies in the game to melee, especially for low-powered characters. They hit hard before they split, you can't lure them onto a movement penalty tile to get free attacks on them, and they spawn dynamically alongside graboids. You gain nothing from fighting them and where there's one there's invariably a hundred or so more. Just get onto a road and leave.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Stevensonz on June 19, 2013, 11:13:00 AM
Worms arent that hard. Get yourself a meele weapon and fight them.

This is terrible advice. Worms are one of the worst enemies in the game to melee, especially for low-powered characters. They hit hard before they split, you can't lure them onto a movement penalty tile to get free attacks on them, and they spawn dynamically alongside graboids. You gain nothing from fighting them and where there's one there's invariably a hundred or so more. Just get onto a road and leave.

You gain leather patches and fresh meat from fighting them (amazingly good if your into leather clothing and crafting) ;)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: halberdsturgeon on June 19, 2013, 11:29:37 AM
Much safer to kill sewer snakes for your leather, assuming you don't want to skip the danger entirely and just cannibalise some leather clothing.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: timtek on June 20, 2013, 02:00:45 AM
I just got myself a sledgehammer. Info says it's great if you're strong enough to wield it. I can technically wield it but is it gonna be useful with a ten in strength or should I just stick with my nail board?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on June 20, 2013, 02:48:47 AM
Sledgehammers take hella lot of action points to use, so expect to get hit first. But it is powerful.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on June 20, 2013, 02:53:03 AM
I just got myself a sledgehammer. Info says it's great if you're strong enough to wield it. I can technically wield it but is it gonna be useful with a ten in strength or should I just stick with my nail board?
Stick with the nailboard unless you find CBM Hydraulic Muscles or mutate Insanely Strong.
I recommend only using a sledgehammer if you have a strong terrain advantage, a bash skill above 6, good armor, and 15-30 strength.
Alternatively, if you're facing a single zombie trying to come through a window, then you can take a free shot at him and switch back to the nailboard, the sledgehammer has a high minimum damage, it's just slow to use.

Once you are up there though, its the most devastating melee weapon around, on a critical you can flatten (almost?) any enemy in the game. You can even gib zombies if you have a high enough bash skill.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: halberdsturgeon on June 20, 2013, 05:35:36 AM
It's almost never worth it because of how slow it swings. Even if you have hydraulic muscles or something, you're generally better off using a quicker weapon, because you'd be one-shotting most enemies either way and the only difference would be that the sledgehammer would leave you vulnerable for longer.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on June 20, 2013, 05:53:18 AM
Yeah.  Swing speed & the time loss to pulling stuck weapons is the biggest reason Martial Arts remain viable to the endgame.  They're all quite fast, and they never get stuck.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Reservoir on June 20, 2013, 02:43:16 PM
Worms arent that hard. Get yourself a meele weapon and fight them.

This is terrible advice. Worms are one of the worst enemies in the game to melee, especially for low-powered characters. They hit hard before they split, you can't lure them onto a movement penalty tile to get free attacks on them, and they spawn dynamically alongside graboids. You gain nothing from fighting them and where there's one there's invariably a hundred or so more. Just get onto a road and leave.
You can take them one by one with a nailboard in a few hits. just plant yourself in the corner of a road and start killing. and they are not that powerful. And the "only" way to deal with them is using meele weaponry, unless pistols or shotguns
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iron Foot on June 20, 2013, 03:25:51 PM
Question. Let's say I put on some steeltoed boots for that +4 bash/cut protection.

As you may have noticed, feet don't have a health bar, so does the protection go to your legs? Same thing with gloves/arms.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Stevensonz on June 20, 2013, 03:35:16 PM
Spray that fire extinguisher more than once on slow monsters and you can dance around them.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: 100Rads on June 20, 2013, 03:37:48 PM
Where can I find jackhammers? I checked out multiple mines, hardware stores, public works, garages, nothing.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Stevensonz on June 20, 2013, 03:43:28 PM
Where can I find jackhammers? I checked out multiple mines, hardware stores, public works, garages, nothing.

The locked door area in public works (places that generates big tools like chainsaw and sledgehammer),mines,pawnshops,caverns. anyway those things are pretty rare.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: 100Rads on June 20, 2013, 03:59:10 PM
I just checked out a public works building and I found a jacqueshammer! Thanks for the tip.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rosso Fuoco on June 20, 2013, 04:16:09 PM
Uhm...
A build simple to use? I keep dying during the 1st day :c.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Clayton on June 20, 2013, 04:41:45 PM
Uhm...
A build simple to use? I keep dying during the 1st day :c.

If you find yourself dying very fast on new characters, and aren't a purist, mod yourself a starting pistol and some ammo. I know the new spawning system makes things very hard at first.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rosso Fuoco on June 20, 2013, 04:46:37 PM
Already tried, lol.
I am just surronded by 100000000000 zeds D:
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on June 20, 2013, 04:52:58 PM
Already tried, lol.
I am just surronded by 100000000000 zeds D:

My only response to this. (http://m.youtube.com/watch?v=SiMHTK15Pik)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Senrain on June 20, 2013, 04:56:44 PM
Any advice for dealing with several bears deciding to camp out near my base full of food and water? These damn squatting bears won't leave!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on June 20, 2013, 05:02:46 PM
Use something for it's intended use. AKA bear traps.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Senrain on June 20, 2013, 05:05:49 PM
Ah, yeah.

I'll have to pay a visit to the trap cluster I saw further up the road then. Hopefully there are no buried landmines among the bear traps. Should get my hands on a rifle as well, really don't want to get into melee range with one given their reputation.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Senrain on June 20, 2013, 05:23:56 PM
I jinxed myself didn't I... =-=

(http://i.imgur.com/1iJrl1p.png)


Title: Re: Tips, Tricks, and Newb Questions!
Post by: Reservoir on June 20, 2013, 08:41:19 PM
That is why you always need 11 perception. I never start without it for the same reason, Im scared of stepping on a landmine or getting my head blown by a shotgun trap. Its one of my biggest fears ingame and in real life.

So, after not playing for what seemed like hundreds of years, Im going to start asking stupid questions around here like:

What is the "focus" thing?
Is a church a good place to barricade and survive for a long period of time? I heard there are blazers there
Does the "Sound" thing even work?

So yeah
Title: Re: Tips, Tricks, and Newb Questions!
Post by: woflsipder on June 20, 2013, 08:44:26 PM
That is why you always need 11 perception. I never start without it for the same reason, Im scared of stepping on a landmine or getting my head blown by a shotgun trap. Its one of my biggest fears ingame and in real life.
Pffffff 11 perception , what are you cray? just go with 9 and get diamond cornea so you can invest pioonts in dexterity or dodge and gracefully dance through minefields full of shothun traps.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Senrain on June 20, 2013, 08:52:57 PM
I might try that. I actually had 10 perception i believe, but sun glare made me blind to the mines. Pain too, those fungaloids and fungal zombies are a pain with only 2 dodge skill.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Reservoir on June 20, 2013, 09:09:26 PM
Another silly question(s) of mine.
When do zombies stop coming back from the dead? When they are "pulped"? Or do I have to butcher them?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Senrain on June 20, 2013, 09:15:22 PM
Another silly question(s) of mine.
When do zombies stop coming back from the dead? When they are "pulped"? Or do I have to butcher them?

Butcher them. Butcher them all.

Great survival xp, also constantly try to pick underbrush for wild vegetables for more survival practice.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 20, 2013, 10:06:25 PM
What is the "focus" thing?
Is a church a good place to barricade and survive for a long period of time? I heard there are blazers there
Does the "Sound" thing even work?
Focus determines how fast you learn things. It's the (much better) replacement of the old XP pool system.
Churchs are ok, but they have a few too many entrances for my tastes. Ringing the bells does work great to bring down a ton of zombies for static mode though, and makes it much easier to wipe them all out at once as long as you can handle the horde.
Right now the "Sound" thing only tracks sound on your exact tile. That means that while it catches gunshots, if you break a window or make an explosion it won't catch that. I think it's also messed up in that it doesn't catch the sound of your footsteps either.

Another silly question(s) of mine.
When do zombies stop coming back from the dead? When they are "pulped"? Or do I have to butcher them?
Pulping or butchering will stop zombies from coming back.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: woflsipder on June 21, 2013, 04:45:17 PM
The item limit is killing me , i have 205 volume , but i can only fill like 90 and then reach the limit. Is there any way to increase it or turn it off? :(

Why is there jacqueshammer and jackhammer? Isn't that the same thing? And why is jacqueshammer description not in english?

If i was a new player and i found a jacqueshammer i wouldn't know what it is , i need real language , not some french or whatever.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 21, 2013, 04:48:04 PM
The item limit is killing me , i have 205 volume , but i can only fill like 90 and then reach the limit. Is there any way to increase it or turn it off? :(
It's a hardcoded limit of the game unfortunately, and one that we are trying to bypass.
Quote
Why is there jacqueshammer and jackhammer? Isn't that the same thing? And why is jacqueshammer description not in english?

If i was a new player and i found a jacqueshammer i wouldn't know what it is , i need real language , not some french or whatever.
It's a reference to a family guy episode (link (http://www.youtube.com/watch?v=A6EoW7xoJBM)).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Clayton on June 21, 2013, 05:18:32 PM
The item limit is killing me , i have 205 volume , but i can only fill like 90 and then reach the limit. Is there any way to increase it or turn it off? :(
It's a hardcoded limit of the game unfortunately, and one that we are trying to bypass.
Quote
Why is there jacqueshammer and jackhammer? Isn't that the same thing? And why is jacqueshammer description not in english?

If i was a new player and i found a jacqueshammer i wouldn't know what it is , i need real language , not some french or whatever.
It's a reference to a family guy episode (link (http://www.youtube.com/watch?v=A6EoW7xoJBM)).

Would it be possible to make sub-menus in the item screen? Like instead of seeing all your items, have them broke down into categories: "Armour, weapons, meds, ect.", would that allow you to bypass the limit?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 21, 2013, 05:51:32 PM
Would it be possible to make sub-menus in the item screen? Like instead of seeing all your items, have them broke down into categories: "Armour, weapons, meds, ect.", would that allow you to bypass the limit?
We're eventually planning on adding a container system (similar to what is discussed here (http://smf.cataclysmdda.com/index.php?topic=1873.0)).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iron Foot on June 21, 2013, 06:20:33 PM
Any good melee weapons? I've tried a steel chain but nothing seems to outshine the glory of Taekwondo.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: woflsipder on June 21, 2013, 06:23:01 PM
Any good melee weapons? I've tried a steel chain but nothing seems to outshine the glory of Taekwondo.
use combat knife or katana or just nail bat.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 21, 2013, 06:24:41 PM
Katana is the absolute best melee weapon. Extremely powerful, and almost never gets stuck.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ceasar on June 21, 2013, 06:26:35 PM
Was lucky enough to come across a katana so after a few hundred kills my skill is so good that i oneshot mostly anything i come across and dont get injured
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Stevensonz on June 21, 2013, 06:28:13 PM
Any good melee weapons? I've tried a steel chain but nothing seems to outshine the glory of Taekwondo.

Venom martial arts= WIN! my  preference Viper (3 hit critical combo is cool and powerful) Scorpion (Power punches and kicks on crits that knocks back 2 tiles and stuns), Lizard (CQC combat and good inside locations with walls dodge and hit boost is good) , Centipede (Fist of the North Star Super fast punches and kicks like bruce lee on a truckload of meth), Toad (Requires certain stats and some time pressing . or 5 to charge up super armor that can resist hulk punches, can also handle hordes and taking little to no dmg)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iron Foot on June 21, 2013, 06:31:35 PM
To everyone else, I'll try a Katana if I ever find one. Also I'll try out a wooden bat now.

Venom martial arts= WIN! my  preference Viper (3 hit critical combo is cool and powerful) Scorpion (Power punches and kicks on crits that knocks back 2 tiles and stuns), Lizard (CQC combat and good inside locations with walls dodge and hit boost is good) , Centipede (Fist of the North Star Super fast punches), Toad (Requires certain stats and some time pressing . or 5 to charge up super armor that can resist hulk punches)

My only problem is that I can only get the 5 basic martial arts because NPCs like to crash my game whenever they grace it with their existence and whenever I complete a task.

Though I have a backup save ready and I am off to try to use them.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 21, 2013, 06:37:43 PM
In the dev version (or in .6 when it comes out later today), there are traits you can take at start that allow you to start with any of the different martial arts (or up to one from each "school" if you want to get multiple traits).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ceasar on June 22, 2013, 01:53:19 PM
So i sometimes like playing with Classic zombies on, just to give that more classical zombie feel. But in the options it says it disables some buildings, could anyone tell me as to what those buildings are?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iron Foot on June 22, 2013, 01:56:34 PM
So i sometimes like playing with Classic zombies on, just to give that more classical zombie feel. But in the options it says it disables some buildings, could anyone tell me as to what those buildings are?

I'd assume it means stuff like Fungal Blooms, Triffid Roots, Anthills, and the like. Generally "buildings" attributed to monsters that would no longer be in the game.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ceasar on June 22, 2013, 02:16:07 PM
So i sometimes like playing with Classic zombies on, just to give that more classical zombie feel. But in the options it says it disables some buildings, could anyone tell me as to what those buildings are?

I'd assume it means stuff like Fungal Blooms, Triffid Roots, Anthills, and the like. Generally "buildings" attributed to monsters that would no longer be in the game.

Yeah but it leaves the wildlife which is why i think it only disables the all kinds of special infected, but maybe leaves mutated animals and well plants.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 22, 2013, 04:19:07 PM
Yeah the basic idea of "Classic Zombies" mode is that it makes the thing that caused all the zombies
(click to show/hide)
never appear and spread. As such a lot of other things that were also caused by the same source (giant insects, labs, etc.) never appear.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ceasar on June 22, 2013, 04:43:08 PM
Thanks for clearing this out, but then wouldnt that mean that there shouldnt be any zombies instead of just the special kinds and all the weird mutations? Cause if that caused the zombies and other stuff then its not enough to just turn off half of what it does. Maybe at a future version it could be posible to make it that you jsut have simple zombies but all the other stuff is on, cause right now i have a good thinkg going for me, but knowing that a lot of stuff is not there, kinda makes the game too dull, but doesnt make me want to just abandon my character :/
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 22, 2013, 05:19:11 PM
Zombies still exist because their backstory has changed to that of a normal zombie apocalypse. That's why it's called "Classic Zombies" :P.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on June 22, 2013, 05:44:21 PM
Hehehehe, page 69.

HehehehehehhehehehehehehhehehehehehhehehehehehEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHE.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ceasar on June 22, 2013, 05:48:09 PM
But they still get back up which is due to the thing that caused the other stuff in the first place, meaning that if that thing was removed from the classic zombie mod, they wouldnt get back up :D

Yes im totally just picking on stuff from the game, but thanks for the explanation, guess after my charachter dies im just gonna go back to fighting all kinds of Z :)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Arnaldo on June 22, 2013, 07:21:48 PM
Is there a way to make detcord for dynamite or a remote detonator for C-4?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 22, 2013, 07:25:37 PM
Is there a way to make detcord for dynamite or a remote detonator for C-4?
Not at the moment, no.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Arnaldo on June 22, 2013, 07:30:15 PM
Is there a way to make detcord for dynamite or a remote detonator for C-4?
Not at the moment, no.
Thanks, would be fun for buildings
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Musu on June 22, 2013, 07:55:22 PM
Does throwing depends on perception?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 22, 2013, 08:00:49 PM
Does throwing depends on perception?
Accuracy is helped by perception, damage is boosted by strength.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Stevensonz on June 22, 2013, 08:07:00 PM
Does throwing depends on perception?
Accuracy is helped by perception, damage is boosted by strength.

Dex helps in hit chances
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Musu on June 22, 2013, 08:21:43 PM
So will throwing be useful if you have high perception, but low dex and str?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Stevensonz on June 22, 2013, 09:56:24 PM
So will throwing be useful if you have high perception, but low dex and str?

higher dex to hit better then str to hit harder then finally perception to throw accurately at longer ranges. (by longer at least higher than 7 tiles)
So Dex>Str>Per and combat knives are good throwing weapons and lighter than javelins just make sure you have at least 2-3 for each normal zombie normally 1 combat knife if you get the headshot in.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Stevensonz on June 23, 2013, 12:33:45 PM
I have question for you guys playing 0.6 git release/nightly builds. have you found vaccine shots in the game already? (they are meant to be rare cause it provides a large healthy boost) just need some statistics/proof that they can be found from time to time in places that spawns non addiction drugs.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: tedionaca on June 23, 2013, 12:42:20 PM
hey guys, so here is my question.

Its there a way you can push ur vehicle or any vehicle.Im asking this cuse i ended with my motorcycle very close to a gas station (the motorcycle stoped cuse it had no gas in it) and i couldnt refill it. So maybe i can push it close to that gas station?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ceasar on June 23, 2013, 12:59:59 PM
hey guys, so here is my question.

Its there a way you can push ur vehicle or any vehicle.Im asking this cuse i ended with my motorcycle very close to a gas station (the motorcycle stoped cuse it had no gas in it) and i couldnt refill it. So maybe i can push it close to that gas station?

Get an empty container, put the gas in it, refill the motorcycle a bit and then drive it up closer. Dont know if its posible to push
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Reservoir on June 23, 2013, 05:44:43 PM
Its not. Pushing is not possible with the actual code
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TheKaltur on June 23, 2013, 07:05:45 PM
After a Zombie smashed my window I tried to rebuild it, but now i can neither open it nor close the curtains... Do u know if this is intendet or not and how to fix it?

Thx in advance,

TheKaltur
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 23, 2013, 07:51:12 PM
You probably need to "clean the window frame" with the construction menu.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Reservoir on June 23, 2013, 08:06:01 PM
I think... you cant. Its not possible to build windows with curtains, at the moment. Board it up
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 23, 2013, 08:15:26 PM
I think... you cant. Its not possible to build windows with curtains, at the moment. Board it up
Oh, oops. Misread the question :P. It is possible to make windows with curtains, if you look at the window construction then the final STAGE will convert it into a domestic window. If you didn't have all of the required components for that stage when you built it the first time, then the construction would have stopped early and you would be left with a window without them. Once you have the required components simply select to build window and then choose the window you want to upgrade and it should upgrade it just fine.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TheKaltur on June 23, 2013, 09:07:20 PM
Yeah, thanks... I'm such a derp not to finish building the window and to hope it works. Thanks again all works well now. :)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Lomaster on June 24, 2013, 07:49:41 AM
Are injured creatures slower than uninjured ones?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: timtek on June 24, 2013, 07:57:44 AM
I have question for you guys playing 0.6 git release/nightly builds. have you found vaccine shots in the game already? (they are meant to be rare cause it provides a large healthy boost) just need some statistics/proof that they can be found from time to time in places that spawns non addiction drugs.

I've found two so far, each with a different character.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Stevensonz on June 24, 2013, 05:44:49 PM
I have question for you guys playing 0.6 git release/nightly builds. have you found vaccine shots in the game already? (they are meant to be rare cause it provides a large healthy boost) just need some statistics/proof that they can be found from time to time in places that spawns non addiction drugs.

I've found two so far, each with a different character.

thanks good to know it spawns for some people I myself have yet to find those 100 healthy boost wonders.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: pingpong on June 25, 2013, 01:29:51 AM
Can storage batteries be used for not-car purposes? I would love to be able to power a welder with one.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on June 25, 2013, 05:02:57 AM
Can storage batteries be used for not-car purposes? I would love to be able to power a welder with one.
No.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MrSnurbd on June 26, 2013, 06:23:25 AM
Alright, so I've been playing the game for awhile now(a couple of weeks on and off). No matter what I do I cannot, I repeat, CANNOT make it past day 2 if I am in some amazing case that I actually survived day 1. I think my main problem is I get bored, or can't find anything of use so I end looking somewhere more dangerous for my loot. Of course with my lack of experience I end up dead. I know this seems like a lot to ask, but could someone give me a rundown of what exactly I should be doing/finding on day 1. I know that the wiki has some basic day 1 survival guides, but they don't help. So yeah, if anyone could help me out with a quick Day one guide that would be great.

Also, on a side note, if someone could help me understand vehicle building and modifications. I really don't understand where you people get the materials and tools to build these mega vehicles.

Thanks in advance, everyone.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: pingpong on June 26, 2013, 06:43:25 AM
On surviving, I usually throw rocks. like 2-5 at a time depending on however much volume I can have. Usually for a single zombie it takes many runs around, picking up new rocks to kill it. Gradually I kill them, until I can access a house. The house will usually have the necessary drinks, and maybe clothes (now zombies drop clothes so a hoodie and a second pair of jeans are useful until you can get storage bags).

I probably scum the point system a bit, I pick a LOT of negative traits (12 points worth AND smoker, though I get ugly and the other which are a bit degenerate) and start with high stats, no skills.

Butcher every corpse you see, preferably with a steak knife you find in a house. After you get backpacks (two preferably), you can start unwearing clothes. Then I start sewing a bit, kill and butcher things, until I can find enough bottles for water (like 5-6) and start being a little self-sufficient (heavy sticks from smashing windows or two-by-fours from furniture can be cut with a knife to produce 12 skewers, usually good for 2-4 meats/waters).

A sling can help a lot for ranged attacks. I usually have like 4+ throwing by the time I switch from rocks to pebbles, but you can start earlier to get it earlier (rocks have 100% chance to survive being thrown though, pebbles 0, so rocks have a strong advantage at higher levels, depending on the circumstances and patience).

Much of my early game is spent levelling up survival, throwing, archery (and firearms which is kinda overpowered) by these methods. I found arrows were useful since guns are usually further in, and I feel like using bullets on rabbits, squirrels etc is a bit of a waste, but I progress through the game slowly (most things recommend rushing a gun shop and going berzerk).

To purify water you need a pot or pan. If you're unfortunate to find one, you can usually survive long enough to get survival to I think 3 which is when you can make a stone pot.

On vehicles, you just eventually look for a garage or parking lot which is likely to have a working vehicle, or you take a lot of patience checking all the vehicles for a working engine/tank (I was lucky enough to find an electric vehicle) and then swap wheels, if you're lucky, with another car. I recommend an electric car if possible, they recharge on their own and if you can slap them with enough panels/batteries they last longer and charge faster than you ever need to worry about waiting. Be sure to check ALL car parts, if the controls are smashed, you'll need a welder, which may not be findable if there's no garages nearby.

If you find a car which can be salvaged and has a trunk, I recommend saving all flashlights, radios, etc, since they have batteries for welding (very expensive battery wise, but you use it to beef up the car) and raising the electronics skill by dissembling them. If you can, don't use flashlights or batteries, glowsticks can be used to read at night if your character doesn't want to sleep (reading is NECESSARY to raise skills at a good pace). A lightstrip can be used instead of nightvision, can be made from ripping apart enough radios and flashlights.

Once you get going, you'll find many resources can be skipped because you'll find them commonly enough or in big piles (only one set of tools, save batteries but not wires from ripping stuff apart).

If you can, leave shocker zombie corpses until you have a good survival level. They sometimes have CBMs which can greatly enhance your character.

Most drugs take up 0 space and 0 weight, so stock up, and if you need to, drink some soda, take some meth, RUN RUN RUN. Under most circumstances, don't engage in melee, and if you're damaged, treat bleeding and cauterize wounds. Take notice of messages and wait for drugs to kick in, it will keep you from making bad mistakes.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MrSnurbd on June 26, 2013, 06:51:12 AM
-snip-

Thank you very much, I think that with your information I should be able to survive awhile longer, hopefully to the point where I can begin to experiment with other things.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Stevensonz on June 26, 2013, 07:23:31 AM
-snip-

Thank you very much, I think that with your information I should be able to survive awhile longer, hopefully to the point where I can begin to experiment with other things.

Higher stats and good traits (Parkour Expert,Quick,Night Vision, Poison-Resistant,Pain-resistant,Pack mule,Gourmand)

STR 12-14
DEX 12-14
INT 10-12
PER 14 or 10 (14 allows you to wear night vision goggles or gas mask without worrying about traps in the area)

High pain levels will seriously affect your stats so keep that pain level down with drugs or alcohol. (Don't overdose though, aspirin is safe no matter how many you take but takes time to kick in)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: pingpong on June 26, 2013, 07:26:21 AM
I usually get higher int and 10 or so perception, somewhere around that is the landmine amount. I take the higher int for lower read times and hopefully higher CBM success rates (I don't know the numbers, and the npcs probably work well enough were someone can work around this).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Stevensonz on June 26, 2013, 07:35:14 AM
I usually get higher int and 10 or so perception, somewhere around that is the landmine amount. I take the higher int for lower read times and hopefully higher CBM success rates (I don't know the numbers, and the npcs probably work well enough were someone can work around this).

int is not so important now with the change to learning other than CBM Success,Crafting and read times (1 point in fast reader beats higher than 10-12 int) On CBM installation just get your mood up with reading a good book,music,good food and then drugs if you have low Electronics,Mechanical,First-aid skills.

10 is the highest requirement in perception for checking traps but the problem is if you have eye gear eye encumbrance reduces effectiveness of spotting traps based on encumbrance. but ideal one is 14 if wearing a gas mask permanently and not in pain/depressed.

Hmmm there should be a 100% it works I survived first day to 1 week guide somewhere :l explaining everything in a TL:DR way.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Blaze1711 on June 26, 2013, 09:58:56 PM
I don't know if this was already mentioned but Jabberwocks are actually dumb things, if you put something on fire between you and him he will surely get caught in the fire and die slowly and painfully. REVENGE JABBERSHI*!
Bonus:
(click to show/hide)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: esran on June 27, 2013, 12:03:22 AM
how does one craft/find gunpowder
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TaintedHolyWater on June 27, 2013, 12:16:48 AM
Find bullets you don't want and pry them open with a bullet puller. Have it with you and [(] disassemble the bullets... or [a]ctivate the bullet puller I don't remember.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: esran on June 27, 2013, 01:05:49 AM
thanks.
also, how long after i murder the queen ant do the ants stop spawning? also, are ants supposed to be humorously easy to kill in the latest version?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on June 27, 2013, 02:01:19 AM
thanks.
also, how long after i murder the queen ant do the ants stop spawning? also, are ants supposed to be humorously easy to kill in the latest version?
In static spawn mode, all non-zombie creatures still use dynamic spawning, how this works is each area has a local number of types of 'potential' enemies (based on distance from spawner), every time an enemy spawns this number goes down, when you leave the area and they despawn, it goes back up.
When you destroy a spawning structure or unit, this number stops going up, you still have to kill the remaining enemies.

I always found giant ants easy to kill (when uninjured) so I haven't noticed much of a difference recently, though come to think of it I've barely seen any giant ants in recent versions, I keep getting triffids, fungals, bees, more fungals, blobs, and even more fungals, and of course trigger happy NPCs.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Belteshazzar on June 27, 2013, 06:59:07 PM
Do giant spiders have any particular spawner I should look for?

Also, will Acid Rain do anything to exposed enemies?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: pingpong on June 27, 2013, 07:55:12 PM
Do giant spiders have any particular spawner I should look for?

Also, will Acid Rain do anything to exposed enemies?

Probably not for most spiders, but I've never been able to burn down web nest things (maybe they can be smashed for thread?)

AFAIK, acid rain does absolutely nothing for enemies.

Anyone know if there's a way for cars to protect against acid rain? I had a roof directly over me, but not in the surrounded 3x3.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: darth_servo on June 27, 2013, 11:49:13 PM
Do giant spiders have any particular spawner I should look for?

Also, will Acid Rain do anything to exposed enemies?

Probably not for most spiders, but I've never been able to burn down web nest things (maybe they can be smashed for thread?)

AFAIK, acid rain does absolutely nothing for enemies.

Anyone know if there's a way for cars to protect against acid rain? I had a roof directly over me, but not in the surrounded 3x3.

Spider webs burn like crazy once you get them lit, but they may need a little encouragement (kindling) to get started.

As for the car roof thing, you have to look at the vehicle tile and see whether it is flagged In or Out.  Tiles with roofs are still considered Out(side) if the adjacent tiles are not closed doors, boards, windshields or roofed interiors.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Nighthawk on June 27, 2013, 11:53:59 PM
I started a world without NPCs. If I turn Static NPCs on and explore a new area of the map, can I get one to spawn, or do I need to make an entirely new world?

I really don't want to lose Chuck Norris. He's my best character yet.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ildac on June 28, 2013, 01:18:42 AM
Ok... I hear all this stuff about archery being overpowered, but when I tried making an archer character, I got horribly murdered each time.  What the hell am I doing wrong?

