Cataclysm: Dark Days Ahead - Official Forums

Cataclysm: Dark Days Ahead => The Drawing Board - Suggestions, Comments, and Future Plans => Topic started by: bubbadoo14 on September 18, 2013, 06:15:24 PM

Title: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on September 18, 2013, 06:15:24 PM
Just porting over a gem from the original forum, whales dev. (came from http://whalesdev.com/forums/index.php?topic=1584.0)

Go ahead and post a terrible idea or bad suggestion!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: StopSignal on September 18, 2013, 06:27:44 PM
i was reading that topic and found this gem: "How about a blind character trait? Plus 10 character creation points for choosing it. You'd navigate by sound, like a bat. You'd start out with a cane, and you'd have to use it on every tile infront of you to get an idea of where you're going. Normal skill books wouldn't work for you, and you'd have to find ones in braille. You'd be terrible with firearms, but with a samurai sword, you'd become an unstoppable force of purification in an undead world."

That was not a bad idea, so im going to post some:

Random Exploding Rabbit encounter: Sometimes, a random rabbit will explode if killed.

Random Rabbit Hulk encounter: Sometimes, when the rabbit is at half health, it will become a Rabbit Hulk, that can jump, leap, and crush you.

Random Jabberwock Rabbit encounter: Sometimes, when too much dead rabbits are in the same zone, they will become a Rabbit Jabberwock.

Random Attacking Rabbit gang: Sometimes, there will be a pack of rabbits with red eyes that have the same stats as a bear, but with the size and form of a rabbit.

Rabbit trait: You play as a rabbit.

Rabbit horse: You can craft with rabbit's chunks a horse made of rabbits. It can jump.

Zombie Rabbit: A zombie covered in rabbits. It will jump and will be very difficult to kill. If killed, it will spawn a Random Attacking Rabbit Gang.

Rabbit: rabbit.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Mrnocamera on September 18, 2013, 06:28:25 PM
Jabberwocks should be able to fire nukes.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on September 18, 2013, 06:41:34 PM
You should be able to craft mininuke-on-a-stick. Hit'n'boom.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Mrnocamera on September 18, 2013, 06:49:29 PM
Sticky grenades that have a 50% chance to stick to your hand.

Zombies that can grab onto cars road of the dead style.

Instant revive mode that is on in secret options menu.

Having your gender-specific parts being a targetable area for bears.   (One hit kill.)

Stray dogs humping you.  (Animal STD's if you're naked for extra fun.)

Grenades getting stuck in launchers.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on September 18, 2013, 07:30:37 PM
Zombies inside of wide wheels called wheel zombies(obvious). Speeding up and wrecking you by rollin'
Zombie moose, zombie bear, zombie shark(in sewers... or, in air and flying - science, bitch!) - maybe even augmented with some scientific things.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on September 18, 2013, 07:33:28 PM
Cyber-bears will be a thing.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RadaRadaRada on September 18, 2013, 08:00:13 PM
Very well, I will take the role of that creepy guy:
.
Sexual mutations:
Mammal Tree - Heat: Periodical morale penalty and increased body temp, until you mate.
Insect Tree - Sexual Suicide: You die after having sex.
Feline Tree - Spiked penis: Self explanatory.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on September 18, 2013, 08:01:40 PM
Masturbate trait. You must read a playboy every night, or take high moral hits the next morning.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: John Candlebury on September 18, 2013, 08:02:49 PM
Ewww, you are creepy ^
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on September 18, 2013, 08:27:46 PM
The incredible zombie hulk: 5x higher stats then a normal zombie hulk
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on September 18, 2013, 09:14:36 PM
Destroyer Mech- an enemy the hight of half a skyscraper and would walk around destroying stuff. not neccesarily targeting you but being anywhere near it is dangerous for u may get stepped on

Mimics- Evil refrigerators in the laboratory that try to eat you if you open them, they will probably push you around into "Fun" and then eat you.

Psychotic squirrels- hyper aggressive squirrels that attack anything in sight

Potato launcher- launches potatos

PotAto launcher- Launches PotAtos
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheGrifter on September 18, 2013, 09:39:45 PM
Unreliable Narrator trait- You think those are zombies you're fighting? Cop bots? Are you out of your ever loving mind? You're a meth head running around the city high out of your mind, hallucinating that those people are zombies. You've been killing people, not zombies. After taking enough thorazine, you might begin to see reality, and realize that the reason people are attacking you is because you're some nut on a killing spree. 


Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on September 18, 2013, 09:46:20 PM
Unreliable Narrator trait- You think those are zombies you're fighting? Cop bots? Are you out of your ever loving mind? You're a meth head running around the city high out of your mind, hallucinating that those people are zombies. You've been killing people, not zombies. After taking enough thorazine, you might begin to see reality, and realize that the reason people are attacking you is because you're some nut on a killing spree.
OH MY GOD.
OH MAH
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: PiotraperPL on September 18, 2013, 10:25:32 PM
You have to pee and poop every once in a while.

HUEHUEHUEHUEHUEHUE~
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Ian Strachan on September 19, 2013, 12:52:49 AM
Here's a few:

- Fallout style: every square on the surface has background radiation.
- Crash enough vehicles together, and they will form a Transformer.
- "Vietnam Veteran" profession: One of your legs starts out permanently broken, and you have to wear a 'prosthesis' to avoid massively slowed movement.
- Instant Replay: When you die, the last 50 turns get replayed for you, so you get to see yourself get killed again.
- "One Percent"/"Bankster" profession. You start with a suit, dress shoes, and are overencumbered with gold bars and money bundles.
- Minecraft mode, where any time furniture or walls are destroyed, they pop into items and can be placed freely instead of breaking into two-by-fours and nails.
- Unreal Tournament style announcements for killing multiple zombies within a few turns of each other. KILLING SPREE!
- (Zombie) Dogs will leave you alone if you throw a Large Stick away from you.
- Some NPCs spawn in cars, and will turn hostile at the slightest provocation.
- Special game mode, Tower Defence. Like Defence, but the only things you can buy from the caravan are turrets, manhacks, and stacks of 9mm bullets.
- Furry Zombies. Always drop a Wolf Suit on death. Spawn en masse at convention centers.
- Illegal Immigrant trait. You can't talk to NPCs, read any books, or use computers at all because you don't speak English.
- Whenever you go into an elevator (office tower, apartment tower, etc) every 3 turns you get the message "You hear the sound of elevator music."

Reminds me of Dungeon Crawl's list of Bad Ideas... ( Cherrypicked (https://sites.google.com/site/cherrypickedbadideas/) | Full ~3500-entry list (http://web.archive.org/web/20111029071901/http://crawl.akrasiac.org/learndb.html#bad_ideas) ).
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on September 19, 2013, 12:56:25 AM
Immigrant thing is a bit racy, man.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on September 19, 2013, 01:02:50 AM
Seconding Ninja.  That's not cool.

/helped a trafficking victim back during internship
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Ian Strachan on September 19, 2013, 01:06:26 AM
"European Tourist", then? Just "Tourist" could imply from somewhere else in North America.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on September 19, 2013, 01:09:38 AM
"European Tourist", then? Just "Tourist" could imply from somewhere else in North America.

Leastwise in Germany, they taught English in the schools.  (I was an exchange student back in the day: one month.)  Probably just "Doesn't speak English"?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Gatleos on September 19, 2013, 01:44:25 AM
One from my girlfriend:
(click to show/hide)

I'm so sorry.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on September 19, 2013, 06:44:00 PM
The Angry Mob - horde of NPCs armed with the shitloads of stones. If you're male, then you're safe and can pass by(however, don't get close nor eat bacon). If you're female... well, you'd better have some mask on you. And long pants. Or else you'll get stoned.
Bwankers! - Everything ingame is written in the australian accent.
Chikatilo profession - you are the serial killer. Schizophrenic, cannibal and suchalike. You should choose one heavily bad trait at the game start. And you do love killing little zombies.
Large Hard-On Collider - every weapon gets replaced with the various dildos and all the zombies are wearing some really kinky clothes. ENJOY YOUR STAY.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on September 19, 2013, 07:07:35 PM
Some of these are actually not terrible.
- Fallout style: every square on the surface has background radiation.
Has been seriously proposed, and I really don't see a problem with it.
- Instant Replay: When you die, the last 50 turns get replayed for you, so you get to see yourself get killed again.
This would actually be really cool, but impossible to do.
- Special game mode, Tower Defence. Like Defence, but the only things you can buy from the caravan are turrets, manhacks, and stacks of 9mm bullets.
I was actually planning on doing this at some point <_<
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: i2amroy on September 19, 2013, 07:39:56 PM
Some of these are actually not terrible.
- Fallout style: every square on the surface has background radiation.
Has been seriously proposed, and I really don't see a problem with it.
Namely:
1) We'd need a much higher resolution radiation system. 1 point every turn is way to much for most places to be survivable.
2) We don't really have a reasonable explanation for a "radaway" or some other magic radiation removal chemical to be omnipresent like in fallout
3) Even if atomic weapons had hit in every single crater, a lot of the radioactive fallout gets washed away or decays to a low enough level that it doesn't really hurt you (your future children are another matter) within the space of a few weeks. Most places wouldn't have a high enough amount to have any sort of noticeable effect on the character at all.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on September 19, 2013, 08:27:04 PM
Well the actual proposal was more along the lines of "pervasive radiation areas" than literally "every tile is irridated"
PROS:
Radsuit would pretty much eliminate the danger outside of heavily irridated areas.
Your exposure does tick down over time, and iodine tablets accelerate this.

CONS:
Need extensive and interesting underground areas to make it any fun.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Raital on September 19, 2013, 10:57:05 PM
I really don't know if I should.  Oh well, I guess it can't hurt too much to go lower.

Traits:
Necrophilia:  The cataclysm has been your dream come true when it comes to sexual satisfaction.  Instead of smashing or butchering a corpse to stop it from reviving, you can perform sexual acts to it.  The blob, offended by this behavior, will flee the corpse and attack you.  As a result, the tainted flesh becomes normal human flesh instead.  Mmm, tasty!

Mutations:
Hygroscopic:  Your body's outer skin layer has taken on the feel of silica gel.  Whenever you are immersed in water, you regain hydration, and your hydration limit has risen.  Watch out, as there is a limit.  Should you become too hydrated, your body will burst like a water balloon.

Stat:
Coolness:  You make the impossible possible.  For every point in this stat, the probability of something cool happening goes up by 2.5%.  Examples include enemies exploding into ludicrous gibs just by touching them with your bare hands, shooting bullets that hit when they miss (through bouncing off of cars, walls, shrubs, whatever), crafting two items for the price of one, dodging explosions at point blank and taking no damage in the process, explosions caused by you becoming 5 times their normal size and damage (which doesn't hurt you either), and more.  Starts at 8 and 0% of cool things happening, because average is not cool.

Place:
Cow farm:  Automated cow farm that has continued in the absence of people.  Cows have mutated, and cowbots have become hostile to humans.  Beware milk.  Moo.

Companion:
A Giant Rock you've named (foo):  A big porous rock filled up with blob, this big guy is your best friend.  Whenever you are threatened, he will roll over your enemies for you.  He's the best friend you could ever have.  Yep.  Just remember, when you're sleeping, he's watching you.  Other friends you make might suffer strange squishing accidents, but this big guy will never abandon you. No sir.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on September 19, 2013, 11:39:04 PM
Not sure how I feel about Necro. I like the hydration and the cow place though.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on September 20, 2013, 12:38:39 AM
Necrophilia is a consent-bypasser, so Eww.  Pretty meh on the others.  :-/
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: i2amroy on September 20, 2013, 12:50:16 AM
Place:
Cow farm:  Automated cow farm that has continued in the absence of people.  Cows have mutated, and cowbots have become hostile to humans.  Beware milk.  Moo.
This is definitely going in, with ostrich farms alongside. :P

It's crazy how some of these "bad" suggestions, while crazy, aren't actually that far off from things that could actually go in the game.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on September 20, 2013, 01:44:09 AM
Ultrahigh frequency emmitter- Scrambles what's left of zombies brains, scrambles your brains, Pisses spiders off, and all in all is very annoying. just remember to wear earplugs

Gyrocopters- "Fun".

Kittens- oh god, they are everywhere... Poor bunnys :D and squirrels.

Olympics stadium- Fight highly athletic zombies

Zombie Bears- don't leave those corpses around for long .

SamDroid- kind of like a sam site except it walks around shooting a bunch of weak missiles

Pirate gear- Yar-har

Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Raital on September 20, 2013, 01:50:32 AM
Necrophilia is a consent-bypasser, so Eww.  Pretty meh on the others.  :-/

Yeah, I agree with the ew.  I pretty much looked at the title of the thread, looked at some of the responses, and thought, "What's the absolute worst idea I can come up with that would do to this thread and Cataclysm DDA what Al Lowe did to adventure games?" and came up with that.  Leisure Suit Larry had worse than that, if I recall correctly (Something about taking an aphrodisiac and a poodle, ick).  The rest was just me throwing out the first thing on my mind.  I mean, the thread is all about making bad suggestions, right?

Necro would be a bad idea because...well, yeah.

Hygroscopic would be a pretty debilitating condition to have if bodies of water start playing a bigger role in the game, because it's a potential instant-death.  You basically become a walking sponge with a body that can't take being a walking sponge.  Even a rainstorm could be deadly.  Might be fun to have in the game, though.  That thought started out from the bionic that sucks up water from corpses and the thought of how that would work as a mutation.
 
Coolness as a stat is basically a replacement for the superpowered ranged weapons we had in the game before dispersion was made to matter, Hollywood action movies, and fond memories of "Fist of the North Star."  That would be no good.

Cow farm would be nice to have in the game, if only for some fresh milk.  The bad part comes in where I was thinking of the player getting killed with milk shot at supersonic speeds as if milk were bullets.

As for the Giant Rock Buddy, I have no idea where that came from.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Ian Strachan on September 20, 2013, 02:03:59 AM
- Unique Monster: Nyan Cat. Leaves behind 8s (clouds) that start out being red and cycle through rainbow colors, disappearing after violet.
- Picking a Persuade option gives you Paragon points, Intimidate/Lie gives you Renegade points. Neither has any effect but to show up in your memorial file.
- If you run out of batteries on the handheld console, you suffer a heavy morale penalty from "Lost game progress"
- When you first interact with lab computers, you get a description of the screen saver they were running.
- Add "Desert Bus" as a new game for the handheld console.
- New vehicle part: Sub-woofer.
- When your character dies, you are asked to enter their last words.
- Make the flyers collectible, and show a notice when the player collects all of them.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on September 20, 2013, 02:29:09 AM
One from my girlfriend:
(click to show/hide)

I'm so sorry.
And you can carry rags for that moment that then turn into bloody rags :P
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on September 20, 2013, 02:30:13 AM
- If you run out of batteries on the handheld console, you suffer a heavy morale penalty from "Lost game progress"
- When you first interact with lab computers, you get a description of the screen saver they were running.
- When your character dies, you are asked to enter their last words.
- Make the flyers collectible

These ideas sound awesome!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Sevenn Arkoth on September 20, 2013, 06:01:09 AM
Moving shrubs.
(click to show/hide)
now they dedicate themselves at creating barriers in roads with the only intent of breaking your car, then stealing its parts to sell on the black market(for mutated beings, obviously. And that could be another great idea, having the zombies/mutated gathering themselves for parties and such).
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Mrnocamera on September 20, 2013, 07:33:43 AM
having the zombies/mutated gathering themselves for parties and such.
You see flashing lights coming from the southeast!
You see flashing lights coming from the south!
You hear a SMASH from the south!
You start partying uncontrollably!
Zombie Hulk punches you in the head!
You died.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: vultures on September 21, 2013, 03:18:26 AM
Olympics stadium- Fight highly athletic zombies

Those are actually zombie dogs, but anyways - I support the idea of Master Z's presence buffing zombies with damage, to-hit and speed from the very star of encounter.

For the actual bad suggestion, horrible dub -

Evil Stepmother Zombie - rips your clothes 'till raggedy, grabs you and throws you out of her house.
Skully - annoying skull on the highest flag pole in front of the city hall, up your case all the time (Stewie from Family Guy) notifying the dead of your whereabouts day and night. Fifteen Zombie Hulks roam the yard around the pole.
Superglue Mice - a band of rogue mice are yet survivors in your home. They superglue your outfit to your own hide and sabotage the clips on your guns so you can't slip 'em out and reload; AND they pee and poop on your foods.
This Game is Nuts - the latest comestible expansion was a Stack Overflow. It rains whole nuts whenever you try to plant a seed in your garden, damaging everything on the map square. Squirrels are ecstatic.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: moist_zombie on September 21, 2013, 04:33:41 AM
Building mimics (step inside and get digested)
Conjoined twins trait (where one twin starts as a zombie)
Picky Eater trait (where all you are allowed to eat are Cheetos, Hot Pockets and Pop Tarts)
Sewage plant floods
Triffid go-karts (whatever that means)
Tornado/earthquake/hurricane plus firestorms where tendrils of fire drift from the sky
Firm Resistance trait (where your character always does the opposite of what you say)
Reanimated meats (bad cheeseburger!)
Pneumonia
Hippie profession (starts with pants, zero ambition and a van)
Drama Queen profession (can only engage in verbal combat)
MP3 players loaded with the life-work of Yanni
Reanimation of stuffed animals and puppets of all kinds
Fugitive trait (you start handcuffed to a dead policeman)
Abortion clinics (because NO ONE is prepared in a zombie apocalypse)
Vegetable profession (disables quick/deft/parkour traits, you lay in the floor in the evac shelter til you die)
Clown colleges
Mutated turtles in the sewers (you can only tell one from the others by color of their eye-bandanas)
Reanimated Elephant Man's skeleton
Reanimated elephant skeletons
Motion-activated Santa Claus'
Guido profession (start with stonewashed jeans, a ripped t-shirt, hair gel and no friends)
Sinkholes and quicksand
An abandoned animal testing facility
Mother Of Four profession (starts with very little patience and lots of baggage)
Random meteor impacts
A job market that collapses frequently
Required battery/oil/tire maintenance for all vehicles plus a valid driver's license
Zombie telemarketers that can call you on cell phones (right at dinner time, too, damnit)
Spontaneous combustion
Food Stamps
Random chance of unflushed poo in all toilets
Elderly zombies
Alchemy and transmutation
A NASA space center (complete with ready-to-launch shuttle)
Tourist profession (starts with cargo shorts, Hawaiian-print shirt and a camera)
Zombie politics (complete with candidates, fliers, campaigns, rallys, scandalous commercials and elections)
Disgusting trait (you randomly fart loudly, wipe boogers on things and drive people insane with the sound of your laughter)
A farmer's market (filled with nothing but rotten produce and zombified livestock)
Cans of nuts (with a 1 in 20 chance of being scared by a springy snake flying out)
Annoying Orange on DVD
Tooth infections and dentist offices
babyGap stores
Fake drugs (bags of oregano, powdered drywall, Viagra in a Prozac bottle)

Gah, I'm running out of ideas :D
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: MeatMagician on September 21, 2013, 05:12:10 AM
Building mimics (step inside and get digested)
Conjoined twins trait (where one twin starts as a zombie)
Picky Eater trait (where all you are allowed to eat are Cheetos, Hot Pockets and Pop Tarts)
Sewage plant floods
Triffid go-karts (whatever that means)
Tornado/earthquake/hurricane plus firestorms where tendrils of fire drift from the sky
Firm Resistance trait (where your character always does the opposite of what you say)
Reanimated meats (bad cheeseburger!)
Pneumonia
Hippie profession (starts with pants, zero ambition and a van)
Drama Queen profession (can only engage in verbal combat)
MP3 players loaded with the life-work of Yanni
Reanimation of stuffed animals and puppets of all kinds
Fugitive trait (you start handcuffed to a dead policeman)
Abortion clinics (because NO ONE is prepared in a zombie apocalypse)
Vegetable profession (disables quick/deft/parkour traits, you lay in the floor in the evac shelter til you die)
Clown colleges
Mutated turtles in the sewers (you can only tell one from the others by color of their eye-bandanas)
Reanimated Elephant Man's skeleton
Reanimated elephant skeletons
Motion-activated Santa Claus'
Guido profession (start with stonewashed jeans, a ripped t-shirt, hair gel and no friends)
Sinkholes and quicksand
An abandoned animal testing facility
Mother Of Four profession (starts with very little patience and lots of baggage)
Random meteor impacts
A job market that collapses frequently
Required battery/oil/tire maintenance for all vehicles plus a valid driver's license
Zombie telemarketers that can call you on cell phones (right at dinner time, too, damnit)
Spontaneous combustion
Food Stamps
Random chance of unflushed poo in all toilets
Elderly zombies
Alchemy and transmutation
A NASA space center (complete with ready-to-launch shuttle)
Tourist profession (starts with cargo shorts, Hawaiian-print shirt and a camera)
Zombie politics (complete with candidates, fliers, campaigns, rallys, scandalous commercials and elections)
Disgusting trait (you randomly fart loudly, wipe boogers on things and drive people insane with the sound of your laughter)
A farmer's market (filled with nothing but rotten produce and zombified livestock)
Cans of nuts (with a 1 in 20 chance of being scared by a springy snake flying out)
Annoying Orange on DVD
Tooth infections and dentist offices
babyGap stores
Fake drugs (bags of oregano, powdered drywall, Viagra in a Prozac bottle)

Gah, I'm running out of ideas :D

Dammit, most of those actually sound really awesome. D:
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Raital on September 21, 2013, 06:34:12 AM
Oh, another fun idea:  Zombie-driven perpetual motion machines. 

The zombicycle, basically a motorcycle chassis with the rear and front wheels being hollowed out transparent steel (or equivalent see-through material) in which zombie corpses are stuffed then allowed to revive inside the wheels.  The rear is simply one of these wheels, but the front has a wheel within a wheel separated by a set of gear bearings, with the inside of the outer wheel and outside of the inner wheel conforming to these bearings.  May possibly need to be filled with oil to avoid wiping the gears depending on how strong zombies are, but it's important the oil be kept as clear as possible to see through.  Heavy-duty brakes hold the wheels stationary when not in use.

When the user wishes to ride, he gets inbetween the rear and front wheels like a motorcycle and releases the brakes.  The revived zombies, seeing prey, attempt to charge at him, thus spinning the wheels, propelling the vehicle forward.  Control is maintained through the brakes and steering.  Depending on how strong the zombies are, it may be possible to utilize a transmission system to speed up the motion of the outer wheel in relation to the inner wheel (the rear would then need to be geared as well in this circumstance) and attain the most out of the two ZPs (Zombie-Power).

Or maybe the Zombie Electric Generating System (ZEGS).  To take a somewhat convoluted yet simple idea and sum it up fast, imagine rotors driven by hamsters that are geared to a larger rotor which spins the rotor inside a generator and generates three-phase AC.  Now replace hamsters with zombies, all driven to move perpetually forward toward an intended victim, the on-duty zombie bait (to make it more tantalizing we have them sleep in a nice comfy bed; zombies can't resist wrecking a good night's rest).  While it's nowhere as powerful as a fission reactor or natural gas based electric generating scheme, the efficiency can't be beat.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AtomicDryad on September 21, 2013, 06:36:44 AM
(http://i.imgur.com/EXCmqRU.png)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on September 21, 2013, 01:10:48 PM
(http://i.imgur.com/EXCmqRU.png)


...What?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: MeatMagician on September 21, 2013, 06:14:09 PM
(http://i.imgur.com/EXCmqRU.png)


...What?

It's a Worms reference.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on September 21, 2013, 06:16:03 PM
It's a Worms reference.

Oh, derp.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Ian Strachan on September 21, 2013, 07:10:48 PM
- Add Chinese food, but take advantage of unicode support to use chinese glyphs to display it on the ground.
- Change the shouting trait to make your character shout whatever they are doing, in the style of modern FPSes. "RELOADING!" "THROWING A MOLOTOV!" "EATING BEEF JERKY!" "OPENING A DOOR!" "GOING TO SLEEP!"
- Or, change the shouting trait to Tourette's syndrome. Random chance each turn, plus guaranteed when you get hit, of swearing loudly, attracting more zombies. NPCs can have it too (sometimes it seems like they do already).
- - From the northwest you hear a string of expletives!
- When an infected bite wound has almost killed you, NPCs' symbols become Zs, and zombie symbols become @s. You're almost one of them, now...
- Vomiting produces vomit puddles on the ground. Hope you brought a mop.
- Enable rocket jumping by firing a rocket at the square you are standing in.
- Zombie squirrels, zombie rabbits.
- Bad At Math trait. You have no idea how many bullets are left in your gun, and any quantity of items above 10 becomes "lots". a - aspirin (lots)
- Amnesiac trait. Every time you look at your character status screen, your character's name is different.
- - Happens to your save file, too.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Mrnocamera on September 21, 2013, 07:14:12 PM
- Change the shouting trait to make your character shout whatever they are doing, in the style of modern FPSes. "RELOADING!" "THROWING A MOLOTOV!" "EATING BEEF JERKY!" "OPENING A DOOR!" "GOING TO SLEEP!"
"KICKING A Z!"  "BUYING SOME STUFF!"   "GETTING A BOOK!"   "DRINKING SOME GIN"    "GETTING HIT!"   "UNDER FIRE!"   "ON FIRE!"   "BEING KIL-"
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on September 21, 2013, 07:20:20 PM
Mutated moles - you cannot notice them until one jumps out of the ground and bites your jimmies. And then he clings there until he dies. Or until you decide to rip of your jimmies.
Mutagen rains - I heard you like mutations so we put mutagen rains in the game with mutations so you can mutate while you mutate.
"Black" trait - yes, it is exactly what you think of. You are true ghetto nigga. Nothing good or bad, but some NPCs will hate you. And you crave for fried chicken and watermelons.
Zombie clowns -
(click to show/hide)
Twister - GO TO BASEMENT EVERYONE! If you're outside... well, at least you'll see the world. Eh-he-he.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Iosyn on September 21, 2013, 07:29:06 PM
Immigrant thing is a bit racy, man.

A new NPC: A superhero named immigration dude.
He'd send all the foreigners back to their homes for eating up all of our food.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Sevenn Arkoth on September 21, 2013, 07:33:46 PM
Flying zombie dogs
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: MeatMagician on September 22, 2013, 01:57:53 AM
- Sexual frustration (could coincide with Necrophiliac trait) - Going too long without reading a Playboy magazine means huge moral drops. D:
- 'Tom Hanks' profession - You begin with a talking volleyball named Wilson that only you can hear. If he dies, you die.
- Hardcore nudist trait - Wearing anything drops your morale severely.

That's all I have for now.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: vultures on September 22, 2013, 03:26:29 AM
Tom Hanks' volleyball got pierced. I think you know why.

Ask Gtaguy, he knows. Or he pretends since he's got this beaver thing going on, I dunno. ::::-)

Anyway, this game should host Carpal as a futility. If you don't own a PS controller, stuck right in your pockets, you should freeze upon seeing the Undead; unless you can grab onto something in jeans' pockets.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Derschlact on September 23, 2013, 03:42:56 AM
Zombie pogo sticks that 'jump' and only appear on the screen(a.k.a. land) 3 turns after they 'jump'. Then they pop your head off. Bo-o-i-i-ing --- POP!
Zombie hulks that drop a 75 gallon jug of Kool-Aid when they die and yell "OHHH YEEEAAAAAHHHHHH!" whenever they break something opaque.
Singing caterpillars. Because why not.
Miniature figurines that do ABSOLUTELY NOTHING~~~
Trading cards that do ABSOLUTELY NOTHING~~~ But some NPCs will pay craploads for 'em.
Piggy banks that break into coins when used to smash something!
Give me staple guns. Give me them now.
Portable fans (y'know those tiny foam fans that light up or something) that can spin at speeds of 1000000000 RPM and create a mini windstorm!
Pencil sharpeners that make unsharpened pencils usable for writing random math expressions!
The ability to use items like spraycans or markers on an enemy to draw a morale-boosting funny expression or face or facial hair or---*fizzle*
An arcade that requires coins (obtained from dead zombies or the piggy bank aforementioned) and then lets you play arcade classics like the original Cataclysm!
Deodorant that reduces your 'scent' and teleports you to a boat.
Boiled leather that's edible!
Alarm clocks that can wake you up at any given time - at the cost of 20 noise!
MP3 players that actually dont contain the music you desire.
Plastic cans of salted assorted nuts! Will make you nauseous if you eat it all!
Readable nutrition labels. For the truly desperate.
When you use a small item "," as a weapon, you try to suffocate the enemy with it! Pillows too. And sheets. Basically all fabric items.
Toy guns that emit thick smoke! (had one of those sometime ago, they were loud and they smoked up my sight.)
Acid guns!
I want to attach my rock to a stick and a rope and use it as a makeshift flail!
Please. Why can't I use my cellphone as a light. That causes blindness. And melts zombies. And also etc. etc.
Wallets that can be reloaded with money bundles and unloaded. Then you can finally make zombies take your money and shut up. Quite literally, by shooting your money at them and causing a severe papercut to the neck.

AND FINALLY...

To unload your stomach with a stomach pump, to remove toxins you purposely consumed.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: ShinQuickMan on September 23, 2013, 05:51:45 AM
 Buildable Straw Men. 'a'pplying one will spawn an immobile "monster" that you can attack to train combat skills (especially melee skills, which can't be safely trained at the moment). While you can construct Straw Men out of a variety of different materials, only those made out of actual straw will grant a happiness bonus when killed on account of you having the higher moral high ground.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Derschlact on September 23, 2013, 06:02:27 AM
#You can cut oranges into slices, which can then...
uh...
You can wear them on your face.
Wearing one of those = a constant message along the lines of
You taste something sour.
You taste something sour.
You taste something sour.
You taste something sour.
You taste something sour.
You suffocate because you are wearing an orange on your face.
Game over - Press space to continue...

#Super Mega Jumbo size Fly Swatters -
Super effective against annoying swamp insects!
#A vacuum cleaner. It sucks up items and transports them to Never Land. Bonus if you use the vacuum cleaner on your tile, it transports YOU to Never Land. A land of left socks. Have fun spending the rest of your days examining sock piles and hunting dust bunnies.
#You have Kirby-like powers! Eat a sword to stab things with your arms! Eat a grenade to self-destruct!
#Every can of cola and root bear beer has a 25% chance to explode in your face when consumed. Enhanced chance of explosion if you move around when carrying it.
Pizza delivery caravan corpses! Carry tons of meat pizzas and have a nearby van filled with even more meat pizzas!
#Combine your zweihander with a Granade to create a magical bugfixing zweihander! Combine a stick with two gallon jugs containing water to make a stick that contains water! Combine a cell phone with your favorite lawnmower to mow down your enemies while conveniently knowing the time! Do anything with the patented Com-Bine technology!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: asdfzxc on September 23, 2013, 07:05:47 AM
Attempting to smash a monster should count as a melee attack. Perhaps replace it altogether with a kick command like in Nethack?

Glocks explode when they malfunction.

"Asshole" starting trait. Makes you less cooperative to hostile NPCs, and gives you a general penalty to persuasion.

Finally fix jacqueshammers being as common as regular jackhammers (should be at least twice as common).

Helicopter wrecks that actually look like helicopters, and radioactive craters that are shaped like craters.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on September 23, 2013, 07:23:55 AM
You can cut oranges into slices, which can then...
uh...
You can wear them on your mouth.
Wearing one of those = a constant message along the lines of
You taste something sour.
You taste something sour.
You taste something sour.
You taste something sour.
You taste something sour.
You suffocate because you are wearing an orange on your face.
Game over!

Super Mega Jumbo size Fly Swatters -
Super effective against annoying swamp insects!

A vacuum cleaner.
It sucks up items and transports them to Never Land.
I think you mean a lemon, not an orange.

Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Derschlact on September 23, 2013, 07:35:11 AM
Well, I don't know about you, but some oranges I eat are pretty sour.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on September 23, 2013, 04:59:27 PM
- Unique Monster: Nyan Cat. Leaves behind 8s (clouds) that start out being red and cycle through rainbow colors, disappearing after violet.
- Picking a Persuade option gives you Paragon points, Intimidate/Lie gives you Renegade points. Neither has any effect but to show up in your memorial file.
- If you run out of batteries on the handheld console, you suffer a heavy morale penalty from "Lost game progress"
- When you first interact with lab computers, you get a description of the screen saver they were running.
- Add "Desert Bus" as a new game for the handheld console.
- New vehicle part: Sub-woofer.
- When your character dies, you are asked to enter their last words.
- Make the flyers collectible, and show a notice when the player collects all of them.
Dude, you're TERRIBLE at this.
By which I mean I want to implement each and every one of these.

My bad ideas:
Unathletic trait: When running you have a chance of having leg cramps which cause moderate pain.
Food Alergies: Various foods make you sick, you may or may not know which foods.
Poor sense of smell: You can't tell when food is rotten until well past the point when it's dangerous to eat.
Yoga as a martial art style.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Mrnocamera on September 23, 2013, 05:16:54 PM
Shotguns have a 99% chance of backfiring and killing you instantly.
Status effect:  Erection.    If you are a male and read playboy, you get a erection that means you cannot talk to NPC's for a while.
Staus effect:  Mutated Erection.    If you are a male and drink mutagen with a erection, you have a permanent erection and your current pants get ripped.
Status effect:  Massive Erection.   You cannot move, your erection is too big!
New type of mutagen: Human mutagen.    You turn back into a normal human instantly.   Unrecognizable from normal mutagen.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on September 23, 2013, 11:13:56 PM
:-/

I think that's a bit much.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on September 24, 2013, 12:19:15 AM
:-/

I think that's a bit much.

There is no thing as a bit much in this thread!!!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Derschlact on September 24, 2013, 12:50:47 AM
#Every floorboard has a chance to break causing a fall through oblivion! Leading into a pit of lava. Because everyone has a pit of lava under their house. Right?
#Claymores. In houses. Behind front doors. Some people went overboard with "home security."
#Indestructible closet doors, so you can hide from the big bad Hulks.
#"Party" cakes! The ones that have someone hiding in them, and then they burst out. Except this time zombies pop out of the cakes.
#Clothing irons, so you can look smooth even in the post-apocalypse.
#When you collect all the artifacts, you teleport to a bed in a hospital.
Code: [Select]
Was it all a dream?Then some humans come out of nowhere and put you back to sleep. Have a nice trip back in your demented dream apocalypse!

#When you accumulate all the mutations in a specific category of mutagen, you become the category's animal. Like a slime. Live the rest of your life engulfing unfortunate particles.

#And headcrabs. Give me headcrabs.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on September 24, 2013, 02:00:12 AM
#When you accumulate all the mutations in a specific category of mutagen, you become the category's animal. Like a slime. Live the rest of your life engulfing unfortunate particles.

#And headcrabs. Give me headcrabs.
*And headcrab mutagen I want to latch onto the heads of NPC's and controll them. :D
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Ian Strachan on September 24, 2013, 07:14:38 AM
Not sure if it's a good or bad thing that I'm bad at coming up with deliberately terrible ideas...

- If a Zombie Hulk hits a car, all the pieces in the square it hit break off and fly away, probably in your direction.
- Meleeing with a land mine for super happy fun explosive times.
- If a zombie that's on fire hits you, you catch on fire too. Have fun with that.
- +10 Computers skill boost for characters at the Ballmer Peak.
- Leave rotten milk alone long enough, and it turns into yoghurt. Then cheese.
- Throw a grenade, molotov, or other such item at an NPC with decent dex and a free hand and they may catch it and throw it back to you. Hot potato!
- Construction option: Sofa --> Couch Fort. Blocks sight when you are in its square.
- After you've died a few times on day 1, your character starts making fourth-wall-breaking snarky comments at you.
- Character trait: Child. Zombies feel terrible for killing you.
- Some MP3 players cause a huge morale drop on account of being filled with music you hate.
- 25% chance, after starting a bag of potato chips, to finish the entire bag in one shot regardless of how much is left.
- Characters with fungal infection occasionally get the message "You feel like a pretty fun guy."
- Ejector seats from cars. If you collide with anything, you are flung 10-20 spaces away. This includes shrubs.
- Make giant ants easier to kill by allowing the player to craft a giant magnifying lens.
- Replace the spawn rate in non-static spawn mode with Notoriety Stars.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Mrnocamera on September 24, 2013, 07:54:06 AM
- Explosions can send you a total of five map tiles and knock you unconscious, making zombies come to you.
- Zombie hookers that carry money bundles.
- Trait: Wild, Weird Cataclysm.   Equivalent to the wild wild wasteland perk from fallout new vagas
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on September 24, 2013, 01:56:56 PM
Wrestling unarmed style - DOUBLE AERIAL MUSCLE NOVA BUSTER used on jabberwock will be priceless, especially when z-levels come into the game. Also, drama-inducing skills would be funny. Well, you know, you try to convince the zombie hulk that you have a broken arm and then suddenly TRIPLE GERMAN TWISTING ULTRABREAKING SUPLEX him. Mexican version would be also acceptable.
Ability to drink anything. Why? Because IVAN. Also ability to dip anything into anything.
Vomiting by putting fingers... well, you know that. And yes, you can swallow that bullet and then vomit it out, covered in bile. And then shoot it at NPC so he will get infected wound.
Misfiring rocket launchers - rocket pops out and start its engine too late. Result? This shit will circlejerk on the ground until it runs out of rocket or hits anything.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on September 24, 2013, 02:58:00 PM
Vomiting by putting fingers... well, you know that. And yes, you can swallow that bullet and then vomit it out, covered in bile. And then shoot it at NPC so he will get infected wound.

That... sounds about right.

Misfiring rocket launchers - rocket pops out and start its engine too late. Result? This shit will circlejerk on the ground until it runs out of rocket or hits anything.

Lol
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: HS1342 on September 24, 2013, 05:11:00 PM
You have to pee and poop every once in a while.

HUEHUEHUEHUEHUEHUE~
Zombie Hulk: RAAAUUUUUGHH!!!
HS: Can you hold on for a moment?
*HS disappears around the corner
Zombie Hulk: raaugh?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: i2amroy on September 24, 2013, 05:28:50 PM
- Trait: Wild, Weird Cataclysm.   Equivalent to the wild wild wasteland perk from fallout new vagas
This has actually been discussed about being added in (though it would be an option, not a trait).
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Blaze1711 on September 24, 2013, 07:59:21 PM
I know this has already been mentioned somewhere but...

- Aliens, crashed alien ships, plasma grenades, alien food (mostly bad food).

And:

- Agents (M.I.B. kind of thing), hostile guys with bad ass guns;
- Time Distortions (spawns dinosaurs, giant mosquitoes, giant insects, etc.);
- Miniature black hole generators (found inside labs, may destroy a whole city);
- Water creatures (fishes at least, some rare unique fishes);
- Unique vehicles;
- Sonar mutation (it will always look like you are in a room with all curtains closed, so you can see even at night, and yes, i know we already have Night Vision...);
- Medicinal herbs to be used with the respective skill;
- More (*) construction options (concrete walls, please);
- Psycopaths (disabled with NPCs in options).

Well, that's pretty much everything i can think of now, if i remember anything i'll post.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Ian Strachan on September 25, 2013, 12:25:50 AM
- 3D printers, so you can make whatever kind of gun you want. And the ammo for it.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Renofox on October 09, 2013, 04:46:18 PM
-Every day, there's a random chance of suddenly loading the game from the morning with a message "It was all a dream!"
-Different clothes fit or don't fit you depending on how full you are.
-Bottles and tops should be separate items.
-Standing still a lot causes varicose veins.
-Every zombie drops a key, that fits a random house in the world.
-Going too slow with a bike makes you fall over.
-You can gain the unarmed headbutt attack by crafting horns onto your helmet.
-Breatharian trait: Eating ANYTHING gives you morale penalties.
-Sufficient level in martial arts lets you fly and throw fireballs.
-Trait: weird sense of humor: You burst to laughter at inopportune times.

Naturally,  every thread like this gets ideas some people consider good. I especially like the shouting modifications (tourettes, "RELOADING!") because they make more sense than just plain random shouting.

Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Derschlact on October 10, 2013, 12:01:26 AM
Hmm...
(click to show/hide)
HAHAHAHAHA

-Firearms can jam!
-Trait: One eyed. You can't do precision work.
-Swimming makes your food soggy :D
-Some books tell you information that may make you gag at the sight of the foods they are about. Those foods can no longer be eaten without a large morale penalty. For example, peanut butter has insect remains and rodent hairs inside it :D
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on October 10, 2013, 01:01:01 PM
Explosive Diarrhea - sometimes you burst with shit. Almost literally. Huge morale penalty, very intense smell and your pants will get dirty. Sometimes caused by food or drinks. Can mutate in Propulsive Diarrhea
Propulsive Diarrhea - you can control your shitstream, finally. You can propel yourself forward like a jet(works best in water) at cost of dehydration and rising hunger
"Chinook wind" weather - it's not normal for the New England, yes, I know that. However, it's a windy weather. Warm constant wind slowly drives you mad because of the "chinook pains" aka constant headache and all NPC's are aggressive to you and also themselves.
"Mexican Wrestler" profession - OLA QUE PASA AMIGO TRIPLE WHIRLWIND AMERICAN EAGLE GIGABUSTING SUPLEX HUOOOOOOO!!! "Acrobatic Wrestling" unarmed style, tight shorts and colourful mask given at start. And also level in dodge and unarmed.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: vultures on October 10, 2013, 01:20:10 PM
But where are the lols with Diarrea?
Can you sometimes push out a bubble the size of a Pilates ball and jump around? Are the dogs scared of an explosion? Are the rabbits happy
when your epic fail occurs and carrots start to grow very fast? Do the birds fall out of the sky?

So, dibs on fireballs! :-)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on October 10, 2013, 03:40:15 PM
-Firearms can jam!
Planned
-Swimming makes your food soggy :D
That's... perfectly reasonable :P
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on October 10, 2013, 03:56:06 PM
Sometimes aluminum can with cola/beer/root beer will spray on opening, giving you a "Wet" penalty.
(click to show/hide)
AssburgerAutistic Syndrome - you're autistic. Guess what, that won't change a lot.
Possibility to rip/chew off NPC's ears and make a necklace out of them. Welcome to the Vietcong, gentlemen.

And...
Finally
The worst idea happened in this thread
We fought simple black bears.
We fought moose.
But we never excepted... elephants. Breakout at local zoo - and this pachyderm bastards are now free. RELEASE THE MAGMA
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: gtaguy on October 11, 2013, 12:18:26 AM
But we never expected... elephants. RELEASE THE !!MAGMA!!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on October 11, 2013, 06:38:04 PM
But we never expected... elephants. RELEASE THE !!MAGMA!!
Boatmurdered introduced me to df.
df brought me back to roguelikes.
Roguelikes brought me to cata.
Boatmurdered is the crazy step-uncle of DDA.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Derschlact on October 12, 2013, 05:54:11 AM
Different brands of crap, like lighters. Better trash that clear plastic one before it breaks :P On the /other/ hand, this D'Jeep is awesome!

Basements have giant cockroaches with katanas :|

Cars can fall over if they're too thin :|

Uncontained food on the ground spoils faster!

Alarm /clocks/! Would go off if you tried to pick them up!

Pushing furniture the wrong way causes it to fall and spill all its contents. Great job, player.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: gtaguy on October 12, 2013, 05:56:15 AM
The game gives a horrible, bashing narrative in the announcement box. Blocking important combat info.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: arctan2x on October 12, 2013, 07:48:12 AM
Bears need to be able to spawn with a hydraulic muscles cbm installed and active.
Bears need to be able to operate vehicles.
Survivor needs to be able to impregnate or be impregnated by NPCs and get stuck with children.
Zombie 'traps' in which a grabber zombie starts buried and latches onto your ankles and emerges when you pass nearby.
Same with boomers.
And smokers.
Zombie hulks weilding telephone poles/cars. Throwing them.
Instant and arbitrary death in lightning storms. Unavoidable.
Introduce bee hives, which produce honey, but have a chance to spawn as killer bees. Impossible to kill and faster than you.
NPCs operating missile silos at random.
Wolves in fallout shelter basements. Sometimes.
Landmines in every parking lot.
Zombie soldiers with operable fusion blaster arms.

Tired now. Pausing the stupid. Gotta recharge! Watchin' my ATHF (http://en.wikipedia.org/wiki/Aqua_Teen_Hunger_Force).
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: GalenEvil on October 12, 2013, 08:08:58 AM
Bears need to be able to operate vehicles.

BEAR CITY! BEAR BEAR CITY! YISSSSSS!!!

*doopadoopadoop*
@: Hi thar neighbor!
B: RAWR!!!
@: How rude!
B: Roarh?
@: SHOTTY TO THE FACE!
B: le rawr!
@: oh fuck!
B: le maul!
@: le diez *Game Over*
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Derschlact on October 12, 2013, 06:15:00 PM
Giant worms and suchlike can go /under/ things they cannot pass through. So that leaves the player to NEVER BE SAFE
NEVER
Also they can cause roads and buildings to collapse if they tunnel under those things.

Eating food that has no wrapper drops crumbs that zombies can follow :|

You need different kinds of batteries for different kinds of products!

Vampyre bats! They like to lik the blud out of in the person.