I usually go for high strength, 4 skill in archery, 2 in dodge... I forget what traits I picked.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on June 28, 2013, 02:45:21 AM
It gets much better at higher levels allowing you to crit and head shot sometimes together, but even then it should not be any better than using a medium calibre rifle. The overpowered sentiments might be from the issue of an endless amount of ammo and sound. This often leads to users of bows not hesitating to kill most zombies they come across whereas an ammo scrounging dependant character might be more cautious in whether or not to engage at all. This often leads to archery characters being far more levelled as a result.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: pingpong on June 28, 2013, 02:59:12 AM
I think something helps archery too, is if you get high level in it (and another trait, not gonna say), you can make metal arrows which seem to hold up way better and kill most basic things in one hit (the zombies and wild animals).

I haven't tried the reflex recurve bow, as although it has higher damage, I read it crashes the game if you melee. (I'm running I think the oldest stable of 6, if it's been updated).

Archery is great against most enemies (not mobs), and even works with when both of your arms are broken. You can't use guns if your arms are broken, are out of bullets, or need to reload.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ildac on June 28, 2013, 03:08:01 AM
And why aren't you saying which trait that is?  I'd like to know, so I can actually survive. >.>
Title: Re: Tips, Tricks, and Newb Questions!
Post by: pingpong on June 28, 2013, 03:10:44 AM
Well, the other skill will level up if you plan to go travelling, is the most hint I will tell you. Wood arrows are plenty fine for normal enemies, you can make heavy wood arrows, fletching, and arrowheads when your archery and survival go up.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: pingpong on June 28, 2013, 03:13:22 AM
Also if you're having too much trouble, try turning down or off skill rust. I'm playing with it off because I've had bad experiences with it on, but skill rust to last level probably works fine now.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ildac on June 28, 2013, 03:14:08 AM
I don't see why you're being cryptic about it, to be perfectly honest.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: pingpong on June 28, 2013, 03:23:36 AM
A lot of the games fun is in discovering things. It's one thing to say there's CBMs in a lab, it's another to give someone a map of all the rooms and tell them the monsters and what the computers do and all that.

If you kill guys with enough rocks or arrows, and have reasonable access to trees, water, and woodland creatures, then that's all you really need to survive; the rest is waiting to be discovered through play.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ildac on June 28, 2013, 03:25:06 AM
Ok.  If I wanted to discover this during play, I wouldn't ask about it here. =P

I'm only asking because I want to get better at this particular style of playing.  I don't want to "discover it".  I'm frustrated with it and would like a little more than some cryptic "hints".
Title: Re: Tips, Tricks, and Newb Questions!
Post by: pingpong on June 28, 2013, 03:34:33 AM
Fine,
(click to show/hide)

On another note, although pain lowers speed below zombie speed almost immediately, even caffeinated drinks will bring it above if you want to run away and rest. Always close all doors and windows if you don't want zombies or critters coming in.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ildac on June 28, 2013, 03:35:35 AM
Thank you.  I appreciate it.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on June 28, 2013, 04:13:36 AM
I think something helps archery too, is if you get high level in it (and another trait, not gonna say), you can make metal arrows which seem to hold up way better and kill most basic things in one hit (the zombies and wild animals).

I haven't tried the reflex recurve bow, as although it has higher damage, I read it crashes the game if you melee. (I'm running I think the oldest stable of 6, if it's been updated).

Archery is great against most enemies (not mobs), and even works with when both of your arms are broken. You can't use guns if your arms are broken, are out of bullets, or need to reload.

Uh, if you can use a bow (or a crossbow, for that matter) with both arms broken...that seems like a Bug, not a Benefit.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: pingpong on June 28, 2013, 04:27:22 AM
I really don't care, throwing rocks is more important, but it's letting me survive.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Lomaster on June 28, 2013, 06:24:52 AM
Is there a chance of stubling upon one of your fallen predecessors not lying dead but walking dead? As a result of infection or maybe a necromancer?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TaintedHolyWater on June 28, 2013, 08:38:16 AM
Nope. Player corpses stay corpses... for now. I believe something was said about changing that at some point but it hasn't happened yet.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: youtoo on June 28, 2013, 04:43:22 PM
this is too long for new people to get a hold of. some of the better players (non-coders cause they are busy). should write up separate guides and make a thread for their own. get them stickied and then copied to the wiki.

lets help new people get into the game.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Mcrone on June 28, 2013, 07:01:21 PM
Well I am currently going through the NPC quest for the nether creatures and have gotten to the "hunt for the cult site" I assume it is in  the prison but I don't know what type of gear I should have, midgame gear? late game gear? any tips?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Stevensonz on June 28, 2013, 07:55:40 PM
Well I am currently going through the NPC quest for the nether creatures and have gotten to the "hunt for the cult site" I assume it is in  the prison but I don't know what type of gear I should have, midgame gear? late game gear? any tips?

Bring guns and ammo, armor repair kit and some medicine/drugs. let's say these things can kill you easily in melee if something wrong happens or your not in mid game tier.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Mcrone on June 28, 2013, 08:01:26 PM
Can a car do anything? or can I run outside before they kill me and get into the one kit KO car?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Catfoodbob on June 28, 2013, 09:25:09 PM
Pawn shops almost always have welding goggles for some reason
Title: Re: Tips, Tricks, and Newb Questions!
Post by: pingpong on June 28, 2013, 09:52:50 PM
Can a car do anything? or can I run outside before they kill me and get into the one kit KO car?

Cars are near impervious to running over things, I literally don't think I've had any decrement in my wheels or frame from ramming guys, but I did break 4 solar panels running into a lab once, and 2 solar panels from hitting a car or motorocycle repeatedly.

I haven't been dumb enough to run into trees, but I think cars and buildings are the only things to worry about. (Boomers explode! don't get blinded while driving!)

If you're really worried, throw an extra tire in a trunk, and solar panels if you're into that kind of thing. Welder with batteries always helps, as it takes only batteries to repair something from almost dead to working perfectly. My car is currently like 6x6 with 8 trunks (6 full), if you plan to use the car as a 'base', while still sleeping outdoors. RV units are brittle, so put some armor on it or keep it in the center of the car and watch its health.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Alfred on June 28, 2013, 10:03:00 PM
Can a car do anything? or can I run outside before they kill me and get into the one kit KO car?


I once broke into and out of a prison using a regular car, I broke through three layers of walls then back out.
My advice, find a car.
Modify the front by adding some steel or whatever.
Drive through the prison looking for the cult, be careful, sometimes the car losses speed and stops but all you have to do is go reverse then build up some speed again to break the next wall ;)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: pingpong on June 28, 2013, 10:14:03 PM
Hmm, the game finally noticed I have two broken arms and won't let me use my longbow. I guess that's only reasonable?

I can still wield a flamethrower, so whatevs.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: PiotraperPL on June 28, 2013, 10:25:24 PM
TIP: It is possible to survive a long time without ever going into a single house. Computer skill is recommended from the start, so you can raid precious sewage treatments and if you ever get an electrohack, you are golden. Also, public works.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Mcrone on June 28, 2013, 10:59:37 PM
Well thanks for the tips everybody but the same NPC that gave me the quest went and robbed me and shot me in the head with a shotgun
Generated FUN
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Lomaster on June 29, 2013, 05:17:55 AM
this is too long for new people to get a hold of. some of the better players (non-coders cause they are busy). should write up separate guides and make a thread for their own. get them stickied and then copied to the wiki.

lets help new people get into the game.

Actually what is weird about Cataclysm IMHO is the fact that despite its complexity it is quite easy to master. That is compared to other complex stuff like Dwarf Fortress or Space Station 13. And laso, on your request, i guess we already have plenty of guides on the wiki and they keep coming.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Lomaster on June 29, 2013, 06:27:01 AM
Regarding "Drop empty containers" option. Is dropping performed as a free action in this case? Or i will spend MPs on eating/drinking PLUs on littering?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: timtek on June 29, 2013, 07:00:28 AM
Does rebar have a purpose? My construction is at like 3 or so and I don't see anything that requires it. Is it worth gathering it up after burning down a building?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on June 29, 2013, 08:02:00 AM
The only instance of rebar that I've ever heard in this game other from burnt down building is someone suggesting a rebar xbow in the suggestion forum. No idea if they actually put it in though.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: shpongle on June 29, 2013, 08:21:37 AM
Guys, how to make arrow with metal arrowhead? I crafted arrowheads, but can't apply it to arrows.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on June 29, 2013, 09:20:45 AM
Arrowheads are for the crafting recipe "wooden arrows" and "metal arrows". Both recipes also include shafts of the titular material as well as fletchings of any kind.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on June 30, 2013, 12:08:50 PM
Lorewise, where do people get bionics outfitted to them? I don't see them in the doctor's office, nor in the pharmacy. Is there something like an apple store that has exclusive distribution rights on bionics or something? Or are these wholly mail-order, DIY invasive surgery sort of thing?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Zireael on June 30, 2013, 12:49:23 PM
How does health work and where I can find good starting builds?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on June 30, 2013, 02:55:48 PM
Health is tied directly to strength. Each body part, e.g  left arm, right arm, head etc has a HP value. with 8str it'll be about 80ish. If a limb gets dropped to 0hp it's effectively broken, aka you won't be able to use that limb until you get to a hospital. then again, I think someone put in craftable splints and crutches awhile back. Sleeping is generally one of the easiest ways to heal up, although for severe damage you'll need bandages or first aid kits as well.

Normal zombie attacks don't actually do enough damage to be a threat except in numbers, but pain and infection are the problem, as a lot of pain slows you down and bite infection can be fatal if you don't clean it up fast. Of course, there are other things that can be much more of a threat.

As for a starting build, go into options and give yourself some more starting points and optionally increase the amount of trait points you are allowed.

Suggestions: Start with a melee/throwing build. Unless you get lucky and find a gun store or armory in a basement (or even if you do find a gun store) You'll probably have mismatched guns and ammunition. Everything treats a nailball bat to the head the same way and pointy sticks can be upgraded into javelins pretty easily and those can slaughter anything that lives. with 10~11 str even a crowbar gets a serious damage boost.

Most important stats: Strength, perception, intelligence. You'll want perception at 9/10 so you can see buried traps before you step on them, and on sunny days the glare can reduce your perception by one. Also adds a ranged bonus for throwing and firearms.

 Strength is simple, melee damage, HP, carry weight and also a modifier for cutting weapons like swords-- if they get stuck in you can pull them out easier. Intelligence helps with raising all skills and reading some books-- nothing quite like getting to mid-game and having an army of turrets attached to your quadtricycle of doom.

Traits: Quick, fleet footed, night-vision. Personally I take light eater as well, but there are plenty of reasons to take others. The only one I wouldn't recommend is fast healer, since even severe damage can be mostly negated to moderate by a night's sleep.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Zireael on June 30, 2013, 03:05:21 PM
I mean health as in illness and that d*mned common cough... how does it work? I read the wiki, but it describes only "wet" and "temperature" and "diseases", and nothing on how they are tied to each other....
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Stevensonz on June 30, 2013, 03:22:35 PM
How does health work and where I can find good starting builds?

12-14 STR (anything less than 12 sucks even bows need str to pull unless your gonna be using guns/throwing javelins and combat knives)
10-14 DEX (2 Dex= 1 Dodge Skill, Also affects hit rates mainly throwing, For Climbing Fences,Dodging Traps,Lock Picking, and diving out of moving vehicles)
10-12 INT (For Bionics Installation chance,read times, if gonna be a hacker type 14 int no less as it will help in hacking)
14 PER  (10 only works if not wearing eye wear/gas mask so get 14-15 to wear that gas mask 24/7, also helps throwing skill in accuracy terms not hit rate, and firearms hit rate)

Traits: Parkour Expert (Effective movespeed on higher than 100 movement tiles)
,Quick (Cause Fleet-flooted is a waste of 3 points cause it needs flat 100 movement tiles to get the benefit)
,Night Vision (Stealthy night raiding) ,
Pain Resistant (Nothing slows and reduces stats than high pain levels very effective early game),
Poison Resistant (If you don't have this well avoid poison with range as getting poisoned is bad and slows you down),
Gourmand (Ability to eat and drink more=less time spent eating/drinking and lesser morale penalty for not so good foods and effective doubles/triples morale bonus of food/drinks/drugs),
Pack Mule (More volume using fewer bags= EPIC WIN and also allows you to carry a huge sum of items with more bags)

Skill to invest in 1  Computer so you can start hacking right away other skills are just easy to raise.

Health that is not seen but only through enabling debug message (Should be called Health State/Healthy as it affects your immune is increased by vitamins (Vitamins gives 10 max boost at a time),flu medicines,fruits and a rare vaccine shot (100 Max boost at a time) but eating junk foods/soda and unhealthy food/drinks lowers your healthy state causing
you to get sick fast. (But if you really hate getting a disease wear that gas mask 24/7 and keep healthy)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Zireael on June 30, 2013, 04:21:15 PM
One more: how do I mutate? (the feature I love the most, second only to crafting)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Clayton on June 30, 2013, 04:49:10 PM
One more: how do I mutate? (the feature I love the most, second only to crafting)

Find some Mutgen and E drink it, or take walk through a crater or any radioactive material.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Stevensonz on June 30, 2013, 06:45:02 PM
One more: how do I mutate? (the feature I love the most, second only to crafting)

Find some Mutgen and E drink it, or take walk through a crater or any radioactive material.

walking through radio active zones are not worth it as radiation are deadlier now than before (Also remember to turn on the option to mutate by radiation if it's false)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rosso Fuoco on June 30, 2013, 06:56:38 PM
TIP: For first-day raids, craft a crowbar. Good damage, pretty fast and pry. What you want more?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Clayton on June 30, 2013, 07:22:34 PM
TIP: Regular zombies are minor threats if you're not injured; focus your efforts on taking out special zombies that could hinder your ability to move/retreat. When I raid a store or house, if I see a regular zombie coming at me I try to just hurry and leave before I have to risk getting hurt or wasting ammo on them.

TIP: Eating a good meal can help your character in different ways. Invest some time into cooking.

TRICK: This is technically cheating, but if you're having a tremendously hard time starting a new character, consider modding yourself to start with a pistol and some ammo, or something else to ease your beginning. I know for me, I modded in myself to start with a pistol, ammo and a backpack and my enjoyment of the game has doubled from lack of tedium.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on June 30, 2013, 07:52:35 PM
Regarding "Drop empty containers" option. Is dropping performed as a free action in this case? Or i will spend MPs on eating/drinking PLUs on littering?
Isn't dropping anything a free action? I seem to remember dropping basically my entire inventory when under attack with little consequence (I had to waste half an hour in game time picking all the crap up of course).

I haven't tried this in the recent builds while paying attention, so you may want to test it before you're in close proximity with hungry bears.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on June 30, 2013, 10:17:26 PM
to be honest you find so many containers anyway you may as well drop them.

Exceptions are Tin/Aluminium cans and paper wrappers. One serves quite well for burning stuff (although skewers take up less space... sigh...) and the tin cans can be used to craft batteries.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Doctor Dave on June 30, 2013, 10:46:35 PM
How would you get springs other than lawnmowers?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Catfoodbob on July 01, 2013, 02:35:11 AM
How would you get springs other than lawnmowers?

I would probably check a crater cause those like to have springs and steel chains and quite a few of them usually, just don't hang out to long or go in craters in the middle of swamps
Title: Re: Tips, Tricks, and Newb Questions!
Post by: timtek on July 01, 2013, 04:44:37 AM
Wreckage sites also have springs.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: pingpong on July 01, 2013, 05:02:52 AM
How does health work and where I can find good starting builds?

12-14 STR (anything less than 12 sucks even bows need str to pull unless your gonna be using guns/throwing javelins and combat knives)
10-14 DEX (2 Dex= 1 Dodge Skill, Also affects hit rates mainly throwing, For Climbing Fences,Dodging Traps,Lock Picking, and diving out of moving vehicles)
10-12 INT (For Bionics Installation chance,read times, if gonna be a hacker type 14 int no less as it will help in hacking)
14 PER  (10 only works if not wearing eye wear/gas mask so get 14-15 to wear that gas mask 24/7, also helps throwing skill in accuracy terms not hit rate, and firearms hit rate)

Traits: Parkour Expert (Effective movespeed on higher than 100 movement tiles)
,Quick (Cause Fleet-flooted is a waste of 3 points cause it needs flat 100 movement tiles to get the benefit)
,Night Vision (Stealthy night raiding) ,
Pain Resistant (Nothing slows and reduces stats than high pain levels very effective early game),
Poison Resistant (If you don't have this well avoid poison with range as getting poisoned is bad and slows you down),
Gourmand (Ability to eat and drink more=less time spent eating/drinking and lesser morale penalty for not so good foods and effective doubles/triples morale bonus of food/drinks/drugs),
Pack Mule (More volume using fewer bags= EPIC WIN and also allows you to carry a huge sum of items with more bags)

Skill to invest in 1  Computer so you can start hacking right away other skills are just easy to raise.

Health that is not seen but only through enabling debug message (Should be called Health State/Healthy as it affects your immune is increased by vitamins (Vitamins gives 10 max boost at a time),flu medicines,fruits and a rare vaccine shot (100 Max boost at a time) but eating junk foods/soda and unhealthy food/drinks lowers your healthy state causing
you to get sick fast. (But if you really hate getting a disease wear that gas mask 24/7 and keep healthy)

Man, that'd take like 26 starting points, and you didn't even name any penalties.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: esran on July 01, 2013, 06:45:11 AM
does anyone know a quick fix to the "none" item? it caused me to be unable to select, drop, throw, eat, use, or reasign my waterskins. whenever i click the letter shared by both none and my waterskins it just exits my inventory. and they still take up weight and volume too.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: pingpong on July 01, 2013, 06:56:03 AM
Save and reload, has worked every time for me when I get the overlapping letters bug.

Someone mentioned just entering and exiting the inventory can fix it, which I think when I tried it worked.

If it's a none like an artifact error or something, I think there's a way to edit your inventory out of game.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TurningBreeze on July 01, 2013, 07:34:01 AM
Has anyone come up with a clever way to clear a bridge of wrecked chassis? I've tried high-speed ramming, but even with my plated and spiked semi moving at 150 mph, the cars start bouncing around like billiards made of flubber. I had one case where I made it across the bridge and swerved out of the way just as one of the cars whizzed back over the bridge at probably 200 mph or so.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: jehdin on July 01, 2013, 07:56:00 AM
Best way I've found is to just push them at about 10mph. It's still kind of finicky as sometimes you'll stop while they'll keep sliding and a couple of times when I was a pushing more than one vehicle I'd shoot up to 70+mph for seemingly no reason... So keep an eye out for that.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on July 01, 2013, 08:02:53 AM
Best way I've found is to find a sacrificial car, get it up to speed, and then jump out just as it's about to crash into the blockade.

I advise practicing on dry land first...
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Archiater on July 01, 2013, 04:01:07 PM
Could anyone tell me: is it possible to put a car inside a car?
Like motobike for scouting, inside my big and slow truck for traveling? Or perhaps i could use rope to pull him along?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: darth_servo on July 01, 2013, 09:14:17 PM
Could anyone tell me: is it possible to put a car inside a car?
Like motobike for scouting, inside my big and slow truck for traveling? Or perhaps i could use rope to pull him along?

Nope. Best you can do right now is store parts in a trunk and assemble/disassemble the smaller vehicle as necessary.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Catfoodbob on July 01, 2013, 09:52:01 PM
a funny thought on that note would be a train of semis full of mini nukes being dragged by a bicycle.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KWilt on July 03, 2013, 01:17:46 PM
Quick question on construction: Is there any way to construct a concrete wall? The wooden walls I'm adding to my base right now look a little dumb right beside the concrete ones.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on July 03, 2013, 06:15:46 PM
Not right now, no.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ivan Issaccs on July 03, 2013, 07:14:39 PM
How difficult is it too pulp a zombie with fire if at all?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TACOS on July 03, 2013, 08:25:04 PM
I have many questions:

- Water purification >> I filled a plastic jerrycan with water because I usually am always thirsty so I need water. I did this from a sink and know that I will get poisoned but I don't know how to purify it. Is there a way I can put any sort of drug to make it purified like water purification tablets? I know there is a way to heat it up but I don't know how to do that through a jerrycan because it requires something metal like pots and pans.

- Dead Tired >> Currently my character has a cold and so I took some NyQuil and/or DayQuil and so It made him tired, I decided to also take some sleeping pills to guarantee his sleep, but once he went through the night coughing and vomiting he awoke 'Dead Tired.'

How do I fix these two problems?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ivan Issaccs on July 03, 2013, 08:41:33 PM
If you can get a hot plate the easiest way is to stand next too a toilet and craft as much purified water as you can gather plastic bottles.

As for dead tired I would check your cold isn't actually the flu and spend you days sleeping it off between vomit attacks.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TACOS on July 03, 2013, 09:38:16 PM
Okay so heat up a toilet with hot plates and fill bottles with it. Can I also fill up a canteen or jerrycan?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TonicEngine on July 03, 2013, 09:55:26 PM
1. [e] the toilet and put its (dirty) water into a container (any kind, plastic bottle, jerrycan, what-have-you)
2. [&] the crafting menu, select 'drinks' and 'clean water' should  be an option if you're near a powered hotplate or a lit fire.
3. go to step 1 as long as you have space in a container and dirty water.  Keep in mind that plastic bottles contain two doses of water, so all those 'plastic bottle of clean water [1]' are half-full.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on July 03, 2013, 10:57:03 PM
1. [e] the toilet and put its (dirty) water into a container (any kind, plastic bottle, jerrycan, what-have-you)
2. [&] the crafting menu, select 'drinks' and 'clean water' should  be an option if you're near a powered hotplate or a lit fire.
3. go to step 1 as long as you have space in a container and dirty water.  Keep in mind that plastic bottles contain two doses of water, so all those 'plastic bottle of clean water [1]' are half-full.
Step 1 here is unnecessary, you can craft using items that are within a few tiles rather than picking them up. I usually light a fire right outside a bathroom window. If you're standing within a couple tiles of the fire and the toilet you can craft clean water (assuming you have a pot/pan).
This helps a lot with container juggling.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TaintedHolyWater on July 03, 2013, 11:01:34 PM
As an alternative you can make/find (check sporting goods stores) a water purifier. [a]ctivate it on your jerry can to clean the whole thing in one go.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TACOS on July 03, 2013, 11:02:39 PM
What is the easiest way to get a fridge because all of my food rots before I can eat it producing food poisoning. So how should I store it? Along with the water and such...
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on July 03, 2013, 11:15:55 PM
Refrigeration as a method of food preservation is right out. You choices are narrowed down to vacuum sealing, jarring, and jerking.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TACOS on July 03, 2013, 11:58:41 PM
Here is my current point of existence, I have a stockpile of drugs from a hospital and have found many weapons and ammo from a series of 2 points where army men have died. The stockpile is located inside the lockers at my starting building. What should I do from here. I am somewhat new so I don't know how to do things like building a car or base. So what should I do now. And can someone explain to me how to do these 'next step' operations.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KWilt on July 04, 2013, 12:07:03 AM
Here is my current point of existence, I have a stockpile of drugs from a hospital and have found many weapons and ammo from a series of 2 points where army men have died. The stockpile is located inside the lockers at my starting building. What should I do from here. I am somewhat new so I don't know how to do things like building a car or base. So what should I do now. And can someone explain to me how to do these 'next step' operations.
Explore and amass your stock, I'd say. Find a car or two, maybe build some expansions onto your base, raid some labs and bunkers. Maybe if you're ballsy enough, head into town and... well, go to town. Clear out buildings left and right, and just pretty much loot everything you can get your grubby little hands on. Hell, I've gotten bored enough that I've stopped just taking every item out of a house, and I've started just stripping the houses clean by deconstructing the furniture as well. Can never have too much firewood.

And if you're starting to get bored with where you are, take a car, drive off into the sunset, and start expanding your operations. Maybe have a couple of little outposts off in some faraway towns, stocked with the nonperishable supplies you'd need if you're looking to take a 'vacation'.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on July 04, 2013, 12:31:29 AM
Bump up your stats, find some CBMs, and become a cyborg.

Then go exploring. Preferably after you find a car to stuff all your stuff in.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: jehdin on July 04, 2013, 12:46:58 AM
Is there a way to increase stats anymore? Aside from mutations.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: pingpong on July 04, 2013, 01:04:25 AM
There's some bionics, I think hydraulic arms and legs, an eye one for perception.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KWilt on July 04, 2013, 02:35:32 PM
Yet another quick question (I'm chock full of 'em): Is there any way to bring in (make fit) an item that has already been reinforced? Or, alternatively, is there any way to make a backpack fit? Been going at this thing for half an hour with a sewing kit and a few rags, but all it's saying to me is that it's already reinforced, even though I'm trying to adjust it, not reinforce it.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: woflsipder on July 04, 2013, 02:38:01 PM
Yet another quick question (I'm chock full of 'em): Is there any way to bring in (make fit) an item that has already been reinforced? Or, alternatively, is there any way to make a backpack fit? Been going at this thing for half an hour with a sewing kit and a few rags, but all it's saying to me is that it's already reinforced, even though I'm trying to adjust it, not reinforce it.

There are things that just cannot be fitted , like utility wests , rucksacks and other container-like clothes.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KWilt on July 04, 2013, 03:34:01 PM
There are things that just cannot be fitted , like utility wests , rucksacks and other container-like clothes.
Damn. Guess I'll just have to keep my backpack in my ruck until I need it.

On the topic of fitting clothes, is there any way to figure out what something is made of, so I know what material I might need beforehand?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Zireael on July 04, 2013, 03:45:54 PM
Is it possible to take both Gourmand and Light Eater as positive traits? Or will my char explode?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: woflsipder on July 04, 2013, 03:54:41 PM
Is it possible to take both Gourmand and Light Eater as positive traits? Or will my char explode?

No doubts , he will explode one way or another.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Zireael on July 04, 2013, 04:11:33 PM
Is it possible to take both Gourmand and Light Eater as positive traits? Or will my char explode?

No doubts , he will explode one way or another.

That's not what I meant and you know it :)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Markus Tullius Cicero on July 04, 2013, 04:52:09 PM
Guys, please, help me! I have some questions and problems that I can not solve by myself:

1. How to PUT smthing in(side) the refrigerator/bookcase/etc ? I know how to put things on the tables/corners/etc, but I dont mind how to put  (for example)  books into the bookcase. Help :(

2. How to cure "infected wound" ?

3. Is it possible to kill "jumping spider"? I even can not hit this sh**.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: 100Rads on July 04, 2013, 04:59:15 PM
You cant put stuff in refrigerators or shelves.
To cure an infected wound, raid pharmacies and toilets for Antibiotics.
It is possible to kill jumping spiders but its a bit tough.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: woflsipder on July 04, 2013, 05:29:20 PM
2. How to cure "infected wound" ?

Just use knife or soldering iron to cauterize the wound quickly before the infection spreads.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on July 04, 2013, 06:19:48 PM
2. How to cure "infected wound" ?
Just use knife or soldering iron to cauterize the wound quickly before the infection spreads.
Or you can use a first aid kit and not suffer the extensive pain cauterizing causes.

3. Is it possible to kill "jumping spider"? I even can not hit this sh**.
Throw rocks when it's far away, then try to hit it when it gets close is the way that I always do it. A slingshot helps a lot as well IIRC.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Spielman on July 04, 2013, 06:39:40 PM
That's why I love having pain resistant and masochist.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Blaze1711 on July 04, 2013, 06:43:20 PM
How do i use the first aid kit effectively? I mean, how do i know(after some time)which part of the body is infected? I once died because i used all my first aid kits and didn't knew which part of the body was infected...
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on July 04, 2013, 06:45:22 PM
How do i use the first aid kit effectively? I mean, how do i know(after some time)which part of the body is infected? I once died because i used all my first aid kits and didn't knew which part of the body was infected...
When you select the first aid kit one of the options should be "Clean wound". Select that and the game should do the rest. (Similarly when you are bleeding and use bandages one of the options should be "Stop Bleeding" or something like that.)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ivan Issaccs on July 04, 2013, 06:45:56 PM
If its a bite wound, it brings an extra option on the treatment menu saying Clean Wound or something along those lines.