Parasitic creatures that occasionally control your MINDS.
THEY KILL YOU WITH YOUR MINDS

A 1-hour long quiz at character creation that decides what you like and what you dislike. Some people like lemons... And some people like sewage. And some people like acidic water. And some people like raw meat. AND SOME PEOPLE LIKE EVERYTHING

-Firearms can jam!
Planned
IN THAT CASE I would like to know whether jamming would depend on maintenance or the quality of the gun or firearms skill.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: i2amroy on October 12, 2013, 07:08:54 PM
-Firearms can jam!
Planned
IN THAT CASE I would like to know whether jamming would depend on maintenance or the quality of the gun or firearms skill.
It will be realistic, yes.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Ian Strachan on October 12, 2013, 10:32:44 PM
- Rename "Unemployed" profession to "Liberal Arts Major". Leave the description as it is.
- If you set fire to a forest area, a bear appears and starts attacking you. If you kill it, it drops a ranger's outfit and a shovel.
- Automatically mangle corpses you walk over if you're wearing cleats.
- Allow the player to feed cats with cat food. This never actually turns them friendly, much like a real cat.
- If you don't press ^ and "use kickstand" after dismounting a motorcycle, it falls over.
- After you grab the artifacts at the end of a strange temple, it starts collapsing.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Sharklaser on October 12, 2013, 10:49:08 PM
2x 2 by 4
4x rubber hose
8x nails
1 leather patch
1 footcrank
knife
hammer

These equal CATapult.

And about its ammo. It comes with three variants.

Cat (dead) - 16 bash
Cat (live) - 16 bash, 8 cut

Third must be crafted.

1x Cat
4x copper wire
1x tazer
25x duct tape

equals

Cat (energized) - 16 bash, 96 cut.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Lidku on October 13, 2013, 04:55:07 AM
Slaves to Zomok: God of survival! Every day you must successfully make a shrine to Zomok, made of all the butchered flesh of all the creatures! This shrine is a extremely hard to craft and you have a 1% of crafting it in build mode! If you fail at building the shrine, Zomok will punish you with a very slow death of burning. If you don't build the shrine in time, Zomok summons flesh eating worms. They slowly gradually crawl and eat you flesh! They keep you alive, knowing your their only feed source. They give immortally to you, so you experience a never ending cycle of pain and angish! Beware, this is only the beginning of Zomok, GOD OF SURVIVAL !
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: gtaguy on October 13, 2013, 05:17:02 AM
2x 2 by 4
4x rubber hose
8x nails
1 leather patch
1 footcrank
knife
hammer

These equal CATapult.

And about its ammo.

1x Cat
4x copper wire
1x tazer
25x duct tape

equals

Cat (energized) - 16 bash, 96 cut.

This, oh god my lungs. The lolz are killing me.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: VampyreLord on October 13, 2013, 06:18:43 AM
 Xboxone, basically you can't play it because there is no internet but guess what: you can disassemble it for precious parts.

PS3, you can turn this mofo into a barbecue grill.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: vultures on October 13, 2013, 03:47:54 PM
Fairy fart - you're encouraged to play as a hardcore Survivalist character, and nature joins you in your troubles against the undeath.
Guess no one told you about that self-righteous fairy. Well, depending of just how much woodland area you cover whilst being helped,
there is a good chance you'll draw the mystical creature in your vicinity. Once you hit more than a hundred of combined kills to both rabbit
and squirrel (squabbit, of course) she will engage you and release her vegan odor to you, your shelter and belongings. Every living and
non living predator in a fifteen mile radius will be drawn to it, chasing you to oblivion.
Goblin Fart - pretty much the same as the above, only it stands a far lesser chance of occurance. The Goblin is all about mischief,
and you can smell it. It isn't until he messes with your seasoning and winterstock until you realize what his bowel movement is like.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Redstonize on October 14, 2013, 03:55:16 AM
Endermans : A tall ennemy, covered in black shadows. Neutral, but if you enter his seeing radius (80
tiles), he will teleport to you and instant-kill you.

Herobrines : Same as above. They spawn directly outside the evac shelter after creating a new
character.

Creepers : Green trollfaces. They can open locked doors and see through walls. While you are asleep they will find a way in your shelter and... BOOOM ! Causualties.

Notch : Bearded NPC with a hat. You can feed him with golden apples (a 2000Kg heavyweight found at the bottom of rivers) and he will install a game called "Craft Me" on your pocket game console. If you don't feed him, he will start running at you and steal all your money/items/clothes.

Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Blaze1711 on October 14, 2013, 01:37:19 PM
Nanosuits: High tech flexible armors found in the depths of labs or military bases, has no encumbrance due to their natural flexibility but is RARE. Covers torso, arms, hands, legs and feet.

Costumes: I'd love to be able to run around killing zombies dressed as Batman, seriously, it would be awesome.

Nyan Cat: A new kind of hallucination, runs around making noise, disappears after hallucination effects.

Ability to crouch: For stealth purposes.

Relationship system with NPCs: Friends, enemies, that kind of thing.

Flying vehicles: Spawn in helipads, airports. Really hard to pilot and RARE (needs Z levels).

Raiders: After a while zombies aren't the problem anymore, people are.

Regenerating zombies: Like those black things from Resident Evil 6, as strong as normal zombies, but they heal over time.

Zombie jumpers: Teleporting zombies, weak, but hard to hit.

When NPCs are implanted i'd also like to see electricity (yes, electricity), if we are going to have colonies of survivors why can't we have energy? Maybe colonies in power plants or something.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Mrnocamera on October 14, 2013, 01:39:25 PM
This is a thread for BAD IDEAS.

Most of those were good.

- Trait: Blood vomit.    You vomit blood, causing possible blood loss.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Blaze1711 on October 14, 2013, 03:01:19 PM
Okay, some bad ideas:

Game mechanics:
Grenades have a chance of exploding BEFORE the normal time without warning.

Weapon backfires, blow your head off with a shotgun due to a mechanical failure.

Chance to hurt yourself with melee weapons, bash your own head with a baseball bat due to handling failure.

A RAGE mode, after receiving some damage it will be engaged. Mostly it will rise strenght and change combat messages:
"You blow up the zombie's head using your own palms!"
"Your punch sends the zombie's head flying!"

Traits:
Retarded - Sometimes you'll randomly do stupid things, like drinking gasoline or trying to eat your clothes.

Clumsy - Sometimes you may accidentally drop your weapon, trip on your on feet and have trouble climbing windows or fences.

Sleepy - Sometimes you'll just fall asleep, even in middle of battle! Lasts for 5 turns.

Screamer - Sometimes, when under extreme stress, you'll just start screaming like crazy.

Edit: Removed excess spacing after the text.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: youtoo on October 14, 2013, 03:34:41 PM
people disproportionately hate my ideas. I take it in stride. I go to yoga in order to remain calm and not let the hate get to me.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Blaze1711 on October 14, 2013, 03:42:35 PM
people disproportionately hate my ideas. I take it in stride. I go to yoga in order to remain calm and not let the hate get to me.
I know how it is... I just tell them to GTFO and try not to break their necks with a chair :)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: youtoo on October 14, 2013, 03:59:49 PM
people disproportionately hate my ideas. I take it in stride. I go to yoga in order to remain calm and not let the hate get to me.
I know how it is... I just tell them to GTFO and try not to break their necks with a chair :)

@Blaze1711: Dont want to end up as a big ball of rage like lazycat. People here are friendlier than on the DBA technical forums. There are people who have been trolling DBA forums for 15 years. I ask a technical question and I routinely get called an idiot.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Blaze1711 on October 14, 2013, 04:24:50 PM
@Blaze1711: Dont want to end up as a big ball of rage like lazycat. People here are friendlier than on the DBA technical forums. There are people who have been trolling DBA forums for 15 years. I ask a technical question and I routinely get called an idiot.
I'm sorry, you've got the wrong idea. I didn't mean to offend anyone here, i just said that when people hate my ideas (which they do a lot just to see me angry) OUT of DDA's forums i get mad at them. I didn't mean to say that anyone in DDA's forums contested my ideas, because no one did. Mrnocamera just said that i'm posting useful ideas in the wrong place, and he is right.

Like i said before, i'm sorry if i gave you the wrong idea.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: ShinQuickMan on October 14, 2013, 07:45:07 PM
Failing at crafting results in a happiness loss, with the severity and duration depending on the materials lost and the amount of time spent with the craft attempt.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: VampyreLord on October 14, 2013, 09:52:36 PM
Traits:
Retarded - Sometimes you'll randomly do stupid things, like drinking gasoline or trying to eat your clothes.
Actually I always wondered why you can't eat clothes and drink gasoline willingly.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Sharklaser on October 15, 2013, 09:51:25 AM
Failing at crafting results in a happiness loss, with the severity and duration depending on the materials lost and the amount of time spent with the craft attempt.

Perk "Angsty" - if you fail on crafting you get really bad mood and won't attempt same area of crafting in 1d7 days. Earns you 4 background points since practice via doing becomes living nightmare.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: ShinQuickMan on October 15, 2013, 07:48:07 PM
Or how about:

Trait: Procrastinator - You have a real problem getting things started. If you're not happy enough,  training skills will lower your morale, and you will not be able to craft items even when you're only slightly unhappy.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on October 15, 2013, 09:30:44 PM
Meteorism - smelly, loud, totally uncool. PRRRRRRR
Extreme Meteorism - you fart so much that you are capable of making clouds of explosive(and quite dangerous to breathe in) gas! Use it as a weapon or die from shame and also zombies.
Time Vulture - Vulture that hunts the prey down using... aging. It is very slow, you won't ever notice it. And there is no way to get rid of it, but you will die eventually in any way, right?
Shitpickle - OH GOD WHO WOULD DO THINGS LIKE THIS IN SANE CONDITION?! Urgh... it's a pickle. Covered in shit. And it's a living thing. There's no reason to carry it around, seriously. Except if you like to listen this thing say "shitpickle" all the time. Then you are insane and should off yourself as fast as possible.
Carps - nice fishies living in the water.
(click to show/hide)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: John Candlebury on October 15, 2013, 09:43:28 PM
Is That Waluigi...

TOO BAD.
 WALUIGI TIME!!!(http://i.imgur.com/cMHlA1o.gif)

(click to show/hide)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on October 15, 2013, 09:51:04 PM

(click to show/hide)
Damn, I must find some time to help you finally.
(click to show/hide)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: John Candlebury on October 15, 2013, 09:51:44 PM
And then i realized that waluigis symbol is an inverse L not a W, the w is for wario. damn my nintendo lore is rusted

(click to show/hide)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on October 15, 2013, 09:52:41 PM
Trusty Patches - trusty enough to stop you from double-posting
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Leper on October 16, 2013, 01:32:27 AM
Trait: Pica.

You can eat almost anything, including dirt and rocks. However, this provides no nutritional benefit and may actually lower your health stat. Also, constipation.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: gtaguy on October 16, 2013, 04:03:31 AM
Trait: Pica.

You can eat almost anything, including dirt and rocks. However, this provides no nutritional benefit and may actually lower your health stat. Also, constipation.

FINALLY I CAN GET RID OF ALL THESE DAMNED EMPTY CANS AND PAPER WRAPPERS.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Sharklaser on October 16, 2013, 09:41:17 AM
Trait: Pica.

You can eat almost anything, including dirt and rocks. However, this provides no nutritional benefit and may actually lower your health stat. Also, constipation.

The slight advantage of this might be that you can eat live grenades and mininukes to defuse them. Just watch out for that epic fart few hours later.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Birdie on October 17, 2013, 09:13:22 PM
Trait: Pica.

You can eat almost anything, including dirt and rocks. However, this provides no nutritional benefit and may actually lower your health stat. Also, constipation.

FINALLY I CAN GET RID OF ALL THESE DAMNED EMPTY CANS AND PAPER WRAPPERS.

1. Make cans into batteries.
2. Use wrappers as fuel for fire.
<3
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on October 17, 2013, 09:32:52 PM
Make grenades out of the cans.

You cannot have enough grenades.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Orthum on October 18, 2013, 12:30:47 AM
Ham! Found often in grocery stores, and is by and far the best bashing weapon. Zombie's will stop in shock, and awe seeing one of their brethren hammed. Also comes with an assortment of puns, causing you to shout them.
 "Nice to MEAT you!" "I Guess dinners on you!" ect ect
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Gunmagic on October 18, 2013, 08:26:21 AM
A Tin can that is slightly larger than a normal tin can. Aside from that it also talks and has very possibly the single most annoying voice of all time. It will not shut up and if you try to drop it then it will somehow find it's way back into your inventory. Even the most powerful explosives only slow it down.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on February 20, 2014, 02:10:30 AM
Woo Necro!
this topic right here, http://smf.cataclysmdda.com/index.php?topic=5392.0 (http://smf.cataclysmdda.com/index.php?topic=5392.0)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Judge on February 20, 2014, 07:14:02 AM
What about a spacecraft?

It's about time we get a nice shelter in orbit around earth. Suppose the space station survived the apocalypse - with or without the astronauts - and with a high enough computer skill (let's say, 12) you could hack into a lab and gets it's course coordinates.

Then we could build a rocket engine mod for the nuclear missile at the nuclear silo - would require something like 100,000 oxidizer for the fuel, 4 minireactors, 48 mininukes, 200 rams, power converters, pilot light, a seat, a modified hazmat/ANBC suit with an oxygen tank and an inbuilt computer and life suport, a jet pack, an automated rehydraton/feeder, and maybe a thousand steel frame and a hundred metal tanks, all in all requiring something like mechanics 24, electronics 18, computer15, tailoring 12, construction 20, first aid 15, cooking 22 and so on - the idea is for this to be an ultimate achievement, so maybe require some ultra rare books and/or throw in some artifacts in the recipe too.

To launch the thing, you have to build an structure using all that stuff at a nuclear silo then hack it to launch the rocket into orbit; then once in orbit, the survivor would be able to explore some space stations for unique loot and have the honor of starving/asphyxiating to death in space, or hack the space station and force it to burn up into reentry - you could build an ejector to survive the fall that would generate a 3x3 highly radiocative crash filled with superalloy and other rare loots.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Mrnocamera on February 20, 2014, 08:43:53 AM
This is for BAD suggestions.
Get outta' here.

Wait, here's one:   If you run with a grenade active and not in your pocket, there is a 5/8 chance that you will be unable to throw it in time.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Soyweiser on February 20, 2014, 08:44:54 AM
Going to mine this topic for ideas for the 1 april update.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Iosyn on February 20, 2014, 02:08:58 PM
Swimmer zombies that fire pressurized water lasers.

Also mutant Archerfish (http://en.wikipedia.org/wiki/Archerfish) that spawn in rivers to harass the unwary fisherman.

Mutant Anglerfish (http://en.wikipedia.org/wiki/Anglerfish) that spawn a lightsource lure (not labelled as such) over rivers at night that bite the ever-living fuck out of you because dem teeth. Also radioactive meat upon butchering.

][edit][;;;::::::7 Swordfish. Butcherable for meat and swords. Also make archerfish drop bows and arrows.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Lorknis on February 20, 2014, 02:25:13 PM
I suggest we are able to craft a goo-girl pet that says cute things occasionally.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Cherry on February 20, 2014, 02:59:18 PM
Why not add giant stuffed animals that we can activate and hug for flavor text.

"You hug the stuffed animal, but realize it is dead inside."

Drops rags when you tear it to shreds.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Iosyn on February 20, 2014, 03:09:17 PM
Why not add giant stuffed animals that we can activate and hug for flavor text.

"You hug the stuffed animal, but realize it is dead inside."

Drops rags when you tear it to shreds.
Craftable with bear pelts. Bloody rags upon disassembly.
We need more of those ingame anyway.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Ironstone on February 21, 2014, 05:30:18 AM
Quote
" Tourette's syndrome. Random chance each turn, plus guaranteed when you get hit, of swearing loudly, attracting more zombies. NPCs can have it too (sometimes it seems like they do already).

- Vomiting produces vomit puddles on the ground. Hope you brought a mop.

- Bad At Math trait. You have no idea how many bullets are left in your gun, and any quantity of items above 10 becomes "lots". a - aspirin (lots)

- Amnesiac trait. Every time you look at your character status screen, your character's name is different.
- - Happens to your save file, too.

Actually I like these.  Let me also suggest not cleaning up those vomit puddles seriously increases your scent bubble/increases Z spawn.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Zorbeltuss on February 21, 2014, 06:41:08 AM
A tank for vehicles filled with superglue which "welds" everything you hit with the vehicle to the vehicle.
(click to show/hide)

/Zorbeltuss
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on October 14, 2014, 10:10:06 PM
Too good to not die.


Heres some bad ideas,
A tile set where everything is a #.

A katamari ball with enemies and items on it, if you dare to go near that rolling ball.

A rare spawn for a wolf pack to be lead by a humanoid wolf named Darkling.

Yamgrenades and Kevin Granades, which deals ludicrous amount of damage.

A roaming NPC named Lorknis who is followed by a pool of goo girls carrying him too and fro.

Some cars have a rare chance of turning into a transformer.

Dubstep and Bass guns. (No treble :P)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Wanderer on October 14, 2014, 10:14:59 PM
Sudden airplanes falling close/in you!

Sudden volcanic eruption!

A rare martial style that enables the user to use HADOUKENS!

A very rare NPC encounter of an martial artist with red hair, black skin, black gi and a murderous energy, who wants a fight to the death against the best Cataclysm survivors.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on October 14, 2014, 10:19:01 PM
Sometimes a house might contain a Crab Nicholson who forces you to have an extreme sleepover.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bahihs on October 15, 2014, 01:19:52 AM
Zelephants

'nuff said
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Wanderer on October 15, 2014, 02:07:13 AM
Zodzilla.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Cherry on October 15, 2014, 03:13:00 AM
Change all the language in the cataclysmic world to simlish.
Deg deg.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on October 15, 2014, 06:59:04 PM
shoggoths should just stand in open doorways and start laughing meniachly for no reason
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on October 15, 2014, 10:04:55 PM
Change all the language in the cataclysmic world to simlish.
Deg deg.
Binary language option

Cryptogram language option
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Daidalon on October 16, 2014, 04:54:57 AM
Change all the language in the cataclysmic world to simlish.
Deg deg.
Binary language option

Cryptogram language option
Funnily enough, the first one is probably possible.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on October 16, 2014, 06:04:48 AM
Change all the language in the cataclysmic world to simlish.
Deg deg.
Binary language option

Cryptogram language option
Funnily enough, the first one is probably possible.
It is, you can add completely arbitrary translations.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rivet on October 16, 2014, 06:28:48 AM
It is, you can add completely arbitrary translations.

You know what this means, don't you?

Cataclysm: Esperanto Edition

Ni ĉiuj estas smegheads tie.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on October 16, 2014, 10:22:09 PM
It is, you can add completely arbitrary translations.

You know what this means, don't you?

Cataclysm: Esperanto Edition

Ni ĉiuj estas smegheads tie.
Hah, now I learned google can translate Esperanto.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: DigitalPhantom on October 17, 2014, 11:43:14 PM
idea : arbitrary NPC language (chosen at random from available sets)

idea : lingual insanity (all words are individually chosen at random from available language sets)

idea : df-like physical descriptors for all entities (zombies, zomburds, zomPCs, etc) [and, as an extension of that, full randomization of physical traits, complete with random assortments of legs... er limbs)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hibou on October 18, 2014, 03:10:43 AM
Evacuation Shelters have a small chance of evacuating off into space. Rockets fold out of the walls and activate, filling the room and surrounding area with smoke and creating a lot of noise. Sadly, the government spent so much money on the rocket thrusters they didn't pay much attention to the structure of the building. As a result, the rockets rip off the walls and leave the ceiling to cave in on whatever is unfortunate enough to be inside.

Bonus: After a Successful Evacuation, a new crater square is created somewhere nearby with some glass shards and sheets scattered throughout the rubble.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: pingpong on October 18, 2014, 07:15:58 AM
Tree mutation: Roots - You're slowed down, and if you stand still too long on grass you root yourself (if not winter).  Being rooted provides water/nourishment, and if you have a thick bark or something you can survive winter (nullifies temperature effects). If you survive rooted long enough, you release mini-yous. Maybe if you get beaten badly enough by a bear or something you can unroot yourself, with massive leg damage. Perhaps unrooting by yourself instantly breaks your legs.

Fungus mutation: Sessile - Basically the same thing, but maybe you don't need to be on "ground" to survive, you just need a place with wind. Maybe on concrete and stuff you just have very slow speed.

Trait - British - morale boost for driving. If you spend seasons++ in the same car you actually lose morale. Can craft a manual shifter, activate with ^ to switch gears. Extra morale boost from reading Top Gear.

Psychopath 2 trait - you get a morale boost from causing mayhem, and lose morale from not doing it. Starting fires, killing, butchering, etc increase, not doing those things for a while subtracts.

Photographic memory - you remember what things look/what items are where when you can't see them, but taking damage inflicts a morale penalty, which stacks under severe damage.

Sensitive - all morale effects are amplified 20-50%.

Sloppy penalty - eating/drinking wastes 10-20% of nourishment, all crafts take longer.

Hippie - eating fresh/less cooked foods provides morale boost, processed foods have a penalty

Marital art - Jarate - you apply a jar to self to fill it with urine. Throw to increase damage against enemies for 2-5 minutes in a 3x3 area.

Pooping for fertilizer, concentrating jarate for ammonia.

Living wood - combine zombie meat with wood stuff to make a material which repairs itself. Disgusting to craft/use, can be demolished to get meat chunks back for eating.

Thing - if you have a leash and a zombie corpse, you can revivify the hand to attack/distract nearby enemies.

Installing CBMs and mutagens into zombie corpses at a significantly higher base chance for success normal. Revived zombies have traits/use cbms.

I've always been partial to treants. Maybe if a portal is in the woods, it has a chance of converting a tree instead of spawning an enemy.

Mulberry trees, provide less wood but when foraged provide berries for jam.

Redwood trees. Provide 100x logs. Jungle forests which are dense, usually filled with animals and insects, and provides cover from rain.
Edit: Redwood trees have to be knocked down with explosives. Drops the logs in immediate surrounding, don't be underneath.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: JamesR3d on October 18, 2014, 07:28:19 AM
Real quick question. Did anyone suggest Shrek spawning in swamps?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: pingpong on October 18, 2014, 07:31:50 AM
Real quick question. Did anyone suggest Shrek spawning in swamps?

+1 only if he makes bad ogre puns, and says "get Shrekt" when he kills you.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: edm on October 18, 2014, 08:33:13 AM
Real quick question. Did anyone suggest Shrek spawning in swamps?

This would be an awesome easter egg, make it very rare and it's a winner.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Raskulle on October 18, 2014, 01:49:28 PM
We can just mask it as Green ogre.
An abominable swamp man maybe?
SWAMP HULK -> GET OUTTA MY SWAMP
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on October 18, 2014, 07:15:43 PM
Sniper zombies that deliver headshots from  gunstore rooftops with theire trusty .300 magnum rifle.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on October 18, 2014, 07:16:44 PM
So Resident Evil zombies?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on October 18, 2014, 07:19:17 PM
So Resident Evil zombies?

They are positively rediculess so they fit well in here.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on October 18, 2014, 07:22:53 PM
Heh. Anyway...

Add working computers so we can play Cata while we Cata.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on October 19, 2014, 10:39:44 PM
Make it so that items used only for debugging (Mjolnir, Shiny Cable, etc.) are rarely dropped from Amigara horrors.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on October 19, 2014, 10:57:03 PM
Mooseocalypse. A moose on every tile. EVERY LAST ONE.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on October 19, 2014, 11:02:07 PM
Mooseocalypse. A moose on every tile. EVERY LAST ONE.

Game crashing simulator 2048*
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on October 19, 2014, 11:19:53 PM
Mooseocalypse. A moose on every tile. EVERY LAST ONE.
Canada Mode.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on October 20, 2014, 12:57:35 AM
Canada Mode must also include replacing all NPC text with strings of apologies rather than expletives.

Create new trait for player, labelled "Canadian", where the extreme ups and downs of Cata's wacky weather actually affect one's percieved body temp less extremely. (Okay sometimes the weather is sane. Make Canada Mode include a wacky weather mod to accompany if needed). Create accompanying negative trait called "Not Canadian" where the extreme temperature shifts affect perceived bodypart temperatures more absurdly.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: John Candlebury on October 20, 2014, 04:48:05 AM
A photon cannon!

Which is nothing more than a flashlight with a fancy name.
Title: Re: We make good suggestions and come up with ideas that should be implemented.
Post by: Raskulle on October 20, 2014, 10:04:39 AM
The Book of Jargon.

Requires 60 intelligence to easily read.
Contains every recipe in the game.
Decreases morale by -10.
Takes 2 hours to read.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Datanazush on October 20, 2014, 12:09:40 PM
Canada Mode must also include replacing all NPC text with strings of apologies rather than expletives.

Australia Mode, replaces all regular words with expletives. Arbitrarily hot unless you live near the coast. Giant funnel web and trap door spiders.

Oh god. Zombified 'roos. ZOMBIFIED CASSOWARIES.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Nighthawk on October 20, 2014, 02:52:50 PM
- Airstrike event in which military bombers blow the crap out of the area you are currently standing in with no warning whatsoever.

- Granades have a smalllarge chance to spawn tank drones in every tile of their explosion radius.

- Random NPCs named Bill, Zoey, Louis and Francis who run around shooting all zombies in sight with automatic weapons, constantly yelling things like, "RELOADING," "PILLS" and "PIPE BOMB HERE"
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on October 20, 2014, 03:06:34 PM
Duke mode.
Those alien bastards are going to pay for zombifying my planet.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on October 20, 2014, 03:30:41 PM
New artifact: Balls of Steel
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: DigitalPhantom on October 21, 2014, 12:11:44 AM
Trunk drones.  Like tank drones, but they spawn when you open a trunk.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: pingpong on October 21, 2014, 03:10:52 AM
Trunk drones.  Like tank drones, but they spawn when you open a trunk.
Tranq drones, 'Tonk drones (spawns in a country bar), Tank Drones (use them to drop napalm/water on things), Tink' drones (ethereal faeries only destroyable with a sword forged from the heart of a triffid tower)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on October 22, 2014, 10:18:54 PM
Trunk drones.  Like tank drones, but they spawn when you open a trunk.
Tranq drones, 'Tonk drones (spawns in a country bar), Tank Drones (use them to drop napalm/water on things), Tink' drones (ethereal faeries only destroyable with a sword forged from the heart of a triffid tower)
Dank drones (Spawns when smoking weed), Yank drones (Spawns near american flags), Bank drones (When killed drops a bunch of credit cards and money), Rank drones (Emits toxic gas)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Keyreper on October 22, 2014, 11:06:19 PM
Add flan, and make it a powerful throwing weapon.

Then add a special game mode where you can arm plenty of NPCs with said flan and have a flan war
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on October 22, 2014, 11:53:38 PM
Add flan, and make it a powerful throwing weapon.

Then add a special game mode where you can arm plenty of NPCs with said flan and have a flan war

Somewhere I was given a comedic routine that involved THE FLAN as a horror blob creature.  Thinking it was from You Don't Know Jack or somesuch?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on October 23, 2014, 01:27:44 AM
The All Terrain All Hazard Armor, or ATAHA for short. Made from an entry suit, a hazmat suit, a rebreather mask, and a suit of Rivtech armor, which functions as all of those things. It is specifically made for entering the next suggestion...

The Nether. You know, where all those extra-dimensional creatures are coming from. The terrain is a new tile that acts like water, where you drown without breathing gear. It is also highly radioactive, filled with smoke and poison gas, and on every third tile is a Netherum creature. The ultimate battle for survival!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on October 23, 2014, 01:48:13 AM
The All Terrain All Hazard Armor, or ATAHA for short. Made from an entry suit, a hazmat suit, a rebreather mask, and a suit of Rivtech armor, which functions as all of those things. It is specifically made for entering the next suggestion...

The Nether. You know, where all those extra-dimensional creatures are coming from. The terrain is a new tile that acts like water, where you drown without breathing gear. It is also highly radioactive, filled with smoke and poison gas, and on every third tile is a Netherum creature. The ultimate battle for survival!

The title says BAD suggestions!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on October 23, 2014, 01:54:07 AM
Yeah, but instead, I throw in my suggestions that sound cool but that nobody is going to make. That way they are read in a context that makes them seem funny. Hopefully, people will remember them and maybe decide to make them.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on October 23, 2014, 04:15:42 AM
Similarly, I was actually hoping somebody might find a pair of traits that affect how strongly weather affects your perceived body temp might not be completely awful. It'd have to work independently from any of the cold-blooded mutation traits, though...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Lorknis on October 23, 2014, 04:37:35 AM
I'm still waiting on craftable goo-girl/boy companions. Oh, and tentacle monsters in the woods.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: tivasyk on October 23, 2014, 07:46:42 AM
Duke mode.
Those alien bastards are going to pay for zombifying my planet.
come get some!™ zombie pigs should be included =)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Bumpkin on October 23, 2014, 01:32:39 PM
Australia Mode

Australia Mode would be unfairly difficult, even by roguelike standards.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on October 23, 2014, 03:36:14 PM
Spoon on a stick..... cause who wouldn't want to fight with a spoon ducktaped onto a stick
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on October 23, 2014, 08:17:43 PM
You know what would be FANTASTIC?

Brutes and hulks picking up vehicles and throwing them at you. Any vehicle. EAT SCHOOLBUS!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on October 23, 2014, 08:18:29 PM
You know what would be FANTASTIC?

Brutes and hulks picking up vehicles and throwing them at you. Any vehicle. EAT SCHOOLBUS!

THE TITLE SAYS BAD
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Wanderer on October 23, 2014, 08:22:55 PM
You know what would be FANTASTIC?

Brutes and hulks picking up vehicles and throwing them at you. Any vehicle. EAT SCHOOLBUS!

Why not limit ourselves to only vehicles? EAT TABLE! EAT WALL! EAT BLOATED ZOMBIE! EAT ZOMBIE BRUTE!

And so in the future, people would start the noble sport of Hulk Building: create buildings using Hulks to throw stuff in other stuff :D

Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on October 23, 2014, 09:10:11 PM
You know what would be FANTASTIC?

Brutes and hulks picking up vehicles and throwing them at you. Any vehicle. EAT SCHOOLBUS!

Why not limit ourselves to only vehicles? EAT TABLE! EAT WALL! EAT BLOATED ZOMBIE! EAT ZOMBIE BRUTE!

And so in the future, people would start the noble sport of Hulk Building: create buildings using Hulks to throw stuff in other stuff :D
All of those except furniture thowing were already planned.
Now furniture throwing is on the list too. :D
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on October 23, 2014, 09:14:03 PM
Schizophrenic person just hears a "EAT COWS" from somewhere when they eat hamburgers
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Urist McKoga on October 24, 2014, 01:23:50 AM
I Think is Australia Mode all animals (and z-variants) should be deadly venenous! So not only you have to be care with zombies, but the local fauna is equally dangerous!

And add Sentinel! Make that +4 str mutation come with consequence!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: tivasyk on October 24, 2014, 09:42:12 AM
I Think is Australia Mode all animals (and z-variants) should be deadly venenous! So not only you have to be care with zombies, but the local fauna is equally dangerous!

And add Sentinel! Make that +4 str mutation come with consequence!
looks like a decent zed won't survive long in this australian mode =/
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: pingpong on October 24, 2014, 04:43:19 PM
You know what would be FANTASTIC?

Brutes and hulks picking up vehicles and throwing them at you. Any vehicle. EAT SCHOOLBUS!

Why not limit ourselves to only vehicles? EAT TABLE! EAT WALL! EAT BLOATED ZOMBIE! EAT ZOMBIE BRUTE!

And so in the future, people would start the noble sport of Hulk Building: create buildings using Hulks to throw stuff in other stuff :D
All of those except furniture thowing were already planned.
Now furniture throwing is on the list too. :D

Damnit Kevin I have 99 problems already and all of them are a Zombie Necromancer.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: John Candlebury on October 25, 2014, 04:22:11 AM
A satellite strike designator.

If activated at the correct time in a 90 minute interval, a thor 7 satellite high in the thermosphere fires a house sized beam of painful fiery death at your target.

Bonus points for making the area of effect so big that the only way of surviving the strike is to throw the  designator from a fast moving vehicle.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on October 25, 2014, 09:37:14 AM
A satellite strike designator.

If activated at the correct time in a 90 minute interval, a thor 7 satellite high in the thermosphere fires a house sized beam of painful fiery death at your target.

Bonus points for making the area of effect so big that the only way of surviving the strike is to throw the  designator from a fast moving vehicle.
Take THAT you damn tankbot!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bahihs on October 26, 2014, 05:12:12 PM
Rockets.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on October 26, 2014, 05:34:29 PM
Make everything dildos. EVERYTHING.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Keyreper on October 26, 2014, 05:43:47 PM
make every one get the same base mutations before being able to go past the threshold.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on October 26, 2014, 07:13:51 PM
A spook value for enemies. Dress up as something scary and make scary noises to keep the bad things away.
Sheets have never been so useful before! Booo-oooo-oooooo!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: deadmerits on October 26, 2014, 07:29:53 PM
That should be extra effective against child zombies.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on October 26, 2014, 07:47:41 PM
Throwing candy at child zombies also slows them down. Yup.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Keyreper on October 26, 2014, 08:03:32 PM
Halloween DLC for $14.99, just ads flavor text to the descriptions of some of the zombies and may change them into a shade of orange and adds pumpkin seeds that were removed for next Halloween DLC.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: infectedmochi on October 28, 2014, 01:38:28 PM
Halloween DLC for $14.99, just ads flavor text to the descriptions of some of the zombies and may change them into a shade of orange and adds pumpkin seeds that were removed for next Halloween DLC.

Heh, this reminds me of the Halloween professions added a while back. Role-playing as Freddy Krueger was fun :)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on October 31, 2014, 08:56:07 AM
(https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcRyXwUJQWGXnS0rNaEBqLaq6EFuk8taXkh8BvwJImamJTfk3Af2)
(On an unrelated note, the thing under my profile picture says I'm a survivor now. The fact that this was around the same time I got my first successful character might not be unrelated.)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on October 31, 2014, 09:25:01 AM
(https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcRyXwUJQWGXnS0rNaEBqLaq6EFuk8taXkh8BvwJImamJTfk3Af2)
(On an unrelated note, the thing under my profile picture says I'm a survivor now. The fact that this was around the same time I got my first successful character might not be unrelated.)
It coincides with how many posts you have IIRC.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on October 31, 2014, 12:22:52 PM
Guess you've never crafted a combat chainsaw.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Datanazush on October 31, 2014, 12:50:11 PM
Strangely enough, when I think combat chainsaw, I picture the mini-chainsaws from Dead Rising.
(http://img3.wikia.nocookie.net/__cb20140409155440/deadrising/images/e/ee/Dead_rising_Small_Chainsaw.png)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on November 01, 2014, 12:23:36 AM
Strangely enough, when I think combat chainsaw, I picture the mini-chainsaws from Dead Rising.
(http://img3.wikia.nocookie.net/__cb20140409155440/deadrising/images/e/ee/Dead_rising_Small_Chainsaw.png)

Yeah, that's more or less what I think of.

250 posts = Survivor, so congrats on that, Rhodri.  Next time a few less slurs on the chainsaw katana though, please.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on November 02, 2014, 10:10:35 AM
Strangely enough, when I think combat chainsaw, I picture the mini-chainsaws from Dead Rising.
(http://img3.wikia.nocookie.net/__cb20140409155440/deadrising/images/e/ee/Dead_rising_Small_Chainsaw.png)

Yeah, that's more or less what I think of.

250 posts = Survivor, so congrats on that, Rhodri.  Next time a few less slurs on the chainsaw katana though, please.
Dude he didn't make that image, it is a viral image.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on November 02, 2014, 11:52:59 PM
Nothing a few minutes with GIMP, photoshop, Paint, etc couldn't fix.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on November 03, 2014, 01:58:26 AM
Nothing a few minutes with GIMP, photoshop, Paint, etc couldn't fix.
It would be a real pain in the ass because you are so iffy on a few curse words to emphasize the over exaggeration of the awesomeness that is the Katana Chainsaw and a main reason why it is funny.

There is a nuke in the background which would be a pain in the ass to keep intact while getting rid of slurs.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on November 03, 2014, 02:30:59 AM
Expletives can be lived with.  Slurs just make the space worse.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Wanderer on November 03, 2014, 06:15:28 PM
Recursive Cataclysm.

(click to show/hide)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on November 03, 2014, 06:21:05 PM
countercataclysm i aprove. This is just to awesome to be considered a horrible idea by me.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Wanderer on November 03, 2014, 06:29:51 PM
I considered a bad suggestion because:

a) There's still lots of work to be done in engine refactoring...
b) ...and content regarding ONE Cataclysm already...

...so, even if it's pretty much awesome, there's lots of stuff to be done before it could be added.

Maybe in the future, with World Generation JSON-ized? So we could create our own different dimensions to be accessed through portals?

And also, there's the chain reactions: Lava Dimension A starts flowing into Fungus Dimension B that ends spilling lots of heat in points of our Dimension C...

-----------------------------------------

And to keep this thread theme: portals and breachs opened in space result into UFOS - Unexpected Falling Oh SHIIIIIIIIT-

(VERY bad idea if the survivor is the one falling, not that much if something else falls, and the survivor is just looking up.)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on November 05, 2014, 07:09:30 PM
Sharknadoes and taco vendors.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Alasnuyo on November 05, 2014, 07:33:31 PM
Drinkable water of dubious quality from cloning vats inside labs.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Wanderer on November 05, 2014, 10:49:04 PM
Drinkable water of dubious quality from cloning vats inside labs.

If it makes you LESS thirsty, no one who tried the Lab Challenge will argue against this... me included :D

After walking chickens, walking houses! Have the satisfaction of the power of ultimate destruction literally without losing the confort of your own home!

In manual and automatic models, for people who don't have the patience to deal with people in their lawns!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 06, 2014, 11:05:31 AM
Strap-on engine. Because armor.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on November 06, 2014, 10:45:17 PM
Strap-on engine. Because armor.
inb4 people objecting to the term "strap-on".
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: pingpong on November 07, 2014, 02:10:11 AM
Prologue challenge. You start the game and you have to survive for a season before the Cataclysm happens. You have to keep working or steal stuff if you want to survive.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bugsniper on November 07, 2014, 06:14:48 AM
Arcade boxing machines, so that you can pay to injure yourself safely and train the first aid skill with bandages.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rivet on November 07, 2014, 06:21:30 AM
Arcade boxing machines, so that you can pay to injure yourself safely and train the first aid skill with bandages.

So it's a box that you put a quarter in and then a boxing glove on a spring comes out and punches you in the nose?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bugsniper on November 07, 2014, 08:11:27 AM
Arcade boxing machines, so that you can pay to injure yourself safely and train the first aid skill with bandages.

So it's a box that you put a quarter in and then a boxing glove on a spring comes out and punches you in the nose?

No, it's a showered and disinfected zombie stuck in the box.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 07, 2014, 11:23:03 AM
Knife teeth.

For whatever reason you've replaced your teeth with small cutting implements. You often make your gums bleed quite badly, especially in your sleep. You also gain the ability to do a devastating bite attack, at the expense of infecting your mouth if your enemy is... well, you know, toxic.

Knife teeth.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Clol7 on November 09, 2014, 09:43:49 AM
The 4th Wall Begs For Mercy: 1 in 4 chance that whatever killed you in came comes out of the screen and kills you IRL.

Technomancer Zombie: Despawns random electronic items and creates a monster based on the items despawned.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bugsniper on November 09, 2014, 10:33:12 AM
Mediguns like from TF2. You can shoot NPCs with them to make them angry, and they can shoot you to revive you when it looks like you're dying.

Zombie motorcycles. If they start, you should quickly run to the side or behind a tree. Or just use a bazooka.

A tall mutation in which you need 2 adjacent tiles of bed to sleep comfortable.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 09, 2014, 04:46:49 PM
An allergy negative flaw, but what triggers it is hidden from the player. SECRET SUFFERING ROULETTE TIME. IS_ALLERGEN is a new tag that somehow allows a set of different random things per playthrough to become allergy triggers. This allergy causes the moral penalty, sometimes it swells your face, reducing vision and breathing. Sometimes it is itchy. Sometimes it makes you vomit lots, or nearly kills you. It is worth like +10 character points.

I have this irl apparently. I did not get the +10 because mine never kills me. My ears/neckline/eyes/nose are itchy and my eyes are puffed up enough that I look like a differerent person. This sucks.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 09, 2014, 07:28:15 PM
Allergic to the color green. OH NO!

Grenades you can put in emptied out turtle shells... which you can kick for MAXIMUM DAMAGE.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on November 11, 2014, 08:23:21 PM
(click to show/hide)
For that matter, shouldn't the opossums be in ur ooze-lands eatin' ur globs?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Raskulle on November 11, 2014, 08:39:05 PM
A gavel.
From a courthouse.
To bring force great justice upon the zombiemans.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 11, 2014, 11:44:58 PM
New recipe: mentos diet cola rocket.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Clol7 on November 12, 2014, 01:54:00 AM
New recipe: mentos diet cola rocket.
You're not thinking big enough.

New recipe: mentos diet cola rocketpack. :P
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 12, 2014, 02:58:34 AM
Mentos diet cola deathshuttle. Because of a content freeze the spaceworthy oxygen kit (oxygen tank and 300 duct tape) hasn't made it in yet.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on November 12, 2014, 04:19:39 AM
Dildos. They should be like vibrators, but don't take up battery charge. There should be multiple sizes. The higher volume, the higher moral boost. Big enough volume dildos cause damage to the torso.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 12, 2014, 06:56:51 AM
Dildos. They should be like vibrators, but don't take up battery charge. There should be multiple sizes. The higher volume, the higher moral boost. Big enough volume dildos cause damage to the torso.
Oh my God! (Yes.)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rookie on November 12, 2014, 09:31:23 AM
Inspired by the posts above:
First suggestion
Press M to masturbate.
Gives  morsle boost that is amplified if
1. A playboy magazine is around
2. A char with cross dresser trait wears clothes of opposite sex
3. A (dead?) Npc of the opposite(or same?) Sex is around.
4. An animal is around

Also 2nd suggestion:
Homosexual trait, zoophile trait, necrophile trait.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: tivasyk on November 12, 2014, 09:39:28 AM
Dildos. They should be like vibrators, but don't take up battery charge. There should be multiple sizes. The higher volume, the higher moral boost. Big enough volume dildos cause damage to the torso.
Oh my God! (Yes.)
(imho) cdda tends to collect trash content at a speed vacuum cleaner =( what started as a post-apocaliptic rogue-like with an atmosphere of doom and despair… is heading quickly towards becoming an amorphous "dildo land" amusement park =/

p.s. oh yes, this is just a "never to be added goofy stuff" thread but… i think i've seen some of that goofy stuff in the game =)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on November 12, 2014, 09:51:07 AM
We've had flamewars over both carnal content and "trash" content before.

I'd as soon not rehash all that, thanks.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 12, 2014, 10:26:21 AM
Mutant flamethrower cats.

They're real cute, they go meow and then MRREEEOOOOOOOUUUUUFFFFFFF goes the kitty.
Firebreathing kittens. What could possibly go wrong?

Dildos. They should be like vibrators, but don't take up battery charge. There should be multiple sizes. The higher volume, the higher moral boost. Big enough volume dildos cause damage to the torso.
Oh my God! (Yes.)
(imho) cdda tends to collect trash content at a speed vacuum cleaner =( what started as a post-apocaliptic rogue-like with an atmosphere of doom and despair… is heading quickly towards becoming an amorphous "dildo land" amusement park =/

p.s. oh yes, this is just a "never to be added goofy stuff" thread but… i think i've seen some of that goofy stuff in the game =)
It was just a joke. You know, the not-so-serious part of the thread.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rookie on November 12, 2014, 05:26:18 PM
When factions become a thing:
Fungus faction. Join by acquiring several fungal mutations and make your way to a fungal bloom.
goal is to cover the whole map in fungi. Also morale penalty for eating mushrooms, may result in ban from faction.

Same with triffids.  Goal is to turn the whole map into Forest tiles.
Morale penalty for eating veggies/fruits or similar.  May result in ban from faction.

Robot faction:  in order to join install so many cbms that a given npc thinks you're a robot. Goal is to exterminate all biological life. Disassembling a toaster will get you banned from the faction.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on November 12, 2014, 06:42:38 PM
You know what we need?
Baseball perks.

 Pitcher - baseball balls(baseballs?) are now causing more damage to your enemies and have a chance to knock them down. With high throwing skill you can make balls curve slightly so they can track moving enemies.
    Beanballer - improvement to Pitcher. The damage is tremendous and knockdown is guaranteed, but there is a small chance of doctor NPC popping up from nowhere and taking your blood for drug analysis. And if you did drugs in 2 weeks you'll get BOTH perks removed.
 Batter - you now have a chance to deflect any projectile by hitting it with a bat. Easy as it is.
    H. S. - sidegrade of sorts. You can deflect anything to the distance of 50 tiles, guaranteed, 100%, but only if you have a heavy stick with carving on it as a weapon. Also a HUGE intelligence debuff and you're now quite fat which means you are now slower. Blocks out other two.
    Slugger - deflection chance is 100% now and you can use any striking weapon as a bat, but there is a very small chance of this weapon breaking. Or exploding in your face with shower of splinters. Blocks out H.S.
    Homerunner - if the deflected object travels beyond 20 tiles you gain a huge speed bonus. Also causes doctor to spawn sometimes akin to "Beanballer"
 Judge - ...really? Why? Why would you like to be a judge? Ugh, okay, let me think, well, perception and intelligence buffs? And probably an ability to squat for long times so you are now less visible. I guess. Hell, man, why-
Agh, whatever.
 Mascot - you now can ignore up to 10 encumbrance! Nice. Downsides? Aggro range is tripled.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 12, 2014, 07:12:11 PM
BaseBRAWLER
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on November 12, 2014, 07:17:01 PM
BaseBRAWLER
Sounds a lot like Randy Marsh

(http://25.media.tumblr.com/tumblr_m8jwm2Okdy1r0l8cko1_1280.jpg)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 12, 2014, 07:32:45 PM
Mmmm, miraculous boxing comeback. Gotta love it.

RIP AND TEAR
You've lost it! Everything's red and all you feel is the need to KILL! KILL 'EM ALL! Rip out their HUGE GUTS! RIP. AND. TEAR!

Completely negates any pain.
Makes you spout one-liners for the rest of the game.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Wanderer on November 12, 2014, 08:39:51 PM
BaseBRAWLER
You know what we need?
Baseball perks.

 Pitcher - baseball balls(baseballs?) are now causing more damage to your enemies and have a chance to knock them down. With high throwing skill you can make balls curve slightly so they can track moving enemies.
    Beanballer - improvement to Pitcher. The damage is tremendous and knockdown is guaranteed, but there is a small chance of doctor NPC popping up from nowhere and taking your blood for drug analysis. And if you did drugs in 2 weeks you'll get BOTH perks removed.
 Batter - you now have a chance to deflect any projectile by hitting it with a bat. Easy as it is.
    H. S. - sidegrade of sorts. You can deflect anything to the distance of 50 tiles, guaranteed, 100%, but only if you have a heavy stick with carving on it as a weapon. Also a HUGE intelligence debuff and you're now quite fat which means you are now slower. Blocks out other two.
    Slugger - deflection chance is 100% now and you can use any striking weapon as a bat, but there is a very small chance of this weapon breaking. Or exploding in your face with shower of splinters. Blocks out H.S.
    Homerunner - if the deflected object travels beyond 20 tiles you gain a huge speed bonus. Also causes doctor to spawn sometimes akin to "Beanballer"
 Judge - ...really? Why? Why would you like to be a judge? Ugh, okay, let me think, well, perception and intelligence buffs? And probably an ability to squat for long times so you are now less visible. I guess. Hell, man, why-
Agh, whatever.
 Mascot - you now can ignore up to 10 encumbrance! Nice. Downsides? Aggro range is tripled.

You know what? A baseball style isn't such a bad idea .-. Shield, Parry, +damage and range for projectiles hittable by a bat. Maybe Homerun Strike - Hit, stun and send reeling 2-3 tiles, but very slow?

----------------------------------

Mini-nuke style! Small Explosion, Big Explosion, Fallout Effect and the most deadly technique ever: It's The End Of The World As We Knew It, that erases the world folder.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 12, 2014, 08:48:22 PM
Inb4 Nuclear Baseball.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Wanderer on November 12, 2014, 08:55:14 PM
Inb4 Nuclear Baseball.

Agree, we should be able to reproduce this:

http://whatif.xkcd.com/1/
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 12, 2014, 08:58:31 PM
You struck a HOLY RUN!
BBBFFFFFFOOOOOOOOOOOOOMMMMMMMMMMM!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on November 12, 2014, 09:01:34 PM
Speaking of XKCD, I've just downed a .5 of beer and an idea struck me.

I've mentioned any projectiles, so basically you'd be able to deflect shocker zombie's discharge into him, right? Or one of those floaty eye thingies' lasers.
Is it even possible from the actual physical standpoint? I think it actually is, at least for the laser part
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 12, 2014, 10:15:49 PM
the lightning, I dunno how to deflect that besides being well-grounded. Make lighting the Earth's problem.

The lasers could technically be deflected with a sufficient mirror. I say sufficient as I have no idea what wavelength a flaming eye's lasers operate on, so I have no idea what material would act as a mirror for it without melting. Or mutating. Or whatever those eyes even do?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on November 12, 2014, 10:21:12 PM
Let's estimate that it's, uh, infra-red.
I believe if it's a pulse and not a stream, then a good-polished aluminum bat at nice speed would easily deflect it somewhere. The problem lies in the shape of the bat which will just dissipate the beam instead of reflecting it. Maybe we should also flatten one side of it? Like, cricket bat, but made from aluminum. I wonder if they make aluminum cricket bats.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 12, 2014, 10:23:15 PM
Super dextrous characters with ninja mirrors which reflect ALL CONCENTRATED ENERGY. Zap-fu. Tech ninjas.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on November 12, 2014, 10:30:36 PM
Super dextrous characters with ninja mirrors which reflect ALL CONCENTRATED ENERGY. Zap-fu. Tech ninjas.
And here I come like a bad nerd impression I am, saying that you can't deflect 100% of energy with mirrors.
Maybe like 80%
Maybe.
With something REALLY high-quality.
So if you have mirrors, you'd better have a lot of them to swap 'em out as other ones get molten
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 12, 2014, 10:43:40 PM
Nah I was thinking the same thing, but I was hoping melting mirror goop would add to the FUN!!

This is how I am told fun works.

I'd rather just install a LASER EYE bionic, and out-laser them with my rad staring contest skills. Can't lose if my bionic eyes don't have eyelids! HAHA.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: BeigeSand on November 12, 2014, 11:10:28 PM
Let's estimate that it's, uh, infra-red.
I believe if it's a pulse and not a stream, then a good-polished aluminum bat at nice speed would easily deflect it somewhere. The problem lies in the shape of the bat which will just dissipate the beam instead of reflecting it. Maybe we should also flatten one side of it? Like, cricket bat, but made from aluminum. I wonder if they make aluminum cricket bats.

Make? Yes.

Whether or not anyone actually uses them is beyond my realm of google-fu.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on November 12, 2014, 11:31:55 PM
Super dextrous characters with ninja mirrors which reflect ALL CONCENTRATED ENERGY. Zap-fu. Tech ninjas.

I LOVE IT
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Tineen on November 13, 2014, 12:06:02 AM
Add a Grue that eats you as soon as night falls. Increase length of night time to a set 24 hour period.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 13, 2014, 12:29:17 AM
NINJA MIRRORS. They reflect like... 10000%!
You don't know ninja magic, man.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 13, 2014, 01:20:29 AM
new fighting style: mirror no jutsu
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on November 13, 2014, 08:52:51 PM
I need the ability to import characters from DoomRL.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 13, 2014, 09:21:25 PM
Your learn a new style! Paddle Slap.

Learned from slapping enough faces and asses with various paddles.
SMMMACK! WHAP! You just like the sound. It... pleases you.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on November 13, 2014, 09:41:34 PM
Okay, now, here's an idea.
 No, no, not like that.

Here's an Idea

What if we give you an ability to deactivate robots by shooting out their CPU with crits.
And then we give you an ability to use them as car parts.
Tankbot tanks made from 8 tankbots slapped together with a chicken walker throne in the middle?

- B-but Patches, nine robots!
- 8 cannons
- O-okay...
- Maybe more
- Okay, Patches, thanks!
- Imagine
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: jokermatt999 on November 13, 2014, 09:47:21 PM
Obviously we need the mirror shield from Legend of Zelda. Or the spell parrying shields from Dark Souls 2.

Hmm, we also could use those friendly (but gassy) basilisks. We can already get stoned in game, why not more literally? A nice Blighttown-like poison swamp wouldn't be too out of place either.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on November 18, 2014, 05:37:48 AM
There need to be zogs, because dogs, mogs, bogs, logs, togs, hogs, cogs, wogs, jogs, pogs, and fogs could all benefit from gooey enhancement, and letting the player know which they are facing is too softcore...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 18, 2014, 05:52:21 AM
I want eggnog in the Christmas day release.

Can come with 1/3 chance of being an eggzog if free nog is too op
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on November 18, 2014, 02:49:38 PM
Zantas- mall santas that turn into zombies
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: tivasyk on November 18, 2014, 02:53:56 PM
I need the ability to import characters from DoomRL.
…and that's probably the best worst idea in the thread =)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on November 18, 2014, 02:58:44 PM
Foldable Deathmobile- Recipie, a tin can, 5 speaking skill, a granade, and a none.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: StopSignal on November 18, 2014, 03:15:59 PM
I want none people. That drop nones when you kill them.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rookie on November 18, 2014, 04:05:33 PM
Plant nones to grow none trees. Can provide players with nones each summer.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Raskulle on November 18, 2014, 06:36:19 PM
What about a none basement that has lots of none ammo for a none gun?
Shoots nones for none damage.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on November 18, 2014, 06:50:21 PM
What about a none basement that has lots of none ammo for a none gun?
Shoots nones for none damage.

And leaves none alive @
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on November 18, 2014, 08:44:38 PM
zombies r 2 hard at begin u cant even fite them can u pls make it so zombes are rly weak lik only a ocuple hits and u should level up and then harder zombies pop up bcuz sometimes u die rly early and its not fair
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on November 18, 2014, 08:52:35 PM
I really don't know if I should.  Oh well, I guess it can't hurt too much to go lower.

Traits:
Necrophilia:  The cataclysm has been your dream come true when it comes to sexual satisfaction.  Instead of smashing or butchering a corpse to stop it from reviving, you can perform sexual acts to it.  The blob, offended by this behavior, will flee the corpse and attack you.  As a result, the tainted flesh becomes normal human flesh instead.  Mmm, tasty!

Mutations:
Hygroscopic:  Your body's outer skin layer has taken on the feel of silica gel.  Whenever you are immersed in water, you regain hydration, and your hydration limit has risen.  Watch out, as there is a limit.  Should you become too hydrated, your body will burst like a water balloon.

Stat:
Coolness:  You make the impossible possible.  For every point in this stat, the probability of something cool happening goes up by 2.5%.  Examples include enemies exploding into ludicrous gibs just by touching them with your bare hands, shooting bullets that hit when they miss (through bouncing off of cars, walls, shrubs, whatever), crafting two items for the price of one, dodging explosions at point blank and taking no damage in the process, explosions caused by you becoming 5 times their normal size and damage (which doesn't hurt you either), and more.  Starts at 8 and 0% of cool things happening, because average is not cool.

Place:
Cow farm:  Automated cow farm that has continued in the absence of people.  Cows have mutated, and cowbots have become hostile to humans.  Beware milk.  Moo.

Companion:
A Giant Rock you've named (foo):  A big porous rock filled up with blob, this big guy is your best friend.  Whenever you are threatened, he will roll over your enemies for you.  He's the best friend you could ever have.  Yep.  Just remember, when you're sleeping, he's watching you.  Other friends you make might suffer strange squishing accidents, but this big guy will never abandon you. No sir.

You win worst suggestion.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: StopSignal on November 18, 2014, 11:46:42 PM
zombies r 2 hard at begin u cant even fite them can u pls make it so zombes are rly weak lik only a ocuple hits and u should level up and then harder zombies pop up bcuz sometimes u die rly early and its not fair

Basically, Breathing Room's topic. Ok that was mean sorry.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on November 19, 2014, 03:38:46 AM
zombies r 2 hard at begin u cant even fite them can u pls make it so zombes are rly weak lik only a ocuple hits and u should level up and then harder zombies pop up bcuz sometimes u die rly early and its not fair

Basically, Breathing Room's topic. Ok that was mean sorry.

I interpreted Breathing Room's topic to not be about nerfing zombies but literal breathing room - everything is just so fucking cluttered!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on November 19, 2014, 03:43:06 AM
OH SHIT, new shit idea:

Microtransactions. Spend money on granades or skillpoints. Did you die? Use 5 ZedtokensTM (which you can only buy in bundles of at least 20 for $5) to respawn a short distance away from where you died!

Also after each move your character is automatically saved to the cloud to prevent savescumming.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rookie on November 19, 2014, 08:25:06 AM
OH SHIT, new shit idea:

Microtransactions. Spend money on granades or skillpoints. Did you die? Use 5 ZedtokensTM (which you can only buy in bundles of at least 20 for $5) to respawn a short distance away from where you died!

Also after each move your character is automatically saved to the cloud to prevent savescumming.
CEO of EA detected.

On this matter: share option to share your current character status screen on Facebook instagram twitter  google+ and a 10 hour still image video of it on youtube
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: StopSignal on November 19, 2014, 02:36:14 PM
OH SHIT, new shit idea:

Microtransactions. Spend money on granades or skillpoints. Did you die? Use 5 ZedtokensTM (which you can only buy in bundles of at least 20 for $5) to respawn a short distance away from where you died!

Also after each move your character is automatically saved to the cloud to prevent savescumming.

Buy more Kevindollars now!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 19, 2014, 03:04:37 PM
"HALT! HALT! HALT!"
"It's okay, officer. I can pay for that."

Bribing copbots. Because money solves any crime.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on November 19, 2014, 03:22:53 PM
:P pay a fine or serve your sentence
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Ricke on November 19, 2014, 05:13:33 PM
Opposite day mod!

Survivors are zombies, zombies are survivors.

 Since survivors normally flees from zombies (as survivors normally does in normal mode), the new zombies (The former survivors)  now chases the new survivors (Former zombies), because in the opposite day mod, the zombies who used to be survivors fleeing from zombies are now Zombies chasing survivors, who in turn used to be zombies chasing survivors, but are now survivors fleeing from zombies.

Normal:
Zombies -> Survivors

Opposite day:
Survivors (Former zombies) <- Zombies (Former survivors)
 
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 19, 2014, 09:12:57 PM
"HALT! HALT! HALT!"
"It's okay, officer. I can pay for that."

Bribing copbots. Because money solves any crime.

Ownership system and cops with gps enabling them to locate you for crimes regardless of your whereabouts. Because I really needed that piece of newspa-

STOP RIGHT THERE CRIMINAL SCUM.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on November 19, 2014, 09:14:39 PM
"HALT! HALT! HALT!"
"It's okay, officer. I can pay for that."

Bribing copbots. Because money solves any crime.

Ownership system and cops with gps enabling them to locate you for crimes regardless of your whereabouts. Because I really needed that piece of newspa-

STOP RIGHT THERE CRIMINAL SCUM.

You can t stop me !!!! /targets knee and fires bow
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 19, 2014, 09:16:40 PM
Nono, this is Cyrodiil, that only works on nords north of the border.

Wait, I meant New England. This is definitely New England.

It definitely needs more dragons either way.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Tineen on November 20, 2014, 06:34:04 AM
"HALT! HALT! HALT!"
"It's okay, officer. I can pay for that."

Bribing copbots. Because money solves any crime.

Ownership system and cops with gps enabling them to locate you for crimes regardless of your whereabouts. Because I really needed that piece of newspa-

STOP RIGHT THERE CRIMINAL SCUM.

A Daggerfall then an Oblivion quote to make me smile and i've not even had my morning coffee yet. On subject then, all NPC's must greet the character no matter how far away they are by screaming OUTLANDER! every 20 seconds.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bugsniper on November 20, 2014, 11:15:14 AM
Putting this back in: https://github.com/CleverRaven/Cataclysm-DDA/issues/9051

Yo dawg, I heard you like crashing so I remade a buggy car so you can crash the game while crashing in the game.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: i2amroy on November 20, 2014, 06:37:00 PM
OH SHIT, new shit idea:

Microtransactions. Spend money on granades or skillpoints. Did you die? Use 5 ZedtokensTM (which you can only buy in bundles of at least 20 for $5) to respawn a short distance away from where you died!

Also after each move your character is automatically saved to the cloud to prevent savescumming.
Close, but plan is to have it take 13 kevindollars to revive with packs of 10 for $5 or 24 for $10 (that's 4 bonus kevindollars!). Thus ensuring that you almost always have at least one extra kevindollar left in your account to encourage the occasional extra purchase.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 20, 2014, 09:28:16 PM
Shotgum. "This gum's a blast!"
Chew, blows your head off.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on November 20, 2014, 10:22:28 PM
Shotgum. "This gum's a blast!"
Chew, blows your head off.

Shotgun: blasts tequila into your mouth.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: jokermatt999 on November 20, 2014, 11:10:13 PM
Shotgun: blasts tequila into your mouth.
Goddamn it, dude! You just cannot blast water out of a gun.
The technology is just not there.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on November 21, 2014, 12:00:57 AM
Shotgun: blasts tequila into your mouth.
Goddamn it, dude! You just cannot blast water out of a gun.
The technology is just not there.
simple just put water loaded with lots of iron in it and shoot it out of a ferrogmagnetic cannon
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on November 21, 2014, 03:37:42 AM
Shotgun: blasts tequila into your mouth.
Goddamn it, dude! You just cannot blast water out of a gun.
The technology is just not there.

Naw, I mean they sort of figured it out with water guns, so I dunno why we can't.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 21, 2014, 04:54:50 AM
There's no such thing as an alcohol gun. IT'S IMPOSSIBLE.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 21, 2014, 05:35:16 AM
I am forwarding that idea to a friend of mine who hosts parties, and may he buy a bag of dollar store tiny water pistols that barely hold a shot, and serve shots in them.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: StopSignal on November 21, 2014, 05:49:03 AM
You, sir, deserve a cookie.
Who i am kidding, i almost never drink.

Suggestion: Make absolutely every part in a car explosive as a mininuke when they get broken. Time to learn to drive.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on November 21, 2014, 05:51:05 AM
mfw only one person gets the reference.

https://www.youtube.com/watch?v=iLp3YkxsUmc

(click to show/hide)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 21, 2014, 06:01:25 AM
You, sir, deserve a cookie.
Who i am kidding, i almost never drink.

Suggestion: Make absolutely every part in a car explosive as a mininuke when they get broken. Time to learn to drive.

Well that makes two of us, part of my stay-healthy plan involves cutting my casual drinks back to special events only, and as little added sugar as possible. And junk snacks in general. I shall cherish the cookie and then probably give it to a sibling so it might be enjoyed properly. Weh.

The game needs more allergies! How about bees?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: StopSignal on November 21, 2014, 06:10:34 AM
Haha, but hey! Better sane than sorry.

Also, that would be so instakill!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: i2amroy on November 21, 2014, 09:15:55 AM
(click to show/hide)
You can't, on purpose.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bugsniper on November 21, 2014, 09:49:21 AM
If you eat black pepper, you should receive a condition in which you keep coughing until you are no longer thirsty.

Also, add an infection susceptibility disease. You get it by doing fun things with NPCs.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: saviliana on November 21, 2014, 03:31:35 PM
If you eat black pepper, you should receive a condition in which you keep coughing until you are no longer thirsty.

Also, add an infection susceptibility disease. You get it by doing fun things with NPCs.
What fun things? painting you with green paint?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on November 21, 2014, 09:08:34 PM
The game needs more youtube videos embedded into it, mod support is obviously an essential component of this. And random posts from the HUGL thread...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 21, 2014, 09:25:26 PM
Screw-on punch launcher.
Just strap it to your arm, apply screws and insulation, amp up the pressure, press button and watch that fist soar. Wear a spiked glove for MAXIMUM DAMAGE.

Inventors tend to forget about the finer details/flaws.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 21, 2014, 11:22:59 PM
Hug-Lag Hal Ghal-ghal. if it isn't made a faction, it might still be in your head memorably forever.

Yes, I may have accidentally committed a keyboard smash to memory.

Anyway, they'd be a faction reknowned for their image macros, their long-run reputation, and their inexplicably extreme and often creative violence.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Nickal on November 21, 2014, 11:46:49 PM
Let's make every key(aside from movement keys)(know what, even the movement keys!) autobound to commit suicide, and make all the bindings suicide.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 22, 2014, 12:10:09 AM
Replace that with (t)hrowing Granades and I'm sold.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Nickal on November 22, 2014, 12:12:54 AM
Know what, when you start up the game make the suicide key crash your computer too.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on November 22, 2014, 12:14:50 AM
Know what, when you start up the game make the suicide key crash your computer too.

Make the computer kill you irl.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Nickal on November 22, 2014, 12:22:15 AM
Make the computer kill you irl.

Then we should rename it C:FKA "Cataclysm: Freddy Krueger Ahead"
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on November 22, 2014, 08:50:05 AM
embed youtube videos on the forum
Thread over, we have a worst suggestion ever.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on November 22, 2014, 02:45:33 PM
embed youtube videos on the forum
Thread over, we have a worst suggestion ever.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Natures Witness on November 22, 2014, 05:17:06 PM
I feel like I should probably list every PR idea I've ever done in this thread.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on November 22, 2014, 05:20:37 PM
FULLY AUTOMATIC VIBRATOR LAUNCHER
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on November 22, 2014, 11:11:04 PM
It needs to be semi-automatic, that way it is still partially manual...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 23, 2014, 04:43:37 AM
Tongs. For pulling out teeth. Great for masochists.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: NOMOETOE on November 23, 2014, 04:52:59 AM
Blimps, I want blimps. BLIMPS!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: StopSignal on November 23, 2014, 04:53:44 AM
FULLY AUTOMATIC VIBRATOR LAUNCHER

Batteries not included.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Nickal on November 23, 2014, 05:07:38 AM
Blimps, I want blimps. BLIMPS!

Is it wrong to say that once Z-levels get full implementation, it would seem like a someone decent idea in some ways.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Miloch on November 23, 2014, 05:15:40 AM
Attack of the Killer Tomatoes.
All zombies are replaced with Tomatoes.  To include shocker tomatoes and hulk tomatoes. :P
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on November 23, 2014, 08:43:13 AM
Attack of the Killer Tomatoes.
All zombies are replaced with Tomatoes.  To include shocker tomatoes and hulk tomatoes. :P

Is it bad that I actually want this
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Vareruma on November 23, 2014, 10:09:57 AM
Being able to equip your pets with armors and weapons.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 23, 2014, 07:42:49 PM
Tank dog.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on November 23, 2014, 07:45:37 PM
Blimps, I want blimps. BLIMPS!

Is it wrong to say that once Z-levels get full implementation, it would seem like a someone decent idea in some ways.
Technically speaking, yes. But blimps be cool.

Attack of the Killer Tomatoes.
All zombies are replaced with Tomatoes.  To include shocker tomatoes and hulk tomatoes. :P

Is it bad that I actually want this
That sounds like a pretty easy mod, as far as such things can be easy. You would just nee to replace the "Z" with a red solid circle. Maybe a couple of different shades. Add in some more extensive use of background colour to differentiate them. Maybe have some green ones for unripe tomatoes and brown ones for the overripe. You would probably change the flesh to tainted veggie. I fear that I am way too lazy to learn all this stuff, far less actually do it, but it seems like a perfectly valid mod...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Nickal on November 23, 2014, 07:50:36 PM
Being able to equip your pets with armors and weapons.

Stop suggesting good ones.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Vareruma on November 23, 2014, 08:28:12 PM
Stop suggesting good ones.
Heh. Then what about... equipping pets to weapons? They'll be good as rocket launcher ammo!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: wilson7755 on November 23, 2014, 08:39:32 PM
When you walk into barbed wire you should EXPLODE
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Wanderer on November 23, 2014, 10:00:58 PM
None mutagen. Created using a none and 3 mutagen, generates none mutations, that include:

* Nones spawning spontaneously;
* Itens spontaneously becoming nones around you;
* Monsters and NPCs spontaneously becoming nones around you;
* Necessity of a exclusive none diet(each none feeds you in one hunger and one thirst)
* None radiation(that degrade things to be "bad nones", that you can't eat)
* Extra none attacks;

Thresholding or dying makes you a none, that can do everything a none can do. At this point your character is transfered to another player's world, and your game crashes.

And that's how nones persist in Cataclysm:DDA.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Dec on November 23, 2014, 11:12:02 PM
None mutagen. Created using a none and 3 mutagen, generates none mutations, that include:

* Nones spawning spontaneously;
* Itens spontaneously becoming nones around you;
* Monsters and NPCs spontaneously becoming nones around you;
* Necessity of a exclusive none diet(each none feeds you in one hunger and one thirst)
* None radiation(that degrade things to be "bad nones", that you can't eat)
* Extra none attacks;

Thresholding or dying makes you a none, that can do everything a none can do. At this point your character is transfered to another player's world, and your game crashes.

And that's how nones persist in Cataclysm:DDA.
Oh my FUCKING god someone make this a joke mod or something.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on November 23, 2014, 11:39:02 PM
FULLY AUTOMATIC NONE LAUNCHER
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Dec on November 23, 2014, 11:39:39 PM
My poor vocal cords.....
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: StopSignal on November 24, 2014, 03:41:20 AM
FULLY AUTOMATIC NONE LAUNCHER


Nones not included
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: NOMOETOE on November 24, 2014, 05:55:37 AM
Make it so giant frogs can eat you whole.

Also add a shocker spitter boomer smoker hulk master necromancer bio-operator, and have it wield a GAU-8 avenger. it would be a good challenge.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 24, 2014, 07:22:42 AM
Hamster mode.
You are a hamster. Holy shit, you're gonna die.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 24, 2014, 07:24:14 AM
Make it so my pets can have pets.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hibou on November 24, 2014, 02:09:04 PM
Let's estimate that it's, uh, infra-red.
I believe if it's a pulse and not a stream, then a good-polished aluminum bat at nice speed would easily deflect it somewhere. The problem lies in the shape of the bat which will just dissipate the beam instead of reflecting it. Maybe we should also flatten one side of it? Like, cricket bat, but made from aluminum. I wonder if they make aluminum cricket bats.

Make? Yes.

Whether or not anyone actually uses them is beyond my realm of google-fu.

A little late to the party, but found an answer. They do not make cricket bats out of aluminum after a mandate was passed by the highest authority on making all cricket bats wooden around 1980. Reasons why are here (http://en.wikipedia.org/wiki/ComBat).

Hamster mode.
You are a hamster. Holy shit, you're gonna die.

Best idea, thread over.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on November 24, 2014, 02:17:52 PM
Dolphins.

You can find dolphins swimming in rivers, and attacking them turns you into a piece of bacon which instantly kills you.

The only way to master the way of the dolphin is to dance by the river whilst dancing on the corpse of 420 zombie hulks. If you do so, you will create the ultimate dolphin hulk.

With the dolphin hulk you can travel to dolphin land, where you can breed your very own dolphins in your own paradise! But watch out for zombie dolphins.

If you manage to successfully combine 1337 dolphin hulks, you create the narwhal and win the game instantly. Every zombie dies instantly. The world becomes amazing again and ascends into euphoria.

I may be high while typing this
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 24, 2014, 02:19:41 PM
By default, activating any none should format all of your harddrives ASAP.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Wanderer on November 24, 2014, 02:22:21 PM
By default, activating any none should format all of your harddrives ASAP.

CHAMPION OF ALL HORRIBLE IDEAS.

...
...
...zombie whales. Fast and big enough to attack unsuspected survivors close of deep water. Dangerous enough while above water through moving its body around. And when you think it's over, you realize that the whale didn't eaten but SWALLOWED people, and they died, soooo guess what's back, clawing from the whale insides?

Also, how do you butcher a zombie whale?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on November 24, 2014, 02:23:21 PM
Also, how do you butcher a zombie whale?

Ask the dwarves.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 24, 2014, 04:35:58 PM
Zombie Wales, even more dangerous. Don't butcher those either, it probably breaks something fundamental.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Datanazush on November 24, 2014, 06:04:29 PM
Zombie Whalesdev, who has a really good concept, but never got finished.
(That was a low blow.)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on November 24, 2014, 07:46:04 PM
Zombie Whalesdev, who has a really good concept, but never got finished.
(That was a low blow.)
(http://i.imgur.com/woShXK5.gif)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: vultures on November 25, 2014, 03:06:54 AM
If you pry a door it fights back, kicks the mat from under you and pins you down with its weight.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on November 25, 2014, 07:13:02 AM
Invisible NPCs in treelines with AS50s noscoping you as you walk by for an instant kill.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on November 25, 2014, 10:15:55 PM
Psychic powers, because being a electronically and genetically enhanced super-being is no fun if you are not levitating and blowing things up just by looking at them.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: 123nick on November 26, 2014, 12:41:15 AM
Necrophilia is a consent-bypasser, so Eww.  Pretty meh on the others.  :-/

Yeah, I agree with the ew.  I pretty much looked at the title of the thread, looked at some of the responses, and thought, "What's the absolute worst idea I can come up with that would do to this thread and Cataclysm DDA what Al Lowe did to adventure games?" and came up with that.  Leisure Suit Larry had worse than that, if I recall correctly (Something about taking an aphrodisiac and a poodle, ick).  The rest was just me throwing out the first thing on my mind.  I mean, the thread is all about making bad suggestions, right?

Necro would be a bad idea because...well, yeah.

Hygroscopic would be a pretty debilitating condition to have if bodies of water start playing a bigger role in the game, because it's a potential instant-death.  You basically become a walking sponge with a body that can't take being a walking sponge.  Even a rainstorm could be deadly.  Might be fun to have in the game, though.  That thought started out from the bionic that sucks up water from corpses and the thought of how that would work as a mutation.
 
Coolness as a stat is basically a replacement for the superpowered ranged weapons we had in the game before dispersion was made to matter, Hollywood action movies, and fond memories of "Fist of the North Star."  That would be no good.

Cow farm would be nice to have in the game, if only for some fresh milk.  The bad part comes in where I was thinking of the player getting killed with milk shot at supersonic speeds as if milk were bullets.

As for the Giant Rock Buddy, I have no idea where that came from.
i know this is an old qoute, but what did al lowe do to adventure games?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bugsniper on November 26, 2014, 05:40:35 AM
Floating platforms to help you jump up to some crates of treasure in the sky.
Pacman zombies that start on an unclimbable pole and teleport back where they've started when you kill them.
Crates that are unopenable except from underneath. You can only open them if you don't have a glass jaw.
Sokoban houses and frictionless ice.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: James on November 26, 2014, 11:27:33 AM
Ability to change perspective by 90 degrees, like making z into x coordinates. Press > to go west and so on.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Nighthawk on November 26, 2014, 09:07:50 PM
A set of lingerie with the "fancy" tag. Because I need a failsafe in case my stylish outerwear explodes while I'm fighting zombies.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on November 26, 2014, 09:20:19 PM
A set of lingerie with the "fancy" tag. Because I need a failsafe in case my stylish outerwear explodes while I'm fighting zombies.

*Considers*
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: NOMOETOE on November 27, 2014, 12:43:36 AM
FunsizeNinja123
Your posts number is double perfect. You can never post again. D:

Flesh walls, you should be able to make walls from dead zombies and they should have a chance of turning into jabberwocks.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 27, 2014, 01:26:46 AM
An enemy called Toxic Ass.
Donkey full o' badness.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on November 27, 2014, 02:39:13 AM
Shocker Supreme- leaves trails of electricity where it walks like bloaters gas, can make itself into an electric cloud with its shock attack then turn back near you, and has a grapple attack to continuously electrocute you.

Shocker Hulk Supreme-like shocker supreme except emits alot more electricity, is a hulk, and explodes into a large electric cloud on death.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: CarlStayBack! on November 27, 2014, 02:41:11 AM
Let's make a joke monster that ruins the mood and theme, and which transforms into a huge horde of dozens of the toughest monsters in the game that can kill in one hit so that people lose their characters in a grossly unfair way.  And don't include an option anywhere to turn off joke monsters.  Wouldn't that be hilarious?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 27, 2014, 03:06:59 AM
Let's make a joke monster that ruins the mood and theme, and which transforms into a huge horde of dozens of the toughest monsters in the game that can kill in one hit so that people lose their characters in a grossly unfair way.  And don't include an option anywhere to turn off joke monsters.  Wouldn't that be hilarious?

Let's also make sarcasm a character stat.

edit: okay that was kind of shitty of me, i'd be pretty bugged by an immersion break of that scale too. I have yet to run into that easter egg.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hardluck on November 27, 2014, 03:33:55 AM
How about a game option "artificial !!!FUN!!!".

Every game turn a random number is rolled and if you're unlucky enough, your character just drops dead.
Great for challenges.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 27, 2014, 03:57:10 AM
I thought those were landmines?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on November 27, 2014, 06:46:40 AM
Flesh walls, you should be able to make walls from dead zombies and they should have a chance of turning into jabberwocks.
Thanks for reminding me, we had planned on adding this a long time ago, but I forgot about it.

Let's make a joke monster that ruins the mood and theme, and which transforms into a huge horde of dozens of the toughest monsters in the game that can kill in one hit so that people lose their characters in a grossly unfair way.  And don't include an option anywhere to turn off joke monsters.  Wouldn't that be hilarious?
Remind me again, who picked a fight with the huge pack of dancing, giant zombies?  Would that be the game, or you?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 27, 2014, 07:03:05 AM
Add a blender. WILL IT BLEND?!
Everything from jockstraps to car parts.
(+2 happiness if it blends.)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rookie on November 27, 2014, 05:01:04 PM
Flesh walls, you should be able to make walls from dead zombies and they should have a chance of turning into jabberwocks.
Thanks for reminding me, we had planned on adding this a long time ago, but I forgot about it.

Let's make a joke monster that ruins the mood and theme, and which transforms into a huge horde of dozens of the toughest monsters in the game that can kill in one hit so that people lose their characters in a grossly unfair way.  And don't include an option anywhere to turn off joke monsters.  Wouldn't that be hilarious?
Remind me again, who picked a fight with the huge pack of dancing, giant zombies?  Would that be the game, or you?
Yeah, nah he's right. Same goes for granades. Just add a world gen option "easter eggs true/false"
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 27, 2014, 06:09:22 PM
They're gonna become a part of a crazy cataclysm mod, if I recall?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Tineen on November 27, 2014, 07:46:15 PM
Add a blender. WILL IT BLEND?!
Everything from jockstraps to car parts.
(+2 happiness if it blends.)

This isn't a bad idea, this is an AMAZING idea.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on November 27, 2014, 08:19:14 PM
Add a blender. WILL IT BLEND?!
Everything from jockstraps to car parts.
(+2 happiness if it blends.)
This isn't a bad idea, this is an AMAZING idea.
Put three radom items in, get one random item out.

I just made a mininuke out of three dead zombies!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: NOMOETOE on November 27, 2014, 10:49:02 PM
Add a blender. WILL IT BLEND?!
Everything from jockstraps to car parts.
(+2 happiness if it blends.)
This isn't a bad idea, this is an AMAZING idea.
Put three radom items in, get one random item out.

I just made a mininuke out of three dead zombies!

an ACTIVE mininuke. :D
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 28, 2014, 02:18:10 AM
No no no.
Only atomic blenders can handle mininukes.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: StopSignal on November 28, 2014, 02:47:34 AM
Zombies that drop active mininukes.

Anyways, please someone talk. No one is doing that and all topics rn are boring and i'll cry.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on November 28, 2014, 03:27:13 AM
Super safemode, popup you have to confirm three times every time an enemy comes into view.

StopSignal: Come on IRC, there's chat there....
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on November 28, 2014, 03:29:11 AM
Super safemode, popup you have to confirm three times every time an enemy comes into view.

Too bad some people think it's a good idea...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on November 28, 2014, 04:16:40 AM
The game pausing to tell you that an immobile enemy is approaching you.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: StopSignal on November 28, 2014, 06:03:45 AM
Super safemode, popup you have to confirm three times every time an enemy comes into view.

StopSignal: Come on IRC, there's chat there....

I may have an old hanbel, because every time I join there is no one? Still, too late now.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rookie on November 28, 2014, 08:32:33 AM
Cure LMG. Found at lab finales. Unlimeted amount of cure injecters that turn infected humans into npcs. ((That's actually worse than the Zs))
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on November 28, 2014, 11:53:13 AM
Whenever you find a working vehicle in the wild, it stands up and demands that you join its faction and do battle against the other vehicle faction. If you refuse then they blow you up with pew-pew guns and then go back to looking like ordinary vehicles.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on November 28, 2014, 11:57:37 AM
A .001% chance everyday of it raining (mini) nukes destroying everything and irradiating everything.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 28, 2014, 11:59:45 AM
Dirty bombs. Everything's contaminated! You're gonna die no matter what. Oh boy!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 28, 2014, 05:34:21 PM
Whenever you find a working vehicle in the wild, it stands up and demands that you join its faction and do battle against the other vehicle faction. If you refuse then they blow you up with pew-pew guns and then go back to looking like ordinary vehicles.

Shia Labeoufs are very likely spawns during such events, as are massive amounts of unnecessary explosions
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on November 28, 2014, 11:21:29 PM
Whenever you find a working vehicle in the wild, it stands up and demands that you join its faction and do battle against the other vehicle faction. If you refuse then they blow you up with pew-pew guns and then go back to looking like ordinary vehicles.

Shia Labeoufs are very likely spawns during such events, as are massive amounts of unnecessary explosions
Well obviously, goes without saying... And don't go trusting those appliances either, or you will wake up one morning to find a food dehydrator clamped around your desiccated head...

Also, rotten food should decay into massive vermin spawns, which should decay into dozens of small predators, which should decay into dozens of medium predators, which should decay into either larger predators or zombie predators, which should decay into corpses, which should decay into fungus, which should decay into your survivor...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on November 28, 2014, 11:25:48 PM
Also, rotten food should decay into massive vermin spawns, which should decay into dozens of small predators, which should decay into dozens of medium predators, which should decay into either larger predators or zombie predators, which should decay into corpses, which should decay into fungus, which should decay into your survivor...
...which should decay into tank drones, which should decay into control laptops...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 28, 2014, 11:29:54 PM
Can I harvest rotten food for maggots? MAGGOTS!

Delicious.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 29, 2014, 12:05:03 AM
Fatalistic Obsession
It's all just a ride so why even bother if you can't have some FUN? You often get the strong urge to play Russian Roulette all by yourself. No, scratch that. Any gun will do. It'll misfire if you're meant to go on, right? Think of it as rigged Russian Blackjack. Fun!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: wilson7755 on November 29, 2014, 12:33:07 AM
You can make the pogo hammer and turn it into the Wrinklefucker
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: StopSignal on November 29, 2014, 02:26:21 AM
Fatalistic Obsession
It's all just a ride so why even bother if you can't have some FUN? You often get the strong urge to play Russian Roulette all by yourself. No, scratch that. Any gun will do. It'll misfire if you're meant to go on, right? Think of it as rigged Russian Blackjack. Fun!

This could be fun. A morale buff.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Nighthawk on November 29, 2014, 02:36:47 AM
The ability to reinforce your clothing an unlimited number of times, each time requiring double the number of rags/patches/fur/whatever from the previous reinforcement.


Also, the ability to use a cellphone as a vibrator by setting it to vibrate and calling yourself repeatedly.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on November 29, 2014, 03:29:54 AM
Just use the combat stats to determine vibrator compatibility, so that all items will be useful.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on November 29, 2014, 04:28:47 AM
You can make the pogo hammer and turn it into the Wrinklefucker

Requires a jaqueshammers though.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: NOMOETOE on November 29, 2014, 04:44:13 AM
NPCs should all have weird laughs.

From the west you hear Fehfehfehfeh!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Bainin on November 29, 2014, 10:43:28 AM
How about MenBearPig half Men half Bear half Pig^^ as a new Monster
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Wanderer on November 29, 2014, 12:40:43 PM
Glacial era, when some crazy madman manages to use sun energy to transport it to another dimension.

Also, Bad Suggestions Edition. Mod with the bad suggestions here, that shows up randomly in game.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on November 29, 2014, 03:25:15 PM
CBM: Nueron Control system,

allows you to make a touch attack on zombies/humans which will force them to be frendly due to brainwashing, its easyer to brainwash zombies
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on November 29, 2014, 03:52:13 PM
zombies aren t controled by theire brain. that won t work at all.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: StopSignal on November 29, 2014, 05:58:06 PM
NPCs and animals then?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: StopSignal on November 29, 2014, 05:59:11 PM
The ability to reinforce your clothing an unlimited number of times, each time requiring double the number of rags/patches/fur/whatever from the previous reinforcement.


Also, the ability to use a cellphone as a vibrator by setting it to vibrate and calling yourself repeatedly.

This could be doable if they encumber you a lot every time? And when you add too much it breaks?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on November 29, 2014, 07:38:37 PM
The ability to reinforce your clothing an unlimited number of times, each time requiring double the number of rags/patches/fur/whatever from the previous reinforcement.


Also, the ability to use a cellphone as a vibrator by setting it to vibrate and calling yourself repeatedly.

This could be doable if they encumber you a lot every time? And when you add too much it breaks?

Or you turn into an amorphous ball of cloth and you roll over them zombies
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on November 29, 2014, 07:40:56 PM
so can i build a gigantic ball of woll thread now that we got wool??? pls?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on November 29, 2014, 09:09:53 PM
so can i build a gigantic ball of wool thread now that we got wool??? pls?
And make feline mutants unable to resist playing with the giant ball of wool.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on November 29, 2014, 09:13:30 PM
Yes i ll have a feline army charmed by the master of all balls of wool !
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on November 29, 2014, 10:05:51 PM
CBM: Nueron Control system,

allows you to make a touch attack on zombies/humans which will force them to be frendly due to brainwashing, its easyer to brainwash zombies
CBM: Neuron Control System
Same description, but this one ends your game and turns your survivor into an N.P.C.. You are now under the control some immature types who stumbled into an abandoned mind-control facility and are now controlling all the N.P.C.s remotely for lulz...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on November 30, 2014, 02:57:01 AM
so can i build a gigantic ball of wool thread now that we got wool??? pls?
And make feline mutants unable to resist playing with the giant ball of wool.

One thing that I've never gotten done: feline/lupine mutants developing a taste for cat/dog food respectively.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on November 30, 2014, 03:00:10 AM
Can you eat the dog/cat food ingame? I've never tried...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on November 30, 2014, 03:14:04 AM
Can you eat the dog/cat food ingame? I've never tried...

Used to be able to eat cat food (that was its original function).  Rivet changed that to feeding cats a while back.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: StopSignal on November 30, 2014, 03:16:42 AM
Can you eat the dog/cat food ingame? I've never tried...

Used to be able to eat cat food (that was its original function).  Rivet changed that to feeding cats a while back.

Isn't there a way to have both? Just asking!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on November 30, 2014, 03:40:21 AM
Can you eat the dog/cat food ingame? I've never tried...

Used to be able to eat cat food (that was its original function).  Rivet changed that to feeding cats a while back.

Isn't there a way to have both? Just asking!

In time.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 30, 2014, 07:32:03 PM
WARNING! This idea is awesome/terrible.

Sawn-off shotguns are for cavemen. CBMs are for  high-class rich folk. Why not just rip some bones out of your leg and stuff a breach-action shotgun in there instead?
Shells go in kneecap, shoot through heel. YEAH BABY.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on November 30, 2014, 07:38:01 PM
This is retarded enough that it faszinates me. /dreams of kicking zombies ass (literrary) with argument amped by 12 gauge.

Kneel peasant!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rivet on November 30, 2014, 07:40:42 PM
WARNING! This idea is awesome/terrible.

Sawn-off shotguns are for cavemen. CBMs are for  high-class rich folk. Why not just rip some bones out of your leg and stuff a breach-action shotgun in there instead?
Shells go in kneecap, shoot through heel. YEAH BABY.

Only downside is that every time you straighten your knee you gotta flip the breech release before you can bend it again.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on November 30, 2014, 07:54:19 PM
A cbm like time dilatation but now instead it accels your chosen weapon close to lightspeed so you hit with nigh infinite mass totaly obliterating your foe.. (and the planet...)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on November 30, 2014, 08:10:06 PM
Breech... breach...
You learn something new every day.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hibou on November 30, 2014, 11:24:01 PM
A cbm like time dilatation but now instead it accels your chosen weapon close to lightspeed so you hit with nigh infinite mass totaly obliterating your foe.. (and the planet...)
Install two and you can (theoretically) fight backwards in time! Alternatively, you form a black hole and die instantly. It's a risky endeavor, but all good science requires testing.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on November 30, 2014, 11:36:39 PM
And thats why we can t install 2 recycling cbms at once.. else we d be shitting cakes... mmmmmm cake. science !
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on November 30, 2014, 11:49:51 PM
A Time Machine! Go back to pre-cataclysm days as you are, instead of zombies you have normal citizens (probably npcs taking the place of Z's) going about their normal everyday business, you have to behave as if you weren't trying to survive after an apocalypse, you try 'acquiring' goods from a shop instead of buying them? Cops show up to beat kill you. Your obviously mutated? Everyone runs around in panic calling you a monster and then the army shows to kill you. Try warning people of their impending doom? Your seen as any other insane doom-sayer and get locked away (game over).
You meet pre-cataclysm you? You die and the world is deleted (wiping out time).
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 01, 2014, 12:11:39 AM
That could actually be a very interesting scenario. This is bad suggestions catonym!