Its really better to use a soldering iron or knife to cauterize wounds most of the time.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Spielman on July 04, 2013, 07:32:30 PM
You have to cauterize it ASAP, right?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on July 04, 2013, 07:52:13 PM
1. How to PUT smthing in(side) the refrigerator/bookcase/etc ? I know how to put things on the tables/corners/etc, but I dont mind how to put  (for example)  books into the bookcase. Help :(
The 'D' key allows you to choose a direction in which to drop things, refrigerators however do not refrigerate, they're only as useful as shelves or lockers.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Markus Tullius Cicero on July 04, 2013, 08:14:32 PM
1. How to PUT smthing in(side) the refrigerator/bookcase/etc ? I know how to put things on the tables/corners/etc, but I dont mind how to put  (for example)  books into the bookcase. Help :(
The 'D' key allows you to choose a direction in which to drop things, refrigerators however do not refrigerate, they're only as useful as shelves or lockers.

Thanks a lot!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: jumjummju on July 04, 2013, 08:42:13 PM
You have to cauterize it ASAP, right?

Within about 2-6 ingame hours or so, I can't recall the exact number. After that, it becomes infected and you have to use antibiotics.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: BadSniper on July 04, 2013, 10:54:47 PM
3. Is it possible to kill "jumping spider"? I even can not hit this sh**.
The most effective way to kill a jumping spider (or anything else, for that matter) is to shoot it at point-blank range with a shotgun using 00 buckshot.

Or, if you have neither, any sort of firearm, explosives, or a high skill with melee stuff--be it edges or blunt weapons, or martial art styles--will be adequate enough to kill something. I'd change your choice of attack depending on what you're facing, though. You can't expect to kill, for example, a flying polyp in melee (happened to me in the original Cataclysm, although by complete accident).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on July 04, 2013, 11:32:51 PM
3. Is it possible to kill "jumping spider"? I even can not hit this sh**.
The most effective way to kill a jumping spider (or anything else, for that matter) is to shoot it at point-blank range with a shotgun using 00 buckshot.

Or, if you have neither, any sort of firearm, explosives, or a high skill with melee stuff--be it edges or blunt weapons, or martial art styles--will be adequate enough to kill something. I'd change your choice of attack depending on what you're facing, though. You can't expect to kill, for example, a flying polyp in melee (happened to me in the original Cataclysm, although by complete accident).

Centipede Style, Long Talons, decent stats/skills, ripped a few polyps apart.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: BadSniper on July 05, 2013, 01:04:21 AM
Centipede Style, Long Talons, decent stats/skills, ripped a few polyps apart.
Quote from: BadSniper
original Cataclysm
Cataclysm before Whales retired from development. As in, long before Centipede Style came to exist. And I rarely bothered with melee back then
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KWilt on July 05, 2013, 04:00:42 PM
Wilt here, back with another quick question:

Are there any tools (ie: screwdriver, scissors, welder, soldering iron, et cetera) that you might want to have multiples of? Right now, two of the four lockers in my evac center are full, and I'm trying to figure out if there's any logical reason I should have these 20 screwdrivers and these 12 syringes. For most the multiples, I've been breaking them down and just keeping the spare parts. However, for things such as these, where I can't break them down, is there any harm in just tossing them in my burn pit?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: darth_servo on July 05, 2013, 05:25:21 PM
You have to cauterize it ASAP, right?

Within about 2-6 ingame hours or so, I can't recall the exact number. After that, it becomes infected and you have to use antibiotics.

Note: you can also clean the wound with First Aid or bottles of Disinfectant.  Cauterizing causes Pain, which makes it a gamble if you are doing it near hostiles and you don't have access to painkillers.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: darth_servo on July 05, 2013, 05:29:47 PM
Wilt here, back with another quick question:

Are there any tools (ie: screwdriver, scissors, welder, soldering iron, et cetera) that you might want to have multiples of? Right now, two of the four lockers in my evac center are full, and I'm trying to figure out if there's any logical reason I should have these 20 screwdrivers and these 12 syringes. For most the multiples, I've been breaking them down and just keeping the spare parts. However, for things such as these, where I can't break them down, is there any harm in just tossing them in my burn pit?

At the moment, probably not.  I just keep the ones that can be disassembled for parts, but I also tend to keep at least one "spare" for all my important tools just in case I accidentally lose one or am forced to ditch one for whatever reason.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Zireael on July 05, 2013, 06:09:29 PM
What the heck is noncraft in the wiki?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Xetari on July 05, 2013, 08:44:44 PM
1. Will adding more storage batteries/gasoline tanks to the vehicle increase its maximum capacity at which it can store?

2. What is the rate at which energy is gain from 1 solar panel on a sunny/clear day.

3. Will adding more solar panels increase the rate at which energy is gained?

4. On the vehicle interface, what does "Fuel usage (safe): n" mean? K dynamics: n%? mass: n%? Does more mass mean higher fuel/energy consumption?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TACOS on July 06, 2013, 03:14:03 AM
To pull up an advanced inventory to place things simply press '/' and then you can place anything anywhere and pick up anything.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: pingpong on July 06, 2013, 04:05:30 AM
1. Will adding more storage batteries/gasoline tanks to the vehicle increase its maximum capacity at which it can store?

2. What is the rate at which energy is gain from 1 solar panel on a sunny/clear day.

3. Will adding more solar panels increase the rate at which energy is gained?

4. On the vehicle interface, what does "Fuel usage (safe): n" mean? K dynamics: n%? mass: n%? Does more mass mean higher fuel/energy consumption?

1)try it
2)numbers are probably tucked away in the code, wikis empty.
3)try it
4)Probably means fuel consumption at the safe speed. Weight doesn't seem to change it, but engines do. (they also change acceleration). I think K dyn. stuff is relevant to collision properties, but I have no clue.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Markus Tullius Cicero on July 06, 2013, 08:28:40 AM
Guys, where i can download a "graphic" or "tileset" on Cataclysm?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on July 06, 2013, 08:32:19 AM
1. Will adding more storage batteries/gasoline tanks to the vehicle increase its maximum capacity at which it can store?

Yes.

Quote
3. Will adding more solar panels increase the rate at which energy is gained?

Yes

Quote
4. ...Does more mass mean higher fuel/energy consumption?

Generally yes, but only if that mass is not mass involved in the moving of the car, IE. engines.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on July 06, 2013, 08:43:29 AM
How can you protect yourself from the zapping of robots?
I mean, apart from running away screaming like a girl while trying to blast them from a distance.

Maybe some torso gear with enough environmental protection?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Stevensonz on July 06, 2013, 08:47:37 AM
How can you protect yourself from the zapping of robots?
I mean, apart from running away screaming like a girl while trying to blast them from a distance.

Maybe some torso gear with enough environmental protection?

if you mean electric dmg you need an artifact that gives you electricity resistance.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on July 06, 2013, 08:48:53 AM
Yes, that was what I meant. Sorry for not being clearer.

So, is that the only protection currently provided in-game?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Ananasii on July 06, 2013, 11:14:01 AM
Guys, where i can download a "graphic" or "tileset" on Cataclysm?

Rea the third sticky in this section of the forum (the bunker)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Zireael on July 06, 2013, 12:02:22 PM
Can I have Light Eater and Gourmand traits at the same time?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Zireael on July 06, 2013, 12:41:16 PM
One more question: any way to generate a new world without losing my current save? (i.e. not that I want to play the current char in a new world, but rather to create a new world without irrevocably losing the current one)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on July 06, 2013, 03:44:59 PM
One more question: any way to generate a new world without losing my current save? (i.e. not that I want to play the current char in a new world, but rather to create a new world without irrevocably losing the current one)

Manual-copying the save folder would be about it.  Wouldn't know which files you'd need, though.  Sorry about that.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Xetari on July 06, 2013, 05:58:00 PM
Does solar panel work with a roof?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on July 06, 2013, 08:13:40 PM
Does solar panel work with a roof?
Solar panels are kinda bugged right now, sometimes the game doesn't properly recognize that a car is in sunlight. I suggest that at the moment you don't go for any solar powered cars right now.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KWilt on July 06, 2013, 08:16:35 PM
Anybody know of a way to increase number of items you can carry? Half the time, when I'm looting tons of small things, I can't even seem to reach weight or volume limit because of the 75 item limit.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on July 06, 2013, 08:18:06 PM
Anybody know of a way to increase number of items you can carry? Half the time, when I'm looting tons of small things, I can't even seem to reach weight or volume limit because of the 75 item limit.
Until such time as the container system is updated to allow for it, no.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Needwater on July 06, 2013, 10:45:55 PM
Hello guys, meganoob here. I have lots of questions.
1)With which button can  i drink water from lakes or toilet?
2)Can i fill an empty bottle of water again with water? And with which button?
3)How can i lock doors so that zombies or wolves stay outside of cars or houses?
4)Can i drink or gather water from rain?

Title: Re: Tips, Tricks, and Newb Questions!
Post by: darth_servo on July 06, 2013, 11:04:17 PM
Hello guys, meganoob here. I have lots of questions.
1)With which button can  i drink water from lakes or toilet?
2)Can i fill an empty bottle of water again with water? And with which button?
3)How can i lock doors so that zombies or wolves stay outside of cars or houses?
4)Can i drink or gather water from rain?

1. 'e' - Examine the toilet or water square, it will give you a prompt to fill a container or drink from your hands.
2. See #1.
3. You can't lock doors, but monsters can't open closed doors anyway.
4. Yes, but you need a certain item.
(click to show/hide)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Needwater on July 06, 2013, 11:52:28 PM
Thank you very much! Most times i died because i didn't have something to drink...
Title: Re: Tips, Tricks, and Newb Questions!
Post by: pingpong on July 07, 2013, 01:29:16 AM
Thank you very much! Most times i died because i didn't have something to drink...

Don't forget to clean the water.

Does solar panel work with a roof?
Solar panels are kinda bugged right now, sometimes the game doesn't properly recognize that a car is in sunlight. I suggest that at the moment you don't go for any solar powered cars right now.

Do not take this advice, I had a solar car from a mid/late June build, and with 7 solar panels and nine batteries I never got below 70% fuel, even with two engines. When I had only one engine, 4 solar panels 5 batteries was enough to never have me down below 90%, but I beefed up the car in-between those two points.

I think the only 'bug' is something to do with it takes the base frame-piece of the car into consideration for whether or not it's in sunlight, which has caused some issue somewhere else.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on July 07, 2013, 02:51:15 AM
I have a solar car with a build a week old and I still encounter the solar panel bug. Even when I put a frame jutting out of the car's side and slap a solar panel onto it, I am still not getting any juice in the storage batteries.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Xetari on July 07, 2013, 04:33:13 AM
I have a solar car with a build a week old and I still encounter the solar panel bug. Even when I put a frame jutting out of the car's side and slap a solar panel onto it, I am still not getting any juice in the storage batteries.

One of the discovery I've encountered, at least with preexisting solar vehicles, was that they didn't charge until after I have went into the control seat and turned them on at least once regardless of whether or not they were capable of driving in the first place.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on July 07, 2013, 04:42:56 AM
I drove through 3 towns and still nothing.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: pingpong on July 07, 2013, 05:24:43 AM
Have you check the weather and map tiles? If headlights are loaded off-tile, within even a short distance, they don't shine and I'd expect solar panels would behave the same way, and it seems even cloudy at noon is enough to render the solar panels ineffective. Pure sunny is not too common iirc, what with the 12 hour thunderstorms.

Edit: I think I noticed some of the behavior... it seems to charge only when you're on the car, any space. I'm going to make a mention in the bug section.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Xetari on July 07, 2013, 05:55:51 PM
How does wheel size or wheel type affect the vehicle in regards to performance? Does adding more wheels beyond the requirement yield any benefits or consequences?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on July 07, 2013, 08:36:10 PM
Have you check the weather and map tiles? If headlights are loaded off-tile, within even a short distance, they don't shine and I'd expect solar panels would behave the same way, and it seems even cloudy at noon is enough to render the solar panels ineffective. Pure sunny is not too common iirc, what with the 12 hour thunderstorms.

Edit: I think I noticed some of the behavior... it seems to charge only when you're on the car, any space. I'm going to make a mention in the bug section.
I've been driving it around and spent a day making beef jerky in the car while the sun was shining outside. I have made sure that they were on boards that are labelled out. Not sure what you mean by loaded off map. If you mean load a character near the car, I've been doing that. The solar panels are closer than the headlights and the headlights still work.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Catfoodbob on July 07, 2013, 11:44:25 PM
Be ready to chug purifiers if you want to go down the road of mutations cause it is a perilous road... im talking about radioactivity for that is deadly O-o, giving hundreds of radiation points within a short time... then murdering you
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on July 08, 2013, 02:13:10 AM
He means if the map unloads but the headlight should shine that far it won't.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: darth_servo on July 08, 2013, 02:30:29 PM
Solar panels are kinda bugged right now, sometimes the game doesn't properly recognize that a car is in sunlight. I suggest that at the moment you don't go for any solar powered cars right now.

Do not take this advice, I had a solar car from a mid/late June build, and with 7 solar panels and nine batteries I never got below 70% fuel, even with two engines. When I had only one engine, 4 solar panels 5 batteries was enough to never have me down below 90%, but I beefed up the car in-between those two points.

I think the only 'bug' is something to do with it takes the base frame-piece of the car into consideration for whether or not it's in sunlight, which has caused some issue somewhere else.

If i2amroy says they are kinda bugged, I would in fact take that advice.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: darth_servo on July 08, 2013, 02:33:19 PM
How does wheel size or wheel type affect the vehicle in regards to performance? Does adding more wheels beyond the requirement yield any benefits or consequences?

According to the wiki, "Wide" wheels don't trigger traps. http://www.wiki.cataclysmdda.com/index.php?title=Vehicles (http://www.wiki.cataclysmdda.com/index.php?title=Vehicles)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Zireael on July 08, 2013, 02:36:19 PM
I've got a problem. I'm wearing a sweater (warmth 40), but I'm still getting the wet status effect.

Here's what the wiki says:
Quote
You can prevent this state or remove it by wearing a rain coat or any single piece of torso clothing of warmth of 35 or more,

Help?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: woflsipder on July 08, 2013, 03:24:58 PM
I've got a problem. I'm wearing a sweater (warmth 40), but I'm still getting the wet status effect.

Here's what the wiki says:
Quote
You can prevent this state or remove it by wearing a rain coat or any single piece of torso clothing of warmth of 35 or more,

Help?

Logic fail? I wouldn't be surprised if i got wet with a sweater.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Blaze1711 on July 08, 2013, 05:40:05 PM
I have a question: with classic zombies off there will be some random occurences of portals and other things right? Where do those things (the ones who come from the portals/anomalies)come from? hell?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: darth_servo on July 08, 2013, 07:33:59 PM
I have a question: with classic zombies off there will be some random occurences of portals and other things right? Where do those things (the ones who come from the portals/anomalies)come from? hell?
Yes, if you are not in Classic Zombies mode you will see more creatures and/or buildings (for example, Science Labs).