*edit: Caconym!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 01, 2014, 01:32:20 AM
A child in a gas mask wandering around asking "Are you my Mummy" and "Mommy" and such, making phones ring and if you activate them it says the lines above the word   archalangolaproactivantianconamica, an if it touches you it gives you a mutation which forces you to wear a gas mask and say mommy randomly.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on December 01, 2014, 01:56:44 AM
From what I remember, there was some kind of time travel mod before DDA came around.
Never really tried it out but the thread title indicated that you'd be able to reverse time and make rotten food turn good again.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Nickal on December 01, 2014, 03:59:30 AM
A Time Machine! Go back to pre-cataclysm days as you are, instead of zombies you have normal citizens (probably npcs taking the place of Z's) going about their normal everyday business, you have to behave as if you weren't trying to survive after an apocalypse, you try 'acquiring' goods from a shop instead of buying them? Cops show up to beat kill you. Your obviously mutated? Everyone runs around in panic calling you a monster and then the army shows to kill you. Try warning people of their impending doom? Your seen as any other insane doom-sayer and get locked away (game over).
You meet pre-cataclysm you? You die and the world is deleted (wiping out time).

Someone do this. I don't care who, but someone get working on this.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 01, 2014, 06:17:54 AM
A Time Machine! Go back to pre-cataclysm days as you are, instead of zombies you have normal citizens (probably npcs taking the place of Z's) going about their normal everyday business, you have to behave as if you weren't trying to survive after an apocalypse, you try 'acquiring' goods from a shop instead of buying them? Cops show up to beat kill you. Your obviously mutated? Everyone runs around in panic calling you a monster and then the army shows to kill you. Try warning people of their impending doom? Your seen as any other insane doom-sayer and get locked away (game over).
You meet pre-cataclysm you? You die and the world is deleted (wiping out time).
That sounds just like ordinary D.D.A.. You know that the cataclysm is just a hallucination, right?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: StopSignal on December 01, 2014, 06:45:36 AM
A Time Machine! Go back to pre-cataclysm days as you are, instead of zombies you have normal citizens (probably npcs taking the place of Z's) going about their normal everyday business, you have to behave as if you weren't trying to survive after an apocalypse, you try 'acquiring' goods from a shop instead of buying them? Cops show up to beat kill you. Your obviously mutated? Everyone runs around in panic calling you a monster and then the army shows to kill you. Try warning people of their impending doom? Your seen as any other insane doom-sayer and get locked away (game over).
You meet pre-cataclysm you? You die and the world is deleted (wiping out time).

And you can only talk to NPCs the way it's already in the game, and people woulf react like "what is wrong with you"
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on December 01, 2014, 07:04:32 AM
God, I love how hitting C to chat lets me pick npcs but the hud doesn't indicate which @ is whom. LETS KEEP THAT FOREVER.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Nickal on December 01, 2014, 10:41:09 AM
God, I love how hitting C to chat lets me pick npcs but the hud doesn't indicate which @ is whom. LETS KEEP THAT FOREVER.
+1
Thank you for bringing that up. I think we have all been forgetting to mention that.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: blazing glory on December 01, 2014, 01:30:15 PM
Your breathing always creates 3 sound, so you can never be silent.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 01, 2014, 01:53:52 PM
Add an option :hold breath

for extra fun add dieing from suffocation if you forget to stop .
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rookie on December 01, 2014, 02:08:14 PM
Splitscreen multiplayer.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 01, 2014, 02:13:51 PM
Splitscreen multiplayer.

It says bad suggestions pls people!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: StopSignal on December 01, 2014, 02:23:39 PM
Add an option :hold breath

for extra fun add dieing from suffocation if you forget to stop .

Well, as long as you don't die from suffocating (you can't in real life) this could be really cool?

Also
Splitscreen multiplayer.

It says bad suggestions pls people!

One day, people, one day. When the code gets cleaner and does not direct everything to the player and instead to some kind of player thing, then you'll be able to have as many players as you can. Guess what, as you see, I am not a coder d:
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 01, 2014, 03:06:46 PM
And then the days of other players running over a person cause they are afk on the road and the person is going 100000 miles per second
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 01, 2014, 03:21:53 PM
Add a fighting stile to sufficiently mutated lupin / feline mutants: Run on all 4. gives a speed boost but can t wield a weapon.
Primary attack would be biting and a takedownjump + let him eat downed enemies where they lie for extra gory fun and dmg .

for extra FUN make your survivor loose items because stuff falls out of his/her pockets because of he/she aint wakling upright.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 01, 2014, 03:29:31 PM
Unicorn Mutagen.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on December 01, 2014, 04:10:31 PM
Add a fighting stile to sufficiently mutated lupin / feline mutants: Run on all 4. gives a speed boost but can t wield a weapon.
Primary attack would be biting and a takedownjump + let him eat downed enemies where they lie for extra gory fun and dmg .

It says bad suggestions pls people!


for extra FUN make your survivor loose items because stuff falls out of his/her pockets because of he/she aint wakling upright.
Okay that part is rather bad.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 01, 2014, 05:36:09 PM
Fog Horn "your ears are bleeding"

Terrible Music track "Your not even going to try and listen to this garbage"
-if you somehow do listen to it your ears will start bleeding/headsplosion
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 01, 2014, 07:48:39 PM
Unicron Mutagen.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Wanderer on December 01, 2014, 07:56:09 PM
Hadouken Mutagen, or Bullet Bill Mutagen: you automatically become a 1x1 vehicle that can't stop. You can brake and accelerate, but never to 0 miles/h. If you hit ANYTHING, you explode.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 01, 2014, 09:54:55 PM
Invisible pink unicorn mutagen. Also flying spaghetti monster mutagen...
And Santa Clause Mutagen, and Thin Man mutagen, and Twilight: The Musical(actually, turning it into a musical would probably improve many aspects of the work...) mutagen, and Colour-out-of-Space mutagen, and spiral mutagen, and Elmo mutagen...

And stepping on plants needs to kill them. So that I can get that "Get off of my lawn!" feeling when I need to go out the front door and kill off N.P.C.s...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on December 01, 2014, 11:06:03 PM
Add into the game a 1 minute video advertisement for every 10 minutes of play. (How horrifying!)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: EditorRUS on December 02, 2014, 02:11:42 AM
I wonder - why you have to have a vibrator in order to get Good Feeling? I can get Good Feeling using only my hand!
So I suggest to add "masturbating" as one of default actions. Moreover - add "Masturbation skill". The more you have it - the more you'll get morale boost from fapping/shlicking/whatever you do there.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: vultures on December 02, 2014, 03:59:19 AM
Horny Spiderman Mutation.

Well now... use your brain thingey, Sheldon! :)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: zombiefood on December 02, 2014, 04:34:31 AM
Unicron Mutagen.

This is a actually a good and rational idea, and probably not hard.  Think of the piercing damage.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 02, 2014, 05:19:09 AM
Its over 9000

Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on December 02, 2014, 12:24:54 PM
A mutation that will blow you up after a random amount of time (with no indication as to when) unless you purify it before it blows.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 02, 2014, 01:07:05 PM
Unicorn Mutagen.

This is a actually a good and rational idea, and probably not hard.  Think of the piercing damage.

You can also get your head stuck in trees, making you unable to move for an entire CDDA year.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 02, 2014, 01:09:17 PM
i asume you d also start to atract virgins. which might be a two sided sword.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 02, 2014, 01:22:58 PM
Vigilantist with superpowers running around in tights.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on December 02, 2014, 01:35:30 PM
A new creature called Inadequate.
When nearby it constantly damages your morale by spouting insulting snarky remarks.
Can be killed by am ultra rare weapon called the BanHammer.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: CarlStayBack! on December 02, 2014, 01:37:32 PM
Vigilantist with superpowers running around in tights.

I actually thought about coding up a special mansion which has a 1/10,000 chance of occuring each time you find one, which has a hidden staircase which leads to a cave filled with computers, high-tech equipment, a cape and cowl, a giant penny, a mechanical dinosaur, and a rocket-powered car.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hardluck on December 02, 2014, 02:09:18 PM
Unicorn Mutagen.

Combine it with Time Dilation CBM and a MP3 player with only one track in it for truly awesome results!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 02, 2014, 07:51:35 PM
Unicron Mutagen.

This is a actually a good and rational idea, and probably not hard.  Think of the piercing damage.

You can also get your head stuck in trees, making you unable to move for an entire CDDA year.
Better to just eat all the trees in advance to remove that risk...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on December 02, 2014, 08:16:39 PM
Make everything edible, for better or for worse. Not necessarily digestible, just edible. I AM BECOME HUMAN TRASH CAN.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on December 03, 2014, 12:38:29 AM
Make everything edible, for better or for worse. Not necessarily digestible, just edible. I AM BECOME HUMAN TRASH CAN.

Was considered for Rat/Survivor post-thresh, but Omnivore seemed really likely to break things, so not shoehorned in pre-0.B.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: NOMOETOE on December 03, 2014, 01:45:20 AM
Walrus Mutagen

(http://content6.flixster.com/question/37/05/40/3705400_std.png)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on December 03, 2014, 02:28:55 AM
Make everything edible, for better or for worse. Not necessarily digestible, just edible. I AM BECOME HUMAN TRASH CAN.

Was considered for Rat/Survivor post-thresh, but Omnivore seemed really likely to break things, so not shoehorned in pre-0.B.

Oh wow, I hadn't thought of that application. In my mind I was mostly thinking it'd be a comically lazy solution for all those tin cans I can't be arsed to throw away properly or disassemble.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 03, 2014, 03:08:55 AM
A fleshed out landfill
There should be zombies that spread-out over entire terrain tiles.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: CarlStayBack! on December 03, 2014, 03:36:06 AM
A fleshed out landfill
There should be zombies that spread-out over entire terrain tiles.

Did you see the last couple of episodes of Walking Dead?  Melted zombies stuck to the sidewalk should be A Thing.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 03, 2014, 04:38:17 AM
The game needs an option to admit that you don't like The Walking Dead. Probably a more gruesome version of the suicide button. Maybe all the joke monsters spawn and tear you limb from limb, convert your gear to nones, and then convert your corpse into <playername> guts garters...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hardluck on December 03, 2014, 08:02:19 AM
Make everything edible, for better or for worse. Not necessarily digestible, just edible. I AM BECOME HUMAN TRASH CAN.

Was considered for Rat/Survivor post-thresh, but Omnivore seemed really likely to break things, so not shoehorned in pre-0.B.

A somewhat confusing use of the term 'omnivore', as it is used to refer to species without a primary source of nutrition rather than to a (hypothetical) species that eats absolutely everything. If you have your mind set on it for this purpose, might I suggest adding something like 'absolute' or 'true' in front of it.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Khrysanth on December 03, 2014, 08:58:25 AM
Perhaps the term "omniphage" would suit it better.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Tineen on December 03, 2014, 03:19:26 PM
Option to have Limit Breaks, when character is badly injured, screams obscenities and uses some obscure attack like shoving a dog mounted crossbow up the respective opponent's most vulnerable orifice. Note more stupid or unintelligible the attack is the more damage is dealt. Afterwards character needs to have some badly conveyed plot monologue for 10 minutes to recharge limit break.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 03, 2014, 04:23:43 PM
zombie commandos, Zombie with poor accuracy and a gatling gun
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Wanderer on December 03, 2014, 05:37:13 PM
Artifact with random effects every time it gets used. It also gets different passive effects everytime it gets used, substituing the old ones.

...ok, this is a good or bad suggestion? More like a random suggestion...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on December 03, 2014, 10:26:15 PM
Chance to encounter zombies with semi-automatic assault rifles, shotguns, and chainguns.
+1 internet if you get refrence
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on December 03, 2014, 11:05:16 PM
Perhaps the term "omniphage" would suit it better.

Yeah, that was probably it.  Thanks.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 03, 2014, 11:48:08 PM
Oh wow, I hadn't thought of that application. In my mind I was mostly thinking it'd be a comically lazy solution for all those tin cans I can't be arsed to throw away properly or disassemble.
Can you just ride a bicycle over them?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on December 04, 2014, 06:10:25 AM
I don't know, is that a thing?

I think I'd need to find myself a bike first. Hmm.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 04, 2014, 06:36:37 AM
 Med Kilt- has the ability to store various "drugs" on the inside of it saving about  3-5 volume where it would be able to store medkits, syringes, meth, and other delightful medical products

Elephant syringes- ever wanna inject yourself with a whole aluminum keg of mutagen serum in yourself at the same time :p

Therapist Bot- in the public therapist office that you talk to and if you prove too insane it will simply have you "detained" and sent to a mental ward with your shocker hulk buddies.

Traffic control bots- I dare you to run a red light.... and so does this bot with its railgun.

Shoopbot- the bot stays there and sells things, just don't steal from it or you will wind up with a deathlazor to the back of the head

Watch Salesman Bot- it trys to sell you cardboard watches for watch price and likes to hang out between buildings in its trench coat.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Alasnuyo on December 04, 2014, 08:54:11 AM
Spambots: Bots that get in your face blaring obnoxious advertisements and alerting hordes for miles around.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on December 04, 2014, 03:13:03 PM
Every Z you encounter has randomised stats and traits, all get the same tile you have to look at their description to see what they're like.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 04, 2014, 03:16:41 PM
For extra FUN : remove the description.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on December 04, 2014, 03:19:44 PM
For extra FUN : remove the description.
For even EXTRA !!FUN!! remove the tiles make em invisible ninja random zombies.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 04, 2014, 03:37:30 PM
Blind mode: I CAN'T SEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEe

You can still hear your flesh being torn from your body however.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on December 05, 2014, 05:32:22 PM
Picky Eater trait: You only eat one thing, and it's randomly chosen, you refuse to eat anything else. (Start game with picky eater trait: refuses to eat anything other than misshapen fetuses.)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Tineen on December 05, 2014, 08:52:42 PM
Picky Eater trait: You only eat one thing, and it's randomly chosen, you refuse to eat anything else. (Start game with picky eater trait: refuses to eat anything other than misshapen fetuses.)

or salt.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on December 05, 2014, 09:15:25 PM
Or better yet

Picky eater: you only eat foods with a certain random ingredient
Very picky eater: you only eat one food
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Alasnuyo on December 05, 2014, 09:47:27 PM
NPCs that can drive and run you over with their vehicles.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on December 05, 2014, 10:04:57 PM
Soviet Russia Mode.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 05, 2014, 10:20:41 PM
Soviet Russia Mode.

Does it count as the car driving me if i pull it arround?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 05, 2014, 10:22:18 PM
Moon mode.... The outbreak has spread to a moon settlement, New challenges, New dangers, moon cloths.... and all the cheese you could eat.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: NOMOETOE on December 05, 2014, 11:46:26 PM
Dev NPCS, NPCS with all the debug traits,  all of the bionics (except fusion blaster :P), limitless power, a 120 mm cannon with unlimited ammo, mjolnir and enough health to survive 5 mininukes. Also has the power to remove you from existence if you damage it too much.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 05, 2014, 11:49:41 PM
Dev NPCS, NPCS with all the debug traits,  all of the bionics (except fusion blaster :P), limitless power, a 120 mm cannon with unlimited ammo, mjolnir and enough health to survive 5 mininukes. Also has the power to remove you from existence if you damage it too much.

The overpowered guy who stops time first wins.
"cbms aren t to strong" -foxnews 2014
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on December 06, 2014, 12:25:52 AM
Dev NPCS, NPCS with all the debug traits,  all of the bionics (except fusion blaster :P), limitless power, a 120 mm cannon with unlimited ammo, mjolnir and enough health to survive 5 mininukes. Also has the power to remove you from existence if you damage it too much.

The overpowered guy who stops time first wins.
"cbms aren t to strong" -foxnews 2014

Only in melee--guns shouldn't fire any faster because your body is sped up.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 06, 2014, 12:34:27 AM
That wouldn t change the outcome though.
And you realy can t use all those free turns to shoot how often you want? I haven t used cbms for quite some time now.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 06, 2014, 01:16:09 AM
Shocker Dog-nuff said
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: NOMOETOE on December 06, 2014, 01:18:01 AM
Shocker Dog-nuff said

Shocker jabberwock.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 06, 2014, 01:19:13 AM
Tankbot Shocker Hulkerwock
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: NOMOETOE on December 06, 2014, 01:22:16 AM
Tankbot Shocker Hulkerwock
How does that even work? I imagine it would be a tankbot that had shocker zombies/brutes and hulks that merged together onto it. Simply horrifying
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: someone7 on December 06, 2014, 01:23:36 AM
This is actually a serious idea, but undoubtedly also horrible:

Eating is a big part of most roguelikes, and Cataclysm makes sleeping a big thing. The next logical biological function is...pooping and peeing.

You could have a bladder indicator, telling you had badly you need to pee/poop. Particularly dangerous encounters and drugs could make you have to crap immediately or piss yourself, and bad food could give you uncontrollable diarrhea. Pee could be used in emergencies instead of water (maybe boil it to make it safer), and poop could give off powerful scent clouds to attract zombies, and be usable as a thrown weapon or fertilizer for farming.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on December 06, 2014, 01:24:53 AM
(Warning you now, that one has actually been kicked around a few times, for better or for worse. Mostly worse, so far.)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 06, 2014, 01:28:01 AM
Tankbot Shocker Hulkerwock
How does that even work? I imagine it would be a tankbot that had shocker zombies/brutes and hulks that merged together onto it. Simply horrifying

Government experimentation gone too far
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on December 06, 2014, 02:32:06 AM
Tankbot Shocker Hulkerwock
How does that even work? I imagine it would be a tankbot that had shocker zombies/brutes and hulks that merged together onto it. Simply horrifying

Government experimentation gone too far

Spitter shocker tankbot jabberwock.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 06, 2014, 02:37:31 AM
I would be content with shocker and spitter bacteria. The shocker bacteria would sometimes turn up as colonies of dozens of distinct entities in the wild. Spitter bacteria would just live on random tiles, and only be detected when they release acid, when they are disturbed, usually by having items dropped on them... Of course both would be distributed around the environment and would infect survivors at random...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: John Candlebury on December 06, 2014, 02:38:34 AM
A very small random chance of dying from a heart attack when you get hit in the chest.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: NOMOETOE on December 06, 2014, 02:42:07 AM
If its cold enough there should be a chance of the water freezing instantly killing you when you dive into water. :D
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on December 06, 2014, 07:35:10 AM
I would be content with shocker and spitter bacteria. The shocker bacteria would sometimes turn up as colonies of dozens of distinct entities in the wild. Spitter bacteria would just live on random tiles, and only be detected when they release acid, when they are disturbed, usually by having items dropped on them... Of course both would be distributed around the environment and would infect survivors at random...
Wut? The zombie disease is not bacteria, they're slimes...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: wilson7755 on December 06, 2014, 08:12:06 AM
You should be able to convert 'nones' to 'Perfectly generic objects'
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 06, 2014, 08:32:28 AM
I would be content with shocker and spitter bacteria. The shocker bacteria would sometimes turn up as colonies of dozens of distinct entities in the wild. Spitter bacteria would just live on random tiles, and only be detected when they release acid, when they are disturbed, usually by having items dropped on them... Of course both would be distributed around the environment and would infect survivors at random...
Wut? The zombie disease is not bacteria, they're slimes...
Recently living human + spoiler = shocker zombie.
Recently living bacteria + spoiler = ?
Recently living mushroom (http://en.wikipedia.org/wiki/Largest_organisms#Fungi) + spoiler = ?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 06, 2014, 08:57:23 AM
Super overcharged pressure washer which cuts through zombies! Load it up with any liquid you like, and in emergency you can use your piss!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: terroroid on December 06, 2014, 03:58:32 PM
a toy watch! the time it displayed depends on what you set it and stays the same till u reset it
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 06, 2014, 04:02:06 PM
A watch that displays what i set it to??? What realy? N i though all watches were set by the devine will of god.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: NOMOETOE on December 06, 2014, 04:15:46 PM
A watch that displays what i set it to??? What really? N i though all watches were set by the divine will of god.

Are they not? D: Everything I know is a lie!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on December 07, 2014, 12:04:04 AM
Marshmallow shotgun slugs.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 07, 2014, 12:07:49 AM
Marshmallow shotgun slugs.

With atached flamethrower so you can shoot them roasted.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: NOMOETOE on December 07, 2014, 03:53:03 AM
Whenever you fail to install a bionic you will have a chance to get a "Go go gadget bionic" You can't remove it and everytime you activate a bionic your character will say "Go go gadget (insert name of bionic here.) and It will take you two turns to do so.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: blazing glory on December 07, 2014, 09:38:41 AM
Not exactly a bad idea but it'd be kinda useless.

A "Werewolf" mutation branch, basically Lupine on steroids, with stuff like Inconveniently Large and Full Night Vision and Fleet-Footed, downside is that the mutations only manifests once a season, or twice if settings make each season much longer then default, then they'd leave after one day, or maybe two.

Still be kinda cool.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Wanderer on December 07, 2014, 12:16:39 PM
Not exactly a bad idea but it'd be kinda useless.

A "Werewolf" mutation branch, basically Lupine on steroids, with stuff like Inconveniently Large and Full Night Vision and Fleet-Footed, downside is that the mutations only manifests once a season, or twice if settings make each season much longer then default, then they'd leave after one day, or maybe two.

Still be kinda cool.

Man, that's a GOOD suggestion xD Kind of like plants only create oxygen with light around them, and carbonic gas when there isn't enough of it, maybe some mutations could only be triggered in specific situations, or showing up in specific moments of the day.

Or even it could be an invisible mutation that links you non-baseline mutations to a time period. :D

--------------------------------------------

Sudden volcano eruptions.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 07, 2014, 12:28:01 PM
A sudden mutation that alters your body drasticly :
Takes tons of nutrition, exhausts you and put you into a LOT of pain.
Imagining getting all Lupine mutations at once would probably put you to exhausted dehydrated and starvin while havin 500+ pain.
Your totaly ontopic (y)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Wanderer on December 07, 2014, 12:31:31 PM
Ghost Body Mutation: something is messing with your head. You don't know why, but sometimes it seems your body do stuff without you asking to do it...

Each turn, chance of character doing a random action. ANY random action. Activating a tablet, using your flamethrower, screaming, shooting in a zombie, pulling the pin of that grenade...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Datanazush on December 07, 2014, 12:33:56 PM
A sudden mutation that alters your body drasticly :
Takes tons of nutrition, exhausts you and put you into a LOT of pain.

Heh. 1 in 100 chance of waking up and finding that you've transformed into a giant cockroach.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: blazing glory on December 07, 2014, 01:13:12 PM
Not exactly a bad idea but it'd be kinda useless.

A "Werewolf" mutation branch, basically Lupine on steroids, with stuff like Inconveniently Large and Full Night Vision and Fleet-Footed, downside is that the mutations only manifests once a season, or twice if settings make each season much longer then default, then they'd leave after one day, or maybe two.

Still be kinda cool.

maybe some mutations could only be triggered in specific situations, or showing up in specific moments of the day.

Or even it could be an invisible mutation that links you non-baseline mutations to a time period. :D

It would be nice to have some kind of survival centered mutation's that'll only kick in if your in danger.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 07, 2014, 01:20:22 PM
Sudden changes to your body ... i don t think thats reqasonable and therefor its ontopic.

Situational things may be adrenalin spikes a defense reaktion of some sort specific to a certain mutation (like ink spraying in water ... but then again i think these should be activatable)

Or in fear some critter instincts embedded in mutated people doing stuff  ~
Usualy that wouldn t be good. Its most of the time better to keep your head clear.

What would you suggest?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 07, 2014, 02:43:09 PM
Dire Mutation lines- Mutagen that amplifies the current thing you are,
Dire cat
Dire owlbear
Dire raptor
Dire slime
Dire cow
Dire plant.... pretty much triffid
Dire mushrooom
dire wolf
dire bacon
Dire spider
and dire such and such.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on December 07, 2014, 02:44:18 PM

dire bacon

Fear the dire bacon!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 07, 2014, 02:44:54 PM
Which traits does the bacon path offer? O_O
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 07, 2014, 02:47:03 PM
Which traits does the bacon path offer? O_O
Probably delicious and irresistible.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on December 07, 2014, 02:48:14 PM
Best trait it has is
Tasty
You taste absolutely great everything now wants to eat you for delicious bacon.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 07, 2014, 08:23:43 PM
I am pretty sure that Dire Bacon can detect giant worms at a decent range. It is also probably like sugar to them, which, while tentatively a problem, can be used to make them ram impermeable objects...

Maybe there should be a line of mutations that accent the High Adrenaline trait. Increasing duration, reducing trigger requirements, increasing mass, causing third-person speech...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 07, 2014, 10:48:06 PM
The bacon could also drip fat which burns enemies and scolds them with pure deliciousness
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: blazing glory on December 08, 2014, 08:27:33 AM
Let NPC's drive cars before their ready for it.

EDIT: Make a special military ID/CBM that causes tank drones, milspec turrets, and chicken walkers to ignore you.

OH WAIT, TOO EASY! BAD SUGGESTION!!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on December 08, 2014, 12:32:46 PM
EDIT: Make a special military ID/CBM that causes tank drones, milspec turrets, and chicken walkers to ignore you.
Embrace the mutant. Bid humanity goodbye.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: blazing glory on December 08, 2014, 12:36:09 PM
EDIT: Make a special military ID/CBM that causes tank drones, milspec turrets, and chicken walkers to ignore you.
Embrace the mutant. Bid humanity goodbye.

Probably would if I didn't have to make all of the mutagen myself since it's very rare.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 08, 2014, 01:35:34 PM
EDIT: Make a special military ID/CBM that causes tank drones, milspec turrets, and chicken walkers to ignore you.
Embrace the mutant. Bid humanity goodbye.

Probably would if I didn't have to make all of the mutagen myself since it's very rare.

Find the fungus and go mycus. No need to craft anything for that.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 08, 2014, 08:15:26 PM
Atomic bacon maker
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on December 08, 2014, 10:59:04 PM
A NPC like creature that 'predicts' how you are going to die and then tries to make it happen.

For example, Prediction: Swarmed by tank bots, fills the entire screen with tank bots
Or Prediction: Burned alive, surrounds you with fire
And so on.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 08, 2014, 11:07:42 PM
Let the ratting disease take you over the treshold.

+

Add more "king" versions of other animals that do the same for the coresponding mutation paths.

Make it so that flesh of animals increases you mutation catgory strength based on the flesh you ate. Be what you eat !


FOR extra !!FUN!! make it so all animal mutations are overall bad so you realy want to avoid that threshold.

*edit

let dreams ad mutations occasionaly to the corresponding path(and take you over the treshold).
So you slowly mutate down a given path you have enough traits in to have dreams.

Oh shit i need purrifiers!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hague on December 08, 2014, 11:50:18 PM
Cash Card mail. Layers and layers of nearly useless cash cards, collected out of boredom and tedium knitted together with metal wire. Provides modest protection and depending on the composition and various banks, a mosaic-like coat-of-arms could be made of the various colors. Requires 200 cash cards to make a full suit (that's being generous)

A more recent phenomenon, heralding from stories of officers and soldiers saved by their badges of office, corporate banks took to making their newer cash cards as bullet-proof as their bank security, and lined the cards with kevlar. Premium cash card mail glitters in the sun, hues of onyx, platinum and gold dance amongst mesmerizing holographic security logos.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on December 08, 2014, 11:56:45 PM
Cash Card mail. Layers and layers of nearly useless cash cards, collected out of boredom and tedium knitted together with metal wire. Provides modest protection and depending on the composition and various banks, a mosaic-like coat-of-arms could be made of the various colors. Requires 200 cash cards to make a full suit (that's being generous)

A more recent phenomenon, heralding from stories of officers and soldiers saved by their badges of office, corporate banks took to making their newer cash cards as bullet-proof as their bank security, and lined the cards with kevlar. Premium cash card mail glitters in the sun, hues of onyx, platinum and gold dance amongst mesmerizing holographic security logos.
I'm tempted to code this.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: blazing glory on December 09, 2014, 01:26:04 AM
EDIT: Make a special military ID/CBM that causes tank drones, milspec turrets, and chicken walkers to ignore you.
Embrace the mutant. Bid humanity goodbye.

Probably would if I didn't have to make all of the mutagen myself since it's very rare.

Find the fungus and go mycus. No need to craft anything for that.

Nah, I don't think it'd be my thing, plus Mycus/Marloss man is TheFlame's thing.

Equip all military tech with long range night vision.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on December 09, 2014, 01:27:14 AM
I can't claim an entire mutation category to myself. Besides, I need to recruit a few more guides for the Mycus.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: blazing glory on December 09, 2014, 01:33:02 AM
I can't claim an entire mutation category to myself. Besides, I need to recruit a few more guides for the Mycus.

Not even 100% sure what Mycus was.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: NOMOETOE on December 09, 2014, 01:33:45 AM
I can't claim an entire mutation category to myself. Besides, I need to recruit a few more guides for the Mycus.

Not even 100% sure what Mycus was.

Is the future. :D
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 09, 2014, 03:06:51 AM
Dwarf starting trait... you are really short and stocky, making you run slower but gives you a bit of damage resistance
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: CarlStayBack! on December 09, 2014, 08:18:10 AM
Dwarf starting trait... you are really short and stocky, making you run slower but gives you a bit of damage resistance

There's an Elf-a, why shouldn't there be a Khaz-a?  This is actually a good idea.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: blazing glory on December 09, 2014, 09:28:38 AM
0.25% chance each turn for a elder god to come through a shimmering portal.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on December 09, 2014, 02:23:28 PM
Blindfolds: renders you immune to visual effects. Blind. Lost Submissives start with it.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 09, 2014, 02:24:24 PM
Blindfolds: renders you immune to visual effects. Blind. Lost Submissives start with it.

Locked onto their face
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Alasnuyo on December 09, 2014, 03:45:06 PM
Whip. Swords. (http://en.wikipedia.org/wiki/Urumi)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: JayJayForce on December 09, 2014, 03:57:08 PM
Nuclear fail-deadly in labs and Bunkers. If your caught in a high restriction zone, BOOM!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on December 09, 2014, 10:29:35 PM
Granades
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on December 09, 2014, 11:00:10 PM
Granades
What about them? C'mon it's the bad ideas thread we need more than one word. Granades are already a thing in game.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 09, 2014, 11:06:12 PM
The sharingan mutation! dodge everything. Counter everything and control hulks and nether creatures! Turns your chara into a whiny wreck though.
If you don t keep you moral over -200 (to which it naturaly converges) you ll commit suicide crying out in your last words how you don t have any family anymore.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 09, 2014, 11:36:34 PM
*Take a chocolate bar from a fridge*
(https://throatoftheworld.files.wordpress.com/2013/08/download-25.jpg)
*Instantly die*

CDDA LAW EDITION
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on December 10, 2014, 12:34:02 PM
The sharingan mutation! dodge everything. Counter everything and control hulks and nether creatures! Turns your chara into a whiny wreck though.
If you don t keep you moral over -200 (to which it naturaly converges) you ll commit suicide crying out in your last words how you don t have any family anymore.
Take Fancy and Optimist and it'll be rather survivable.

Idea: Harvest Ceramic Armor Plates from smashing toilets
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on December 10, 2014, 12:43:11 PM
Use tools on yourself to a variety of bad effects that also hurts you badly.
Like set yourself on fire with a lighter.
Try welding your face to a car.
Stab yourself with a screwdriver.
And so on...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on December 10, 2014, 12:47:17 PM
Use tools on yourself to a variety of bad effects that also hurts you badly.
Like set yourself on fire with a lighter.
Try welding your face to a car.
Stab yourself with a screwdriver.
And so on...
You shove a crayon up your nose!
You die...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on December 10, 2014, 12:57:50 PM
Use tools on yourself to a variety of bad effects that also hurts you badly.
Like set yourself on fire with a lighter.
Try welding your face to a car.
Stab yourself with a screwdriver.
And so on...
You shove a crayon up your nose!
You die...
Nah, that would be -6 to INT.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: vultures on December 10, 2014, 09:55:33 PM
A Torsion Ratchet that acts like a torsion spring, flipping you backwards every few steps.
Comes with "Soft Kitty" and "Barbie Girl" tunes. Because your butt cheeks glow red. :))
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on December 11, 2014, 01:31:30 AM
Zombie Mutagen
You now naturally produce Zombie Pheromones but you are also slowly rotting to death, and healing items have no effect on you.
You also start to lose movement speed and all stats until you can barely move and if you didn't already you have a strong craving for human flesh now.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on December 11, 2014, 02:35:38 AM
Tank drones
Okuu's nuclear rod. Allows you to creat massive "minuature suns" that burn through terrain as they slowly creep to their target.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 11, 2014, 02:49:23 AM
How would you possibly get a hand on her rod? >.>
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on December 11, 2014, 04:03:20 AM
How would you possibly get a hand on her rod? >.>
Wow that is dirty. :P
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: EditorRUS on December 11, 2014, 01:14:20 PM
Quote
Okuu's nuclear rod. Allows you to creat massive "minuature suns" that burn through terrain as they slowly creep to their target.

(http://clip2net.com/clip/m192794/fdf3e-clip-214kb.jpg)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 11, 2014, 01:22:01 PM
Lets all join the solar sect of mystic wisdom ;)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Muaddib on December 11, 2014, 01:26:52 PM
Talking about nuclear fusion.

There should be a Nyarlatotepian cultist profession.

Because who gave mankind the nuclear bomb? Certainly wasn't Oppenheimer.

IA IA IA TEKELI TEKELI!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on December 11, 2014, 02:05:26 PM
Talking about nuclear fusion.

There should be a Nyarlatotepian cultist profession.

Because who gave mankind the nuclear bomb? Certainly wasn't Oppenheimer.

IA IA IA TEKELI TEKELI!
Waitwaitwait up until now I thought the mi-gos yelling TEKELI TEKELI was in imitation of an alarm.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Muaddib on December 11, 2014, 04:20:42 PM
It's actually a chant to ancient alien elder things that lurk just beyond the edge of spacetime in higher dimensions.

It's Lovecraft baby!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 11, 2014, 04:58:16 PM
Boomers and bloaters shooting out shards of bones on explosion
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 11, 2014, 04:59:54 PM
Boomers and bloaters shooting out shards of bones on explosion

I like it..
Meaning your oftopic.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on December 11, 2014, 05:01:42 PM
Boomers and bloaters shooting out shards of bones on explosion

I like it..
Meaning your oftopic.
He never gets the thread correct...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 11, 2014, 05:10:14 PM
A bad mutation thats switches arround your digestive system. Makes npcs like you less because of smelly breath.
Turns to ass fangs. Now you can do a classical cannonball on them zombies and bite theire head of with your rectum.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 11, 2014, 05:23:50 PM
Catzilla, a amorphous ball of cuteness that rolls up to you and explodes into 10 - 20 cats
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 11, 2014, 05:33:30 PM
Treshold trogs getting mindcontroled by cats.
Said cat turns friendly and follow you arround like a dog would.
Now you need to do a dayly quest to keep your furry friend happy lest you want to suffer a harsh moral penalty.
Should it die you suffer a -200 moral penalty for a whole year or till you get assimilated by another cat.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Muaddib on December 11, 2014, 06:12:52 PM
Watch it with the dwarfy stuff, before you know it the devs will introduce Strange Moods.

*Trogg McTroggiton  looses a roaring laughter, fell and terrible!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 11, 2014, 07:19:29 PM
So... What... A random fetch-quest occurs, due to alien forces influencing your mind, and you are rewarded with an artefact if you succeed and steadily building insanity as you fail? I think that you may have gone off-topic... I mean, it is pretty much all plausible in the setting and could be a bit of fun, and would even be something that could make portals interesting...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Muaddib on December 11, 2014, 10:05:06 PM
You have created Jabberwockbane The Torturer of Sciencelab Souls of Infinite Nethertorment, a legendary reinforced trowel. It menaces with spikes of bee stingers and is engraved with images of survivors fighting a tankbot.

I'd buy that for a dollar.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: NOMOETOE on December 12, 2014, 01:14:29 AM
Blobs should have the ability to take on the properties of some materials that they absorb, absorbed a bunch of metal? Makes metallic blob. Absorbed a large amount of nomex? fire-proof blob. Absorbed tons of blob globs? Blob blob. the possibilities be endless.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: StopSignal on December 12, 2014, 02:21:06 AM
Meat blobs. Woah.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on December 12, 2014, 02:23:54 AM
In before cocaine blobs
Oh. oh wait...
Vibrator Blobs
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on December 12, 2014, 03:26:49 AM
In before cocaine blobs
Oh. oh wait...
Vibrator Blobs

Massage gel, what?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: John Candlebury on December 12, 2014, 03:35:43 AM
INCENDIARY BLOBS OH MY GAWD!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 12, 2014, 04:52:18 AM
Cat blob, ITS SOO ADORABLE
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Goombah on December 12, 2014, 07:42:31 AM
Some of the bathrooms should have three seashells in them.

It is the future after all.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: deadmerits on December 12, 2014, 07:45:52 AM
All restaurants of course would be....
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on December 12, 2014, 09:15:42 AM
New Addiction: Addicted to collecting collectable cards. You suffer a moral penalty if you have not gotten a card pack/ card in the past week. Late game survivors will have a mountain of Yugioh cards.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on December 12, 2014, 09:31:17 AM
Explosive turds mutation, you occasionally involuntarily poop and leave it on the ground, however it is not a normal one it's explosive, as powerful as C4 with a random timer.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 12, 2014, 09:41:44 AM
You can further mutate food intolerances to produce projectile vomit with random targeting and enough force to destroy furniture and walls...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Derpislav on December 13, 2014, 10:08:34 AM
Strap-on engine. Because armor.
inb4 people objecting to the term "strap-on".
But the mental image of "strap-on" engine is too good.
ARE YOU READY FOR THE HORSEDI... POWER



Stripping chicken walkers of their legs and using them as stilts/instead of wheels.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hardluck on December 13, 2014, 03:26:37 PM
Pogo Stick!

Vehicle, every jump takes you two squares forward, one square to either side.

Watch out for mines!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on December 14, 2014, 12:10:25 AM
Pogo Stick!

Vehicle, every jump takes you two squares forward, one square to either side.

Watch out for mines!
Dis bad idea tred, stahp wid good idea, pls


That was painful to type
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 14, 2014, 12:49:00 AM
Wasteland- highly irridated areas with pools of acid, and spawns the occasional spitter
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: blazing glory on December 14, 2014, 01:43:53 AM
Spore clouds are hostile and home in on you.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on December 14, 2014, 02:21:51 AM
Wasteland- highly irridated areas with pools of acid, and spawns the occasional spitter

This thread is for bad ideas dammit!

Very rarely, in a boarded up survivor house, their should be a room filled with rotten bolognas. In the middle, an NPC named "Oscar Mayer" clad in bologna armor, continuously chanting: https://www.youtube.com/watch?v=rmPRHJd3uHI (https://www.youtube.com/watch?v=rmPRHJd3uHI)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rivet on December 14, 2014, 02:25:06 AM
Meat blobs. Woah.

(http://images3.wikia.nocookie.net/__cb20130403114058/unanything/images/e/e1/Tumblr_lzb7gpAlq31qb2l1vo1_500.gif)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Dragon on December 14, 2014, 03:32:51 AM
Flatuence earns 2 points

Plainly put: you're gassy. You leave behind a scent trail which allows animals to track you more easily. NPCs will react poorly to you, and you may be rather noisy at inopportune moments.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on December 14, 2014, 07:06:48 AM
Flatuence earns 2 points

Plainly put: you're gassy. You leave behind a scent trail which allows animals to track you more easily. NPCs will react poorly to you, and you may be rather noisy at inopportune moments.


Is it an activateable trait? If yes, Best Worst Idea.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hardluck on December 14, 2014, 07:30:59 AM
Flatuence earns 2 points

Plainly put: you're gassy. You leave behind a scent trail which allows animals to track you more easily. NPCs will react poorly to you, and you may be rather noisy at inopportune moments.


You could acquire it temporarily after eating a beans.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Muaddib on December 14, 2014, 09:15:34 AM
Fear of a Dentist trait: You were always afraid of the dentist, and have skipped dentist appointments for the last few years. Fortunately, your dentist has joined the undead. Unfortunately, your teeth are all rotten and they will be for the rest of your short miserable life. You will spend your whole life in pain, are mouth encumbered and eat slower.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Datanazush on December 14, 2014, 02:54:41 PM
Meat blobs. Woah.

(http://images3.wikia.nocookie.net/__cb20130403114058/unanything/images/e/e1/Tumblr_lzb7gpAlq31qb2l1vo1_500.gif)
GOD DAMNIT WOMAN. THAT'S TUBBY CUSTARD.
Which might horrifically imply something about the Teletubbies' diet.

Speaking of which, Zombie Mascot: A zombie who was in a team mascot costume when they died. Higher resistance to bash damage. Commonly found at sporting areas.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 14, 2014, 02:55:14 PM
Fear of a Dentist trait: You were always afraid of the dentist, and have skipped dentist appointments for the last few years. Fortunately, your dentist has joined the undead. Unfortunately, your teeth are all rotten and they will be for the rest of your short miserable life. You will spend your whole life in pain, are mouth encumbered and eat slower.

+you have a chance to die due to educational purposes of the game. Clean your teeth, kiddies! OR DIE.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 14, 2014, 07:37:37 PM
The game should have spambots which hide in vending machines and destroy cash cards.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: NOMOETOE on December 15, 2014, 02:24:29 AM
thermokinesis CBM, comes with no protection from the heat or cold you cause. :D
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Alasnuyo on December 15, 2014, 12:23:55 PM
Through the dark science of necromancy, we should turn corpses of flaming eyes into blasphemous energy weapons that can level terrains and inflict dreadful curses on enemies.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on December 15, 2014, 01:56:13 PM
Headcrabs. Thousands of headcrabs.
Instant death if they pounce on you, any zombie pounced on by a headcrab effectively gets an instant revive after the first time you kill it. Even hulks.

Headcrabs are killed instantly by crowbars and headcrabbed zombies take double damage from crowbars
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Illogical_Blox on December 15, 2014, 07:38:37 PM
Pogo Stick!

Vehicle, every jump takes you two squares forward, one square to either side.

Watch out for mines!
This... is actually a GREAT idea.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Nickal on December 15, 2014, 10:42:32 PM
Pogo Stick!

Vehicle, every jump takes you two squares forward, one square to either side.

Watch out for mines!
This... is actually a GREAT idea.
Agreed.

Through the dark science of necromancy, we should turn corpses of flaming eyes into blasphemous energy weapons that can level terrains and inflict dreadful curses on enemies.
Headcrabs. Thousands of headcrabs.
Instant death if they pounce on you, any zombie pounced on by a headcrab effectively gets an instant revive after the first time you kill it. Even hulks.

Headcrabs are killed instantly by crowbars and headcrabbed zombies take double damage from crowbars
Fun Ideas for optional mods.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 15, 2014, 11:19:18 PM
zombie invasions, after a certain amount of time like say every 10 days there could be a very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, cake, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very large hoard.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 15, 2014, 11:21:30 PM
cake,

AHA

What do I win
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 15, 2014, 11:23:49 PM
cake,

AHA

What do I win
a lie
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: wilson7755 on December 15, 2014, 11:36:49 PM
Pogo Stick!

Vehicle, every jump takes you two squares forward, one square to either side.

Watch out for mines!
Then be able to make the POGO HAMMAH
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Alasnuyo on December 16, 2014, 12:07:33 AM
Triggering a resonance cascade will cause spontaneous formations of thousands of wild nether portals near the lab and causes near nonstop acid rain and nether creatures spawning.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on December 16, 2014, 05:02:36 AM
Through the dark science of necromancy, we should turn corpses of flaming eyes into blasphemous energy weapons that can level terrains and inflict dreadful curses on enemies.
/me points at the thread title and shakes his head sadly.

That sounds like a great idea for the necromancy mod (yes we have one of those)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: NOMOETOE on December 16, 2014, 07:26:24 AM
if you eat something explosive with your internal furnace you should explode and die. :D
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hardluck on December 16, 2014, 07:42:46 AM
if you eat something explosive with your internal furnace you should explode and die. :D

Unless you also had an Enhanced Exhaust CBM, in which case you'd turn into a living weapon.

Eat a handfull of bearings followed by C4 and you can splatter a hulk across the countryside. The flesh moon is rising!

Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on December 16, 2014, 09:00:12 AM
CATACHRISMAS!

Boomers are now Santas, Child Zombies are Macaulay Culklones(TM) and Flying Reindeer block out the sun! Fight your way through a teeming throng of elves, grinches and misfit toys in search of Santa's Workshop (Where Santas are manufactured) and put the X back in X-MAS!

This replaces the current mainline.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hardluck on December 16, 2014, 04:17:24 PM
The ability to use spears as lances while riding bikes, scooters and motorcycles.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 16, 2014, 05:11:17 PM
Hulks occasionally dropping unicycles
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on December 16, 2014, 05:15:36 PM
The ability to use spears as lances while riding bikes, scooters and motorcycles.
wrong topic
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on December 16, 2014, 06:06:47 PM
The ability to use spears as lances while riding bikes, scooters and motorcycles.

People, come on how hard is it to understand bad suggestions and horrible ideas, It's not the Minor good ideas and suggestions that don't warrant it's own thread thread.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Alasnuyo on December 16, 2014, 06:13:56 PM
Clown cars. A very small vehicle with a zombie clown visible inside. When you open the door or the zombie clown bashes it's way out, it'll spawn a horde of zombie clowns.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 16, 2014, 07:01:32 PM
Zombie attack pheromones- They can smell it from about 20 map tiles away and will draw all of them

Title: Re: We make bad suggestions and come up with horrible ideas
Post by: NOMOETOE on December 16, 2014, 07:13:28 PM
Zombie attack pheromones- They can smell it from about 20 map tiles away and will draw all of them
I wouldn't mind having something like that. :o
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 16, 2014, 08:42:29 PM
A 10 tile long by 1 tile wide vehicle component to be used as a battering-ram. Bonus points if it vibrates...
I fixed that to be on-topic.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on December 16, 2014, 10:34:26 PM
Get a big belly, staple it to your back.
Belly suit.

Shotgums.
You've replaced your teeth with shot shells. They go off at random. (People are into freaky body mod stuff like this in the future. Yup.)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on December 16, 2014, 10:56:21 PM
Firestorms:
A freak weather condition with no warning that cause fire every where probably instantly reducing to ash without protection.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Alasnuyo on December 16, 2014, 11:10:12 PM
Tornadoes. Occasionally a few overmap-tiles worth of space gets hit with hundred miles per hour wind, levelling buildings, trees, and vehicles, as well as throwing the player (and everything else) around like ragdolls.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 16, 2014, 11:24:01 PM
Dog Carrier- Something to put your dog in by examining them and then throw them into lava place them inside of a cargo space trunk or floortrunk
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Alasnuyo on December 16, 2014, 11:28:47 PM
Vibrator jackhammer. A vibrator welded onto a jackhammer. Grants 10 times the morale bonus compared to ordinary vibrator, at the cost of probable serious injury to the torso.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: DeviousCrypto on December 16, 2014, 11:30:55 PM
A scenario that starts you with Time Dilation, Wired Reflexes, and a Targetting system with appropriate pwoer storage. Addictions to painkillers and alcohol. A leather jacket and a pair of pistols. Painkillers of some type and ALL THE BOOZE.

Also a ridiculous amount of pain, and surrounded. In a bar.

MAX PAYNE
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on December 17, 2014, 04:21:02 AM
I want to be able to slaughter cats with the game describing the act in horrible, gory detail.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on December 17, 2014, 04:53:16 AM
vibrator+Katana= High frequency blade
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Llamageddon on December 17, 2014, 05:52:05 AM
What if vibrator was the only source of some Tiny Electric Engine component that could be used to craft something weird?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Lord Letto on December 17, 2014, 06:31:57 AM
Michael Jackson as a Super Thriller Brute Hulk, spawns with a horde of Thrillers and Zombie Children
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hardluck on December 17, 2014, 07:42:49 AM
A very small chance of finding vibrators when butchering zombies.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: blazing glory on December 17, 2014, 09:17:48 AM
Aliens.

The types with Rayguns not the nether ones we have right now.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on December 17, 2014, 11:50:55 AM
I want to be able to slaughter cats
D:

horrible, gory detail.
D8



-------
Since few people get bad ideas, I thought I'd join in with a not-terrible one.
Dwarf fortress style body part damage/targeting and wrestling (ya know beat a guy to death with the intestines of his buddy)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Muaddib on December 17, 2014, 12:14:59 PM
Since few people get bad ideas, I thought I'd join in with a not-terrible one.
Dwarf fortress style body part damage/targeting and wrestling (ya know beat a guy to death with the intestines of his buddy)

Haunting evil biomes.

Are you ready to get attacked by sinews (80) and chunk of meat (fresh)?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hardluck on December 17, 2014, 12:19:31 PM
Contact the makers of the spambots and have them post in really old threads, thus adding insult to injury.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on December 17, 2014, 12:53:03 PM
Contact the makers of the spambots and have them post in really old threads, thus adding insult to injury.
Easy there, Satan.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on December 17, 2014, 12:53:26 PM
Contact the makers of the spambots and have them post in really old threads, thus adding insult to injury.

Far as I could tell that a) actually happened, and b) is running risk of happening again as I just reported another bot twenty seconds ago with more russian viagra listgarble spam. Fuck.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on December 17, 2014, 06:47:44 PM
Add le memes into the game like Migo saying "lol ur a bad bluck brian xddd" (quote), having NPCs twerk at you and yell "i like tortles" at you randomly then disappear.

Basically go full Borderlands 2.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on December 17, 2014, 06:48:11 PM
Michael Jackson as a Super Thriller Brute Hulk, spawns with a horde of Thrillers and Zombie Children

I got bad news for you...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 17, 2014, 06:54:52 PM
The ability to skin zombie children and wear them as a costume in order to give N.P.C.s bad thoughts if they attack you.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: wilson7755 on December 18, 2014, 12:28:49 AM
Ice cream, 'nuff said

From the north you hear "How could this happen to me"

From the south you hear "I've made my mistakes"

Also if you're sad enough you should have audio hallucinations of "How could this happen to me"
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 18, 2014, 12:42:28 AM
Survivor Katana
Survivor Cat
Survivor Hulk
Survivor bacon
Survivor mutagen
 
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on December 18, 2014, 12:44:30 AM
Survivor mutagen
so rat mutagen
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bugsniper on December 18, 2014, 01:21:06 AM
Head encumbrance should increase the amount of time it takes to scratch your head when itchy.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: NOMOETOE on December 18, 2014, 03:26:30 AM
Head encumbrance should increase the amount of time it takes to scratch your head when itchy.

AGH I hate that. DX Good job being on topic. :D
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Lord Letto on December 18, 2014, 05:57:44 AM
Add Pokemon as Highly Mutated Versions of Pokemon, Pikachu would be a cross between a Rat and Shocker Brute
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on December 18, 2014, 05:59:11 AM
Ice cream, 'nuff said

From the north you hear "How could this happen to me"

From the south you hear "I've made my mistakes"

Also if you're sad enough you should have audio hallucinations of "How could this happen to me"

When crossing a road, there is a 1% chance to get run over my Limp Bizkit.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Vareruma on December 18, 2014, 10:06:40 AM
Makeshift foldable survivor power armor.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hardluck on December 18, 2014, 10:10:34 AM
Clothing tagged 'big enough to accommodate mutated anatomy' should be wearable over power armor.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on December 18, 2014, 10:19:46 AM
The chance to develop a terminal illness dictated by your unseen health stat
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: blazing glory on December 18, 2014, 10:49:55 AM
The chance to develop a terminal illness dictated by your unseen health stat

Yeah! Radiation causes Cancer!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on December 18, 2014, 10:59:18 AM
The chance to develop a terminal illness dictated by your unseen health stat

Yeah! Radiation causes Cancer!
Trait: Cancer

Kills your player after a certain length of time, maybe a year, since people can survive a surprisingly long time with cancer. Can be removed with enough first aid skill to remove the cancer tumour from your body, crippling a random bodypart down to near death/broken limb and removing the trait. Can be gained through anything that causes you to mutate or picked at the starting trait selection

Edit: Chimera and Medical mutation paths are almost guaranteed to gain this trait.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Muaddib on December 18, 2014, 11:02:19 AM
Personally, I'd move the radiation sickness/cancer to the useful idea thread.

I hate the mutation from radiation. It's so... cartoony. Like radioactive fish with three eyes.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on December 18, 2014, 11:19:17 AM
I don't know if implementing cancer into the game would be crossing a few unacceptable boundaries  for DDA though, it would be a nice feature to see, add some genuine threat to radiation and mutations.

Explanation for radiation mutations
(click to show/hide)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Lord Letto on December 18, 2014, 08:21:20 PM
Zombie Cancer:
https://www.youtube.com/watch?v=-dB8wBr76Jg
http://www.urbandictionary.com/define.php?term=Zombie+cancer
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 18, 2014, 08:46:00 PM
Vibrator Rig
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: EditorRUS on December 19, 2014, 12:34:19 AM
Virtual piano app on laptops/PDAs/E-Ink PC, sheet music and yet another stupid skill:
http://www.youtube.com/watch?v=0PcEEP0pBR0 - like this one.
If you have low skill - you get morale penalty. At some point you start to be satistified and with high skill you get morale boost. It's like reading books "for fun", but far more higher morale boost.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: John Candlebury on December 19, 2014, 02:33:28 AM
If you have low skill - you get morale penalty. At some point with high skill you get a bigger morale penalty, because you have spent all that time playing and are still not as good as you wanted.

Fixed it for ya.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: EditorRUS on December 19, 2014, 02:40:57 AM
Quote
Fixed it for ya.
Lolyeah
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on December 19, 2014, 03:18:24 AM
Personally, I'd move the radiation sickness/cancer to the useful idea thread.

I hate the mutation from radiation. It's so... cartoony. Like radioactive fish with three eyes.

And that's why it's an option.  B-movie radiation mutations aren't mandatory.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on December 19, 2014, 03:39:56 AM
General opinion on suggesting developing a terminal illness from radiation as a serious suggestion?
Like I don't want to be the guy to suggest it seriously and have everyone get massively offended over it, but it could be an interesting idea to play around with and the framework for it is all there. I could possibly do it myself if I had access to a computer.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 19, 2014, 03:44:02 AM
Perhaps something less permanent but causes you to mutate alot whilst taking damage over a long period of time
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on December 19, 2014, 03:48:42 AM
That feels similar to just having Unstable Genetics and Decay traits, which if that's the best way to implement it, then it should stay in the bad suggestions I think, since it doesn't add anything useful to the game
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 19, 2014, 03:53:05 AM
Well, rapidly mutating via mutagen-like mutation where it also consumes a large amount of hunger thirst and health that could make it more punishing...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on December 19, 2014, 04:00:16 AM
If the whole point of adding a (more) realistic set of radiation effects was to get away from the cartoony mutations, making furiously mutating one of the novelties seems self-defeating.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 19, 2014, 04:30:38 AM
In my experience, terminal diseases in games are not fun. Smashing through the wrong door and personally introducing yourself to an oozing mound of radioactive waste can be somewhat fun if it causes you to grow a second head that promptly bites your legs off causing you to bleed to death in a matter of seconds. It is pretty much just depressing if you down 5 litres of iodine, crawl to your mobile decontamination bus for several hours of dialysis, and then find out that your game is going to end in a month. And, I mean, it is not as though ambient radiation levels are harmless...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 19, 2014, 04:34:13 AM
Is the goo the cure to cancer ?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on December 19, 2014, 05:48:25 AM
Come to think of it, yeah, I guess the blob would prevent terminal illness with that odd habit of causing it's host to repair almost fatal damage, despite needing its host to eventually die
Which is why I suppose it's reasonable you don't develop cancer from bathing in radiation all day long.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on December 19, 2014, 07:12:46 AM
Kinda.  Needs your brain to stop exerting that pesky control over your body so it can move in.  But a destroyed body isn't that useful.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 19, 2014, 10:36:06 AM
But massive structural failure is not really as much of an issue for blobs as it is for most other things. Speaking of, you should be able to inject globs for instant full-heals!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on December 19, 2014, 11:25:01 AM
Not to take the thread off topic, but wouldn't the blob easily be able to just kill its host, given that it's able to move around the body, couldn't it just cut off the oxygen supply to the brain and kill it that way?
Obviously it wouldn't because that would be awful gameplay wise, which is why I feel like I should suggest that the blob slowly cuts off your oxygen supply and kills your character within 10 minutes of starting the game.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on December 19, 2014, 11:26:45 AM
Double post just because.
But massive structural failure is not really as much of an issue for blobs as it is for most other things. Speaking of, you should be able to inject globs for instant full-heals!
Actually, the idea of being able to inject small amounts of blob for a small, over time, heal would actually be a good suggestion. Assuming that would fit in lore wise, since adding mechanics related to blob is heavily constricted by the lore.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 19, 2014, 06:37:43 PM
Heh, if blob turned you into a hulk, then the increase in components would tax the brain, probably leading to a reduced intelligence, until brain-death...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on December 20, 2014, 01:57:10 AM
Heh, if blob turned you into a hulk, then the increase in components would tax the brain, probably leading to a reduced intelligence, until brain-death...

Circulatory/respiratory systems, more so.  Reduced oxygen supply might be an issue as HUGE has air problems and it's not up to the size of a Hulk.  So yeah.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Keyreper on December 20, 2014, 02:51:48 AM
zom-mer-bear, why was this never added? they used to pop out of the rivers enough to be a thing!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on December 20, 2014, 05:41:40 AM
Frogger mode.
Landmines everywhere. Well, 90% of everywhere.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Muaddib on December 20, 2014, 11:00:31 AM
Blob syringes? For that heavy-duty healing when you barely survive getting nuked by tankbots. Of course, injecting yourself with Blob does horrible things to your health, even if it restores your hitpoints.

First it heals you, then the Blob inside your (growing larger) tries to kill you. Basically a very serious "drug" debuff, maybe with pain? If you overdose, you just straight up turn into a zombie.

You feel as if your lungs are trying to suffocate yourself!
You're sure! Your lungs are trying to sufocate you!
You die... and rise up as the undead!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on December 20, 2014, 01:20:36 PM
IIRC The blob will only retain a set 'dormant mass' so any extra blob injected into a creature would just leave the body by some means. Although I slightly worry how.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 20, 2014, 06:12:23 PM
Gatling-Gun + Chain lightning + Plutonium=Atomic Chaingun

Diamond + laser pointer = lightsaber... .good thing there arn't any laser pointers
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Lord Letto on December 20, 2014, 07:41:28 PM
Gatling-Gun + Chain lightning + Plutonium=Atomic Chaingun

Diamond + laser pointer = lightsaber... .good thing there arn't any laser pointers
Until someone adds them, could be useful to craft more Weapon Mods, Mainly a Homemade underbarrel laser sight
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: EditorRUS on December 20, 2014, 08:13:38 PM
http://smf.cataclysmdda.com/index.php?topic=7581 - translation

I remember someone raised a topic about dirty clothes and being not clean. I'd been doing nothing then, and suddenly there came an idea - what if we teach our character to... poo?
Crap JUST can't attract zombies, especially if you step in that. Especially in the darkness.

You went on the hunt, having gathered some rocks, rotten zombie flesh, attached yourself to the position where you can't be seen, in short you decided to be a sniper and by throwing rocks make zombies' life worse while grinding "throwing" skill for yourself. And you stepped in a pile of shit. In short you went for gold, returned with shit. Zombies smelled you 'cos it was necessary for you to watch your step (perception was too low - we didn't notice little wonders)

You are sitting lost in thought, old builds of the game burned in your heart it's normal when you have your pants taken off and run far away having your ass on the view of everyone and I am sure it MUST leave on the scent map very long track of pleasant smell. It's the only thing that's not there yet before it's true hardcore mode. */me blinks* Isn't that so? ;) I don't think anything more hardcore can't be come up with. Dirty undershirts is way too easy. Biological desires - that's what makes the game.

And no need to come up with new tricky to describe zombies. We can leave common zombie, maybe shockers too. Having that mod life won't appear honey.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Muaddib on December 20, 2014, 08:27:26 PM
Imagine running away from zombies, slipping on dogshit, and getting torn apart because you slipped on poo.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 20, 2014, 08:52:32 PM
Butchering a zombie should already stink you up enough to make most scent-related issues irrelevant...

Although the game does need skunk zeds with enhanced scent-glands...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Lord Letto on December 20, 2014, 10:44:31 PM
Butchering a zombie should already stink you up enough to make most scent-related issues irrelevant...

Although the game does need skunk zeds with enhanced scent-glands...
death by scent
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 20, 2014, 11:20:17 PM
It wouldn't need to be harmful in any way, it would be sufficient if it just caused +100 pain, -100 morale, and made every entity in the bubble hostile and converging upon your position.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on December 21, 2014, 04:33:37 PM
i can t see the not harmfull in all of this.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Codeslamer on December 21, 2014, 06:08:22 PM
You must answer a math question to pass a turn OR SHALL NOT PASS!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Lord Letto on December 21, 2014, 08:11:10 PM
Sex, Harems and Pregnancy, Cause Repopulating after the Cataclysm.
(click to show/hide)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bugsniper on December 22, 2014, 01:58:37 AM
Training your noncombat skills should require you to solve increasingly difficult math problems. And for computers, it should require you to solve problems from Project Euler.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 22, 2014, 02:54:45 AM
Tankbots should be capable of passing the Turing test.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 22, 2014, 02:57:02 AM
Tankbots should be capable of passing the Turing test.

Yes
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bugsniper on December 22, 2014, 03:40:37 AM
In-game chatbots.

Quote
Can I see an overview map of this area?
Here it is I filled it in for you.
How do I kill the zombies?
Chop off its head.
How do I repair a smashed car?
Have a hot bath.
How do I gain access to the lab?
You show me what you look like.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on December 22, 2014, 08:03:34 AM
In-game chatbots.

Quote
Can I see an overview map of this area?
I'm horny, wanna fuck?
How do I kill the zombies?
I'm horny, wanna fuck?
How do I repair a smashed car?
I'm horny, wanna fuck?
How do I gain access to the lab?
You show me what you look like and then we can fuck?

Every single chatbot ever.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on December 22, 2014, 10:47:58 AM
Giant waterbears and waterzombears...

(http://thefeaturedcreature.thefeaturedcreat.netdna-cdn.com/wp-content/uploads/2012/03/tumblr_n5qm7lDYPu1qc6j5yo1_400.gif)

Can't be killed. Just like in real life.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Muaddib on December 22, 2014, 12:07:58 PM
Giant waterbears sound more like the kind of things you find in the nether dimension.

A giant enemy that cannot be killed, no matter what or how much you shoot at it.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Alasnuyo on December 22, 2014, 01:50:33 PM
Vibrators as valid vehicle parts to be installed on seats. While the engine is turned on and the player is on the driver's seat, the morale improves. The more horsepower/noise the engine has, the greater the morale bonus.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Muaddib on December 22, 2014, 02:19:22 PM
Thanks mate. Now I got tea all over my monitor. How about a part-vibrator-part-joint-torsion-racket engine then?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 22, 2014, 02:22:58 PM
Vibrators as valid vehicle parts to be installed on seats. While the engine is turned on and the player is on the driver's seat, the morale improves. The more horsepower/noise the engine has, the greater the morale bonus.
(click to show/hide)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 22, 2014, 02:32:08 PM
Your vehicle slips on the pool of slime and goes skidding... the tankbot slips on the pool of slime and goes skidding
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Lord Letto on December 22, 2014, 03:13:42 PM
Vibrators as valid vehicle parts to be installed on seats. While the engine is turned on and the player is on the driver's seat, the morale improves. The more horsepower/noise the engine has, the greater the morale bonus.
http://archive.news.softpedia.com/news/Erotic-Car-Seat-Massager-Helps-You-Arrive-Faster-69816.shtml
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on December 22, 2014, 05:27:50 PM
Vibrators as valid vehicle parts to be installed on seats. While the engine is turned on and the player is on the driver's seat, the morale improves. The more horsepower/noise the engine has, the greater the morale bonus.
Thanks mate. Now I got tea all over my monitor. How about a part-vibrator-part-joint-torsion-racket engine then?
Does it get a bonus if you attach a Wankel-Rotary engine?  No mechanical effect, but just thinking about the name makes you feel dirty.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on December 22, 2014, 05:37:50 PM
Thanks mate. Now I got tea all over my monitor. How about a part-vibrator-part-joint-torsion-racket engine then?
i thought it would have been the Testicular Torsion Racket or something.
ket
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 22, 2014, 05:50:20 PM
Cape of the Bear king- activate to summon bears, and they are freindly.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Lord Letto on December 22, 2014, 06:20:48 PM
Vibrators as valid vehicle parts to be installed on seats. While the engine is turned on and the player is on the driver's seat, the morale improves. The more horsepower/noise the engine has, the greater the morale bonus.
Thanks mate. Now I got tea all over my monitor. How about a part-vibrator-part-joint-torsion-racket engine then?
Does it get a bonus if you attach a Wankel-Rotary engine?  No mechanical effect, but just thinking about the name makes you feel dirty.
are Rotary engines in game? if not it should be, Mazda RX-9 anyone?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on December 22, 2014, 06:34:42 PM
Zombie lamp posts.
They pop out of the ground. FOOF! You are now impaled.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on December 22, 2014, 07:54:04 PM
Zombie mom: its your mom! -200 morale to kill it yourself, you'll need to ask an npc to kill it for you.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on December 22, 2014, 10:38:03 PM
Zombie mom: its your mom! -200 morale to kill it yourself, you'll need to ask an npc to kill it for you.

Petition to rename it the mombie for flavour and atmosphere.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 22, 2014, 11:12:40 PM
Zombie mom: its your mom! -200 morale to kill it yourself, you'll need to ask an npc to kill it for you.

If you're a psychopath, it gives you 200 morale! YEAHHHHHHHHHHHHHHH
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on December 22, 2014, 11:27:25 PM
Zombie mom: its your mom! -200 morale to kill it yourself, you'll need to ask an npc to kill it for you.

If you're a psychopath, it gives you 200 morale! YEAHHHHHHHHHHHHHHH
Nah, that would be for the abusive mombie.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 23, 2014, 03:17:24 AM
Fire drakes...  they spew fire, everywhere.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on December 23, 2014, 04:26:58 AM
Fire drakes...  they spew fire, everywhere.

Zombie dragons.

Zagons.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: vultures on December 23, 2014, 08:54:03 PM
Quote from: Slax
Zombie lamp posts.
They pop out of the ground. FOOF! You are now impaled.

Speaking of impaling one's ass, how about bike/motor saddles that suddenly fall off?
This would engage a Z-level probe just as you "sink into" the Office building garage sub-floor from the surface.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: mdtexeira on December 23, 2014, 11:45:49 PM
Leaf-blower CBM...moves small bits of trash one square.  Only about 100 p/min.
Pocket-rockets...ladies get a friend...just make sure you have to wash them or they get gross.
Transporters have a chance to leave an evil version (well, just you...but lets face it, according to modern social values, we all play kind of evil) of you at the destination point.  Only one can live.
Suppositories
Dental health
Segways
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 24, 2014, 12:06:34 AM
A creature that mimics you, what your wearing/wielding, your visible mutations and cbms, and have 10 on all combat skills
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 24, 2014, 12:09:44 AM
A creature that mimics you, what your wearing/wielding, your visible mutations and cbms, and have 10 on all combat skills

This just reminds me of horrifying past experiences with Ditto on Pokemon.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 24, 2014, 12:11:08 AM
A creature that mimics you, what your wearing/wielding, your visible mutations and cbms, and have 10 on all combat skills

This just reminds me of horrifying past experiences with Ditto on Pokemon.

it sees you starting out at the time carrying a vibrator (50) and then beats you to death with it
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 24, 2014, 12:15:18 AM
A creature that mimics you, what your wearing/wielding, your visible mutations and cbms, and have 10 on all combat skills

This just reminds me of horrifying past experiences with Ditto on Pokemon.

it sees you starting out at the time carrying a vibrator (50) and then beats you to death with it

I'm okay with this.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on December 24, 2014, 12:37:09 AM
https://www.youtube.com/watch?v=dAB48S8wAR8

EVERYTHING IN THIS VIDEO
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 24, 2014, 12:55:41 AM
https://www.youtube.com/watch?v=dAB48S8wAR8

EVERYTHING IN THIS VIDEO

Get a bigger shotgun, shoot a vibrator from it
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on December 24, 2014, 06:30:41 AM
https://www.youtube.com/watch?v=dAB48S8wAR8

EVERYTHING IN THIS VIDEO
Possibly wrong thread?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Codeslamer on December 24, 2014, 03:52:30 PM
Bad ideas? Hmm...
How about:
-Vehicles that when started, have a time bomb activate that gives a random amount of turns on when it blows up. Can't be disarmed but can be disassembled from the vehicle, but can't be seen in the vehicle menu unless the part the bomb is installed on has had all parts except the frame removed.
-Duct tape face wrap. What it does is add slight warmth and protection from the wind to the head. When taken off it becomes duct tape again but adds 10 pain because of it would probably hurt.
-Teletubbies. When the world generates it has a 30% chance to spawn 1 of each of the Teletubbies. All 4 are randomly placed somewhere around the world. All but Po (the red thing) have slightly higher stats of a zombie brute and give a lot of guilt if killed. Po has much higher stats than a zombie brute, a chance to make the player unable to use any kind of combat to anything for a few turns, and has the ability to jump at the player and if Po lands in the same tile as the player then they are instantly killed.
-When in the summer season, there is always a 2% chance that you will be set alight into a ball of flames. The 2% chance goes to 0 in any other season or if underground. If in a building in summer then there is a 1% chance that you will be set alight.
-When activating a flashlight, there is a 0.5% chance it will catch alight.
-When using a lighter or any other type of fire starter, there is a 1% chance the player will catch their clothes on fire.
-If walking bare footed, there is a 5% chance you will step on something that causes 15 pain.
-When driving a vehicle, there is a small chance that the steering wheel will fall off, making steering impossible. There is also a small chance that when driving, the accelerator will get stuck on and the car will continue to speed up until it crashes or dies.

That's all I've got for now. 
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Lord Letto on December 24, 2014, 06:16:39 PM
Bad ideas? Hmm...
How about:
-Vehicles that when started, have a time bomb activate that gives a random amount of turns on when it blows up. Can't be disarmed but can be disassembled from the vehicle, but can't be seen in the vehicle menu unless the part the bomb is installed on has had all parts except the frame removed.
-Duct tape face wrap. What it does is add slight warmth and protection from the wind to the head. When taken off it becomes duct tape again but adds 10 pain because of it would probably hurt.
-Teletubbies. When the world generates it has a 30% chance to spawn 1 of each of the Teletubbies. All 4 are randomly placed somewhere around the world. All but Po (the red thing) have slightly higher stats of a zombie brute and give a lot of guilt if killed. Po has much higher stats than a zombie brute, a chance to make the player unable to use any kind of combat to anything for a few turns, and has the ability to jump at the player and if Po lands in the same tile as the player then they are instantly killed.
-When in the summer season, there is always a 2% chance that you will be set alight into a ball of flames. The 2% chance goes to 0 in any other season or if underground. If in a building in summer then there is a 1% chance that you will be set alight.
-When activating a flashlight, there is a 0.5% chance it will catch alight.
-When using a lighter or any other type of fire starter, there is a 1% chance the player will catch their clothes on fire.
-If walking bare footed, there is a 5% chance you will step on something that causes 15 pain.
-When driving a vehicle, there is a small chance that the steering wheel will fall off, making steering impossible. There is also a small chance that when driving, the accelerator will get stuck on and the car will continue to speed up until it crashes or dies.

That's all I've got for now.

modify and combine:
Bomb on a Bus, Armed once it reaches 50MPH, if speed drops Below 50MPH or Runs out of Gas, BOOM!
https://www.youtube.com/watch?v=M0H6-ejkfYY
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on December 24, 2014, 11:48:25 PM
I want to see a lego trap ingame that causes 1000 pain when stepped on, but only if you're shoeless.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 24, 2014, 11:54:01 PM
I want to see a lego trap ingame that causes 1000 pain when stepped on, but only if you're shoeless.
wat about stepping on a pile of d4s and legos shoeless
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on December 25, 2014, 01:05:12 AM
I want to see a lego trap ingame that causes 1000 pain when stepped on, but only if you're shoeless.
wat about stepping on a pile of d4s and legos shoeless

d4's have a 1 in 4 chance to deal pain like a lego, double-lego pain, do 1d4 points of real damage to the feet, or do nothing. This is handled on a per-lego/d4 basis. Sometimes on a do-nothing roll, there is a very small % chance for bees to spawn.

Unless you have the Baby-Soft Feets negative trait, in which case legos and d4's all deal real damage regardless of the dice roll, and bees happen a lot.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: vultures on December 25, 2014, 01:14:08 AM
Secondary smoke CBM :

You've dropped all the e-cig mumbo-twat only to pay for a broken, 5-brick-o-$ single purpose CBM that was supposed to kill all the tar and feed you pure Nic. Not only that it wiggles in your chest every time you light one, but the cheap SOB fails to process excess smoke and you still feel like sh*t in the morning.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on December 25, 2014, 01:16:49 AM
For a second there I thought I was in the CBM suggestion topic, and I was going to tell you that it was a bad idea. But then I realized that it wasn't, and that it was fine.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: vultures on December 25, 2014, 01:26:38 AM
Thx TF52, that was my intent, indeed. :)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 25, 2014, 01:57:49 AM
I want to see a lego trap ingame that causes 1000 pain when stepped on, but only if you're shoeless.
wat about stepping on a pile of d4s and legos shoeless
+Standing on an electricity plug (pointy bits facing upwards, of course) makes your player pass out with pain. I've stepped on all of these described objects, and all experiences sucked. Lego is still the worst by far though.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 25, 2014, 02:14:23 AM
If you fail a chemistry recipe of skill around five or higher then you failed to balance the centrifuge, it exploded, and everything within the reality bubble automatically dies.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on December 25, 2014, 04:39:43 AM
Eating chocolate after passing the Lupine threshold should poison you
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on December 25, 2014, 06:32:38 AM
Eating chocolate after passing the Lupine threshold should poison you
I wouldn't be surprised if that actually got added to the mutation tree.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Okiemurse on December 25, 2014, 06:44:00 AM
Replace all keyboard commands with a Zork-era text parser.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 25, 2014, 07:20:57 AM
Oh, wow, Zorkaclysm, so slow, so awesome...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: CarlStayBack! on December 25, 2014, 10:22:52 AM
"You have been eaten by a zrue."
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Datanazush on December 25, 2014, 12:25:45 PM
Always-on manual breathing mode. If you forget to breathe for too long you pass out. Gotta keep those lungs pumping while running from a horde!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on December 25, 2014, 12:49:09 PM
Robotfindskitten should have a chance to summon a tankbot
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on December 25, 2014, 03:12:59 PM
NPC snipers hiding in big zombies. Try outrunning a hulk now, druggie!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hardluck on December 25, 2014, 04:15:31 PM
Always-on manual breathing mode. If you forget to breathe for too long you pass out. Gotta keep those lungs pumping while running from a horde!

Running from the hordes is also done with a QWOP-minigame.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 25, 2014, 06:13:16 PM
Play the game with a Guitar Hero drumkit option.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 25, 2014, 06:46:06 PM
Play the game with a Guitar Hero drumkit option.
Ocasionall drum solos for a rockin crit
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 25, 2014, 06:57:01 PM
Play the game with a Guitar Hero drumkit option.
Ocasionall drum solos for a rockin crit

Fuck yes! Activate your star power to become invincible.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on December 25, 2014, 10:15:09 PM
Play the game with a Guitar Hero drumkit option.
Ocasionall drum solos for a rockin crit

Fuck yes! Activate your star power to become invincible.

Mario invincibility music plays
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on December 25, 2014, 11:22:39 PM
Play the game with a Guitar Hero drumkit option.
Ocasionall drum solos for a rockin crit

Fuck yes! Activate your star power to become invincible.

Mario invincibility music plays

Supar sain starts yelling in the background
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bugsniper on December 26, 2014, 11:20:43 AM
Ragweed plants that make you sneeze when you go near them.

And add superman to the game, who can rescue you occasionally.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Alasnuyo on December 26, 2014, 11:49:11 AM
An energy weapon that does 1000 damage, but will literally disarm you and damage your entire body with it's recoil if you're not wearing an activated heavy power armor or turning on hydraulic muscles CBM.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 26, 2014, 12:31:08 PM
Zombie batman.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on December 26, 2014, 01:34:06 PM
An energy weapon that does 1000 damage, but will literally disarm you and damage your entire body with it's recoil if you're not wearing an activated heavy power armor or turning on hydraulic muscles CBM.

Quite frankly, this idea doesn't sound nearly as terrible as the others.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on December 26, 2014, 02:24:26 PM
I want to see a lego trap ingame that causes 1000 pain when stepped on, but only if you're shoeless.
wat about stepping on a pile of d4s and legos shoeless
+Standing on an electricity plug (pointy bits facing upwards, of course) makes your player pass out with pain. I've stepped on all of these described objects, and all experiences sucked. Lego is still the worst by far though.
I have stepped on Legos before and found them not that painful. Power plugs are a different story though OWWWWWCH.

Though I think I had tough feet when I was a kid. I used to walk around in my neighbors front yard, which was just rocks, barefoot just fine.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 26, 2014, 02:47:40 PM
I have stepped on Legos before and found them not that painful. Power plugs are a different story though OWWWWWCH.
Bubbadoo confirmed to be a Hobbit.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 26, 2014, 07:09:53 PM
There are not enough penalties for being naked, add a chance for melee attacks to inflict the "groped" condition on any exposed skin. It should apply a morale penalty and pain. Unless...

Vibrator mutagen, if you pass threshold, most sensory morale penalties are reversed. Intellectual morale penalties, such as from boring books, would likely be unaffected...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Muaddib on December 26, 2014, 07:25:45 PM
Vibrator... mutagen?

PART MUTANT PART MACHINE... ALL LUBED UP FOR POST-APOCALYPTIC ORIFICE STIMULATION!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Zireael on December 26, 2014, 07:48:28 PM
Wat?

And agreed about legos, plugs and d4s
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on December 26, 2014, 11:51:42 PM
Wat?

And agreed about legos, plugs and d4s

Yeah, I'm gonna formally downcheck vibrator mutagen.  That makes no sense.

Problem with lego traps is folks wanting to disarm them and use the legos to build.  Fae forfend a lego technic trap get in and folks want to make vehicles, guns, etc out of legos.

LEGO Cataclysm DDA?  Played the SW, Indy, and Batman ones...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Lord Letto on December 26, 2014, 11:58:39 PM
Vibrator... mutagen?

PART MUTANT PART MACHINE... ALL LUBED UP FOR POST-APOCALYPTIC ORIFICE STIMULATION!
Part of the Sex Doll Mutation Tree
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on December 27, 2014, 12:06:33 AM
We've established that it's a bad idea.  No need to continue on it.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Alasnuyo on December 27, 2014, 01:17:40 AM
Jam together 10 cargo space into the space of one with creative application of portal generators! Increase your vehicle's carrying volume per tile with dimensional tech! Side-effects may include chance of teleglow and netherworld attention to your vehicle.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 27, 2014, 04:15:30 AM
Jam together 10 cargo space into the space of one with creative application of portal generators! Increase your vehicle's carrying volume per tile with dimensional tech! Side-effects may include chance of teleglow and netherworld attention to your vehicle.
Don't forget that it grants a disturbing tendency to collect random companions.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on December 27, 2014, 09:09:15 AM

Problem with lego traps is folks wanting to disarm them and use the legos to build.  Fae forfend a lego technic trap get in and folks want to make vehicles, guns, etc out of legos.

LEGO Cataclysm DDA?  Played the SW, Indy, and Batman ones...

This made my day, and I'm now envisioning finding npc's not so much injured by my traps, but enthralled snared by it's creative potential. Hehee. I always wanted the batman lego.

You step on a lego trap!
You see here 40 red legos and many other items. They are tempting.
You sit down and begin to build.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: blazing glory on December 27, 2014, 01:13:01 PM
An energy weapon that does 1000 damage, but will literally disarm you and damage your entire body with it's recoil if you're not wearing an activated heavy power armor or turning on hydraulic muscles CBM.

Quite frankly, this idea doesn't sound nearly as terrible as the others.

I quite like the idea of some weapon so powerful it can't be fired safely without special equipment.

Hrm....The world devourer, a rare eldritch spawn which is a giant (HUGE!) worm that digs deep enough that all tiles it passes turn into magma, due to exposing the planet's core.

And then make it 3x3 map tiles large.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: terroroid on December 27, 2014, 02:45:36 PM
fake versions of guns, that fire BB bullets
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Muaddib on December 27, 2014, 03:29:14 PM
Real explosives with "fake" fuses.

Hahahahahahah.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Lord Letto on December 27, 2014, 04:31:39 PM
Paintball Guns, go Paintballing across the Cataclysm!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bugsniper on December 27, 2014, 05:15:28 PM
Allowing the player to put a hundred windows together to create a window-powered permanent light source.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 27, 2014, 05:21:38 PM
Paintball Guns, go Paintballing across the Cataclysm!

This isn't actually a bad idea. You could load up the paintball gun with all sorts of paintball pellets with other things inside them - maybe even make special mini-explosive rounds!

Mininuke paintball bullet ready for deployment
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FunsizeNinja123 on December 27, 2014, 05:53:55 PM
Allowing the player to put a hundred windows together to create a window-powered permanent light source.

Oh god
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on December 27, 2014, 06:03:27 PM
Allowing the player to put a hundred windows together to create a window-powered permanent light source.

Oh god

From a pth you hear SMASHSMASHSMASH
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on December 27, 2014, 06:30:24 PM
Breakable hand mirrors. When broken, the closest mob/person to it's location auto-critfails it's next combat or acrobatics roll and takes heavy hidden roll penalties for the next hour.
Ladders and black cats that have the same effect when walked under or picketted, respectively.
 Four leaf clovers, found with 8 survivor skill, reduce the effect at the cost of gradual wilting, and forged golden horseshoe (with 5 fabrication) nullifies it while worn, but takes damage when taking melee hits.

Recluse: You really don't like people. Take morale penalties when talking, and have reduced Persuasion capability.

Space station 13 event: Via teleporter nonsense you are somehow on an 'operational' space station. Be wary of shitcurity beating you with stun batons for not having ID and having rubber gloves, clowns hitting you with axes and breaking into atmospherics, tators injecting you with a potassium water mix for the hell of it, and AI venting you into space because you passed the threshold mutation limits and aren't considered human.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Lord Letto on December 27, 2014, 11:51:14 PM
Breakable hand mirrors. When broken, the closest mob/person to it's location auto-critfails it's next combat or acrobatics roll and takes heavy hidden roll penalties for the next hour.
Ladders and black cats that have the same effect when walked under or picketted, respectively.
 Four leaf clovers, found with 8 survivor skill, reduce the effect at the cost of gradual wilting, and forged golden horseshoe (with 5 fabrication) nullifies it while worn, but takes damage when taking melee hits.

Recluse: You really don't like people. Take morale penalties when talking, and have reduced Persuasion capability.

Space station 13 event: Via teleporter nonsense you are somehow on an 'operational' space station. Be wary of shitcurity beating you with stun batons for not having ID and having rubber gloves, clowns hitting you with axes and breaking into atmospherics, tators injecting you with a potassium water mix for the hell of it, and AI venting you into space because you passed the threshold mutation limits and aren't considered human.
This FTW. BTW, Do Cata Mods/Admins/Devs have a SS13 world you guys play?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on December 28, 2014, 12:33:12 AM
I don't think so, but it would be nice if they did. There is the admitted problem of overburdening the workload of the admins, so more likely than not it would be hosted and maintained by some members of the community. Problem arises if this causes too big of a gap in reognized authority, etc, until they effectively split into a new forum. Sort of like bay12 vs baystation12
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 28, 2014, 02:28:53 AM
The game is sorely lacking in the ability to surgically remove one's extracranial possessions and replace them with those of a tank-bot...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Muaddib on December 28, 2014, 12:12:13 PM
Move that to useful suggestions.

I'd love to play a brain-in-a-jar-char that is stuck inside a tankbot.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: CarlStayBack! on December 28, 2014, 12:46:49 PM
Move that to useful suggestions.

I'd love to play a brain-in-a-jar-char that is stuck inside a tankbot.

That might actually be a really cool easter egg.  If you get killed by a mi-go, you wake up with your brain in a cylinder installed into a tank drone or chicken walker and get to continue the game that way.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on December 28, 2014, 07:53:49 PM
Move that to useful suggestions.

I'd love to play a brain-in-a-jar-char that is stuck inside a tankbot.

That might actually be a really cool easter egg.  If you get killed by a mi-go, you wake up with your brain in a cylinder installed into a tank drone or chicken walker and get to continue the game that way.

Except then we'd all glady submit to their procedures because TANK POWERSSSS.

A less abuseable version of this, I would love to see.  Wake up with an intangible consciousness deep inside the nether and have to deal with schizophrenia hallucinations times a million from the sheer surrealism of it all. Okay I need to read more of  lovecraft's stories now.

Back to bad ideas: add electronic pets like tamagotchis, or whichever ones are a pain in the arse to take care of. You have to feed it regularly and clean its e-poop, and sometimes play some really dumb game to make it be the blobbiest blob-monster ever for a little morale bonus. If your e-pet dies, you get a morale penalty comparable to killing zombie children. It also consumes batteries.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on December 28, 2014, 08:16:45 PM
This FTW. BTW, Do Cata Mods/Admins/Devs have a SS13 world you guys play?
Hah, I've never even played SS13.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on December 28, 2014, 10:58:33 PM
This FTW. BTW, Do Cata Mods/Admins/Devs have a SS13 world you guys play?
Hah, I've never even played SS13.
quality of the experience really depends on your tolerance for it's UI and lag, admittedly.
It's too bad nost of the re-do projects are rather closed source or otherwise dead, as far as i can tel.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 29, 2014, 01:01:05 AM
Back to bad ideas: add electronic pets like tamagotchis, or whichever ones are a pain in the arse to take care of. You have to feed it regularly and clean its e-poop, and sometimes play some really dumb game to make it be the blobbiest blob-monster ever for a little morale bonus. If your e-pet dies, you get a morale penalty comparable to killing zombie children. It also consumes batteries.
what, seriously? Comparable to child zeds? Did those child zeds sing to you on your birthday? Did they ever purr at you to wake you up? Did you ever face down two hulks and a necromancer to get some flour to make a cake for their birthday? Did you ever stay up all night to make sure they survived an illness? Were you just a few days away from saving up enough currency to buy them a new house?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on December 29, 2014, 04:13:39 AM
Discreet Vibrator CBM: Exactly what it sounds like. Still chows down on power like crazy.

Another stupid idea: build things like showers and latrines. You don't have to actively "use" them, but periodically (maybe when you wake up) the game checks to see if you have properly built and stocked hygiene facilities within a reasonable distance and gives you a health bonus if you do (might also deduct from certain supplies, like clean water, soap bars, and "papers"). An improperly contained latrine may give a health penalty instead.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bugsniper on December 29, 2014, 05:00:28 AM
A gun the shoots bars of soap as ammo. Since we have stacks of 25 of them all over the place.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Synthetic on December 29, 2014, 05:13:51 AM
Bass cannon: Causes deafness and summons a zombie horde. Uses UPS charges for ammunition. Crafted from a car stereo, a music CD or mp3 player, duct tape, and beer.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 29, 2014, 05:19:08 AM
An improperly contained latrine may give a health penalty instead.
Hrmm, the sort of health penalty that I usually associate with an improperly contained latrine is generally limited to poison, scratches, and arachnophobia...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on December 29, 2014, 05:36:24 AM
Back to bad ideas: add electronic pets like tamagotchis, or whichever ones are a pain in the arse to take care of. You have to feed it regularly and clean its e-poop, and sometimes play some really dumb game to make it be the blobbiest blob-monster ever for a little morale bonus. If your e-pet dies, you get a morale penalty comparable to killing zombie children. It also consumes batteries.
what, seriously? Comparable to child zeds? Did those child zeds sing to you on your birthday? Did they ever purr at you to wake you up? Did you ever face down two hulks and a necromancer to get some flour to make a cake for their birthday? Did you ever stay up all night to make sure they survived an illness? Were you just a few days away from saving up enough currency to buy them a new house?

This made me laugh way more than it should have. Thank you for that, my chestcold's been kicking me in the head all day and I needed the cheering up X'D
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Robert_Boettcher on December 29, 2014, 06:38:04 AM
i have read only parts of the 50 pages of posts here so excuse if stuff comes up that was already mentioned:

- hygiene
@ needs to shower, especially when sweated or else he get sweaty, funky dirty and at last lice and fleas.
which brings me to the second one

-diseases
cholera (get the sh*ts),  hemorragic fevers (catch malaria and have relapses, dengue and you lie flat with pain for a week, ebola and just hope you survive the bleeding from all orifices), tuberculosis (cough your lungs out, miss a dose of antibiotics once and get multiresistant type), pneumonia from getting wet/cold. but at least diarrhea should be more commonplace.

with fleas and rats and lice should come typhoid.

NPCs should be able to get infected (you stand next to NPC and cough while having TB or Ebola and they can catch it too), hilarious hostile action against @ if he has already killed NPC that way ("stand back i wont risk you getting me sick!!")

Suicide belts. craft with either one or multiple of dynamite, perhaps even mininuke. strap on and put it on either timed, remote or upon death (deadmans trigger) setting. then watch the explosion with deathcam.

introduce possible family spawn (wife and child, like other npcs but come to you with needs, moral penalty up to suicide in unstable chars upon their death),
can get hungry cold and sick, can be taken along but might blow your cover when running after other npcs to make contact. also give you tasks of items to find with moral penalty due to nagging, crying if you fail).

Precursors to produce LSD, MDMA and Meth in mobile Methlab.

make Methlab lab unit craftable.

introduce lighting for inside vehicles (sitting in my RV but cant craft due to no light, what is that?)

having to dig a hole to go nr 2 or else the scent attracts zombies...

Boomers and fat zombies have chance of spilling their guts when receiving cut damage  to torso. guts can spill and when landing on wounded body part (hp in yellow) can cause infection. can also csuse infection when landing in unshielded mouth. multiple infection on several body parts to compensate for disease and infection resistant @.

butchering or melee should yield zombie heads, limbs and guts. can be pierced on sharp stick and stick put in hole for display.

butchering could yield items like in df, spleens and viscera and whatnot.

thats all i can think off as bad suggestions.
my 2 cents for ongoing sugesstions:
i find suggestions for sex related content OT. libido in females would drop to close to zero in a cataclysm and the only sexual interactions probable are sodomy incest and rape. maybe in a 18+ psychopath mod that could be implemented.

but sugeestions that keeps the wieners in the pants would have biggest chance of implementation.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: EditorRUS on December 29, 2014, 07:13:03 AM
Quote
Bass cannon: Causes deafness and summons a zombie horde. Uses UPS charges for ammunition. Crafted from a car stereo, a music CD or mp3 player, duct tape, and beer.