There is a lot of interesting information stored on the computers in Science Labs.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Blaze1711 on July 08, 2013, 07:36:18 PM
I'll check them out, haven't given it any observation yet.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: pingpong on July 08, 2013, 07:52:22 PM
On portals, what the heck are they for?

I found one, walked into it, nothing, and also made some using a generator, still nothing.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on July 08, 2013, 08:29:44 PM
On portals, what the heck are they for?

I found one, walked into it, nothing, and also made some using a generator, still nothing.
I believe they spawn horrible monstrosities in the nearby area, I generally avoid them after I loot stuff nearby.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Aggrons_shell on July 09, 2013, 08:11:08 AM
Thank you very much! Most times i died because i didn't have something to drink...

After reading this post I then looked  at your username, and the gears in my mind went overdrive. Also, I'm pretty sure someone did a test and it turns out even unpurified water from a funnel provides the least chance of food poisining (which isn't all too bad)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KWilt on July 09, 2013, 04:44:13 PM
Okay, this question has been bugging me for some time, so I've gotta ask...

What the hell does focus do? The only thing that it even remotely is mentioned for on the wiki is for skill books. So if I don't plan on grinding on books, is there any reason for me to keep my morale remotely positive? (And yes, I do know know that you need to be above a certain level of morale to craft. I'm talking making it positive, not keeping it neutral.)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: darth_servo on July 09, 2013, 05:20:13 PM
Focus replaced the old system of XP points. 

Instead of a maximum pool of 800 XP points that gets used up until you refill it, the new Focus system allows you to always gain skill, even if you have a low Focus.  However, the higher your Focus, the faster your skills improve; the lower it is, the slower your skill gains will be.

Basically, it means that you no longer have to watch your XP pool and run back to base to sit around until your XP pool refills, but you can still benefit from resting and relaxing (improving your Focus) if you want to accelerate your skill improvement.

http://www.wiki.cataclysmdda.com/index.php?title=Morale (http://www.wiki.cataclysmdda.com/index.php?title=Morale)

http://www.wiki.cataclysmdda.com/index.php?title=Skills (http://www.wiki.cataclysmdda.com/index.php?title=Skills)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Zireael on July 09, 2013, 07:34:15 PM
Why does my fire get doused even in a fireplace?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TheTinCat on July 10, 2013, 03:39:56 PM
Quick question, is there any particular way to install headlights?
I wanted to put some on the back of a flatbed in addition to the two on the front, but whenever I turn on the headlights light only comes form the front.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Zireael on July 10, 2013, 04:13:12 PM
Quick question, is there any particular way to install headlights?
I wanted to put some on the back of a flatbed in addition to the two on the front, but whenever I turn on the headlights light only comes form the front.

They can only be installed on the front, IIRC.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Blaze1711 on July 10, 2013, 08:42:19 PM
Hey guys, i have a question(again, sorry):

I have raided a town, looted mostly everything and killed like 87% of the zombies there. I have food, i have water, i have guns and ammo(plenty for most of my guns). My weapons include a wood axe, a M4, a railgun, a H&K UCP, a Remington 870, a sawn off shotgun, a crossbow and a S&W .22(stocked up in my shelter along with ammo, food, etc.).
I'm a little encumbered in my torso(where i take most hits)but my kevlar vest usually protects me well, my legs are also protected(my arms are not).
I don't know if i should migrate yet or try to set up base in my shelter(where i have my things), there is a car nearby and i know where to find a gas pump, i could also wait a little more and polish my skills(they're not so good, except for dodge, blades and melee).
So what do you suggest? What should i do? Risk migrating? Set up base?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on July 10, 2013, 08:45:19 PM
I rarely ever go back to towns I've cleared. I can fit the most essential stuff into my vehicle or persons. I would suggest building a vehicle and preparing for a trek along the highways to see what you come across.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: BMacZero on July 10, 2013, 10:04:36 PM
I peeked in the code - you need 50 torso warmth to avoid getting wet in rain (20 for drizzle).  Fixed the wiki.

Does anyone know of a way to remove "mountain of rubble", "pile of rubble", etc. field effects?  I tried to use a jackhammer to knock a wall out of my public works - it worked well, but now these rubble fields are everywhere.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KWilt on July 10, 2013, 10:07:04 PM
I peeked in the code - you need 50 torso warmth to avoid getting wet in rain (20 for drizzle).  Fixed the wiki.

Does anyone know of a way to remove "mountain of rubble", "pile of rubble", etc. field effects?  I tried to use a jackhammer to knock a wall out of my public works - it worked well, but now these rubble fields are everywhere.
I believe it says something about needing a shovel to clear it. Probably just [a]ctivate and choose the rubble.

On the topic of knocking down walls what all tools can do it? And do you just smack the wall to bring it down, or do you need to [a]ctivate the tool? Because I wailed on a concrete wall with a sledge one time, and all I got was thumps.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on July 10, 2013, 10:13:01 PM
Stone and normal shovels work. Use examine.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Blaze1711 on July 11, 2013, 12:11:05 AM
If i put a blanket in the ground(where i sleep)would it work as if i was wearing it?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: BMacZero on July 11, 2013, 01:00:09 AM
Stone and normal shovels work. Use examine.
Sorry, I should have been more clear.  It's not the rubble tiles.  There were some of those, I cleared them already.  This stuff is described as "pile of rubble" or "mountain of rubble" - it's a "field" effect in the code, not the tile.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on July 11, 2013, 05:03:32 AM
If i put a blanket in the ground(where i sleep)would it work as if i was wearing it?

Not to my knowledge.  Shoes' bodytemp code is basically an exercise in player-inconvenience.  Could dig up the post where he admits it, but not right now.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: BMacZero on July 11, 2013, 08:06:37 AM
On the topic of knocking down walls what all tools can do it? And do you just smack the wall to bring it down, or do you need to [a]ctivate the tool? Because I wailed on a concrete wall with a sledge one time, and all I got was thumps.
With the jackhammer, you activate it.  I don't think you can break walls/do anything special with a sledgehammer - just use it for construction.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on July 11, 2013, 08:18:23 AM
With the jackhammer, you activate it.  I don't think you can break walls/do anything special with a sledgehammer - just use it for construction.
Sledgehammers can knock down weaker constructed walls by (s)mashing them, but they won't  be able to take down more solid ones.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: darth_servo on July 11, 2013, 02:43:40 PM
If i put a blanket in the ground(where i sleep)would it work as if i was wearing it?

Not to my knowledge.  Shoes' bodytemp code is basically an exercise in player-inconvenience.  Could dig up the post where he admits it, but not right now.

I tend to agree.  It would be nice if the temperature stuff were streamlined a bit to make it less about micromanaging clothing on a per-limb basis and more about wearing appropriate clothing for the conditions overall.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Zireael on July 11, 2013, 05:32:03 PM
If i put a blanket in the ground(where i sleep)would it work as if i was wearing it?

Not to my knowledge.  Shoes' bodytemp code is basically an exercise in player-inconvenience.  Could dig up the post where he admits it, but not right now.

I tend to agree.  It would be nice if the temperature stuff were streamlined a bit to make it less about micromanaging clothing on a per-limb basis and more about wearing appropriate clothing for the conditions overall.

I agree completely.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Blaze1711 on July 11, 2013, 05:47:14 PM
How do i use a vacuum sealer? I tried to (a)activate/use it but couldn't.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KWilt on July 11, 2013, 06:39:52 PM
How do i use a vacuum sealer? I tried to (a)activate/use it but couldn't.
Reload it. Not sure what it needs to be loaded with, but I know it has to be loaded.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Raital on July 11, 2013, 08:33:52 PM
The vacuum sealer is used as a tool in a cooking recipe for sealed vacuum packed food.  It is in the food section of the crafting menu.  Each vacuum-packed meal you make expends 10 charges.  The vacuum sealer can be reloaded with batteries.  Vacuum-packed food has a difficulty of 4, so your cooking skill level needs to be at least 4 in order to make it.


Edit:  Here's a quick and dirty trick; crafting steel crossbow bolts through 4-1 wood to metal conversion magic.
Reach skill 3 in Traps (the skill book will get you there), craft some wood crossbow bolts, and acquire the needed ingredients for the crossbow trap (easiest way is to disarm a crossbow trap).  Create the crossbow trap, using the 4 wood crossbow bolts for the recipe.  Disassemble the trap.  Instead of 4 wood crossbow bolts, you will get a steel crossbow bolt.  Repeat as necessary.   Works in 0.6 stable.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: bakutakunao on July 13, 2013, 04:27:28 AM
How do you drive vehicles? everytime i drive i run everything over and crash into walls
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on July 13, 2013, 08:40:32 AM
How do you drive vehicles? everytime i drive i run everything over and crash into walls
Start by driving slow. When you learn how to drive you don't immediately take off at 90 MPH after all. Since you only gain driving skill while turning, instead of using the wait command to go forwards instead do a constant left-right-left-right entry. You should still go basically straight, and you will level up fairly quickly. Once you've reached a driving skill of 4, you shouldn't fumble anymore and should be safe driving at higher speeds and longer distances.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: RiTu on July 13, 2013, 05:39:15 PM
I was hoping that BS deaths are not in this game after you learn it, but I just got my ripped character 1-shot killed by a turret, from a long distance. I was wearing a military helmet, was at full health and had the glass jaw. Not a cool way to lose a kick-ass character.

(http://i.imgur.com/d3kmHLD.png)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Zireael on July 13, 2013, 06:03:10 PM
1) Str 8
2) glass jaw
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on July 13, 2013, 07:10:20 PM
1) Str 8
2) glass jaw

Uh, yeah.  Base HP are based on your ST from chargen, but glass jaw isn't that much of a hit (only 25% off or so, IIRC).  In any event, 8 ST is human norm, not what I would call "ripped".

Not sure how the turret saw you, though--they typically only see about 3-4 tiles around themselves.  Did you have a flashlight on or something?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Raital on July 13, 2013, 10:01:57 PM
Looks like flashlight was on.  Turrets are just bad news if you aren't equipped to take them out.  Next time you're roaming a dark science lab and you see a turret, you have two and only two options (well, three if you include blowing it up in one shot) to avoid getting shot at.  One, close the door if the door is between you and the turret.  Two, shut off your flashlight.  The turret can't shoot what it can't see.  Don't bother trying to move away in an attempt to break line of sight as it's possible for it to shoot before you finish moving.  The same advice applies to secubots which you might find on the lowest levels of a science lab.  Use darkness to your advantage as robots for whatever reason can't see in the dark.  Next time see if you can find or craft yourself some light amp goggles, and use those instead of a flashlight as they don't light you up like a christmas tree to surrounding enemies.

That said, turrets don't typically kill a character that fast.  You got unlucky.  Sorry.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Alistaire on July 17, 2013, 09:33:09 AM
What clothing protects you from rain? I'm currently wearing a Raincoat, and according to the wiki it has 1 Environmental Protection. Is this why it stops the rain's moral debuff? Because if that's the case, would a Trenchcoat (with the same Environmental Protection) do the same?

(A trenchcoat is better in every way, because it has more storage, same warmth, less encumberance, more protection)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: beorn080 on July 17, 2013, 10:24:19 AM
A raincoat has a special tag that protects against rain. Otherwise you need 50 warmth across your body to negate rain, IIRC.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Alistaire on July 17, 2013, 10:39:50 AM
A raincoat has a special tag that protects against rain. Otherwise you need 50 warmth across your body to negate rain, IIRC.

Ehr, it doesn't seem to have a tag like that;

Code: [Select]
    {
        "type" : "ARMOR",
        "id" : "coat_rain",
        "name" : "rain coat",
        "weight" : 8,
        "color" : "light_red",
        "covers" : ["TORSO", "ARMS"],
        "to_hit" : 0,
        "storage" : 7,
        "symbol" : "[",
        "bashing_protection" : 0,
        "description" : "A plastic coat with two very large pockets. Provides protection from rain.",
        "price" : 100,
        "material" : ["COTTON", "PLASTIC"],
        "volume" : 9,
        "cutting" : 0,
        "warmth" : 20,
        "phase" : "solid",
        "enviromental_protection" : 1,
        "rarity" : 50,
        "encumberance" : 2,
        "bashing" : -4,
        "flags" : ["VARSIZE"],
        "cutting_protection" : 3
    },
    {
        "type" : "ARMOR",
        "id" : "trenchcoat",
        "name" : "trenchcoat",
        "weight" : 6,
        "color" : "light_red",
        "covers" : ["TORSO", "ARMS"],
        "to_hit" : -1,
        "storage" : 24,
        "symbol" : "[",
        "bashing_protection" : 0,
        "description" : "A thin cotton trenchcoat, lined with pockets. Great for storage.",
        "price" : 225,
        "material" : ["COTTON", "NULL"],
        "volume" : 10,
        "cutting" : 0,
        "warmth" : 20,
        "phase" : "solid",
        "enviromental_protection" : 1,
        "rarity" : 25,
        "encumberance" : 1,
        "bashing" : -5,
        "flags" : ["VARSIZE"],
        "cutting_protection" : 1
    },

There's no difference in flags between the items.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Alistaire on July 17, 2013, 12:50:58 PM
I've found out a Trenchcoat protects against rain as much as a Rain Coat would - which makes sense of course. Nice, free 24 storage space.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Markus Tullius Cicero on July 24, 2013, 03:03:45 PM
How to cure addiction from sleeping pills?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Mrnocamera on July 24, 2013, 03:08:27 PM
Don't use them for ages.   IIRC it goes away over time if you don't use them.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Catfoodbob on July 24, 2013, 03:24:00 PM
What is the best place to find power armor hauling frames cause right now my characters just walkin through town for the sheer purpose of murdering shocker zombies and hoping to run into military or scientists that happen to be there.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Markus Tullius Cicero on July 24, 2013, 04:14:50 PM
What is the best place to find power armor hauling frames cause right now my characters just walkin through town for the sheer purpose of murdering shocker zombies and hoping to run into military or scientists that happen to be there.