DUBSTEP GUN
http://www.youtube.com/watch?v=SZaE7QkME38
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Coolthulhu on December 29, 2014, 07:16:42 AM
Precursors to produce LSD, MDMA and Meth in mobile Methlab.

make Methlab lab unit craftable.

introduce lighting for inside vehicles (sitting in my RV but cant craft due to no light, what is that?)

How are those suggestions bad? Those are better than most stuff in "things we need" thread (not that it means much).

Two first are already in, though.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on December 29, 2014, 07:20:33 AM
Does the floodlight not illuminate the interior?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Robert_Boettcher on December 29, 2014, 07:37:09 AM
well i have started as guard shopping mall. then drove around on bikes and found that semi-intact rv.

fixed it up and parked it next to the shopping mall, right behind the semi truck that lies in rhe loading ramp.

plugged on several solar panels and batteries to power the fridge. been raiding like crazy and have so much stuff i hardly can sort it (item spawn an unbelievable 1,35).

yet when i craft in the rv the only lights i can install are headlights. the red and blue lamps i got from police cars and ambulances go to the top of the roof unfortunately. when i stand next to my kitchen unit i cant read or craft cause its too dark to see.

for that i would like some led lighting to install in cars interior.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: EditorRUS on December 29, 2014, 08:34:20 AM
Install floodlight to make internal (or external) illumination.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on December 29, 2014, 09:24:16 AM
All Mi-go speech should be replaced with lyrics lifted from Run DMC rap albums....

You hear: "It's Tricky to rock a rhyme, to rock a rhyme that's right on time It's Tricky...Tr-tr-tr-tricky (Tricky) Trrrrrrrrrrricky"
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 29, 2014, 11:57:14 AM
All Mi-go speech should be replaced with lyrics lifted from Run DMC rap albums....

You hear: "It's Tricky to rock a rhyme, to rock a rhyme that's right on time It's Tricky...Tr-tr-tr-tricky (Tricky) Trrrrrrrrrrricky"

Or Bob Marley songs...

From the West you hear: "Don't w-orry... about a th-ing... cuz' erry little ting'... gonna be a-all ri-ight..!"
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: CarlStayBack! on December 29, 2014, 12:03:15 PM
Nope.  --KA101
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on December 30, 2014, 12:14:33 AM
SPIDER MUTATION -You now produce milk!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on December 30, 2014, 02:01:50 AM
Fist of the north star martial art: Defeated enemies are paralyzed momentarily before exploding.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on December 30, 2014, 02:34:39 AM
Kenshiro whacks the zombear for 900 damage!
Zombear is already dead!
Zombear explodes!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Synthetic on December 30, 2014, 09:13:09 AM
Molotov cocktails are a lot of fun. How about adding the ability to tie a couple to a pair of brass knuckles or punch daggers? Punch an enemy after activating it, and they are engulfed in a 3x3 tile inferno.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on December 30, 2014, 09:52:40 AM
New feature: Tainted Meat reanimates as deadly zombits!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on December 30, 2014, 11:11:43 AM
There is way too much tainted meat for that. Maybe if they could combine somehow? Eight zombits become a zombyte? Zombnibbles? Zombwords?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on December 30, 2014, 11:19:11 AM
Zombnomnoms.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on December 30, 2014, 11:37:28 AM
Eight zombits become a zombyte?

And 1000 Zombytes makes the Zomkilobyte.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Datanazush on December 30, 2014, 12:22:30 PM
Eight zombits become a zombyte?

And 1000 Zombytes makes the Zomkilobyte.

I think it needs 1024 for that.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on December 30, 2014, 02:19:41 PM
Zombies filling your log with "speech" and gurgling.

Unnnnh.
Uuuuuuuuuuu.
Aaaaaauuck.
Bubwaaaeeee.
Ugaa.
Wuuuuueeeeee.

Kenshiro whacks the zombear for 900 damage!
Zombear is already dead!
Zombear explodes!
Yes.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: fartbutt on December 30, 2014, 06:21:30 PM
farmer mode where all zombies are replaced by agricultural pests and its your job to run a successful farm
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: EditorRUS on December 30, 2014, 06:29:16 PM
A zombie hulk with uncanny dodge, cloaking system, and laser finger. Why not?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on December 30, 2014, 07:54:06 PM
A zombie hulk with uncanny dodge, cloaking system, and laser finger. Why not?
ZOMBIE MARLOSS MAN REBORN
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on December 31, 2014, 06:19:55 PM
If you mutate while listening to music, David Bowie's "Changes" should start playing, with "changes" replaced with "mutations"

Mu-mu-mu-mu-tations!

(Turn the face and strain!)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on January 01, 2015, 01:50:10 AM
The game should cost money and each stable release should be marketed as 'DLC'
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 01, 2015, 03:57:30 AM
There should be a "neck-bolts" C.B.M. that causes you to randomly gain energy when outdoors in thunderstorms...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Datanazush on January 01, 2015, 07:37:08 AM
The game should cost money and each stable release should be marketed as 'DLC'

10 cents per experimental release. Some people would make themselves broke VERY quickly.

There should be a "neck-bolts" C.B.M. that causes you to randomly gain energy when outdoors in thunderstorms...
Increases the chance of large groups of survivors all becoming hostile.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 01, 2015, 08:03:07 AM
Be able to surgically remove an NPCs butt and attach it to a robot. Call it robutt.
Moves quickly, flees from enemies but makes every attempt to stay within the reality bubble. Farts.
Can be used to throw enemies off of your every trail, as it is audible, visible, and generates scent fields.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Okiemurse on January 01, 2015, 08:04:43 AM
Be able to surgically remove an NPCs butt and attach it to a robot. Call it robutt.
Moves quickly, flees from enemies but makes every attempt to stay within the reality bubble. Farts.
Can be used to throw enemies off of your every trail, as it is audible, visible, and generates scent fields.

this is legit.

there are butt robots doing automated butt things right now at this very moment.

http://www.neurope.eu/article/japanese-ro-butt-develop-humanoid-communication
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on January 01, 2015, 05:21:12 PM
what the fuck japan
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bugsniper on January 02, 2015, 02:03:08 AM
If a policebot falls into a manhole, your mood should become +25 or higher immediately and its symbol should become XD.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on January 02, 2015, 03:46:49 AM
This FTW. BTW, Do Cata Mods/Admins/Devs have a SS13 world you guys play?
Hah, I've never even played SS13.
quality of the experience really depends on your tolerance for it's UI and lag, admittedly.
It's too bad nost of the re-do projects are rather closed source or otherwise dead, as far as i can tel.
Reminds me of a time on Goonstation admin hijinks happened ('s my favorite part of Goonstation) and the space lag was so bad you could barely even move.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 03, 2015, 02:51:06 AM
Poo, and poo stacks.

Code: [Select]
This is a rather large pile of poo.
Code: [Select]
Someone made a nice poo-man here. He's got a hat on.
Code: [Select]
You carve a face onto the poo-man. You feel sentimental... for whatever reason.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 03, 2015, 04:35:03 AM
Poo, and poo stacks.

Code: [Select]
This is a rather large pile of poo.
Code: [Select]
Someone made a nice poo-man here. He's got a hat on.
Code: [Select]
You carve a face onto the poo-man. You feel sentimental... for whatever reason.

It also needs ammunition stats.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 03, 2015, 05:03:52 AM
And, obviously, like all items, it needs stats for slapping people with it. Unless... Do fluids have melee stats? Would you need two different varieties, one a liquid, the other solid. You really ought to be able to distil potable water from any water-based fluid. And really, it should be possible to make floor-tiles out of pretty much any solid. Quicklime-tiles anyone? I wonder if you can make a kinetic gun that will throw any object that you can carry as though it had been propelled by a hulk hitting it. That does damage, right? I cannot help but think that all objects should have an energy rating for combustion purposes, with some items being flagged as "smoulders" or "high burning point" or "sublimates" or what have you...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 03, 2015, 05:11:14 AM
I assumed kinetic guns meant like, a railgun or something and immediately worried how one might make one's poop magnetic for firing successfully. DON'T TRY THIS AT HOME KIDS.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 03, 2015, 06:39:04 AM
Eat magnets, get super powers!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bugsniper on January 03, 2015, 06:54:25 AM
Combining gems and socketing them to weapons and armor to increase their power. An average player should wear about 48 clothing gems, 4 per each of 12 units of clothing. Each gemology level should give you a change to remove gems, combine gems of equal rank to raise their levels, and reinsert them. And while we're at it, let's socket NPC equipment too at higher levels.

A dominatrix scenario where you start with positive morale in a basement. An NPC starts out next to you, but stuck in place until you find and bring a knife over.

Krocodil, an expecially addictive painkiller that does severe damage to your arms when you use it. Also lowers your health enough to instantly give you a cold.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 03, 2015, 09:56:05 AM
Eat magnets, get super powers!

That's actually a horrible idea in any context ever. I think you win something for that.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Datanazush on January 03, 2015, 10:51:53 AM
Unless you're a cow. Then eating a magnet is a good way to not die from eating sharp bits of metal.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 03, 2015, 01:20:29 PM
Beef jerky trenchcoat! Edible and comfortable! (Disclaimer: Probably not comfortable.)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 03, 2015, 08:46:03 PM
Unless you're a cow. Then eating a magnet is a good way to not die from eating sharp bits of metal.

Just one though. Two magnets tend to stick your insides together and that's NOOOOOOO GOOD. XD

Lol, cow mutants rejoice. Do you get free scrap metal and nails from doing this?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 03, 2015, 09:36:30 PM
Arm Tentacles mutation activatable to achieve the same effect as Vibrator, with double fatigue cost.
Appendictitis. Completely random occurence, needs hobosurgery or you die. Antibiotics delay progression.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 03, 2015, 09:40:18 PM
Just don't let the moose eat the magnets...

Errgggh sooo bored of working the fields. Just let me tame giant worms and let them do all the hard work already!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rivet on January 05, 2015, 08:34:57 AM
MUTCAT_FETUS
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 05, 2015, 08:45:47 AM
Syringes now carry random blood-borne infections.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 05, 2015, 09:55:23 AM
I was wondering how long until that happened.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on January 05, 2015, 12:27:18 PM
Syringes now carry random blood-borne infections.
The 'Latest Experimental Features' and this one popped up next to each other, so I thought this was real. Also, wrong topic.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 05, 2015, 01:12:13 PM
Absorption via mutation.
You go to bed with your dog pal next to you. You mutate, BLERP! You now have a dog living... well, in you.
You get some extra organs and maybe a paw or two but your torso occasionally barks and whines.

Wonderful mental image, isn't it?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 05, 2015, 04:02:36 PM
Syringes now carry random blood-borne infections.
The 'Latest Experimental Features' and this one popped up next to each other, so I thought this was real. Also, wrong topic.

What, are you saying it's a good idea? It'd be kind of funny at first, but I imagine it'd get old fast. Well, assuming royal jelly can't fix hepatitis.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Muaddib on January 05, 2015, 06:04:06 PM
MUTCAT_FETUS

Now I can play the Binding of Isaac in the wasteland of New England too!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Flashlight Hoarder on January 05, 2015, 06:55:29 PM
Quote
MUTCAT_FETUS

*Cringes*
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on January 05, 2015, 11:34:46 PM
Quote
MUTCAT_FETUS

*Cringes*

Brainsucklers, PE2.

(click to show/hide)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 06, 2015, 06:09:21 AM
Syringes now carry random blood-borne infections.
The 'Latest Experimental Features' and this one popped up next to each other, so I thought this was real. Also, wrong topic.

CRAP I made that error, thanks for pointing that out.


That really isn't a bad idea though, and re-using syringes irl gets gnarly after a while even when you DO sanitize them. Ughhhh. Definitely need a means of sanitizing if using dirty syringes is going to become hazardous.

Er, as for bad ideas, I do not know. Mutated palm trees as harvestable trees, but mostly they just drop/throw painful coconuts at you.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on January 06, 2015, 06:31:09 AM
Dildos: Same effect as vibrators, but more tiresome, and doesn't require charges.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 06, 2015, 08:59:50 AM
Syringes now carry random blood-borne infections.
The 'Latest Experimental Features' and this one popped up next to each other, so I thought this was real. Also, wrong topic.

CRAP I made that error, thanks for pointing that out.


That really isn't a bad idea though, and re-using syringes irl gets gnarly after a while even when you DO sanitize them. Ughhhh. Definitely need a means of sanitizing if using dirty syringes is going to become hazardous.

If that does become a thing, then Pack of unused syringes (8) should be findable at doctor's offices, simply because they exist, no?

Also, let's take your coconut idea to the next level... (http://www.scp-wiki.net/scp-1180)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rookie on January 06, 2015, 09:30:06 AM
Eating a banana spawns a banana peel trap beneath the player. Creatures, Zs and players simply slip and fall while vehicles spin multiple times. Mario Kart style.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on January 06, 2015, 10:06:20 AM
Eating a banana spawns a banana peel trap beneath the player. Creatures, Zs and players simply slip and fall while vehicles spin multiple times. Mario Kart style.

Highly unrealistic. You can walk over a banana peel as much as you want without slipping.



I still want my goddamn dildos to be added!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Synthetic on January 06, 2015, 11:20:29 AM
A banana peel trap would be hilarious.
Imagine if any tile with a peel on it caused a 5% chance for anything moving over that tile to slip and fall, then discovering that by accident as a zombie coming at you triggers it.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rookie on January 06, 2015, 11:22:37 AM
Quote from: Rhodri link=topic=3310.msg208257#msg208257


Highly unrealistic.

[Meows internally]

Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Muaddib on January 06, 2015, 11:47:31 AM
Eating a banana spawns a banana peel trap beneath the player. Creatures, Zs and players simply slip and fall while vehicles spin multiple times. Mario Kart style.

Eh, that reminds me of IVAN.

You eat a banana.
You slip on your own banana peel.
You fall down the stairs.
You break your neck in 69 places.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hardluck on January 07, 2015, 08:35:46 AM
Eating a banana spawns a banana peel trap beneath the player. Creatures, Zs and players simply slip and fall while vehicles spin multiple times. Mario Kart style.

Highly unrealistic. You can walk over a banana peel as much as you want without slipping.

I don't know, this is quite close to a suggestion I almost made which could be pompously titled "The sudden and unexpected vertical instability in a person in relation to the metabolism of common moose."

In a more serious note a damage from slipping and falling is a concern in a survival situation. Not sure it would be something that's fun in a game though.

I still want my goddamn dildos to be added!
Did they tell you where you can shove them?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: ramesesniblet on January 07, 2015, 02:39:43 PM
Some military outposts should have a chance of spawning "Tourette's" instead of turrets, that just hurl strings of abuse at you and give you a big morale hit.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Coolthulhu on January 07, 2015, 02:40:26 PM
Fractional encumbrance - socks add 0.2 points, trenchcoat 1.4 etc.
Fractional skills - that 1.4 encumbrance actually reduces your dodge skill by 1.4, not by 1
Fractional hits - that hit was an almost miss, damage is scaled by how much you hit and how much you missed
Fractional mutations - those claws haven't fully grown yet
Fractional charges - that 0.3 thread in the needle has only 30% chance of working
Fractional turns - wait (half-wait), that one isn't actually a bad idea
Fractional volume - No more discrete knapsack problem (http://en.wikipedia.org/wiki/Knapsack_problem)

Ultimate realism
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 07, 2015, 03:53:26 PM
Year Of The Bad Dragon event: all vibrators transform into brutal weapons with high bashing and slashing/stabbing values. Counts as a powerful Heavy Projectile item for launching purpouses.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Alasnuyo on January 07, 2015, 04:07:36 PM
Spawn pools for triffids/fungus/slimes/etc will increase overtime and cover more areas of the overmap to simulate things happening/alien terraforming outside the reality bubble. Therefore, survivors who prefers to stay cooped up in their bunkers will soon find triffids/fungus/slimes/etc knocking on their front doors. If the survivors won't come to monsters, the monsters will have to come to the survivors.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hardluck on January 07, 2015, 04:58:07 PM
Natural disasters, like floods, storms or fires started by lightning strikes, why wouldn't the weather be out to get you as well?

I guess everyone would equally appreciate losing all of our stuff and our base because lightning set the square next to it on fire!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 07, 2015, 05:04:06 PM
Stupid words games + laugh riots while high on weed.

"Jug of bleach. Jug of... blooch. Ahah... ahahahaha. HAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!"
You laugh for 14 minutes.
You die of asphyxiation.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on January 07, 2015, 05:11:31 PM
Add sexual content,pls, I want to satisfy all my fetishes in glorious ASCII*
(http://i.imgur.com/rXBUVbm.gif)




*-> disclaimer: This is the BAD suggestions thread this should in no way under any possible circumstance be mistaken for a serious post
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 07, 2015, 05:15:05 PM
Stupid words games + laugh riots while high on weed.

"Jug of bleach. Jug of... blooch. Ahah... ahahahaha. HAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!"
You laugh for 14 minutes.
You die of asphyxiation.

I wouldn't actually be opposed to a little dialogue for that
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Llamageddon on January 07, 2015, 05:23:42 PM
Year Of The Bad Dragon event: all vibrators transform into brutal weapons with high bashing and slashing/stabbing values. Counts as a powerful Heavy Projectile item for launching purpouses.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on January 07, 2015, 05:37:54 PM
Year Of The Bad Dragon event: all vibrators transform into brutal weapons with high bashing and slashing/stabbing values. Counts as a powerful Heavy Projectile item for launching purpouses.
(http://i.imgur.com/TPvZ1Y1.gif)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Llamageddon on January 07, 2015, 05:45:49 PM
Fuck I thought I closed the tab instead of posting, haha. Oh well, it turned out good.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 07, 2015, 07:10:35 PM
Pineapple mace, in which a stick with a pineapple attached to the end of it becomes a brutal weapon.

Tactical onion, makes all the zombies around you cry.

Lit cigars have a chance to set zombies on fire when used as a weapon.

Bread, bread. Turns zombies into bread. Bread. Also, bread.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 07, 2015, 07:29:32 PM
You can actually already turn skeletons into bread, heh.

Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 07, 2015, 07:40:51 PM
Can I use lit cigars for cautery?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 07, 2015, 07:41:28 PM
Pineapple mace, in which a stick with a pineapple attached to the end of it becomes a brutal weapon.

Tactical onion, makes all the zombies around you cry.

Lit cigars have a chance to set zombies on fire when used as a weapon.

Bread, bread. Turns zombies into bread. Bread. Also, bread.
Are we talking grey goo here? I figured that there was a moratorium on food-based plagues, otherwise, why are the tomatoes so tame?


Spawn pools for triffids/fungus/slimes/etc will increase overtime and cover more areas of the overmap to simulate things happening/alien terraforming outside the reality bubble. Therefore, survivors who prefers to stay cooped up in their bunkers will soon find triffids/fungus/slimes/etc knocking on their front doors. If the survivors won't come to monsters, the monsters will have to come to the survivors.
Natural disasters, like floods, storms or fires started by lightning strikes, why wouldn't the weather be out to get you as well?

I guess everyone would equally appreciate losing all of our stuff and our base because lightning set the square next to it on fire!
Some people just do not get this thread...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Datanazush on January 07, 2015, 07:47:06 PM
Can I use lit cigars for cautery?

The Big Boss school of first aid.
Got a gunshot wound? Cigar burn will fix it.
Broken bone? Cigar burn fixes it.
Sick from eating bad food? Cigar burn.
Removing leeches? Nah use a knife.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 07, 2015, 11:21:06 PM
Can I use lit cigars for cautery?

The Big Boss school of first aid.
Got a gunshot wound? Cigar burn will fix it.
Broken bone? Cigar burn fixes it.
Sick from eating bad food? Cigar burn.
Removing leeches? Nah use a knife.
Huge piece of shrapnel stuck in your head? Leave it in, apply cigar burn.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 07, 2015, 11:33:23 PM
Your arm mutates into an insanely strong tentacle, bristling in venomous razor-spines that you can control with absolute precision? Cut it off and strap a lighter to the stump.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: wilson7755 on January 07, 2015, 11:36:40 PM
I want a deadly death tesla cannon OF DEATH. And it's deadly
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on January 08, 2015, 12:56:55 AM
If you fall asleep near a cat they will walk on you and *always* with exact precision stand on your junk and dig their claws in, because cats are dicks. It'll cause you to wake up with 50 pain and damage to the Torso area, since we don't have a groin area to specifically be damaged.

When you wake up you are completely immobilised by the cat lying on you, since its too adorable to be mad at or wake up, you can't move or perform any actions until the cat wakes up 8 hours later and walks away
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 08, 2015, 01:37:46 AM
Psychopath trait negates the cat's immobilization move.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on January 08, 2015, 01:51:46 AM
Psychopath trait negates the cat's immobilization move.

Fond Of Cats trait scritches the cat, annoying the poor kitty into moving.  Smoke used to sleep on my groin until I started petting her when she did.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Llamageddon on January 08, 2015, 08:21:16 AM
Vehicle cushions made out of meat, meat plating, meat bumpers. Don't ask why.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 08, 2015, 09:05:54 AM
Vehicle cushions made out of meat, meat plating, meat bumpers. Don't ask why.

Because it's delicious, and in the event of a fiery vehicular collision, you get cooked meat (fresh) (hot)'s splatter everywhere instead of scrap metal. Yummy.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 08, 2015, 09:08:04 AM
Hunger attacks.
Code: [Select]
You feel sick from biting down on thick, toxic ass.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on January 08, 2015, 01:02:01 PM
Spider on a stick.
Spider gun.
Spider whip.
Throwing spider.
Spider armor.
Spider spider.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Datanazush on January 08, 2015, 01:07:57 PM
EDIBLE LIVE SPIDERS. The bigger the better.

Also, RELOAD_ONE for all guns, I mean, you are inserting rounds into the magazine/belt/whatever manually right now, just model it realistically. Better load up your MG's before you head out.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rookie on January 08, 2015, 01:08:09 PM
Chance of O&S, Gaping Dragon and Capra Deamon with 2 wolves spawning. Thick walls of fog prevent espace. Good luck.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on January 08, 2015, 02:00:16 PM
Chance of O&S, Gaping Dragon and Capra Deamon with 2 wolves spawning. Thick walls of fog prevent espace. Good luck.
Why not just three jabberwocks? They're much deadlier than any wolves.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 08, 2015, 02:18:40 PM
Spider on a stick.
Spider gun.
Spider whip.
Throwing spider.
Spider armor.
Spider spider.

Poor spiders :-:

Unless everything apart from the spider on a stick is made from live spiders somehow, in that case I rate it 8/8
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 08, 2015, 02:26:50 PM
Spider on a stick.
Spider gun.
Spider whip.
Throwing spider.
Spider armor.
Spider spider.

I think at least three of those are in the game.

That said, a suggestion: jenkem

oh shit that's in the game too
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Llamageddon on January 08, 2015, 06:25:52 PM
Expanding on meaty vehicle components, spider legs(wheels), spider eyes(cameras), and spider fur(armor) for vehicles.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on January 08, 2015, 06:46:54 PM
Expanding on my don't sleep near cats idea

There's a chance the cat will instead sleep on your face, suffocating you in your sleep.
Usually you will wake up but there is a small chance the RNG will decide you stay asleep and die instead.

Having woken up to a cat on my face, its quite a disorientating experience, although I did shortly fall back asleep without moving the cat and woke up completely fine.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hardluck on January 08, 2015, 06:57:12 PM
Spider on a stick.
Spider gun.
Spider whip.
Throwing spider.
Spider armor.
Spider spider.

Boiled spider [old]
Appetizing!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 08, 2015, 07:05:37 PM
I want a deadly death tesla cannon OF DEATH. And it's deadly
I want whatever Tesla used to cause the Tunguska Event...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 08, 2015, 09:49:43 PM
Werms. Worms. Worms. Wer... wer- hahAHAHAHAHAHAHA! IT'S LIKE BEING THE FOREST!

Drugs.

And obligatory weapon intros every time you try to read about them. CANNOT USE WEAPON IF SKIPPED.
Totally, Snake. (https://www.youtube.com/watch?v=BMkAzGtLfVg)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 08, 2015, 11:16:03 PM
Bear Grylls Survival Guide that unlocks the secret to drinking your own piss.

Piss in a bottle can also be thrown to ensure critical hits.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: wilson7755 on January 08, 2015, 11:33:02 PM
Bear Grylls Survival Guide that unlocks the secret to drinking your own piss.

Piss in a bottle can also be thrown to ensure critical hits.
No, it would work better if you pissed in a glass jar but it's okay if you want to try to throw plastic bottles of piss at enimes.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 09, 2015, 12:36:23 AM
Scent-marking, because the other survivors need to know whose territory they are messing with. Obviously certain mutation lines would aid in producing and detecting scented territory, but the mundane aroma of hobo should suffice...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 09, 2015, 01:03:35 AM
Bear Grylls Survival Guide that unlocks the secret to drinking your own piss.

Piss in a bottle can also be thrown to ensure critical hits.
No, it would work better if you pissed in a glass jar but it's okay if you want to try to throw plastic bottles of piss at enimes.

Did I imply it's a plastic bottle? Glass bottles exist, believe it or not. Quite mind-blowing, I know!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: wilson7755 on January 09, 2015, 01:42:56 AM
Oh, sorry.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 09, 2015, 03:45:35 AM
Toolbox, pen, plastic bottle...
The PLASTIC DEATH bong.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on January 09, 2015, 05:28:50 AM
Spawn pools for triffids/fungus/slimes/etc will increase overtime and cover more areas of the overmap to simulate things happening/alien terraforming outside the reality bubble. Therefore, survivors who prefers to stay cooped up in their bunkers will soon find triffids/fungus/slimes/etc knocking on their front doors. If the survivors won't come to monsters, the monsters will have to come to the survivors.
This is planned actually.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 09, 2015, 07:32:20 AM
Spawn pools for triffids/fungus/slimes/etc will increase overtime and cover more areas of the overmap to simulate things happening/alien terraforming outside the reality bubble. Therefore, survivors who prefers to stay cooped up in their bunkers will soon find triffids/fungus/slimes/etc knocking on their front doors. If the survivors won't come to monsters, the monsters will have to come to the survivors.
This is planned actually.

dinner, oil, superglue, and entertainment delivery to front door confirmed
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 09, 2015, 07:34:16 AM
I need a better front door now.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 09, 2015, 11:33:24 AM
Option to rip a door of its hinges and use it as a weapon.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on January 09, 2015, 11:39:39 AM
Option to rip a door of its hinges and use it as a weapon.
This is the We make bad suggestions and come up with horrible ideas not the We make kind of good small ideas thread.

I could see it happening if you got high enough strength.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 09, 2015, 12:29:47 PM
But it's an awful suggestion! A door would be a horribly impractical weapon, whether you look badass wielding it or not. It could be a decent makeshift shield, but shields aren't and probably never will be a feature of CDDA.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on January 09, 2015, 12:46:12 PM
I DDA everything is a weapon regardless of how practical it would be. So why not doors?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 09, 2015, 12:53:07 PM
Mostly because you can't actually rip a door of its hinges unless you're The Incredible Hulk.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on January 09, 2015, 12:59:05 PM
Hence the high enough strength with things like the hydraulic muscle CBM and strength mutations (easily something like +24 strength without thresholds +27 in some post thresh categories), I can see you being able to pull off doors and use em to beat up Z's.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 09, 2015, 01:08:51 PM
I know how to get high enough strength, apart from hydraulic muscles you essentially would look like The Incredible Hulk (but with less of the green-ness) to have such a high strength.

Back on topic: Banana assault rifle
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on January 09, 2015, 02:32:15 PM
Back on topic: Banana assault rifle
Is that an assault rifle made from banana(s) or an assault rifle that shoots bananas?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Coolthulhu on January 09, 2015, 02:38:48 PM
Back on topic: Banana assault rifle

Sounds like something out of IVAN.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Alasnuyo on January 09, 2015, 03:03:36 PM
Back on topic: Banana assault rifle

Yes. We should have this. The Cataclysm would not be complete until we have over-glorified potato cannons that can fire just about every manner of absurd objects at zombies, NPCs and small woodland animals.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Datanazush on January 09, 2015, 03:05:31 PM
Banana mags for your AK. Whether it's a 30 round mag or an actual banana is a 50-50 chance.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Llamageddon on January 09, 2015, 03:11:00 PM
Someone needs to make that mod, where food such as fruit, meat, alcohol, milk, and other organic substances, are used for everything in the game, from vehicles and weapons through buildings to creatures and tools.

Of course everything belongs to a new nether race of meat-filled walnuts with banana limbs.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 09, 2015, 07:10:06 PM
A forum for players of schizophrenics to report bugs.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on January 09, 2015, 07:11:17 PM
Mostly because you can't actually rip a door of its hinges unless you're The Incredible Hulk.

Depends on the door.

I did this once.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on January 09, 2015, 07:27:36 PM
Mostly because you can't actually rip a door of its hinges unless you're The Incredible Hulk.

Depends on the door.

I did this once.

Gingerbread houses don't count.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on January 09, 2015, 07:35:54 PM
Dont overestimate the sturdiness of the average door hinges.


Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on January 09, 2015, 08:26:29 PM
Expanding on my don't sleep near cats idea

There's a chance the cat will instead sleep on your face, suffocating you in your sleep.
Usually you will wake up but there is a small chance the RNG will decide you stay asleep and die instead.

Having woken up to a cat on my face, its quite a disorientating experience, although I did shortly fall back asleep without moving the cat and woke up completely fine.

Here's an actual idea: When you sleeping near a cat, there's a chance to wake up in the middle of the night to it slapping your face.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Coolthulhu on January 09, 2015, 08:37:13 PM
Sleeping randomly puts you in dreamland. Depending on your morale (and RNG), you end up in a huge store full of power armors or in a minefield full of hulks.

If you die in your sleep, you wake up with a hit to morale. Same if you put on the power armor and then realize it was all a dream.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Synthetic on January 09, 2015, 08:38:00 PM
If you're strong enough to rip a door off of its hinges, then you're probably strong enough to not need that door.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Llamageddon on January 09, 2015, 08:49:47 PM
Sleeping randomly puts you in dreamland. Depending on your morale (and RNG), you end up in a huge store full of power armors or in a minefield full of hulks.

If you die in your sleep, you wake up with a hit to morale. Same if you put on the power armor and then realize it was all a dream.
That's honestly a cool idea for a mod. I can foresee a lot of technical difficulties, however.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 09, 2015, 08:57:08 PM
If you're strong enough to rip a door off of its hinges, then you're probably strong enough to not need that door.
For when you want to beat up shocker zombies with an improvised weapon fitting of your strength. Hitting them with a plastic bag just feels... lame.
Back on topic: Slam Jam Event, all NPCs become basketball players which pick up and throw basletballs at their targets, which will tend to bounce back near them after impact. Rare item called -Slam Sign- Bewitching B-Ball causes explosion on impact when thrown. Space jam music plays in the background. Constantly (with remixes too)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 10, 2015, 03:31:39 AM
A map editor/town templater!

Got nothing to do? Want to help the community out?
Make a town! Make your own. Tell a story if you want. Make a damn map!

Basic: Place town layout on map. Buildings, lots. Select, place.

Advanced: Edit/Create buildings with custom loot spawns and modify room layouts.

Why is this a bad idea?
(http://i.imgur.com/Tb8s6cG.gif)
RACING BRAND SPONSORED FEATURE!
It was all so Cata could incorporate corporate sponsored ads! ADS ALL OVER! ADS ABOVE, ADS BELOW.

Race 10 tiles, get 10 minute unskippable video ad. THE FUTURE IS NOW.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: mdtexeira on January 10, 2015, 10:20:46 AM
Man, I love Stunts.  That game was literally the best driving game of its era.

Oh, bad idea....hmmm. 

This is way harder than coming up with good ideas.  Thanks for the nostalgia Slax!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 10, 2015, 11:31:23 AM
On the subject of nostalgia, wearable OOGA BOOGA mask from Crash Bandicoot!

BECOME INVINCIBLE

KILL EVERYTHING ON TOUCH

COLLECT ALL THE OOGA BOOGA MASKS

LISTEN TO THE BADASS OOGA BOOGA MUSIC

YOU ARE GOD NOW
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on January 10, 2015, 03:03:36 PM
Did someone mention banana mags?
I have a better idea.

Take your AK
Load it with baby carrots
Each shot is actually just you jerking the bolt and launching carrots in your mouth so you eat them
There is a chance of missing
There is a chance of critical hit

Just don't forget to load actual ammo before shooting zombies.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Alasnuyo on January 10, 2015, 08:12:47 PM
Some of the NPCs you encounter are actually terminators. And you can't tell which is which until the 'NPC' inexplicably turns hostile on you and tanking grenade launchers like it was peashooters.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 10, 2015, 08:54:30 PM
Reinforced skeleton CBM. The CBM comes with micromachines that deposits a superalloy coating on the player's skeletons. Mechanically, this means attacks below a certain damage threshold cannot lower any HP bars below 30 percent, to simulate the reinforced skeleton protecting important internal organs and being nearly unbreakable.

This CBM lowers the carry-weight limit due to the increased weight of the player's bones. This CBM also cannot be uninstalled without a team of medical experts/CBM technicians with specialised tools, which doesn't exist post-Cataclysm.
This should only work on mutants with improved regeneration, and should grant the player's body a cutting value.

Also, the ability to "Eat" artifacts to incorporate their energies into your body to grant yourself unnatural abilities, such as flight, destructive-beam projection, impossibly resilient skin(and clothes would be immune to physical damage and only take dramatic damage), the ability to turn invisible at will, telekinesis, and probably an impossibly(and unhealthily) idealistic physique.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 10, 2015, 09:05:21 PM
Headbutt. Deals much higher damage than unnarmed, with recoil in the form of head damage. Head armor reduces recoil and increases damage.
*Headbutts through a wall*
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 10, 2015, 09:21:22 PM
Pelvic Thrust: Deal low damage and incur torso damage and pain if it hits. but scars and nauseates anything with a mind. Its effectiveness greatly increases if the player gains mutations, especially mutations involving dangerous extremities.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on January 10, 2015, 10:33:04 PM
And that's quite on-topic, RAM, no need to take it further.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 11, 2015, 02:48:29 AM
After a 16 hour stint on cataclysm, I went to bed. The following comic strip sums up the machinations of my mind.
(click to show/hide)
Stonergeddon.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on January 11, 2015, 03:06:18 AM
Sleeping randomly puts you in dreamland. Depending on your morale (and RNG), you end up in a huge store full of power armors or in a minefield full of hulks.

If you die in your sleep, you wake up with a hit to morale. Same if you put on the power armor and then realize it was all a dream.
Planned (note the incredibly small issue number): https://github.com/CleverRaven/Cataclysm-DDA/issues/139

Some of the NPCs you encounter are actually terminators. And you can't tell which is which until the 'NPC' inexplicably turns hostile on you and tanking grenade launchers like it was peashooters.
How is this different from how it works now?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 11, 2015, 03:43:07 AM
How is this different from how it works now?

Kevin isn't bullshitting; I turned randoms off for a reason. There's nothing quite like stumbling upon a hostile survivor in the dark and then eating three headshots in a row in one round from their stupid semi-automatic peashooter because they apparently mastered the art of Gun Fu.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rivet on January 11, 2015, 04:01:57 AM
Kevin isn't bullshitting; I turned randoms off for a reason. There's nothing quite like stumbling upon a hostile survivor in the dark and then eating three headshots in a row in one round from their stupid semi-automatic peashooter because they apparently mastered the art of Gun Fu.

That's why I always shoot first.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 11, 2015, 04:22:14 AM
Sadly I didn't have a gun at the time. Future iterations of the bratling learned to love the Rivtech short shotgun for those "oh fuck" moments.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 11, 2015, 10:33:26 AM
Shooting 3 times in 6 seconds isn't an incredible accomplishment, it just means they know how to shoot. Which is probably a very viable thing to learn in the apocalypse.

NPC's with flamethrowers however...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Random_dragon on January 11, 2015, 03:22:53 PM
I'm disappointed that the "mininuke on a stick" was one of the very first ideas posted. ;A;

Time for Dumb Suggestion Plan B: dwarven NPCs. More concerned with mining and and looting liquor stores than normal survivor needs. Expect the town basements to become a haphazardly-interconnected maze if you have random NPCs enabled.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Muaddib on January 11, 2015, 04:36:17 PM
I'm disappointed that the "mininuke on a stick" was one of the very first ideas posted. ;A;

Time for Dumb Suggestion Plan B: dwarven NPCs. More concerned with mining and and looting liquor stores than normal survivor needs. Expect the town basements to become a haphazardly-interconnected maze if you have random NPCs enabled.

Imagine coming back to your LMOE shelter and discovering that Urist McUrist has dug a hole all the way into hell. Radioactive hell.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 11, 2015, 04:38:21 PM
Banana pie
Banana powered jet engine
Banana fusion cannon
Banana peel bandages
Banana peel armour
Banana hat/suit
Banana rain
Banana towers
Banana zombie
Tainted banana
50.Cal Banana
Bananastaff
Banana Blade
Banana banana
Banana banana banana banana banana pineapple banana
Banana bomb
Bananas inside bananas
Bananaception
Bananas become A class drugs
Bananas give 10000 morale
Bananas give bananas

Mmm... bananas

And today I lost all my brain cells.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on January 11, 2015, 04:48:57 PM
Your missing banana for scale
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 11, 2015, 04:49:41 PM
Dammit

The unseen banana is the deadliest
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Stretop on January 11, 2015, 04:59:07 PM
dwarven NPCs. More concerned with mining and and looting liquor stores than normal survivor needs. Expect the town basements to become a haphazardly-interconnected maze if you have random NPCs enabled.

And once they dig into lab - they start to do dwarven !!SCIENCE!! Possible results may include: wildfires, fumarole-appearing, unleashing the hordes of sub-prime and unusual amount of cats on surrounding territories.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Llamageddon on January 11, 2015, 05:53:21 PM
sub-prime

I think you meant the circus.

On said note, we totally need a deployable circus tent(like the large tent found someplaces) that spawns clowns inside.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 11, 2015, 08:15:37 PM
Utilize clowns to harvest ""Clown Milk""
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on January 11, 2015, 08:49:37 PM
Not actually a bad idea - weapon scopes actually working? If it's on you can aim outside the visible range while there is a small 2x2 visible zone around the reticle.

Actually bad idea - NPCs can use this.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Alasnuyo on January 12, 2015, 01:10:03 AM
Some of the NPCs you encounter are actually terminators. And you can't tell which is which until the 'NPC' inexplicably turns hostile on you and tanking grenade launchers like it was peashooters.
How is this different from how it works now?

The difference being that the some NPCs are now nearly indestructible. And you get a message on how you saw gleams of a metallic skeleton after it tanked the grenade you launched at it.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 12, 2015, 01:11:19 AM
Utilize clowns to harvest ""Clown Milk""

Is it banana flavoured
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 12, 2015, 01:58:11 AM
Shooting 3 times in 6 seconds isn't an incredible accomplishment, it just means they know how to shoot. Which is probably a very viable thing to learn in the apocalypse.

NPC's with flamethrowers however...

It was three headshots in a row, followed by several more shots to other body parts. And maybe a fourth shot to my head somewhere.

anyway

By grafting an LCD screen onto a toaster, you can now play Cataclysm in your Cataclysm. Grafting an LCD screen onto a toaster in your Cataclysm in your Cataclysm to play Cataclysm in your Cataclysm in your Cataclysm may cause complications such as an infinite loop. If you also use this mod (http://youtu.be/vI7tWd7B3iI (http://youtu.be/vI7tWd7B3iI)) the universe crashes in real life.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Llamageddon on January 12, 2015, 02:04:56 AM
You can now craft a controller CBM that is consumed(doesn't appear on the bionics screen) that allows you to control your character.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on January 12, 2015, 03:32:20 AM
By grafting an LCD screen onto a toaster, you can now play Cataclysm in your Cataclysm. Grafting an LCD screen onto a toaster in your Cataclysm in your Cataclysm to play Cataclysm in your Cataclysm in your Cataclysm may cause complications such as an infinite loop. If you also use this mod (http://youtu.be/vI7tWd7B3iI (http://youtu.be/vI7tWd7B3iI)) the universe crashes in real life.
Sans toaster, I was planning on adding a nested cataclysm game just for fun, possibly with wacky "inception"-like time dilation effects.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rivet on January 12, 2015, 04:01:23 AM
By grafting an LCD screen onto a toaster, you can now play Cataclysm in your Cataclysm. Grafting an LCD screen onto a toaster in your Cataclysm in your Cataclysm to play Cataclysm in your Cataclysm in your Cataclysm may cause complications such as an infinite loop. If you also use this mod (http://youtu.be/vI7tWd7B3iI (http://youtu.be/vI7tWd7B3iI)) the universe crashes in real life.

Remember, if you're killed in The Toaster, you die here. The @ cannot live without the mind.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 12, 2015, 04:05:23 AM
By grafting an LCD screen onto a toaster, you can now play Cataclysm in your Cataclysm. Grafting an LCD screen onto a toaster in your Cataclysm in your Cataclysm to play Cataclysm in your Cataclysm in your Cataclysm may cause complications such as an infinite loop. If you also use this mod (http://youtu.be/vI7tWd7B3iI (http://youtu.be/vI7tWd7B3iI)) the universe crashes in real life.
Sans toaster, I was planning on adding a nested cataclysm game just for fun, possibly with wacky "inception"-like time dilation effects.

I might have been making a reference to how Cataclysm is intended to be able to run on toasters. It just seems appropriate for the game's sense of humour somehow.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Vulnus on January 12, 2015, 04:11:32 AM
...*looks at thread title, looks at notebook full of terrible ideas, smiles*
Okay, so one: A 'de'volver, essentually it fires backwards, killing the user. If your intellegence is low enough you believe it's a regular revolver
two: Dud grenade, a grenade that you identify as a regular grenade, until it doesn't explode. So much for clearing that horde
three: Impact grenades. You know one of the problems with these? They tend to explode when you try to throw it. (picking it up is contact...)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rivet on January 12, 2015, 04:23:34 AM
Impact grenades. You know one of the problems with these? They tend to explode when you try to throw it. (picking it up is contact...)

I'd read that the biggest problem with the BEANO T-13 impact grenade detonating prematurely was that it was shaped and weighed the same as a baseball, which lead U.S. servicemen to try to bounce it in their hand after they'd pulled the arming pin.

Remember kids, the two most common elements in the universe are hydrogen and stupidity.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Vulnus on January 12, 2015, 04:38:28 AM
I've heard stories soldiers attempted to throw the grenade and it exploded mid throw in their hand. There are a lot of inherent issues with impact grenades.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on January 12, 2015, 04:56:27 AM
Dildos: Same effect as vibrators, but more tiresome, and doesn't require charges.
In before survivors start hording some dragon dildos in the game.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Llamageddon on January 12, 2015, 05:12:34 AM
Dildos: Same effect as vibrators, but more tiresome, and doesn't require charges.
In before survivors start hording some dragon dildos in the game.
I... totally would hoard them, if there was a bunch of models. Like the bad dragon ones. Those are cool even if you ignore their purpose. Or creepy. Depends on how you look at it.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on January 12, 2015, 04:00:16 PM
I kinda like those tiny BD ones, you know, the ones that are supposed to be collectibles. Maybe, if someone adds them, they can be used as slingshot ammo and/or arrow tips with 100% confusion chance on hit?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 12, 2015, 04:26:13 PM
Dildo pit. Like a spiked pit trap but with dragon dildos instead of spikes.
Same for spiked plating on vehicles.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 12, 2015, 04:31:09 PM
Dildo pit. Like a spiked pit trap but with dragon dildos instead of spikes.
Same for spiked plating on vehicles.

It inflicts a -500 morale penalty on affected creatures.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 12, 2015, 04:32:54 PM
Dildo pit. Like a spiked pit trap but with dragon dildos instead of spikes.
Same for spiked plating on vehicles.

It inflicts a -500 morale penalty on affected creatures.
*The zombie hoard was demoralized and routed!*
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Stretop on January 12, 2015, 05:12:52 PM
Dildo pit. Like a spiked pit trap but with dragon dildos instead of spikes.
Same for spiked plating on vehicles.

And XL ones for "Large" and "Huge" survivors... And installing on vehicle as blades.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Llamageddon on January 12, 2015, 05:14:55 PM
Dildo pit. Like a spiked pit trap but with dragon dildos instead of spikes.
Same for spiked plating on vehicles.

And XL ones for "Large" and "Huge" survivors... And installing on vehicle as blades.

Support for multitile vehicle parts, with biggest of dragon dildos spanning lengths of entire vehicles.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on January 12, 2015, 05:39:19 PM
Mutation - Flatulent

Increases scent bubble, leaves a cloud while you walk and--if you eat beans--slightly increases movement speed.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Stretop on January 12, 2015, 05:42:34 PM
Dildo pit. Like a spiked pit trap but with dragon dildos instead of spikes.
Same for spiked plating on vehicles.

And XL ones for "Large" and "Huge" survivors... And installing on vehicle as blades.

Support for multitile vehicle parts, with biggest of dragon dildos spanning lengths of entire vehicles.

And also using those as eskrima-compatible melee weapons. With extra morale hits for killing innocents.

"I just eskrima'ed innocent human to death with two gigantic dragon-cocks. What monster have I become?!" -1000 Morale.

And of course "Eskrima'ed innocent human to death with two gigantic dragon-cocks. Still not going to care" - Psychopath.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RadaRadaRada on January 12, 2015, 05:45:02 PM
How long do we have, until KA censors the dragon dildo talk?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 12, 2015, 05:47:54 PM
Be able to eat crayons for no reason
Grenades filled with silicone lubricant. Slips people who move on to a tile, ineffective on dirt.
Granades
Craftable ICBM
Terra-cotta zombies
Bonedust zombies
Zombie trains
Zombie trees
Zombie paper
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 12, 2015, 06:13:56 PM
Mutation - Flatulent

Increases scent bubble, leaves a cloud while you walk and--if you eat beans--slightly increases movement speed.

Off-topic. This is a great idea.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Coolthulhu on January 12, 2015, 06:41:19 PM
After you die, you rez as a zed. Can't hold stuff, equip, craft, talk, drive, attack zeds or anything like that.

Can eat corpses off the floor. Once you eat enough, you grow into a brute and then a hulk. Being a hulk makes you SMASH on crit.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on January 12, 2015, 06:46:55 PM
Huge mutants can Fred Flinstone their feet through cars and 'drive' around.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 12, 2015, 07:19:30 PM
Huge mutants can Fred Flinstone their feet through cars and 'drive' around.
build a 3x3 car with an empty tile in the center? (G)rab the vehicle and push it about. Amazing.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 12, 2015, 07:21:40 PM
Huge mutants can Fred Flinstone their feet through cars and 'drive' around.
build a 3x3 car with an empty tile in the center? (G)rab the vehicle and push it about. Amazing.

mind = blown
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 12, 2015, 07:54:42 PM
Dildo pit. Like a spiked pit trap but with dragon dildos instead of spikes.
Same for spiked plating on vehicles.

It inflicts a -500 morale penalty on affected creatures.
*The zombie hoard was demoralized and rooted!*
Now now, lets keep our minds out of the gutter...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Random_dragon on January 12, 2015, 08:28:27 PM
Huge mutants can Fred Flinstone their feet through cars and 'drive' around.
build a 3x3 car with an empty tile in the center? (G)rab the vehicle and push it about. Amazing.

Well shit, now I have to try this. o3o
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 12, 2015, 08:32:45 PM
Dildo pit. Like a spiked pit trap but with dragon dildos instead of spikes.
Same for spiked plating on vehicles.

It inflicts a -500 morale penalty on affected creatures.
*The zombie hoard was demoralized and rooted!*
Now now, lets keep our minds out of the gutter...

This the pinnacle of 'horrible' ideas, but not necessarily bad ones...

Eh fuck it +1 for dildo spikepits
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on January 12, 2015, 09:14:36 PM
Since its assumed that the character is always running everywhere theres a chance every move to trip and sprain your ankle, adding +1 to your pain for every tile you move afterwards for the next 24 hours.

Better hope you dont trip and fall while fighting or running away from that horde.

Also a "Jetpack" item.
A huge wearable frame with jet engines strapped to it, wearing it and activating it will boost you forwards 100 tiles in a straight line in a single turn, impacting anything, even a shrub, will instantly kill you.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rivet on January 12, 2015, 09:47:16 PM
So, being the curious sort that I am, I Googled 'bad dragon' because I was having a difficult time envisioning what a 'dragon dildo' would be.

(http://i.imgur.com/wYZV0kk.jpg)

I guess I was expecting a dildo shaped like a dragon or something? Daaaaang, was I wrong.

Who in the heck would want one of those things, and be brave enough to actually use one?

Between the outright dangerous looking pointy ones and the mutant looking creepy ones, my appetite took a nose dive and crashed into the side of a mountain. There were no survivors.

Imagine the questions at the doctor's office the next day, "So, Ms. Smith, do you have any idea how you got all those puncture wounds in your cervix?"
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 12, 2015, 09:53:37 PM
Who in the heck would want one of those things, and be brave enough to actually use one?

I know quite a few people. Not saying that for a joke either; I won't give any names though.

Don't think I'm in any way okay with those things however. They're monstrosities.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 12, 2015, 09:55:33 PM
-talk about the fear factor-
The appearance does lend to many "dangerous weapons" jokes. To elaborate on something though, the silicone composition is what makes ot harmless... to the initiated. I'll leave it at that.

Back on topic: Silicone fake-weapons, like the aluminum. Does even less melee damage and flops when you hit things with them.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 12, 2015, 10:12:29 PM
Back on topic: Silicone fake-weapons, like the aluminum. Does even less melee damage and flops when you hit things with them.

Giant floppy dildobat please
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on January 13, 2015, 12:18:31 AM
How long do we have, until KA censors the dragon dildo talk?

Only harm I see here is Rivet losing her appetite, and she seems to have handled that aspect.

(The soda-can comparison shot are humorous IMO, as they mean that these would be about 1-3 volume.)

Some reason I should censor it?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 13, 2015, 12:24:56 AM
Throwable Toilets

0.0000420% chance for an NPC called Jimmy Jingles to pop out and break dance which causes a fissure in space and time that crashes your game and permanently banishes your character to a domain of never ending emptiness with a single banana floating about. After breaking out of The Abyss with a banana, you get a trophy which says

CONGRATION YOU ARE WIN

And that is how you truely win CDDA

((My God I lost brain cells whilst writing that one.))
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 13, 2015, 01:34:41 AM
Widower- a rare black widow which is twice the size thrice the damage and 50% more action points.... also rotting venom, whatever the widower hits arm, leg, head ... will probably rot off from poison. they may refrain from biting you and instead applying a paralytic sting and wrap you thoroughly in webs... then bite you

Zombie Unsurvivor- like zombie survivors cept they didn't survive. and they only go after people with survivor armor

Zombie Ninja- rare mob that leaps, is invisible, is silent, and has a katana+high accuracy "it dissapears if you take a picture of it" and they never gang up on you.

zombie honey badgers- nuff said

Zombie Animator- Makes inanimate objects come to life and fly towards you
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rivet on January 13, 2015, 01:39:10 AM
An undead Army Major with a wax head, carrying a mysterious talking wooden box and leading a small army of zombies.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 13, 2015, 01:45:49 AM
How long do we have, until KA censors the dragon dildo talk?

Only harm I see here is Rivet losing her appetite, and she seems to have handled that aspect.

(The soda-can comparison shot are humorous IMO, as they mean that these would be about 1-3 volume.)

Some reason I should censor it?
I like your cut of the jib, there.
(click to show/hide)

Baaaack on topic, Grenade launchers being retrofitted to fire giant pills. For administering a good dose of pink pills at range.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Flashlight Hoarder on January 13, 2015, 01:54:33 AM
How long do we have, until KA censors the dragon dildo talk?

Only harm I see here is Rivet losing her appetite, and she seems to have handled that aspect.

(The soda-can comparison shot are humorous IMO, as they mean that these would be about 1-3 volume.)

Some reason I should censor it?
I like your cut of the jib, there.
(click to show/hide)

Baaaack on topic, Grenade launchers being retrofitted to fire giant pills. For administering a good dose of pink pills at range.

Pill Launchers should be a thing, Can you imagine how useful they'll be once factions are implemented?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 13, 2015, 01:57:45 AM
And, realistically, plinking off of their head/filter mask/gas mask.

Another suggestion: 50% chance any sewage line is filled with aqua regia instead of water. Comes with appropriate acid based critters.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 13, 2015, 01:58:49 AM
And, realistically, plinking off of their head/filter mask/gas mask.

Another suggestion: 50% chance any sewage line is filled with aqua regia instead of water. Comes with appropriate acid based critters.

Building on this suggestion: the other 50% of the time, it's filled with aqua vitae instead of water. Enjoy!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on January 13, 2015, 02:16:42 AM
Dildos are fine, if (for whatever reason) controversial/repulsive/attractive/meh to various members of the forum.  Forcibly drugging people, via the pill gun or otherwise, no, that's not OK.

Just an FYI there.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Vulnus on January 13, 2015, 02:49:07 AM
Dildos are fine, if (for whatever reason) controversial/repulsive/attractive/meh to various members of the forum.  Forcibly drugging people, via the pill gun or otherwise, no, that's not OK.

Just an FYI there.

The ability to forcefully equip bondage suits onto npcs after you knock them out and tie them to a table.
Going to just put it out there that this would most likely a no.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rivet on January 13, 2015, 03:11:23 AM
The ability to forcefully equip bondage suits onto npcs after you knock them out and tie them to a table.

Somebody's been watching Pulp Fiction.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on January 13, 2015, 03:42:49 AM
Be that as it may--restraint has its place, prisoner-taking and all--the bondage suit put that one over the line.  Forcible + sexuality = nope.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Nickal on January 13, 2015, 04:02:57 AM
Be that as it may--restraint has its place, prisoner-taking and all--the bondage suit put that one over the line.  Forcible + sexuality = nope.
Sexuality = nope
Forcible = perhaps(depending on idea)[I mean after all isn't murdering them forcible.]
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 13, 2015, 04:10:42 AM
Hulks that carry long sharp things. Metal doors, car doors, zweihanders, windows, shelves, whatever. Instead of knockking you halfway across town, they just automatically remove a limb. Clothing that covers both the limb and the torso obviously takes massive damage. And C.B.M. prosthetics to replace missing limbs. And nonC.B.M. prosthetics for pirates.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 13, 2015, 04:21:26 AM
Dildos are fine, if (for whatever reason) controversial/repulsive/attractive/meh to various members of the forum.  Forcibly drugging people, via the pill gun or otherwise, no, that's not OK.

Just an FYI there.
Does that mean the tear gas is not okay? Or curare poisoned darts?

Another bad suggestion: Grenade launcher canisters that disperse honey all over the place. Use flamethrower to carmelize small stuck targets for later consumption. Yum, candy spider.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on January 13, 2015, 05:08:59 AM
Dildos are fine, if (for whatever reason) controversial/repulsive/attractive/meh to various members of the forum.  Forcibly drugging people, via the pill gun or otherwise, no, that's not OK.

Just an FYI there.
Does that mean the tear gas is not okay? Or curare poisoned darts?

Another bad suggestion: Grenade launcher canisters that disperse honey all over the place. Use flamethrower to carmelize small stuck targets for later consumption. Yum, candy spider.

Disabler has its place.  Hallucinogens, etc start getting questionable.

And Nickal?  Sexuality of itself need not be bad, forcing it on folks is the problem.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on January 13, 2015, 05:39:48 AM
Butt Mode - All instances of zombies and zanimals are replaced with butt themed variants
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rivet on January 13, 2015, 05:42:15 AM
Butt Mode - All instances of zombies and zanimals are replaced with butt themed variants

Also all professions.

Criminal-butt, cyber-butt, shower-butt, doctor-butt.

(http://i.imgur.com/KtoAz7u.jpg)

POLICE-BUTT
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 13, 2015, 05:45:54 AM
Rivbutt's newest firearm: Taurus, Raging Butt
Fires buttless ammunition
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 13, 2015, 08:17:05 AM
Who in the heck would want one of those things, and be brave enough to actually use one?

I know quite a few people. Not saying that for a joke either; I won't give any names though.

Don't think I'm in any way okay with those things however. They're monstrosities.

Heh, ditto to knowing people. Furries are probably happy when they can find a dildo that matches their associated animal, so I guess that's nice. Like a little bit of the wilder you that you can hold. Or a very giant, terrifying, possibly weaponizable bit of you. I'm not entirely convinced my furry friend is not in fact more interested in destroying the world with a massive fox dong. Though she as much said, her plan is to build a potatogun that will launch the thing, because it is too dangerous to attempt using for anything else. Man, my irl friends are weirdos. XD
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 13, 2015, 08:53:42 AM
(http://signavatar.com/32799_v.gif)
Has me imagining that you were the lab assistant/test subject who would help put this plan in motion. Safety goggles on, everyone!

Suggestion: be able to use pontoon bridges for fluid storage. Have them sink if you store too much.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rivet on January 13, 2015, 09:00:31 AM
Suggestion: be able to use pontoon bridges for fluid storage. Have them sink if you store too much.

If you're storing gasoline they shouldn't ever sink, unless they spring a leak.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 13, 2015, 09:20:01 AM
(http://signavatar.com/32799_v.gif)
Has me imagining that you were the lab assistant/test subject who would help put this plan in motion. Safety goggles on, everyone!

Suggestion: be able to use pontoon bridges for fluid storage. Have them sink if you store too much.

Be aware my avatar does cycle through many different imgur links, though I assume it was in fact the safety goggles one. X) It was displaying the pic with my jabberwock toon, so my first thought was "GOGGLES IS NOT GOING TO STOP THAT". Heehee.

Not gonna lie, I would totally build potatoguns if I had more space to launch them without hitting everything at the local dog park. Too close to home, people would find me.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Coolthulhu on January 13, 2015, 10:16:35 AM
Ability to mount "funny items" on a jackhammer to make a drilldo.

Chainsaw zombie

Electric chainsaw shocker zombie brute (OK, that one isn't bad - it's badass)

Drilldo worker zombie
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Synthetic on January 13, 2015, 11:03:07 AM
Mount a boxing glove on it.
Make a mini jackhammer CBM.
Mount a boxing glove on it too.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on January 13, 2015, 02:49:02 PM
Rivbutt's image made me nostalgic for PO'ed! (https://www.youtube.com/watch?v=5I1eFoU42us#t=106)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 13, 2015, 04:25:24 PM
Ability to rip the butt off other zombies and use it like a zombie pheremone; zombies can't resist that zombie booty.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 13, 2015, 08:46:05 PM
Now that we have marine vessels, we can have zombie pirates. The dojos should support zombie pirates. It should be possible to build a floating dojo for ninja pirate zombies. The prevalence of bionics should be enough for ninja pirate zombie cyborgs. given the blobs affection for wildlife, we can just go ahead and assume the presence of ninja pirate zombie cyborg bears. Lets not forget that some wildlife has been altered by the cataclysm, and these are in an aquatic environ, so giant ninja pirate zombie cyborg bear-squids. And the mutagen, as always, would play a role: gelatinous giant ninja pirte zombie cyborg bear-squids. And given the existence of alternate realities, there must be some that are similar enough to our own, to have the same taxonomy, but sufficiently different to be outright wrong: gelatinous otherworldly giant ninja pirate zombie cybernetic bear-squids...

Also, we really do need to be able to replace fusion plasma arms with rusty hooks...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on January 13, 2015, 08:58:08 PM
Installing enough bionics turns your blood white, like that android in ALIEN.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Nickal on January 13, 2015, 10:54:28 PM
Gelatinous otherworldly giant ninja pirate zombie cybernetic bear-squids.
                                ^someone mod this.^
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 13, 2015, 10:56:13 PM
Gelatinous otherworldly giant ninja pirate zombie cybernetic bear-squids.
                                ^someone mod this.^

+1

*Jakers' Offical Seal of Approval*
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on January 13, 2015, 11:38:37 PM
This is a really bad idea.



NPCs can now drive cars.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 13, 2015, 11:42:15 PM
This is a really bad idea.



NPCs can now drive cars.

You go to sleep.

You wake up.

There is a military truck sticking out of your chest!"

Ikhan Trive says: "Get out of my fucking way, fuckwad!"
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TinHeadDays on January 14, 2015, 01:41:19 AM
Quote
This is a really bad idea.



NPCs can now drive cars.

Quote
You go to sleep.

You wake up.

There is a military truck sticking out of your chest!"

Ikhan Trive says: "Get out of my fucking way, fuckwad!"

Oh my god... It's... It's a good idea!
DATA EXPUNGED.
It's the only way to be sure.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 14, 2015, 03:14:09 AM
What happens when a npc runs you over with a wooden box
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Nickal on January 14, 2015, 03:19:59 AM
If NPCs become able to drive, I feel that one night in my forest cabin I will be awoken to the sound of an NPC crashing his boat through my wall even though I'm over 90 miles away from any rivers, lakes, swamps, etc.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TinHeadDays on January 14, 2015, 03:22:48 AM
Yes.
Just Yes.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 14, 2015, 03:27:01 AM
Or your 200 ton deathmobile gets knocked off a bridge by some hapless biker ramming into you
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 14, 2015, 03:48:05 AM
Ion Jetpacks- they make a bit of noice but they reduce all movement squares to 50 ignoring most difficult terrain and traps/florrhazards at an expensive cost of ups or bionic power
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hibou on January 14, 2015, 03:53:25 AM
Ion Jetpacks- they make a bit of noice but they reduce all movement squares to 50 ignoring most difficult terrain and traps/florrhazards at an expensive cost of ups or bionic power
To extend on this, helium balloons. Just tie like 200 of them to your utility vest and achieve human flight. Better yet, hydrogen balloons. It's slightly lighter than helium and infinitely more flammable. Let the !!FUN!! begin.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 14, 2015, 04:48:44 AM
This is a really bad idea.



NPCs can now drive cars.

You go to sleep.

You wake up.

There is a military truck sticking out of your chest!"

Ikhan Trive says: "Get out of my fucking way, fuckwad!"

If NPCs become able to drive, I feel that one night in my forest cabin I will be awoken to the sound of an NPC crashing his boat through my wall even though I'm over 90 miles away from any rivers, lakes, swamps, etc.

they can't drive and I can't breathe
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 14, 2015, 06:33:23 AM
Survivor roller disco camps.
Disco's still alive, with a vengeance.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rivet on January 14, 2015, 06:37:37 AM
DISCO ZOMBIES
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 14, 2015, 07:01:27 AM
DISCO ZOMBIES

Off-topic. This is a great idea. They should even have a little discotheque to spawn in.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 14, 2015, 07:54:59 AM
New crafting ingredient and drop from disco zombies: sequins. Use them to reinforce anything and give it either the Tacky trait, or the Fancy trait - tailoring skill dependent.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 14, 2015, 08:11:17 AM
Code: [Select]
Your disco skill has increased to -12.
You challenge the Disco King.

(http://imgur.com/5RheW0k.png)

LET THE DISCO BATTLE COMMENCE!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 14, 2015, 10:29:45 AM
Karoke sessions! Grab a microphone and have a sing-off with some of the greatest singer zombies! Some of their top hits include: "Uuuuughhh", "UunnnGHRRRAARRR", and "RaaaghhhHHHH"

With your brand new super  microphone, just pop in some batteries and sing away!

Positive Trait: Awful Singer

Your singing is so incomprehensibly bad that it shatters any nearby glass objects, causes zombies to run away and when you hit a high note, it kills every dog in the map. However NPC's will shoot you without remorse in order to shut you up; hence your singing is so bad it is considered an attack.

Negative Trait: Good Singer

Your singing is really good. So good that zombie backup singers will teleport throughout New England to sing alongside you. The only problem is that when you stop singing, the zombie backup singers will stop singing too. And then eat you.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 14, 2015, 09:19:08 PM
There is a military truck sticking out of your chest!"
I would like to build a chest big enough to hold a military truck. Or perhaps a trunk. Some organs are really big and there could be storage space in them. Perhaps a really big air bladder, if it were emptied out...
Just some way to store these things in the heart of my base. I can't stomach all these wrecks lying around outside...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Llamageddon on January 14, 2015, 11:02:50 PM
"Which internal organ do you want to route the %{consumable} to?"
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 14, 2015, 11:43:24 PM
The pipe organ?

Although those newfangled electric organs seems like fun...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on January 15, 2015, 12:16:13 AM
CBM that transforms you into a car...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on January 15, 2015, 12:44:26 AM
Every start places by a tank drone that may or may not be friendly, you have no way of knowing beyond moving and hoping it doesn't fire enough bullets to make Swiss cheese out of you.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rivet on January 15, 2015, 01:04:36 AM
CBM that transforms you into a car...

CBM: Turbo Teen

That's an old memory to be dredging up.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 15, 2015, 06:54:24 AM
CBM that transforms you into a car...

CBM: Turbo Teen

That's an old memory to be dredging up.
CBM: Generator Rex?
NANOMACHINES SON
Senator: CBM
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on January 15, 2015, 05:31:43 PM
While the Disco Zombies may have actually been slightly off topic, due to possibly being a good idea because Thriller Zombies.
Also Disco Zombies and Thriller Zombies should fight to the death if they ever encounter each other

While under the effects of anything that causes the player to hallucinate theres a chance for Disco Stu to appear, which will cause disco music to play (If Cata ever gets music)
Complete with all your favourite Disco Stu dialog lines

(http://images2.wikia.nocookie.net/simpsons/pt/images/c/c1/Discostu_5.jpg)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 15, 2015, 08:43:50 PM
Bad idea: hidden health stat now affects your run speed and how quickly you tire, and especially high or low health may grant a small bonus or penalty to Strength, Dexterity, and HP.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 15, 2015, 09:12:54 PM
Hidden overall Moral stat- different from your moral stat but it is the coalescence of how your char feels about the entire thing... could get positive moral or negative that doesn't affect the stat. could kinda worka s a buffer and resembles kinda how well your doing overall... different things affect it in different measures like good food could affect it more
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 15, 2015, 10:13:19 PM
Moving over a toilet tile has a small chance of you slipping into it and accidentally drowning yourself in there.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 16, 2015, 12:24:39 AM
You can now read while driving.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on January 16, 2015, 03:30:13 AM
You used to be able to! And craft...it was awesome in a death mobile.

*looks up*
Town eh? Not for long...
*Glances back down to erotic 'literature'

How about the B in CBMs getting changed to BUTT! and all installations having their dialog changed accordingly. (Fusion blaster cheek, Butt-mounted laser, rectal flashlight....storage space.....) Obviously this means CBMs now come in suppository form rather than modules...

Choose your ethnicity at character creation and have each paired with a racially disparaging trait, such as Hispanics starting with 'very sleepy'. And it goes without saying that if a cuacasian fellow attempts to climb a fence the game will remind them that 'white boys can't jump'



Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 16, 2015, 04:17:12 AM
That really is terrible!


I totally want butt-plate armour CBM now.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 16, 2015, 05:15:26 AM
I am still trying to pin down precisely what the most amusing implication of butt-plating that protects the face, hands, and feet is...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rookie on January 16, 2015, 05:49:51 AM
Internal Furnace would force you to shove 2by4s up your ___. Heat drain would require you to sit on the target.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bubbadoo14 on January 16, 2015, 11:54:50 AM
The multitool would be a bunch of tools up your butt. :|
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 16, 2015, 02:24:00 PM
Artificial Night Generator
Now becomes the Artificial Butt Generator

Also butt cloaking systems.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 16, 2015, 03:56:50 PM
Also butt cloaking systems.

A butt cloaking system is the fanciest term for a pair of undies I've heard yet.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 16, 2015, 06:00:53 PM
Butt solar panels! Now you have an excuse for waving about your ass in the sun.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on January 16, 2015, 06:06:10 PM
Butt fusion cannon?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bugsniper on January 16, 2015, 06:28:16 PM
Hidden overall Moral stat- different from your moral stat but it is the coalescence of how your char feels about the entire thing... could get positive moral or negative that doesn't affect the stat. could kinda worka s a buffer and resembles kinda how well your doing overall... different things affect it in different measures like good food could affect it more

ALS mode, where the goal is to strategically commit suicide at a date and time that maximizes your overall morale.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on January 16, 2015, 06:54:24 PM
Hidden overall Moral stat- different from your moral stat but it is the coalescence of how your char feels about the entire thing... could get positive moral or negative that doesn't affect the stat. could kinda worka s a buffer and resembles kinda how well your doing overall... different things affect it in different measures like good food could affect it more

ALS mode, where the goal is to strategically commit suicide at a date and time that maximizes your overall morale.

Bonus ducks - you now explode if you suicide with extremely high morale. The higher the morale - the bigger the explosion.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on January 16, 2015, 07:05:33 PM
Hidden overall Moral stat- different from your moral stat but it is the coalescence of how your char feels about the entire thing... could get positive moral or negative that doesn't affect the stat. could kinda worka s a buffer and resembles kinda how well your doing overall... different things affect it in different measures like good food could affect it more

ALS mode, where the goal is to strategically commit suicide at a date and time that maximizes your overall morale.

Bonus ducks - you now explode if you suicide with extremely high morale. The higher the morale - the bigger the explosion.

Into ducks.

The game has no effects. But when you explore in this euphoric nuclear boom, all you hear is

BONUS DUCKS
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on January 16, 2015, 08:17:06 PM
Implementation of a stat rust system...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on January 16, 2015, 08:22:39 PM

Bonus ducks - you now explode if you suicide with extremely high morale. The higher the morale - the bigger the explosion.

Into ducks.

The game has no effects. But when you explore in this euphoric nuclear boom, all you hear is

BONUS DUCKS

I didn't know I want it so much.

BONUS DUCKS on demand is best feature to be in any game ever.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: MormonPartyboat on January 16, 2015, 10:51:56 PM
Bitcoin.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Flashlight Hoarder on January 16, 2015, 11:13:19 PM
Ice Cream that you can find in a refrigerator or craft using fresh milk.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 16, 2015, 11:16:08 PM
Ice Cream that you can find in a refrigerator or craft using fresh milk.

Off-topic. This is a great idea.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Flashlight Hoarder on January 16, 2015, 11:20:34 PM
Until the Ice cream goes bad after 10 turns.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 16, 2015, 11:32:59 PM
Until the Ice cream goes bad after 10 turns.

Nah, just melts. I like to let the ice cream melt in the bowl until it's soupy and smooth, almost like a cold, sweet porridge.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on January 16, 2015, 11:35:06 PM
-50 mood if it got all runny and stained your clothes
-500 mood if you drop the ice cream
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on January 16, 2015, 11:40:11 PM
We need more references to forum users.

*Going down insect mutation path*

"You have a nightmare about a giant spider in a top hat and monocle eating you while drinking some herbal tea"
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 16, 2015, 11:45:22 PM
-50 mood if it got all runny and stained your clothes
-500 mood if you drop the ice cream

+100 moral if you knock an icecream out of a zombie childs hand
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Flashlight Hoarder on January 16, 2015, 11:49:15 PM
-50 mood if it got all runny and stained your clothes
-500 mood if you drop the ice cream

+100 moral if you knock an icecream out of a zombie childs hand

This Must Be A Thing.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: MormonPartyboat on January 17, 2015, 12:03:22 AM
Until the Ice cream goes bad after 10 turns.

Ice cheese.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 17, 2015, 12:57:59 AM
Ice cheese.

Yes

Best idea to ever come to the forums of C:DDA
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on January 17, 2015, 02:03:15 AM
Until the Ice cream goes bad after 10 turns.

Nah, just melts. I like to let the ice cream melt in the bowl until it's soupy and smooth, almost like a cold, sweet porridge.

My mother tends to microwave her ice cream for the same effect.  shrug

We'd need a source of chilling (ice lab or other such ambient temp qualifies) but other than that, sure, I'd accept this.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 17, 2015, 02:10:18 AM
We'd need a source of chilling

http://www.amazon.com/Cuisinart-ICE-30BC-Indulgence-2-Quart-Automatic/dp/B0006ONQOC

They, like, make ice cream makers and shit
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on January 17, 2015, 02:12:10 AM
We'd need a source of chilling

http://www.amazon.com/Cuisinart-ICE-30BC-Indulgence-2-Quart-Automatic/dp/B0006ONQOC

They, like, make ice cream makers and shit

I have one.  Needs its churn frozen for 24 hours before you plan on using it.  Minifridge != freezer.  ;-)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 17, 2015, 02:23:17 AM
Wouldn't the difference between a minifridge and a freezer just be a matter of how rapidly it cycles? I mean, sure, maybe it explodes, but a 1 in three chance of icecream has got to be worth a two in three chance of a small spark near your clothing pile!

Butt-finger mounted laser. What did Astro have?

Living in an ice-lab would be totally worth it for icecream.

You should be able to did shafts into ice-labs in order to chill your base in summer.

and dig vents into magma to warm your base in summer.

And dig vents into anomalies to orange your base in purple.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 17, 2015, 02:26:45 AM
Experimental nuclear powered vehichles that can teleport on over map tiles with the teleportation module, can rarely find them an a science lab/ military lab... has heavy duty frames and superralloy plating cause telephoning a vehichle could be damaging to inferior materials
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 17, 2015, 02:29:25 AM
We'd need a source of chilling

http://www.amazon.com/Cuisinart-ICE-30BC-Indulgence-2-Quart-Automatic/dp/B0006ONQOC

They, like, make ice cream makers and shit

I have one.  Needs its churn frozen for 24 hours before you plan on using it.  Minifridge != freezer.  ;-)

Good point. I looked again, though, and it appears that portable freezers are, in fact, a thing. I don't know if anyone manufactures freezer units for vehicles per se, but a character with Mechanics/Electronics could probably modify a portable freezer to run off of vehicle power in a fashion not too dissimilar to the other vehicle-utility recipes.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 17, 2015, 03:45:21 AM
I have the strangest feeling that I once heard of a mystical thing named "ice-cream truck".

something something greensleeves something...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 17, 2015, 03:52:24 AM
I have the strangest feeling that I once heard of a mystical thing named "ice-cream truck".

something something greensleeves something...

Good catch! You could certainly get a vehicle-powered freezer out of one of those.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 17, 2015, 06:14:14 AM
Moonshoes- Brick like shoes with springs in them, you are liable to hurt yourself.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TinHeadDays on January 17, 2015, 06:31:42 AM
The ability to monologue about things if your a detective.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on January 17, 2015, 06:56:24 AM
The ability to monologue about things if your a detective.
"It's a cold dark day, here in the cataclysm. The wind blows through my hair, leaving a feelings of memories past"
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on January 17, 2015, 08:59:34 AM
BAAAUUUUNUS DUCKS!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on January 17, 2015, 12:35:11 PM
I wonder if anyone ever decides to make a load-whatever-you-want projectile weapon that calculates damage and to-hit depending on projectile weight and volume.

And then forget to put size/weight/volume limitations.

And now imagine shooting jabberwock's corpse at something.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Darkfirephoenix on January 17, 2015, 12:57:55 PM
I wonder if anyone ever decides to make a load-whatever-you-want projectile weapon that calculates damage and to-hit depending on projectile weight and volume.

And then forget to put size/weight/volume limitations.

And now imagine shooting jabberwock's corpse at something.

Shooting metal tanks full of gasoline? Barrels full of moonshine? A V12 because you have to many of them? YES please! :D

"Hey buddy please pass me the engine" "Ok! (hrmm I don't wanna carry that thing over there...)" *sproing* *SPLAT!* "Damn! My aim was off!"
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 17, 2015, 01:00:56 PM
I wonder if anyone ever decides to make a load-whatever-you-want projectile weapon that calculates damage and to-hit depending on projectile weight and volume.

And then forget to put size/weight/volume limitations.

And now imagine shooting jabberwock's corpse at something.


Yes! Now I can improve the effectiveness of using zombie children as lethal weaponry!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: MormonPartyboat on January 17, 2015, 04:49:32 PM
The ability to monologue about things if your a detective.

(http://i.imgur.com/BVXEN60.png)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 17, 2015, 04:56:32 PM
Fat Boomers, Shocker Spitters, Sprinters, Sprinter Hulks, Zappawock, Bagels, Zombie Assassin, Temporal zombie, Zombie Brain, Zombie Jabberwock, Zombie Hulkerwockashockerspitterbrutasprinterwock.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on January 17, 2015, 06:31:46 PM
A CBM that unlocks SCREW ATTACK! Look out motherbrain...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TinHeadDays on January 17, 2015, 06:32:36 PM
Idea: how about a Sanity meter?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 17, 2015, 06:37:17 PM
Addiction to a certain moral level
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 18, 2015, 05:18:29 AM
a new function to sniff stuff to tell if it's any good. But everything has a morale modifier for being tasty, boring, nasty, or trying to kill you.

Do not sniff any butt-plate CBM's. Just install them and don't hit the sniff key whatever you do.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: sovietspyder on January 18, 2015, 06:27:45 AM
Invisible hulks that spit acid and shoot lasers. Bam.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 18, 2015, 06:33:35 AM
CBM: Internal Butt Furnace
CBM: Implanted Buttvision
CBM: Olfactory Buttmask - negates farting and allows your buttplates to be sniffed safely
CBM: Butt Distortion
CBM: Butt railgun
CBM: Butt claws
CBM: Butt Mini-Flamethrower
CBM: Butt Butt
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 18, 2015, 06:46:02 AM
Butt Rocket CBM. Consumption of beans now permits you to fly at the speed of sound.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: wilson7755 on January 18, 2015, 06:48:18 AM
I want a Pizza bell Taco bell, I want a Pizza Hut, I want a combination pizza hut and taco bell
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rookie on January 18, 2015, 07:45:08 AM
If ice cream ever gets in: Eating too much ice cream causes brain freeze and thus headache.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rivet on January 18, 2015, 08:16:17 AM
If ice cream ever gets in: Eating too much ice cream causes brain freeze and thus headache.

There's a way to sort of 'inoculate' yourself against brainfreeze. I discovered it by accident when I was little.

Get the biggest, most painful, most debilitating brainfreeze you've ever experienced (mine was due to drinking a slurpee way too fast on a hot summer day) and there's a good chance it will break whatever neurological short circuit causes you to experience brainfreeze. I'm not talking normal brainfreeze, either, I mean it's got to be so bad you'd rather die than continue to experience it.

When I did so it hurt so badly that it literally knocked me to the ground and left me functionally blind for several minutes. The lady at the gas station thought I was having a seizure until I managed to tell her what had happened, and ever since then (for something like two decades now) I've been immune to brainfreeze.

That which does not kill me makes me stronger.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Darkfirephoenix on January 18, 2015, 08:22:51 AM
That which does not kill me makes me stronger.
Or will permanently damage your brain... Who cares? Needs moar ice!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 18, 2015, 10:02:43 AM
Kevlar loincloth, for the modern tactical barbarian.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 18, 2015, 11:24:06 AM
Hahahahaa oh no, sigg'd.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Zorbeltuss on January 18, 2015, 02:58:01 PM
CBM Hammer Space, the modern answer to storage, you can store your necessities other survivors and even your biggest vehicles in yourself, not recommended for hoarders.
CBM Internal Mini Nuke, you activate it and after a few seconds it blows up, I hope you're speedy with the scalpel.
Survivor Pulsejet Grenade Launcher, it does deliver quite a punch and maybe the explosion doesn't even make a sound, the pulsejet however does make anything closeby permanently deaf and can be heard for miles.
Vehicle Trebuchet, It takes up a big part on your vehicle and has a storage area where you put the munitions, it can throw anything (with a mass lower than what you rated it for, including you) at your enemies.
Chlorine trifluoride canisters in labs and such. http://en.wikipedia.org/wiki/Chlorine_trifluoride (http://en.wikipedia.org/wiki/Chlorine_trifluoride)
Edit: Molotov of Living Fire,  if there is no fuel for the fire to burn it follows the rules of "game of life" to burn spread and die.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Illogical_Blox on January 18, 2015, 07:06:23 PM
The ability to craft lassos, then capture Tank Bots and Chicken Walkers and ride them.

Yeeeeeeeeeeeee-haaaaaaaaaaaaaaaaaaaa!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 18, 2015, 07:58:54 PM
Kevlar breast implants, baby.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 18, 2015, 08:11:50 PM
Great Survivor Helms- cause great helms are great enough and survivor helms are not survivey enough... also i think it would be hilarious finding them on survivor zombies
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 18, 2015, 10:17:05 PM
Kevlar loincloth, for the modern tactical barbarian.
Kevlar breast implants, baby.

Kevlar bra for people who like their tiddies! Also known as the Kevbra.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Stretop on January 18, 2015, 10:51:53 PM
Kevlar loincloth, for the modern tactical barbarian.
Kevlar breast implants, baby.

Kevlar bra for people who like their tiddies! Also known as the Kevbra.

And by your powers combined - Kevlar swimsuit!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on January 18, 2015, 11:07:45 PM
CBM - Kevlar Butt
More common than Buttplates but less protective, and more flexible.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 18, 2015, 11:12:30 PM
Hahahahaa oh no, sigg'd.

HEL YEH I got sig'd
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on January 20, 2015, 03:38:13 AM
Mycus should be changed to an aggressive proliferation of mustaches...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bugsniper on January 20, 2015, 03:54:10 AM
Keeping your mouth and nose warm should protect you from colds when the newest news article says it does. Make the program google for news every time you start a game.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 20, 2015, 05:47:46 AM
Vehicle Trebuchet, It takes up a big part on your vehicle and has a storage area where you put the munitions, it can throw anything (with a mass lower than what you rated it for, including you) at your enemies.
I must not be parsing that correctly, it almost sounds as though what you describe is not a trebuchet that launches vehicles.
Edit: Molotov of Living Fire,  if there is no fuel for the fire to burn it follows the rules of "game of life" to burn spread and die.
Too funny to survive.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on January 20, 2015, 06:07:52 AM
The description of every object--no matter how mundane--should be sexually charged.  How can I possibly expect to be immersed in a game that doesn't hold up to the erotica of Anaïs Nin?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on January 20, 2015, 12:53:54 PM
Mycus should be changed to an aggressive proliferation of mustaches...
Mustache Man Reborn
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 20, 2015, 01:28:34 PM
Powering up via the ancient secret of shouting!

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on January 20, 2015, 01:33:31 PM
Powering up via the ancient secret of shouting!

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!

Using bleach you can increase the effect by 5000%
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rookie on January 20, 2015, 01:49:47 PM
Female characters should "You lose some blood!" Once every month
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: jcd on January 20, 2015, 01:54:13 PM
Survivor flame breathing with the use of gasoline, lighters and a mouth mutation/CBM.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on January 20, 2015, 02:36:18 PM
Survivor loincloth.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 20, 2015, 04:22:18 PM
pocket Shotgun, cause everyone wants a shotgun you can fit in inventory with 2 volume
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 20, 2015, 04:43:59 PM
pocket Shotgun, cause everyone wants a shotgun you can fit in inventory with 2 volume

http://cdda-trunk.estilofusion.com/ashot
http://cdda-trunk.estilofusion.com/rm228

(That second one is 3 volume instead of 2, but will still fit in a holster. I've done it.)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Illogical_Blox on January 20, 2015, 07:20:23 PM
The description of every object--no matter how mundane--should be sexually charged.  How can I possibly expect to be immersed in a game that doesn't hold up to the erotica of Anaïs Nin?
This is some bubble wrap. It's air-filled balls are large, and squishy. You feel the need to squeeze them.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on January 20, 2015, 09:39:06 PM
The description of every object--no matter how mundane--should be sexually charged.  How can I possibly expect to be immersed in a game that doesn't hold up to the erotica of Anaïs Nin?
This is some bubble wrap. It's air-filled balls are large, and squishy. You feel the need to squeeze them.
The long, thick, spear looks impressive. You feel as if you should grasp it firmly and impale your foes upon it.
10/10 best weapon.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: jcd on January 20, 2015, 09:48:40 PM
The description of every object--no matter how mundane--should be sexually charged.  How can I possibly expect to be immersed in a game that doesn't hold up to the erotica of Anaïs Nin?
This is some bubble wrap. It's air-filled balls are large, and squishy. You feel the need to squeeze them.
The long, thick, spear looks impressive. You feel as if you should grasp it firmly and impale your foes upon it.
10/10 best weapon.
This is a cucumber. A thick, cylindrical vegetable. The enterprising survivor will think of more than one way to use it.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Coolthulhu on January 21, 2015, 12:53:42 AM
The description of every object--no matter how mundane--should be sexually charged.  How can I possibly expect to be immersed in a game that doesn't hold up to the erotica of Anaïs Nin?
This is some bubble wrap. It's air-filled balls are large, and squishy. You feel the need to squeeze them.
The long, thick, spear looks impressive. You feel as if you should grasp it firmly and impale your foes upon it.
10/10 best weapon.
This is a cucumber. A thick, cylindrical vegetable. The enterprising survivor will think of more than one way to use it.

This is a vibrator. You could put it in one of your orifices.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on January 21, 2015, 01:04:16 AM
The description of every object--no matter how mundane--should be sexually charged.  How can I possibly expect to be immersed in a game that doesn't hold up to the erotica of Anaïs Nin?
This a banana. It is a large yellow curved fruit. It has a variety of uses.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hardluck on January 21, 2015, 01:12:13 AM
The description of every object--no matter how mundane--should be sexually charged.  How can I possibly expect to be immersed in a game that doesn't hold up to the erotica of Anaïs Nin?

Potato.

The memories of things you've done with these root vegetables warm you during lonely nights.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on January 21, 2015, 02:33:14 AM
The description of every object--no matter how mundane--should be sexually charged.  How can I possibly expect to be immersed in a game that doesn't hold up to the erotica of Anaïs Nin?
This is some bubble wrap. It's air-filled balls are large, and squishy. You feel the need to squeeze them.
The long, thick, spear looks impressive. You feel as if you should grasp it firmly and impale your foes upon it.
10/10 best weapon.
This is a cucumber. A thick, cylindrical vegetable. The enterprising survivor will think of more than one way to use it.

This is a vibrator. You could put it in one of your orifices.
Instructions unclear, I think I broke my nose.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: botherations on January 21, 2015, 02:40:10 AM
End-Game boss fight needs to be Kevin Bacon.

(http://i.imgur.com/EIUVfoy.jpg)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 21, 2015, 03:32:52 AM
L.A.S.E.R. designators and orbital bombardment satellites. Shoot something for two thousand ticks and then watch it and the surrounding scenery get obliterated from on high...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 21, 2015, 03:36:00 AM
Give flaming eyeballs teleportation, and Beholders
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on January 21, 2015, 06:28:11 AM
All these revised item descriptions are high-larious!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 21, 2015, 07:24:12 AM
The Emperor's costume. Very fancy, 0 weight, 0 encumbrance, covers the torso arms and legs for the close(it is perfectly tailored for the snuggest of fits), common(well it is clothes), overcoat(Well it is obviously so fancy that it has layers to it), and belted(ALL of the accoutrements) layers. N.P.C.s hate it though on account of them all being jealous of your fancy duds...

Also, all the Irish people who were infected would have shrunk down to a third of their former size, put on their greenest costumes, started a life of gathering treasures in cast-iron pots, started building nests near colour-scales, and developed the ability to teleport themselves and curse others.

This is an AK-47. Like so many other things, before the cataclysm, doctors rarely believed it when told that someone had rested it against a tree while relieving themselves and accidentally slipped and fell on it. Try activating this item for a happy mood.

This is an M.P.3 player. For a good time: turn it on and make it sing.

This is vodka. While toxic, the filtering processes in the early digestive tract render it safe to consume in respectable volumes. If consumed in such a way that it goes directly to the later elements of the digestive tract, the high alcohol absorption rate can easily be lethal.

This is <insert N.P.C.>'s former mother. It is still quite fresh...

This is a Jabberwok corpse. Parts of it are still quite fresh...

This is a floating eye. You wonder if it has a socket...

This is a sock. You can wear it. On your feet...

This is a long rope. Months ago it stated in a hole while you were enjoying your garden. You just spent hours in labour to bring it into the world. Now you are going to lash it and have it carry your load.

This is a playboy magazine. It is strangely sticky. Maybe it fell in some honey.

This is a top gear magazine. It is strangely sticky. Maybe it fell in some honey, you should try licking it off.

This is a guns and ammo...

This is a standpipe manifest...

This is a heavy stick. It is brown and sticky.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rookie on January 21, 2015, 07:36:00 AM
CDDA shouldn't be displayed in top down view, rather side scrolling 2d.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 21, 2015, 01:46:24 PM
Crotch Knife
You've replaced your junk with a rather large knife. You will sometimes be able to land an extra melee attack with it. Constantly damages any worn pants.

All these revised item descriptions are high-larious!
(http://i.imgur.com/FcdDz8h.jpg)
I see what you did there.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 21, 2015, 02:32:35 PM
Have the reality bubble encompass the entire map
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on January 21, 2015, 04:13:51 PM
Have the reality bubble encompass the entire map
The fungus would cover the whole world within an in-game week if this happened.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 21, 2015, 09:22:24 PM
Have the reality bubble encompass the entire map
The fungus would cover the whole world within an in-game week if this happened.
By goodness, you are right, this must be taken to a different topic!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on January 21, 2015, 10:34:16 PM
Have the reality bubble encompass the entire map
The fungus would cover the whole world within an in-game week if this happened.
Just as Flame would want it?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Flashlight Hoarder on January 21, 2015, 10:35:49 PM
Pssh, Everyone with a brain knows that Triffids are superior to the Mycus.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on January 21, 2015, 10:43:59 PM
Pssh, Everyone with a brain knows that Triffids are superior to the Mycus.
You...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on January 21, 2015, 11:00:35 PM
Pssh, Everyone with a brain knows that Triffids are superior to the Mycus.
You...
True. While I don't like either due to how annoying they are to deal with, at least Triffids have a heart. (get it?)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 21, 2015, 11:01:49 PM
Ever hear of leafcutter ants? They butcher the triffids and use them to feed their enslaved Mycus. Them for the win!!!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on January 21, 2015, 11:30:57 PM
Ever hear of leafcutter ants? They butcher the triffids and use them to feed their enslaved Mycus. Them for the win!!!
But in Cataclysm, the fungus infects the ants and gives them unbearable pain as it grows throughout its body, not even giving the ants the gift of death. (It would be a mercy kill, reading the fungal ant's description.)