In town:
Military supply
Police station (maybe)

In world:
Military outpost
Military bunker
Corpses of "brother in arms" ;)
Lab. (maybe)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Catfoodbob on July 24, 2013, 07:01:55 PM
Is power armor stuff craft-able? not including the Cbms
Title: Re: Tips, Tricks, and Newb Questions!
Post by: darth_servo on July 24, 2013, 07:38:55 PM
Is power armor stuff craft-able? not including the Cbms

Not at the moment.  There aren't any recipes for power armor or power armor components yet.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: woofinator on July 24, 2013, 09:54:41 PM
Is there anything to negate the effects of killing child zombies? The Optimist trait would help a little I suppose, but I've never tried it before. Or do you pretty much just have to fire up the meth pipe before taking on a regional school (although I might do that anyway)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Labtop_215 on July 24, 2013, 09:57:46 PM
Is there anything to negate the effects of killing child zombies? The Optimist trait would help a little I suppose, but I've never tried it before. Or do you pretty much just have to fire up the meth pipe before taking on a regional school (although I might do that anyway)

You can kill zombies indirectly with fire though, or traps and not take a moral hit.  But you'll still have to deal with zombies that make it past those traps however.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: woofinator on July 26, 2013, 09:49:16 AM
A question of the bow and arrow variety:

how do i obtain one of these creatures? and where do i find the arrows to feed it with?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MarkB on July 26, 2013, 10:38:25 AM
A question of the bow and arrow variety:

how do i obtain one of these creatures? and where do i find the arrows to feed it with?

You can find bows in Sporting Goods Stores, and sometimes arrows and archery skill books too.

Crossbows and crossbow bolts can also be found in Crossbow Traps, if you can disarm them (or survive failing to do so).

Alternatively, craft and use a Sling or Slingshot until your Archery is at least 2 and Survival at least 1, and you'll be able to start crafting the simpler bows and arrows out of easily-obtainable items.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Oragepoilu on July 26, 2013, 02:07:40 PM
Megastore also hold bow, even the best one.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: woofinator on July 26, 2013, 06:14:16 PM
Ah. Thanks a ton guys. I was not aware that you could craft arrows....you'd never believe that I've been playing this game since .3 hahaha. But I'm just branching out a bit now, my previous strategies were "find a car, run over zombies, hole up at a road side gas station or mansion".
Title: Re: Tips, Tricks, and Newb Questions!
Post by: esran on July 27, 2013, 01:00:15 AM
is it possible to craft welders?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Flare on July 27, 2013, 01:08:01 AM
Is there anything to negate the effects of killing child zombies? The Optimist trait would help a little I suppose, but I've never tried it before. Or do you pretty much just have to fire up the meth pipe before taking on a regional school (although I might do that anyway)

EAting the candy they drop more than offsets the morale hit, and if you're running dry in the candy drops, there's always the crack and marijuana they drop.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TheTinCat on July 27, 2013, 03:39:45 AM
is it possible to craft welders?

IIRC No, hence these god damn things are more or less the most valuable and hard to come across item in Cataclysm right now.
have fun looking! :P
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Labtop_215 on July 27, 2013, 05:51:12 AM
is it possible to craft welders?

IIRC No, hence these god damn things are more or less the most valuable and hard to come across item in Cataclysm right now.
have fun looking! :P

Nope, that title is still held by the jackhammer.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Morrigi on July 27, 2013, 04:16:38 PM
is it possible to craft welders?

IIRC No, hence these god damn things are more or less the most valuable and hard to come across item in Cataclysm right now.
have fun looking! :P

Nope, that title is still held by the jackhammer.

What, not the jacqueshammer?!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Mrnocamera on July 27, 2013, 04:17:38 PM
is it possible to craft welders?

IIRC No, hence these god damn things are more or less the most valuable and hard to come across item in Cataclysm right now.
have fun looking! :P

Nope, that title is still held by the jackhammer.

What, not the jacqueshammer?!
WE NEVER SPEAK OF THAT!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on July 27, 2013, 08:42:42 PM
is it possible to craft welders?

IIRC No, hence these god damn things are more or less the most valuable and hard to come across item in Cataclysm right now.
have fun looking! :P

Nope, that title is still held by the jackhammer.

What, not the jacqueshammer?!
WE NEVER SPEAK OF THAT!

Censorship is suboptimal.

The jacqueshammer is a one-off reference to a Family Guy episode.  I don't watch Family Guy so I can't tell you which one.  It's functionally equivalent to the jackhammer, and can generally be found anywhere you'd find a jackhammer.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TheTinCat on July 28, 2013, 02:23:01 AM
is it possible to craft welders?

IIRC No, hence these god damn things are more or less the most valuable and hard to come across item in Cataclysm right now.
have fun looking! :P

Nope, that title is still held by the jackhammer.

well, I kinda meant that the welder was the most valuable in the sense that it's more needed than the jackhammer. no welders, no vehicle modifying. I think that's a little more vital than knocking down walls, or whatever else the jackhammer does.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on July 28, 2013, 02:30:29 AM
J-Hammers knock down walls anywhere.  As such, a J-Hammer and sufficient gas can make certain endgame areas much quicker and safer.

Vehicles are better long-term, though.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: timtek on July 28, 2013, 05:37:18 AM
How do you use the water tank and rv cooking unit? I have them both installed but I can't seem to get them to do anything.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on July 28, 2013, 05:45:23 AM
How do you use the water tank and rv cooking unit? I have them both installed but I can't seem to get them to do anything.

I'd imagine you refill the water tank in similar fashion to the gas tank: have a container of Clean Water, examine the vehicle, select the tile with the water tank, and hit Refill.  I'm not sure whether it lets you fill containers from the tank though.

The RV unit is basically a self-contained pot, pan, and heat source--but the vehicle needs battery power in order to power the plate, IIRC.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: timtek on July 28, 2013, 05:50:53 AM
The RV unit is basically a self-contained pot, pan, and heat source--but the vehicle needs battery power in order to power the plate, IIRC.

I know I don't have a battery in the vehicle so that's probably why it's not working. Thanks for the info.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TheTinCat on July 29, 2013, 03:51:08 AM
So I'm working on a vehicle, and its rather long. when I started working on the front the view of the vehicle in the modifying window went up, and now I can't see the end with the back wheels.
Is there any way to bring the window view down, so I can work on the back end again?

example:
(click to show/hide)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on July 29, 2013, 04:02:18 AM
So I'm working on a vehicle, and its rather long. when I started working on the front the view of the vehicle in the modifying window went up, and now I can't see the end with the back wheels.
Is there any way to bring the window view down, so I can work on the back end again?

example:
(click to show/hide)

I recall seeing this problem on the GitHub issue tracker.  No action on it yet though.  Consider posting your screencap there:
https://github.com/CleverRaven/Cataclysm-DDA/issues/2160
Title: Re: Tips, Tricks, and Newb Questions!
Post by: TheTinCat on July 29, 2013, 04:09:06 AM
I recall seeing this problem on the GitHub issue tracker.  No action on it yet though.  Consider posting your screencap there:
https://github.com/CleverRaven/Cataclysm-DDA/issues/2160

Ah, thats a shame. The parts are still selectable, I just can't see exactly what im selecting, so I guess not all is lost.
thanks, and will do!
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on July 29, 2013, 08:24:30 AM
How do I put out massive fires quickly?

My base caught fire and lots of drugs and mutagen are burning.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: timtek on July 29, 2013, 08:40:53 AM
(a)ctivate your cell phone and call 911. Or maybe try a fire extinguisher.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: WrathOfMe9 on July 29, 2013, 09:59:30 AM
Guessing this topic is still active, any way to wait? Not sleep, wait.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Clayton on July 29, 2013, 10:11:37 AM
Guessing this topic is still active, any way to wait? Not sleep, wait.

Yes, I think it's the "\" key about "Enter".
Title: Re: Tips, Tricks, and Newb Questions!
Post by: gtaguy on July 29, 2013, 10:41:46 AM
J-Hammers knock down walls anywhere.  As such, a J-Hammer and sufficient gas can make certain endgame areas much quicker and safer.

Vehicles are better long-term, though.
Quote from: Family Guy
"But sir, zis is not a jahkhammeur. This is a Jacquehammer." Ohohohohohohohohohohohoh.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MarkB on July 29, 2013, 12:48:42 PM
Guessing this topic is still active, any way to wait? Not sleep, wait.

Yes, I think it's the "\" key about "Enter".

It's the | key, which is the \ key with SHIFT held down (at least on UK keyboards).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MarkB on July 29, 2013, 05:31:07 PM
In v0.7 I've picked up some USB drives with programs on them - one with Medisoft, and one with misc software.

Is there a way to use this software? So far all I could think of was to attempt to (a)pply them to a working computer terminal, but I just get told there's nothing I can do with them.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rookrune on July 29, 2013, 11:54:43 PM
Anyway to stop coughing from smoke?

I inhaled some smoke and coughed from 75 torso HP to death.

It be nice if drinking something like water would help. :/
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MarkB on July 30, 2013, 12:32:23 AM
I don't know of a cure, but equipping a filter mask or better will protect you against smoke inhalation. Don't worry about the mouth encumbrance - it doesn't actually hinder you, so you can keep the filter mask equipped full time.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Zireael on August 03, 2013, 07:58:15 PM
In v0.7 I've picked up some USB drives with programs on them - one with Medisoft, and one with misc software.

Is there a way to use this software? So far all I could think of was to attempt to (a)pply them to a working computer terminal, but I just get told there's nothing I can do with them.

Good question.

@ up: Smoke is somewhat fixed in expereimental, I believe.

My own question is: what does the generator do? How do I use it?
P.P.S. How do I get skewers?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rivet on August 03, 2013, 08:16:10 PM
The generator is a static object you need to protect during the defense game mode. When it dies, it's game over. That's all it currently does.

Skewers can be cut from sticks and 2x4s by (a)pplying a knife and selecting 'carve wood' then the wooden piece.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Slime on August 07, 2013, 05:35:53 PM
A) Do random human corpses regenerate after enough gametime? I was raiding a hospital and found 'human corpse's everywhere, and I ended up butchering them just to be sure.

B) Will starting a fire in a 'nothing' terrain allow it to spread? If it inhibits spreading then I can make use of an otherwise odd glitch.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sheb on August 07, 2013, 06:33:29 PM
A) Do random corpse sometime turn into zombies?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Zireael on August 07, 2013, 06:43:12 PM
A) Do random corpse sometime turn into zombies?

I don't think so.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on August 07, 2013, 08:25:40 PM
A) Do random corpse sometime turn into zombies?
No.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Slime on August 08, 2013, 04:15:16 AM
Well, now what am I gonna do with all this human meat? I don't have the Cannibal trait :c
Title: Re: Tips, Tricks, and Newb Questions!
Post by: John Candlebury on August 08, 2013, 04:19:26 AM
You could burn it to keep you warm, our perhaps you could slap zombies with it.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: The Slime on August 08, 2013, 05:11:30 AM
Good idea. Except I'm coldest when I sleep and I sleep in the owner's office of a public works, so I may burn down my house while I sleep :c

Playing defense mode corrupted the save file.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sheb on August 08, 2013, 09:40:36 AM
I butcher every human corpse I see and either burn it or dump it into a pit. Can't deprive those people from a christian burial, can ye?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Mrnocamera on August 08, 2013, 09:44:54 AM
What if they are not Christian?   They could be Atheist's.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sheb on August 08, 2013, 09:51:51 AM
Those I burn with their clothes. I actually butcher everything In sight, it clear up the map.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sheer_Bliss on August 08, 2013, 10:28:12 AM
How do I run 0.7? Is there an .exe?  I couldn't find one :3
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sheb on August 08, 2013, 12:29:57 PM
The stable release on the main page is 0.7.1.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sheer_Bliss on August 09, 2013, 01:49:27 AM
ooooooooh. I didn't see that . I was going off the title of the window which said 0.6git. Thank you :D
Title: Re: Tips, Tricks, and Newb Questions!
Post by: ajwilli1 on August 09, 2013, 07:43:41 AM
Ok I need some help concerning gasoline transportation in 7.1. I usually store my gas in plastic bottle's, but now I can't with out breaking my character's back. Is it a glitch because I don't think a little water bottle would kill a man ?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Protester on August 09, 2013, 08:37:48 AM
gotta ask, what the hell are talking dolls for exactly? batteries?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rookrune on August 09, 2013, 08:56:16 AM
Is there a way to avoid getting shocked by shocker zombies?

If not, why not ad something like idk.... Rubber boots, or something so your not grounded?
idk shocker zombie bolt just feel like something I can't even avoid... (hell sometimes it goes though glass windows to zap me)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: ajwilli1 on August 09, 2013, 09:34:06 AM
gotta ask, what the hell are talking dolls for exactly? batteries?

They are for distracting enemies and just being plain creepy. You activate it then throw it enemies will go towards the noise really useful during night raids.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: ajwilli1 on August 09, 2013, 09:36:59 AM
Cathedral questions (I'll put a spoiler button)
 
(click to show/hide)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MarkB on August 09, 2013, 10:51:13 AM
Is there a way to avoid getting shocked by shocker zombies?

Shoot first.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sheb on August 09, 2013, 12:34:39 PM
Cathedral:

(click to show/hide)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on August 09, 2013, 09:30:08 PM
Is there a way to avoid getting shocked by shocker zombies?

If not, why not ad something like idk.... Rubber boots, or something so your not grounded?
idk shocker zombie bolt just feel like something I can't even avoid... (hell sometimes it goes though glass windows to zap me)

Yeah, dodge the beams and don't use metal melee weapons. You can beat them to death with a baseball bat with no damage as long as you manage to sidestep all the arcing electricity. Use something like a crowbar and you'll be electrocuted every time you hit them iirc. Or as MarkB said, shoot first. personally I think rubber gloves and lab coats/raincoats should give you a bit of insulation, but they don't at the moment.

When is rubber S&M gear in? So I can whack shockers while wearing a gasmask and laughing as they do no damage. :D
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sirquote on August 09, 2013, 10:51:26 PM
When is rubber S&M gear in?

(click to show/hide)
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MrHax on August 11, 2013, 09:23:20 AM
Hi, i have a couple of question to ask the community:
1. What is the best plating as of 0.5 and 0.7.1, respectively?
2. How to stop animals(eg, fucking B(ears)) from entering one's car?
3. Does disabling NPCs stop the game from crashing?(if not really, please give a percentage of sorts)
I'm a noob at the game, but i have been playing the game for quite some time, if anyone asks.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Mrnocamera on August 11, 2013, 10:00:56 AM
2. How to stop animals(eg, fucking B(ears)) from entering one's car?
Add extra windows to places where you could possibly get in through.

Or in other words:  Extend the windshield.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: woflsipder on August 11, 2013, 11:46:26 AM
2. How to stop animals(eg, fucking B(ears)) from entering one's car?
Add extra windows to places where you could possibly get in through.

Or in other words:  Extend the windshield.
Better use doors , because they cannot be destroyed , you can see through them and if needed you can opend them and jump out.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: MrHax on August 11, 2013, 01:35:15 PM
That's funny, because last time i was killed by a capital, grey B.
While sleeping.
IN A FUCKING SEMI.
Is this fixed in 0.7? Because that could be considered as bug as : monsters can enter vechile even if it's fully closed.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Zireael on August 11, 2013, 01:58:33 PM
That's funny, because last time i was killed by a capital, grey B.
While sleeping.
IN A FUCKING SEMI.
Is this fixed in 0.7? Because that could be considered as bug as : monsters can enter vechile even if it's fully closed.

Monsters could spawn in vehicles and buildings before 0.7. From 0.7 onwards, it's fixed.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on August 12, 2013, 07:05:53 PM
Hi, i have a couple of question to ask the community:
1. What is the best plating as of 0.5 and 0.7.1, respectively?
2. How to stop animals(eg, fucking B(ears)) from entering one's car?
3. Does disabling NPCs stop the game from crashing?(if not really, please give a percentage of sorts)
I'm a noob at the game, but i have been playing the game for quite some time, if anyone asks.

Yo Hax. You should have more knowledge on the NPC issue if you've been playing as of 0.5, but I'd say yes. Frankly I've not had that many crashes with or without static NPCs (though they hardly make a difference to gameplay anyway, and I don't play with roaming NPCs yet) and those that I've had crash were generally the older experimental builds although in the recent version (7.1-560) I've even had some problems with static NPCs. Looked like the guy spawned with damn near every item in the game, saw a deer and tried alternative attack a few hundred times. Thankfully his head asplode. (whoever put that little piece of code in... +1.)

As for the vehicle plating... Personally my favorite is spiked plating for the extra damage, although for that it sacrifices some durability. Then again, as long as you're not plowing through buildings it's good for long while. Can't remember if the one with the most durability was hard or superalloy though.



Anyway: Question: How much explosives does it take to go through a metal door or a standard (aka not metal) wall? tried using 2 pipebombs one after another on a police armory and it was no use, so would I need to detonate several together as one, or are pipebombs simply not sufficient anyway? I've found some C4 but I really want to save that for something special. (there's a bunker nearby that I'd really prefer breaking open.)
If I use say, a huge amount of pipebombs one after another would that still do the trick?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: woflsipder on August 12, 2013, 07:39:47 PM
*Explosives expert mode enabled*
For regular walls you should definitely do with C4 and dynamite. It probably takes few pipe bombs to get regular walls down , so create like 4 or 5 because they sometimes jerk up and not explode.

For metal walls you should place the C4 near the metal doors , because the bunkers have 2 thick metal walls and you probably wouldn't get throught the second wall.
I recomend just finding a junk vehicle to ram through everything.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: FunsizeNinja123 on August 12, 2013, 11:51:20 PM
I recomend just finding a junk vehicle to ram through everything.
But then comes the problem of the seat belt being broken and you flying through the windshield, then the engine going crazy and running you over in the process.
Its happened to me.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: HunterAlpha1 on August 13, 2013, 12:31:17 AM
how do i make/find superalloy plating?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: John Candlebury on August 13, 2013, 12:52:13 AM
how do i make/find superalloy plating?
You can sometimes find it in helicopter crash sites, you cant craft it as far as I know
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Weyrling on August 13, 2013, 03:38:40 AM
how do i make/find superalloy plating?
There are some bots with superalloy plating, break some police station windows and let the eyebot take some pictures, just make sure you have a decent ranged weapon and some skills first.


Regarding explosives, consecutive demolition works perfectly fine, while C4/dynamite is best for breaking through walls in a single blast, any explosion will damage a wall permanently, so you can even break into a bunker by lighting tiny piles of ammunition on fire a half dozen times in a row.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Rookrune on August 15, 2013, 11:19:27 AM
Just downloaded the new build, trying to find every new thing.
Question: How do I plant seeds?, do I need a shovel?

also... what is the stone shovel/axe requirements to build now? I cant find em.
anything else I should now about that got moved around?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Zireael on August 15, 2013, 11:45:34 AM
Just downloaded the new build, trying to find every new thing.
Question: How do I plant seeds?, do I need a shovel?

also... what is the stone shovel/axe requirements to build now? I cant find em.
anything else I should now about that got moved around?

Shovel/axe are bugged currently, there's a fix pending on GIT.

To plant seeds, you need to use a hoe on ground. You get a dirt mound, which you examine.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: John Candlebury on August 15, 2013, 03:49:12 PM
Anyone knows how to fertilize fields with the bonemeal?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on August 15, 2013, 07:42:47 PM
Anyone knows how to fertilize fields with the bonemeal?
You can't yet, that particular PR still hasn't been merged.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: trusty_patches on August 15, 2013, 07:50:53 PM
What's with all that sudden overhaul? What's that new skill-can't-recall-it's-name?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on August 15, 2013, 08:05:25 PM
What's with all that sudden overhaul? What's that new skill-can't-recall-it's-name?
Fabrication. It's a general measure of "how well you are at making stuff", and is used for the skill check/training of many crafting recipes (though you need other skills to unlock the recipes in the first place). This stops you from becoming an excellent gunsmith just because you are a good shot.

As for all the overhauls, it's mainly 2 things:
1) A lot of these have been being worked on for a while now, they just all happened to end around the same time.
2) The next version will most likely be coming out sometime in the next couple weeks. Thus any new content PR's are trying to get merged in before that cut-off date.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Caconym on August 16, 2013, 12:01:24 AM
What causes you to 'stop breathing completely'.
I had this happen to a char  on about the 3rd day, everything was fine as far a I could tell, apart from the whole dying due to not breathing somehow.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: John Candlebury on August 16, 2013, 12:06:32 AM

Its caused by ODs you probably chugged a huge amount of painkillers/stimulants/alcohol a few hours before
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Jack Slinger on August 16, 2013, 12:17:19 AM
I've been playing with the farming with debug, not had time to look at it in a proper game yet. Even with very high raised skills the grind wheat into flour reaction always fails and wastes materials, maybe because the skill responsible for it is N/A so there is no benefit to having skills?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Zireael on August 16, 2013, 08:04:23 AM
I've been playing with the farming with debug, not had time to look at it in a proper game yet. Even with very high raised skills the grind wheat into flour reaction always fails and wastes materials, maybe because the skill responsible for it is N/A so there is no benefit to having skills?

This is a result of the fabrication overhaul. Some recipes are bugged.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Broken Finger on August 16, 2013, 12:47:15 PM
Hi, I decided to mod myself a truck for the first time and my resources are currently fairly limited to experiment, so I wanted to ask - will steel plating installed on a frame make the frame impassable, or do I need layer of boards for that?

And if plating is enough, will it protect my engine if installed on the same frame even if it's located on the front of the vehicle?

Thanks in advance.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Sheb on August 16, 2013, 01:06:14 PM
Pretty sure it's no, you need boards, doors or windshields.

As for the engine, putting it in the middle ain't hard, so I'd suggest doing that anyway.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: woflsipder on August 16, 2013, 01:37:44 PM
You need a level 6 mechanics to install some engines , so watch out when trying to move your engine to the middle.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Broken Finger on August 16, 2013, 06:36:06 PM
Well, that's a shame, but thanks. Also, how do I change the direction of a head light? I've seen some mentions of it on this site, but when I install it, it doesn't offer me any options.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kenoxite on August 16, 2013, 06:52:54 PM
An easy way to raise your mechanics skill without a book is to grab a hacksaw and a wrench and start removing parts from all the vehicles you find.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on August 16, 2013, 07:44:58 PM
Well, that's a shame, but thanks. Also, how do I change the direction of a head light? I've seen some mentions of it on this site, but when I install it, it doesn't offer me any options.
Update to the experimental version? IT's not in the normal one, but in the experimental after you install it you just need to press the move key in the direction that you want it to point in.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: John Candlebury on August 17, 2013, 02:32:51 AM
Will Marloss Berries rot? I just collected a nice stash of them and I am unsure if its just better to eat them all together or if I should save them for emergencies
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on August 17, 2013, 02:43:40 AM
Will Marloss Berries rot? I just collected a nice stash of them and I am unsure if its just better to eat them all together or if I should save them for emergencies
No; marloss berries last forever.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on August 17, 2013, 04:43:43 AM
Will Marloss Berries rot? I just collected a nice stash of them and I am unsure if its just better to eat them all together or if I should save them for emergencies
No; marloss berries last forever.

They are pretty good as a food source...but the side effects can be questionable.

I think my record for most marloss berries eaten in a row "safely" was something like 7 or 8.  If you can string more than 11 together without the warm feeling, you've beaten the odds.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: John Candlebury on August 17, 2013, 08:55:16 PM
Can I still add furniture with the level editor? I miss my reading couches and food storage fridges
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on August 17, 2013, 09:46:17 PM
Can I still add furniture with the level editor? I miss my reading couches and food storage fridges
Not at the moment, but there's currently a PR up that should vastly improve the map editor, so it shouldn't be too much longer.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on August 17, 2013, 09:48:59 PM
As a note, I only ever seem to find marloss berries in stashes of 15~20 and frankly I've never found them near fungal spires. Found one patch right outside of town once.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on August 18, 2013, 01:51:54 AM
As a note, I only ever seem to find marloss berries in stashes of 15~20 and frankly I've never found them near fungal spires. Found one patch right outside of town once.

Yeah, the Fungal Portal is glitched.  Fungal Blooms have ~400 tiles and each has a 1/300 chance for a Marloss bush, so 0 bushes is within reasonable expectations.  Bit annoying if it happens every time, though.  How many spires have you checked?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on August 18, 2013, 09:43:01 PM
As a note, I only ever seem to find marloss berries in stashes of 15~20 and frankly I've never found them near fungal spires. Found one patch right outside of town once.

Yeah, the Fungal Portal is glitched.  Fungal Blooms have ~400 tiles and each has a 1/300 chance for a Marloss bush, so 0 bushes is within reasonable expectations.  Bit annoying if it happens every time, though.  How many spires have you checked?

I don't go near spires except to burn them to the ground and nuke the ashes. That's why I'm saying it was so weird to find a fungal patch about 2 map tiles outside of town on a road with about 18 berries in. :p there was no spire nearby either.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on August 18, 2013, 11:00:08 PM
As a note, I only ever seem to find marloss berries in stashes of 15~20 and frankly I've never found them near fungal spires. Found one patch right outside of town once.

Yeah, the Fungal Portal is glitched.  Fungal Blooms have ~400 tiles and each has a 1/300 chance for a Marloss bush, so 0 bushes is within reasonable expectations.  Bit annoying if it happens every time, though.  How many spires have you checked?

I don't go near spires except to burn them to the ground and nuke the ashes. That's why I'm saying it was so weird to find a fungal patch about 2 map tiles outside of town on a road with about 18 berries in. :p there was no spire nearby either.

That would probably be a Fungal Portal then.  Had a purple character alternating away in the middle?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: JohnnyB715 on August 19, 2013, 02:16:09 AM
I have a question. I'm on the most recent stable build on the front page, and i've installed two different engines on my vehicle (one gas and one electric) and i have solar panels and batteries fully charged, but I don't understand how to tell me vehicle to start using the electric engine after my gas engines run out of gas... they just won't move or switch engines to the electric. Is there a way to get it to start using the electric when out of gas? or do i just remove my gas engine and put it back on so my electric takes priority?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on August 19, 2013, 02:19:40 AM
I have a question. I'm on the most recent stable build on the front page, and i've installed two different engines on my vehicle (one gas and one electric) and i have solar panels and batteries fully charged, but I don't understand how to tell me vehicle to start using the electric engine after my gas engines run out of gas... they just won't move or switch engines to the electric. Is there a way to get it to start using the electric when out of gas? or do i just remove my gas engine and put it back on so my electric takes priority?

That's one of the biggest problems with vehicles: there's no transmission or clutch, so either all run or none do.  I'd remove the gas engine in this case.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: JohnnyB715 on August 19, 2013, 02:22:30 AM
Alright i guess that kinda works, I always wanted it to be a hybrid or something but i guess it works the same way, I was lucky enough to find an integrated tool set bionic on my android character so welding at least isn't a huge issue.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: KA101 on August 19, 2013, 02:29:50 AM
Yeah.  Integrated Toolset is one of the best finds you can have, and starting with it would be pretty nice.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on August 19, 2013, 02:12:26 PM
That would probably be a Fungal Portal then.  Had a purple character alternating away in the middle?

Ah yes.

Fungal portals? Well, fuck.
Is nowhere safe? ;_;
oh, who am I kidding. If my save file hadn't gone up and corrupted itself while I was constructing DeathSpike MkII with extra spike plating and a 6L Engine...
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DG123 on August 19, 2013, 09:43:52 PM
No, you have to boil/use  a water purifier.

I'm having trouble with this. I'm using an earlier version of the game. Not DDA. I have a hotplate, I have water in plastic bottles, I have lighters, frying pans etc.

I cannot see an option to boil/purity water anywhere. Is it a recent addition in the DDA versions or what?
Title: Re: Tips, Tricks, and Newb Questions!
Post by: i2amroy on August 19, 2013, 09:45:53 PM
Um, most of the advice we are giving here won't apply to pre DDA versions. Something like 50% of the stuff in DDA isn't in the old versions (and more new stuff is being added every day!).
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kilozombie on August 19, 2013, 09:49:48 PM
Yeah. I respect that you want the tileset, but DDA's support isn't long from now; and we have squashed basically 80% of every bug in Whales' version. That's not to say we don't have our own share of bugs, but it is a completely different experience.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: Iosyn on August 19, 2013, 09:53:54 PM
Fun > Tilesets.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: DG123 on August 19, 2013, 10:06:11 PM
So purifying water IS a new feature? Hmm.

I imagine so is finding cars? Because in this version I can build one but I can't find them anywhere to take parts from.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: FunsizeNinja123 on August 19, 2013, 10:07:09 PM
So purifying water IS a new feature? Hmm.

I imagine so is finding cars? Because in this version I can build one but I can't find them anywhere to take parts from.
Erm... yes.
Title: Re: Tips, Tricks, and Newb Questions!
Post by: kilozombie on August 19, 2013, 10:08:52 PM</