And that's why I kill every fungal thing I find.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 22, 2015, 03:09:06 AM
Cyborg ants, ants with Two fusion blaster arms and 4 joint tortions
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Coolthulhu on January 22, 2015, 04:58:34 AM
Cyborg ants, ants with Two fusion blaster arms and 4 joint tortions

So THAT'S what they do with all those fusion arms they stockpile in nests
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 22, 2015, 05:14:46 AM
Stoner bees, who don't do anything productive apart from produce brownies instead of honey.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rookie on January 22, 2015, 05:32:44 AM
>year 2015
>not siding with the omnipresent blob
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on January 22, 2015, 05:38:20 AM
Survivor zombies occasionally turning out to be people just pretending to be zombies. Kinda like that one scene in Shaun of the Dead. Huge morale hit upon examining the body and discovering they weren't already dead.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on January 22, 2015, 06:19:12 AM
Survivor loincloth

Survivor file

Survivor razerblade

Survivor vibrator

Survivor cash card

Survivor rock
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Synthetic on January 22, 2015, 06:50:38 AM
Survivor cash card
Literally just a quarter on a string that gets you unlimited vending machine purchases.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 22, 2015, 07:33:16 AM
survivor stuff

survivor nanoskirt
survivor heels
survivor briefcase
survivor top hat and monocle
survivor folding bicycle
survivor talking doll
survivor handheld game system
survivor coffeemaker
survivor briefs
survivor bra
survivor purse
survivor hedge trimmer
survivor whiskey
survivor cheeseburger
survivor joint
survivor cardboard box
survivor pillow
survivor barrette
survivor trash can

sadly none of these are as wacky as "survivor vibrator"
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: EkarusRyndren on January 22, 2015, 07:50:21 AM
Survivor cash card
Literally just a quarter on a string that gets you unlimited vending machine purchases.

Having tried this myself, I can confirm this no longer works.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: jcd on January 22, 2015, 08:18:45 AM
Survivor cash card
Literally just a quarter on a string that gets you unlimited vending machine purchases.

Having tried this myself, I can confirm this no longer works.
^^

me too! :P
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Synthetic on January 22, 2015, 10:28:36 AM
It's the future. Anything is possible, especially failing to learn from the past.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 22, 2015, 12:00:39 PM
I'll just leave this right here.
https://www.youtube.com/watch?v=Fy7biFRgGqc
https://www.youtube.com/watch?v=upjRne4o9VI
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on January 22, 2015, 02:33:43 PM

https://www.youtube.com/watch?v=Fy7biFRgGqc

That is the most 'murican thing I have ever seen.
I don't know whether to i'm disgusted or aroused or both
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Hardluck on January 22, 2015, 04:11:39 PM

https://www.youtube.com/watch?v=Fy7biFRgGqc

That is the most 'murican thing I have ever seen.
I don't know whether to i'm disgusted or aroused or both

Very lossy way of cooking bacon.
Definitely disgusted.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 22, 2015, 04:38:13 PM
You need a FLAC barrel for lossless cooking.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on January 22, 2015, 04:56:58 PM
FLAC barrel is nothing worth it as long as it's not used with high-end grip and shells.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 22, 2015, 07:47:04 PM
Duel wield Barrett 50.cals
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 22, 2015, 10:22:05 PM
Nightmare Realm Breach- As they attempt to reach through for science, they have breached some holes into the nightmare realm. Beware. you will probably die
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 22, 2015, 10:23:37 PM
You should be able to wield automatic 40mm shotguns with one in each hand, one in your mouth, another for each foot, one under each arm and another held between the legs, have another one rigged to trigger when you tweak your nostrils and have a six-pack of L.A.W.s draped over your torso ready to fire when you pull in your belly...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 22, 2015, 11:10:09 PM
You should be able to wield automatic 40mm shotguns with one in each hand, one in your mouth, another for each foot, one under each arm and another held between the legs, have another one rigged to trigger when you tweak your nostrils and have a six-pack of L.A.W.s draped over your torso ready to fire when you pull in your belly...
You forgot something:

Tactical 40mm Anal Shotgun. Fart with style.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 22, 2015, 11:10:48 PM
You should be able to wield automatic 40mm shotguns with one in each hand, one in your mouth, another for each foot, one under each arm and another held between the legs, have another one rigged to trigger when you tweak your nostrils and have a six-pack of L.A.W.s draped over your torso ready to fire when you pull in your belly...
You forgot something:

Tactical 40mm Anal Shotgun. Fart with style.

Powered by beans.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bugsniper on January 23, 2015, 10:32:11 AM
Nightmare Realm Breach- As they attempt to reach through for science, they have breached some holes into the nightmare realm. Beware. you will probably die

That's actually a terrific idea. Add in a nightmare branch loaded with valuable objects and zombie hulks and shoggoths. The goal is to scavange something with a net on a pole and then quickly drive away. A strong garbage truck will come in handy.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: ramesesniblet on January 23, 2015, 11:47:42 AM
When you take cutting damage a chunk of your own flesh should land beside you. I just want auto-cannibalism.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on January 23, 2015, 04:14:50 PM
Survive autoimmune diseases by consuming your own flesh, or infecting NPCs or cloning yourself and eating the result.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 24, 2015, 11:38:30 PM
All-guns-in-one. OMNIGUN.

(http://i.imgur.com/eBkMoyMl.jpg)

Martian engineering. Ain't it grand?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 25, 2015, 07:32:38 AM
I like that you included a fuckin' diagram HAHAHA XD
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Logrin on January 25, 2015, 10:13:37 AM
Replace Mi-go's with Collin Mockery and their speech with quotes from who's line is it anyway...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Alasnuyo on January 25, 2015, 08:32:27 PM
Dissector hallways in labs.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Tineen on January 25, 2015, 09:01:17 PM
Zombies get limit breaks.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 25, 2015, 09:48:23 PM
I like that you included a fuckin' diagram HAHAHA XD
"Strap it to your big stupid arm, ya big stupid."
Marketing for big brawny men. The diagram's for the biggest of the big. Muscles > Learning to read.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 25, 2015, 10:23:13 PM
Rail Mail- chains welded onto rails to make a mail that covers the torso area
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on January 26, 2015, 01:53:24 AM
Diamond butter knife.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Perigrin on January 26, 2015, 01:58:24 AM
Spanish rice
when eaten, you gain one of the following mutations

Accent:spainish
Dueling scars
sombrero for hair
irremovable mustache
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 26, 2015, 02:37:15 AM
New trait: Fallout: Undergarb.
All zeds are wearing extensive and pristine underwear even if it was quite visibly not present when they were wearing anything over it.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Dudeikon on January 26, 2015, 03:04:28 AM
I'll just leave this right here.
https://www.youtube.com/watch?v=Fy7biFRgGqc
https://www.youtube.com/watch?v=upjRne4o9VI

I'm not sure whether that man is brutally stupid or  psychotically suicidal. However, I am confident that his favorite past time after stuffing AK's full of twinkies is huffing spray paint in his methlab while watching Jack Ass.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 26, 2015, 03:06:59 AM
If you are approaching theline freshold you can get a dream about Freddy Cougar. You should stop sleeping immediately and take purifier because if you get the same dream a second time then you die.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on January 26, 2015, 03:11:38 AM
If you are approaching theline freshold you can get a dream about Freddy Cougar. You should stop sleeping immediately and take purifier because if you get the same dream a second time then you die.

If you cross the threshold first you get the dream where you pounce, kill, and eat him.  rawr!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on January 26, 2015, 05:00:35 AM
Spanish bigoted "joke"

Chill it dude, ethnic jokes are no bueno, si?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on January 26, 2015, 06:19:12 AM
Spanish bigoted "joke"

Chill it dude, ethnic jokes are no bueno, si?

That's how jokes work, though. They're not funny if they're not offensive on some level. I don't think he meant anything bad by it, it's making fun of a ridiculous stereotype. Hell, it sounds like something straight out of my friend Kenny whose parents are Mexican immigrants.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on January 26, 2015, 06:22:32 AM
That's how jokes work, though. They're not funny if they're not offensive on some level.

Actually, research into the nature of humour has found that one of the important conditions for something to be "funny" is that the person perceiving it has to find it somehow harmless, so sort of the opposite. (Another key component, which you may have been mistaking for "offensive on some level," was a twist on or upset of expectations, i.e., the punch line.)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on January 26, 2015, 06:27:20 AM
That's how jokes work, though. They're not funny if they're not offensive on some level.

Actually, research into the nature of humour has found that one of the important conditions for something to be "funny" is that the person perceiving it has to find it somehow harmless, so sort of the opposite. (Another key component, which you may have been mistaking for "offensive on some level," was a twist on or upset of expectations, i.e., the punch line.)

Humor works in an overlap between offensive and harmless. A totally ridiculous joke like "What did the robot say to the centipede? STOP BEING A CENTIPEDE!" aren't funny because it's not offensive on any level. "Why was Hitler okay? Because Jews are evil!" Isn't funny because it's just... nothing but offensive and pretty fucking antisemitic. There is an overlap, though, that differs for pretty much everyone.

I also think it's ridiculous when people get offended on other peoples' behalf. This happens to me waaay too often, but that's neither here nor there.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Perigrin on January 26, 2015, 07:01:16 AM
Oh for fucks sake. It was intended to mock bad western movies, like the real old ones that have the Mexican villians..... Fuck, now I can't think of an example. Still just a bad idea, as this is the thread for bad ideas.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on January 26, 2015, 07:07:00 AM
Oh for fucks sake. It was intended to mock bad western movies, like the real old ones that have the Mexican villians..... Fuck, now I can't think of an example. Still just a bad idea, as this is the thread for bad ideas.

Yup. Honestly wasn't a really bad joke, just mocking a silly stereotype.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 26, 2015, 10:12:55 PM
Offensiveness is an easy way to ingratiate yourself with the audience and establish a common understanding, but only when it is accepted by the audience, typically by being familiar or perceived as true. These qualities are useful for many ambitions, humour is one, conquering large parts of Europe and Asia is another, but it is only a means to an end. The humorous quality comes from either subverting the expectations from the common understanding, or conveying a narrative based upon the common understanding that the audience follows in a manner which evokes feelings of humour. The offensiveness itself is not humorous and nor is it necessary, it is just a shortcut that many lazy comedians employ. A very effective shortcut, to be fair, but entirely distinct from the humour itself.

And then there is some responses to discomfort being perceived as humour. Which, once again effective, seems to be something else entirely and to ultimately produce a much less valuable effect.

Although mocking formulaic media is largely fair game, I suggest making a bit more of a point to articulate that it was media that you were mocking in future because context can be very easy to lose in this medium.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Perigrin on January 26, 2015, 10:42:33 PM
yeah. sarcasm and mocking are REALLY HARD to do, as basicly you are limited to italics, which can easily be taken as emphasis.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on January 26, 2015, 11:22:15 PM
yeah. sarcasm and mocking are REALLY HARD to do
(http://i.imgur.com/wCGFLDP.jpg)

---------
If only you could somehow declare that it was sarcasm in some way...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: deadmerits on January 26, 2015, 11:34:43 PM
Chuck Norris mod. Changes only one thing. Can't use pockets to warm your hands. Why? Your fists are weapons and you can't put your hands in your pockets while wielding a weapon.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Perigrin on January 27, 2015, 02:20:49 AM
yeah. sarcasm and mocking are REALLY HARD to do
(http://i.imgur.com/wCGFLDP.jpg)

---------
If only you could somehow declare that it was sarcasm in some way...
that specific portion wasn't sarcasm, just poor phrasing. Anyway, we need a universal smiley for sarcasm.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Coolthulhu on January 27, 2015, 03:38:26 AM
Anyway, we need a universal smiley for sarcasm.

"xD" works like this.
As long as the poster posting it can be assumed to have IQ over 80, it is obviously ironic and marks the rest of the sentence as sacrastic.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on January 27, 2015, 03:51:46 AM
Sadly I know people with an IQ well over 80 who still use xD in a totally serious way. I used to assume they were the most sarcastic people I'd ever met
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Llamageddon on January 27, 2015, 05:09:04 AM
TIL there are people who mock others for the use of emotes. Not that I care, since they add too much of the much needed expressiveness to online conversations and I don't intend to stop using them because of random internet snobs.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on January 27, 2015, 05:16:16 AM
Back on topic!

Diamond vibrators: They are just more fancy than regular vibrators.

The ability to paint clothing. I want rainbow heavy power armor dammit!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on January 27, 2015, 05:32:30 AM
Back on topic!

Diamond vibrators: They are just more fancy than regular vibrators.

The ability to paint clothing. I want rainbow heavy power armor dammit!

Little-known fact: the original DDA vibrator was made of steel rather than aluminum.  Was downgraded after it proved a remarkably effective weapon.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 27, 2015, 05:34:30 AM
If you get bitten by a radioactive zombie then you should turn into zombieman with all the powers of a- oh, nevermind, already implemented...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on January 27, 2015, 06:06:29 AM
If you get bitten by a radioactive zombie then you should turn into zombieman with all the powers of a- oh, nevermind, already implemented...
Then we should implement radioactive zombie necromancers.

ONLY SKY IS THE LIMIT!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on January 27, 2015, 09:03:01 AM
TIL there are people who mock others for the use of emotes. Not that I care, since they add too much of the much needed expressiveness to online conversations and I don't intend to stop using them because of random internet snobs.

Don't mistake it for snobbery, please. That's not how I intended it. I realise that's how it seemed though, sorry for that.
I meant that most people who are intelligent enough understand that xD isn't generally used in a serious way anymore, at least not where I'm from and with the majority of people I talk to, while the more abrasive folks tend to use xD rather liberally, which does kinda make me dislike it a little. I don't particularly judge those who use it for it though, it's just the majority of people I interact with that do use it are people I don't get along with very well, most likely just a coincidence.

ANYWAY, BACK ON TOPIC
Add steel vibrators back into the game
Attaching steel vibrators to weapon blades, vibrate your enemies to death.
Less effective if it's an aluminium vibrator, but still causes your weapon to buzz irritatingly.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 27, 2015, 09:27:49 AM
Sadly I know people with an IQ well over 80 who still use xD in a totally serious way. I used to assume they were the most sarcastic people I'd ever met
Hey now, xD and :D come with a certain nostalgic value. Back in the days of IRC and early MSN, I tell ya what...

Also.

CHAOS RELOAD.
(http://38.media.tumblr.com/5b08bd4c12057a94855c9c83c9277942/tumblr_nicoa1PvhZ1tfkxwjo1_500.gif)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Datanazush on January 27, 2015, 10:54:31 AM
Relevant to strange reloads, this is what I imagine reloading will be like if/when separate magazines become a thing and you store them in internal storage.

THE WORST RELOAD YOU'VE EVER SEEN. (https://www.youtube.com/watch?v=hRm-BSukPds)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rookie on January 27, 2015, 11:28:57 AM
Dropping batteries/thread/gasoline/ammo horizontally next to a ranged weapon or container spawns smileay monster mobs

#ASCIImasterrace
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Barhandar on January 27, 2015, 12:27:47 PM
Little-known fact: the original DDA vibrator was made of steel rather than aluminum.  Was downgraded after it proved a remarkably effective weapon.
Lemme guess: Railgun CBM?


An ability to spend several turns, when chosen in "aim the throw" menu, turning in place to throw the thing further with less accuracy. HAMMER TOSS!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 27, 2015, 03:30:51 PM
The ability to add vehicle parts onto yourself :P, then becoming optimist prime
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on January 27, 2015, 03:35:04 PM
The ability to add vehicle parts onto yourself :P, then becoming optimist prime
the evil twin of pessimist prime?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Flashlight Hoarder on January 27, 2015, 03:44:51 PM
In The Cataclysm snorting Crystal Meth is considered to be a good way to counteract the common cold.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: nickspaceman on January 27, 2015, 05:40:01 PM
we need gunswords! @_@
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 27, 2015, 11:37:24 PM
A Large set of Collectable Cards that are of various crafting recipies that have instructions on how to make them on the back, simplified to a point of science... and perhaps flavor text
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RADIALTHRONE1 on January 27, 2015, 11:40:07 PM
The ability to add vehicle parts onto yourself :P, then becoming optimist prime
the evil twin of pessimist prime?

I LOL'd so hard to this.
But that would probably go along with the various threads/ideas about adding robotics and prosthetic limbs.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 28, 2015, 02:18:16 AM
The jacquesbrator: Basically a Jacqueshammer scaled down to be operated one-handed.

Also, apparently we need an oversized solar sombrero that, when worn in sunlight, provides charge to all the items with an appropriate attachment.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on January 28, 2015, 02:58:14 AM
The jacquesbrator
-snip-

I thought this was going to be a suggestion for a vibrator entirely in French, like the jacqueshammer.

Oh wait, that was the joke, wasn't it?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Datanazush on January 28, 2015, 08:39:48 AM
Also, apparently we need an oversized solar sombrero that, when worn in sunlight, provides charge to all the items with an appropriate attachment.

Also so that way we can be Raiden.
(http://fc06.deviantart.net/fs70/i/2013/060/3/0/mariachi_raiden_by_commandercaitlinshep-d5wl76x.png)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 28, 2015, 01:35:02 PM
Codec calls.

You get to set up your own radio support team with recruited NPCs and they'll give you useful tips.

The horrible part? They all have horrible hobbies which they NEVER EVER SHUT UP ABOUT. Also, your ex just won't stop fucking calling you.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: MormonPartyboat on January 28, 2015, 02:48:18 PM
Vehicle mounted brown note noise cannons.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Burnt Earth on January 28, 2015, 03:18:42 PM
Radiation exposure and mutagens should just cause cancer, which would negatively effect all stats and cannot be cured.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on January 28, 2015, 08:15:42 PM
Codec calls.

You get to set up your own radio support team with recruited NPCs and they'll give you useful tips.

The horrible part? They all have horrible hobbies which they NEVER EVER SHUT UP ABOUT. Also, your ex just won't stop fucking calling you.

(http://store.donanimhaber.com/50/fb/1f/50FB1FB75AB4B6400796F30C74C5C344.jpeg)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on January 28, 2015, 08:29:32 PM
Or you can just throw the codec away. Just sayin'



However, why don't we include "Maintenance" option for your CBMs and a chance of them malfunctioning if not maintained? Also, if you have more than 5 implants it should stop bleeding.
If there is nothing to maintain you just check your legs.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on January 28, 2015, 08:45:12 PM
Also, your ex just won't stop fucking calling you.
That's when you put the "ex" in exterminated.

If there is nothing to maintain you just check your legs.
They'll probably be ok...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 28, 2015, 09:10:02 PM
Every zed should carry a procedurally-generated diary that detail the minutia of the last five years of their former lives.

yes, ESPECIALLY the zombears!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on January 28, 2015, 11:04:29 PM
Radiation exposure and mutagens should just cause cancer, which would negatively effect all stats and cannot be cured.

You can turn off mutations-from-radiation in the options, should you so choose.  You want all mutation disabled or only (player-craftable) mutagens?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: EkarusRyndren on January 29, 2015, 12:31:56 AM
Every zed should carry a procedurally-generated diary that detail the minutia of the last five years of their former lives.

yes, ESPECIALLY the zombears!
You need a special starting trait that allows you to read bear.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 29, 2015, 01:38:15 AM
We need more martial arts: Jedi, The One, Chuck Norris, Tentacle Mastery(actually, having unusual body-form martial art styles might be good. The military probably developed best-practises for bionics and many mutations could probably be adapted into combat-styles...), Kaiju(Yes, stomping, flailing, and bad breath constitute a combat art!), Shounen, Magical Girl, and Fighting Dirty.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Barhandar on January 29, 2015, 01:45:04 AM
We need more martial arts: The One
Why'd you need that when you have Niten Ichi-Ryu, aka "vaporize everything in your path with a quarterstaff style"?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 29, 2015, 01:50:29 AM
Mount babies to cars.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on January 29, 2015, 02:01:36 AM
Mount babies to cars.
Let's go one step further and make a baby power armor.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on January 29, 2015, 02:13:21 AM
The mutated body parts found in labs gave me an idea.

Mutated genitals.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on January 29, 2015, 05:37:52 AM
The mutated body parts found in labs gave me an idea.

Mutated genitals.
"These mutated genitals almost look like your own. Maybe you should've got that checked out"
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Frostwood on January 29, 2015, 06:07:52 AM
Firestorms
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 29, 2015, 09:03:42 AM
Firestorms

Jello storms, but only grape flavour.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rookie on January 29, 2015, 09:39:59 AM
Soap bubbles (100)
commonly found on z  children. Activate to spawn random amount of bubbles. Walking into them without eyeprotection brings pain and perception debuff.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Alasnuyo on January 29, 2015, 10:42:29 AM
Booze lakes.

In some sub-prime planes, the local biosphere generates lots of ethanol as a byproduct. Thus, some of the wild portals may ooze out these unusual biological byproducts, forming a deposit of alcoholic substances around it. These 'booze lakes' of dubious sources may or may not be safe to drink.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on January 29, 2015, 11:04:43 AM
Booze lakes.

In some sub-prime planes, the local biosphere generates lots of ethanol as a byproduct. Thus, some of the wild portals may ooze out these unusual biological byproducts, forming a deposit of alcoholic substances around it. These 'booze lakes' of dubious sources may or may not be safe to drink.
That's a good idea, you dingus.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Coolthulhu on January 29, 2015, 11:12:05 AM
Booze lakes.

In some sub-prime planes, the local biosphere generates lots of ethanol as a byproduct. Thus, some of the wild portals may ooze out these unusual biological byproducts, forming a deposit of alcoholic substances around it. These 'booze lakes' of dubious sources may or may not be safe to drink.

And if you're unlucky, it's methanol instead.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Alasnuyo on January 29, 2015, 11:45:24 AM
Booze lakes.

In some sub-prime planes, the local biosphere generates lots of ethanol as a byproduct. Thus, some of the wild portals may ooze out these unusual biological byproducts, forming a deposit of alcoholic substances around it. These 'booze lakes' of dubious sources may or may not be safe to drink.
That's a good idea, you dingus.

Hmm, then I guess I'll just repost it to that thread then.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: troll from behind on January 29, 2015, 11:45:40 AM
Maybe adding a way to increase stats in-game a bit like skills?
Also it would be great to add somekind of infoscreen to the entrance of such like mall or hospital for those "fast in, fast out"-raids?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Barhandar on January 29, 2015, 07:25:45 PM
And if you're unlucky, it's methanol instead.
Nah, "space rum". Like in that space nebula that "smell" of raspberries. And is full of cyanide, so on inhaling that you'll drop dead.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: MormonPartyboat on January 29, 2015, 07:53:34 PM
Underbarrel flashbangs.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Barhandar on January 29, 2015, 08:01:29 PM
Underbarrel flashbangs.
M320 GLM, 40mm flashbang.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Datanazush on January 29, 2015, 08:12:15 PM
Nonono. A throwable flashbang grenade, attached to your guns rails.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 29, 2015, 09:18:03 PM
An 80mm gattling flashbang launcher would be fun.

Hrmm, I am pretty sure that I recall Ripley modifying a weapon near the end of Aliens. I would like to be able to do all those mods. And why exactly do we not have air-sonar yet?

And we need 'generic extra-terrestrial carnivores' that have crashed spaceship nests.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on January 29, 2015, 09:28:10 PM
Rib Fork.
Stabbing enemies with it nets you a nice set of ribs to munch on. Totally sanitary as long as you've got BBQ sauce.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: MormonPartyboat on January 29, 2015, 10:20:47 PM
Nonono. A throwable flashbang grenade, attached to your guns rails.

ed zachary
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Packbat on January 29, 2015, 11:06:18 PM
The option to load the wrong caliber rounds into firearms (http://youtu.be/lkJuu7rwNEc).
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on January 29, 2015, 11:44:37 PM
How about a dildo launcher? We already have dildos as far as I know, let's put them to use. I mean, they're quite aerodynamic and should be quite good as ammo.



The option to load the wrong caliber rounds into firearms (http://youtu.be/lkJuu7rwNEc).
You posted Demolition Ranch, I like you.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on January 30, 2015, 01:55:15 AM
Firestorms

Jello storms, but only grape flavour.

Side note: avatar rotation served up the Goo! with this one.  :-)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on January 30, 2015, 07:52:57 AM
Side note: avatar rotation served up the Goo! with this one.  :-)

HAH YES THAT'S PERFECT TIMING.


New bad idea: you can substitute harvested grape jello for blob globs in mutagen recipes, but all the flavoured mutagen also become grape. Break the threshold, become the grape.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Coolthulhu on January 30, 2015, 08:30:15 AM
Break the threshold, become the grape.

I'm fighting the urge to make grape puns right now.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on January 30, 2015, 12:10:25 PM
Break the threshold, become the grape.

I'm fighting the urge to make grape puns right now.
I don't see a problem so long as you don't force these puns on us...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on January 30, 2015, 12:38:19 PM
I'm fighting the urge to make grape puns right now.
Get a grape on yourself, fight the urge!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Perigrin on January 30, 2015, 01:05:50 PM
Let loose the Grapocalypse. We can withstand the tide of grapes. Probably.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on January 30, 2015, 02:14:53 PM
I'm fighting the urge to make grape puns right now.
Get a grape on yourself, fight the urge!
Don't become a grapeist or I will unleash my wrath upon you.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 30, 2015, 02:51:39 PM
I'm fighting the urge to make grape puns right now.
Get a grape on yourself, fight the urge!
Don't become a grapeist or I will unleash my wrath upon you.

Sounds fruity
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Flashlight Hoarder on January 30, 2015, 02:53:01 PM
*Quietly Sips Lemonade*
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on January 30, 2015, 10:06:35 PM
I'm fighting the urge to make grape puns right now.
Get a grape on yourself, fight the urge!
Don't become a grapeist or I will unleash my wrath upon you.

Sounds fruity
I'd rather not overdo this, things can get quite sour.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on January 30, 2015, 10:10:10 PM
[Quote pyramid squished...like a grape]

I'd rather not overdo this, things can get quite sour.
[/quote]
Oh quit wineing already.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on January 30, 2015, 10:13:24 PM
[Quote pyramid squished...like a grape]

I'd rather not overdo this, things can get quite sour.
Oh quit wineing already.
[/quote]
How Cheesy can you get with that
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Flashlight Hoarder on January 30, 2015, 10:38:46 PM
Over-Barrel Flashlights.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 30, 2015, 11:20:29 PM
i like pears

can we have pear guns

and if you dual wield pear guns

i guess you could say... *puts on pink-tinted sunglasses/monocle hybrid*

you have a pear of firearms

HAHA HAHAH AHA HaH AHAH AHA hA HAA HAH A HAH AH AHAH AHAH
I'M DRUNK PLEASE SEND HELP
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 31, 2015, 12:54:05 AM
There should be a pun trait that grants a morale boost whenever you encounter certain items.

And a corny one-liner trait that grants a morale bonus whenever you kill something, but also grants a reputation penalty to anything within earshot when you kill anything.

An "I win" button. You press it once and it gives you a pot, a jerrycan of clean water, a dozen sausages, a full set of reinforced leather armour, a duffel bag, a hammer, screwdriver, lighter, a selfbow/quiver/arrows, knifespear, a pick, 3 in all skills, whatever I forgot...

Second press gives you six in all skills, full light survivor gear, a pneumatic rifle, enough tools to get all the way through crafting, a folding bicycle, a boatload of water purification tablets and pemmican...

Third gives nine to each skill, heavy survivor, a nice laser pistol and something that can kill shoggoths, a slow and fragile solar car with the basic utilities on it, enough dehydrated vegetables and meat and seasoned salt to be in woods soup for a year, a jerrycan of mutagen and two doses of purifier, torsion ratchet, solar panels, 4 mark II storage, base stat augments, a random vision CBM...

Twelve in every skill, power armour...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Coolthulhu on January 31, 2015, 11:37:20 AM
An "I win" button.

It's called debug command and it already exists.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on January 31, 2015, 10:36:26 PM
Hrmm, I am pretty sure that I recall Ripley modifying a weapon near the end of Aliens.
IIRC she duck-taped several guns together, I'm not sure if that counts as "modifying".
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on January 31, 2015, 10:44:55 PM
Infinite gun mod slots!

(click to show/hide)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on January 31, 2015, 10:57:54 PM
Infinite gun mod slots!

(click to show/hide)
I see that and raise you this:
(click to show/hide)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on January 31, 2015, 11:38:43 PM
Hrmm, I am pretty sure that I recall Ripley modifying a weapon near the end of Aliens.
IIRC she duck-taped several guns together, I'm not sure if that counts as "modifying".
Yes! That is the one! Duct tape + any item = gun mod. This must be a thing! I want to mod my flintlock pistol with a mininuke launcher mod and a power armour mod!

oh, I almost forgot to affix an aluminium vat mod to my pneumatic assault rifle. Now I won't need to go unarmed on my petrol raids!

On the other hand, it would make a certain amount of sense to strap a torch to a rifle, or a whole lot of torches together to increase the total candlepower. Duct tape could even convert a portable media player into a cybernetic enhancement, with the added bonus of easy removal if you didn't need all that hair and skin...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Perigrin on February 01, 2015, 12:47:18 AM
Infinite gun mod slots!

(click to show/hide)
I see that and raise you this:
(click to show/hide)
Yo dawg, I heard you like Taticool, so I put some attachments on your attachments so you can zoom in while you zoom in.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on February 01, 2015, 02:06:30 AM
New monster: Kool-Aid Man.

It's just a renamed zombie brute that occasionally yells "OH YEAH"
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 01, 2015, 11:37:51 AM
New monster: Kool-Aid Man.

It's just a renamed zombie brute that occasionally yells "OH YEAH"

(http://i.imgur.com/F1Wdot0.png)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: VanDuso on February 01, 2015, 06:20:16 PM
how about a variety of gourmet cannibal dishes, for cooking professionals.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on February 02, 2015, 12:23:03 AM
Vegan Cannibal dishes, for those goddamn hippie elves.
Elf trait, lose morale for making or using wood products, stepping on grass, smashing triffids or trees,
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: SiegeLion on February 02, 2015, 10:32:34 AM
Vegan Cannibal dishes, for those goddamn hippie elves.
Elf trait, lose morale for making or using wood products, stepping on grass, smashing triffids or trees,
You damn dirty Apes Elves
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on February 03, 2015, 07:37:07 PM
Double-bladed swords. Something for the zombie sympathizers. Feel their pain for them.
...and then practice your first-aid skill. Yaaaay!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on February 03, 2015, 08:23:13 PM
Put a glass mod onto clothes to where when you move theres a chance to slightly damage yourself
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 03, 2015, 08:31:19 PM
Put a glass mod onto clothes to where when you move theres a chance to slightly damage yourself

Sounds like a masochist's dream!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on February 03, 2015, 09:40:09 PM
Moose + immunity to mininukes = best thing! Make it so!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: MormonPartyboat on February 03, 2015, 10:12:42 PM
Octomoose - a moose with six extra attacks.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: sovietspyder on February 04, 2015, 01:18:26 AM
A Jabber-rock.

What is a Jabberrock, you ask?

Simple.

A Jabberwock with an electric guitar hooked up to a stereo system inbedded in its' back. And it knows how to play it!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on February 04, 2015, 01:28:53 AM
A Jabber-rock.

What is a Jabberrock, you ask?

Simple.

A Jabberwock with an electric guitar hooked up to a stereo system inbedded in its' back. And it knows how to play it!

Off-topic. This is a great idea.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on February 04, 2015, 01:53:11 AM
With high perception skill, one can tell when it's really a jabber-rock lobster.

[guitar ensues, Neee neee neee neee, nee-nenene neeee!]
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on February 04, 2015, 03:44:54 AM
With high perception skill, one can tell when it's really a jabber-rock lobster.

[guitar ensues, Neee neee neee neee, nee-nenene neeee!]

And with even higher perception skill, they can tell its a jabberiraq lobster!
https://www.youtube.com/watch?v=YZ7PfdKRSNQ (https://www.youtube.com/watch?v=YZ7PfdKRSNQ)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on February 04, 2015, 05:05:35 AM
When you have a high enough perception you detect creatures that will only attack you if you detect them
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bugsniper on February 04, 2015, 06:31:07 AM
Clothes with negative insulation made of icepacks.
Clothes with negative storage that will only stay on if supported from a pocket.
Clothes with negative environment protection made of used sponges that help diseases grow.
Lab coats full of sharpened pencils that might pierce your skin, giving them a negative armor bonus.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: blazing glory on February 04, 2015, 10:39:18 AM
Clothes with negative insulation made of icepacks.
I'd wear that, trenchcoats get absurdly hot in the summer.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 04, 2015, 10:53:51 AM
The ability to wear trousers on your head.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Packbat on February 04, 2015, 02:25:02 PM
The ability to wear trousers on your head.
And shirts on your legs, held on with belts.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: troll from behind on February 04, 2015, 02:25:44 PM
Maybe a Primeval-inspired mod where dinosaurs would come from portals, NOT the nethetworld inhabitants which I personally find a bit unfitting to the Cataclysm.
A bit too fantasy would be the reason.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Coolthulhu on February 04, 2015, 02:56:56 PM
held on with belts.

The ability to wear belts on arms, legs, torso and mouth.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on February 04, 2015, 03:05:45 PM
held on with belts.

The ability to wear belts on arms, legs, torso and mouth.

Wear a belt on your head, attach two flashlights to it.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Packbat on February 04, 2015, 04:05:53 PM
Ability to wear unmodded flashlights in mouth.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on February 04, 2015, 07:31:29 PM
Get a lazer pointer and make npcs flipout and run cause they have a red dot on them
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on February 04, 2015, 07:45:35 PM
Wear a belt on your head, attach two flashlights to it.
But your not Flashlight Hoarder? Or are you?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on February 04, 2015, 09:37:28 PM
the ability to activate cat-food and drop it on the ground to attract cats, and perhaphs have some bionic spy cats with cerebral booster.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on February 04, 2015, 09:52:31 PM
the ability to activate cat-food and drop it on the ground to attract cats, and perhaphs have some bionic spy cats with cerebral booster.

that would actually be good because as is now reaching a cat to give it food can be quite difficult.

+ add the abillity to eat it yourself.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 04, 2015, 09:55:27 PM
+ add the abillity to eat it yourself.

I've stomached mutated buttholes; cat food is nothing to me!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on February 04, 2015, 09:58:35 PM
+ add the abillity to eat it yourself.

I've stomached mutated buttholes; cat food is nothing to me!

You mean a nutritious meal :3

Yes kinda odd that we can t eat the catfood. I guess it has something to do with its use. Other then the coding itself i see no sensible reason why we shouldn t be allowed to eat it.

is it perhaps hard to make a useable item eadable at the same time?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on February 04, 2015, 09:58:49 PM
the ability to activate cat-food and drop it on the ground to attract cats, and perhaphs have some bionic spy cats with cerebral booster.
Your in the wrong thread this is for BAD (http://lmgtfy.com/?q=definition+of+bad) ideas not actual good ones.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 04, 2015, 10:10:01 PM
+ add the abillity to eat it yourself.

I've stomached mutated buttholes; cat food is nothing to me!

You mean a nutritious meal :3

Yes kinda odd that we can t eat the catfood. I guess it has something to do with its use. Other then the coding itself i see no sensible reason why we shouldn t be allowed to eat it.

is it perhaps hard to make a useable item eadable at the same time?

I dunno... probably. Wait... shit this is actually becoming a good idea! FLOOD IT WITH BAD IDEAS

UH

5-A-Day Mutated Butthole Diet Mode

Eat your 5-a-day of mutated buttholes or die of butt deficiency. Tis' a death no man wishes for.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on February 04, 2015, 10:27:13 PM
All robots should have a self destruct button, with a high enough inteligence/perception you can find them and make robots explode
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on February 04, 2015, 11:10:47 PM
Vaguely related to butts: CBM Rectal Rocket Launcher you have a rocket launcher installed in your butt! It can only fire backwards and has a chance of jamming and blowing up inside you instead.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FrankyPlaysGames on February 04, 2015, 11:16:45 PM
For every monster within your sight that is approaching you, add a chance for critical tasks such as starting your car to fail, or you to fuck up during reloading.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 04, 2015, 11:32:45 PM
For every monster within your sight that is approaching you, add a chance for critical tasks such as starting your car to fail, or you to fuck up during reloading.

You reload your M4A1.

Oh shit! You accidently shoved the magazine into your eye socket.

You have died.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FrankyPlaysGames on February 04, 2015, 11:40:10 PM
For every monster within your sight that is approaching you, add a chance for critical tasks such as starting your car to fail, or you to fuck up during reloading.

You reload your M4A1.

Oh shit! You accidently shoved the magazine into your eye socket.

You have died.

You reload your mp3 player.

Oh shit! You accidentally shoved the batteries inside your rectum!

You feel a lot better.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on February 04, 2015, 11:42:25 PM
For every monster within your sight that is approaching you, add a chance for critical tasks such as starting your car to fail, or you to fuck up during reloading.

You reload your M4A1.

Oh shit! You accidently shoved the magazine into your eye socket.

You have died.

You reload your mp3 player.

Oh shit! You accidentally shoved the batteries inside your rectum!

You feel a lot better.
+9999 morale
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Perigrin on February 04, 2015, 11:42:52 PM
For every monster within your sight that is approaching you, add a chance for critical tasks such as starting your car to fail, or you to fuck up during reloading.

You reload your M4A1.

Oh shit! You accidently shoved the magazine into your eye socket.

You have died.

You reload your mp3 player.

Oh shit! You accidentally shoved the batteries inside your rectum!

You feel a lot better.
HAHAHAHAHHAAHA. well, now the other people on the bus are staring.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 05, 2015, 12:03:05 AM
For every monster within your sight that is approaching you, add a chance for critical tasks such as starting your car to fail, or you to fuck up during reloading.

You reload your M4A1.

Oh shit! You accidently shoved the magazine into your eye socket.

You have died.

You reload your mp3 player.

Oh shit! You accidentally shoved the batteries inside your rectum!

You feel a lot better.
You reload your vibrator.

Oh shit! You accidently penetrated the fabric of space and time, and caused an interdimensional rift that summons forth an army of Chuck Norrises!

You won the game.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Perigrin on February 05, 2015, 12:05:52 AM
using electric guitar playing to charge batteries.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FrankyPlaysGames on February 05, 2015, 12:10:01 AM
The entire world within miliseconds is repopulated by Chuck Norris'. Females and males alike, they are all still Chuck Norris. You somehow feel lonelier in this new world than both the old ones combined.

Water, water everywhere. And not a drop you find attractive.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Burnt Earth on February 05, 2015, 12:40:10 AM
Survivors should have a hidden sanity score that depletes pretty much anytime they do anything highly unusual or dangerous and increases when they drink alcohol, do drugs or read nonsense books and whatnot.

Should start out with blunted affect, then later full blown PTSD then insanity and mental-illness type character traits. So randomly curling into the fetal position and gently sobbing after they butcher their nth zombie child corpse for mutagen material then like, deteriorate into nightmares and screaming themselves awake sometime after escaping a mine or lab or something. Then schizophrenia and chemical imbalance, mood swings, morale penalties, ect.

Seems kinda weird my survivor gets mauled by extradimensional horrors on route to another tainted meat run to fill up jerry cans of mutagens he's eaten nothing but cooked giant centipede and he's only upset because his raincoat got torn up and he's working in the rain.



Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Perigrin on February 05, 2015, 12:44:00 AM
Survivors should have a hidden sanity score that depletes pretty much anytime they do anything highly unusual or dangerous and increases when they drink alcohol, do drugs or read nonsense books and whatnot.

Should start out with blunted affect, then later full blown PTSD then insanity and mental-illness type character traits. So randomly curling into the fetal position and gently sobbing after they butcher their nth zombie child corpse for mutagen material then like, deteriorate into nightmares and screaming themselves awake sometime after escaping a mine or lab or something. Then schizophrenia and chemical imbalance, mood swings, morale penalties, ect.

Seems kinda weird my survivor gets mauled by extradimensional horrors on route to another tainted meat run to fill up jerry cans of mutagens he's eaten nothing but cooked giant centipede and he's only upset because his raincoat got torn up and he's working in the rain.
this is a thread for joke suggestions. if you actually want it, make a thread about it, if no other thread is suitable.

If you know that it can be accomplished with little to no code work but haven't got the time, inclination, or setup to code it personally, consider the Needful Things thread, as that one's supposed to be for SIMPLE-TO-CODE ideas that novice programmers can pick up and PR as part of getting their first few PRs in.

Thanks for not filling Needful Things with ideas that may or may not actually be feasible for novice devs. -KA101
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on February 05, 2015, 04:23:18 AM
Survivors should have a hidden sanity score that ... increases decreases when they drink alcohol, do drugs...

Fixed that for you.

Meth. Not even once.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on February 05, 2015, 05:50:35 AM
Jabberlocks. They'll smack you in the face if you're bad at lockpicking.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on February 05, 2015, 06:04:24 AM
Ehh, I dunno, it could be sort of like, you have negative sanity, that happens when you believe things that are incorrect, such as that you are the invulnerable reincarnation of Alexander the Great in the land of in the land of rainvbows and spaceberries. There would also be positive sanity, the belief in things that are correct, but that you find intolerable, such as that the Mi-go is causing your world to mimic it, or that everyone you knew wants to eat you now, or that the key to surviving the new world is grinding up dead people and making drinks out of them... The goal would be to maintain a zero sanity, or to find some way to tolerate positive sanity or be functional amidst negative sanity.

Ummm, If you randomly leave bear-traps they should have a chance to spawn dead animals on them, ummm, no wait, that is wrong...

Dead animals and survivors should often go zed if you kill them. No, still not right...

Zombie trees!
There is a chance that splints are actually made from zombie wood and are infectious.
If you are fighting blobs there should be a chance for your clothes to become zombified and attack you. Cloth clothes would just tangle you up, but if you used an intact skull for your bone helmet...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on February 05, 2015, 07:33:20 AM
Zombees.

Yes, insects don't reach critical turning mass for the goo. But they get huge (like xbox, which should also resurrect), so I don't see why they can't BECOME viable zed corpses. I vote zombees for collective mayor. Maybe they have like a zillion stingers per bee or something - it's not like they can die stinging you anymore. The stingers don't poison any more they just stick you full of goo-laced infection chances. Maybe they drop stingers and you can use them like shivs???

Bee shanks, for the organic hobo in all of us.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on February 05, 2015, 07:43:08 AM
I vote zombees for collective mayor.
I second this motion.

(on an unrelated note, you posted this in 1969. (look at the quote time thingy))
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Burnt Earth on February 05, 2015, 07:46:54 AM
Dermatiks are apparently giant zombie wasps or something. Why not Zombees? Maybe the queen is big enough for critical mass and they produce a hive full of pheromone-driven Zombees. I dunno. It should be a thing because Zombeeeez.

this is a thread for joke suggestions. if you actually want it, make a thread about it, if no other thread is suitable.

If you know that it can be accomplished with little to no code work but haven't got the time, inclination, or setup to code it personally, consider the Needful Things thread, as that one's supposed to be for SIMPLE-TO-CODE ideas that novice programmers can pick up and PR as part of getting their first few PRs in.

Thanks for not filling Needful Things with ideas that may or may not actually be feasible for novice devs. -KA101

Sorry, I thought my idea was genuinely bad for gameplay reasons and easily programmed. It'd just be flagging actions and events to a counter and it producing messages and status effects and it'd make the game unplayable because your survivor would just shake and sob every night over a bottle of gin just after doing routine survivor stuff.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Perigrin on February 05, 2015, 01:01:46 PM
Well, if properly implemented, a rudimentary "stored experiences" long term memory system could be far better then the current morale system.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: MormonPartyboat on February 05, 2015, 02:34:48 PM
Well, if properly implemented, a rudimentary "stored experiences" long term memory system could be far better then the current morale system.

(http://i.imgur.com/Jokws9u.png)
(http://i.imgur.com/c4AD2jC.png)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Kevin Granade on February 05, 2015, 04:51:08 PM
Get a lazer pointer and make npcs flipout and run cause they have a red dot on them
Off-topic, this is a decent idea.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on February 05, 2015, 07:04:23 PM
zom-bee-hives. They reach critical mass when gathered inside the hive, but become normal again when they leave. So there are, like, normal bees all over the place, and then the hive tries to jump on your head and bite it off, and it is throwing normal bees all over that see their hive attacking you and decide to join in the fun! After a while it throws enough bees away that it turns into a normal hive again and all you have is a cloud of angry bees that need to go make a new zombie-home...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: nickspaceman on February 05, 2015, 08:15:07 PM
Get a lazer pointer and make npcs flipout and run cause they have a red dot on them
Off-topic, this is a decent idea.
I would 2nd this xP
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on February 05, 2015, 09:21:51 PM
I vote zombees for collective mayor.
I second this motion.

(on an unrelated note, you posted this in 1969. (look at the quote time thingy))

Sorry, secret out, I'm actually John Titor. I was attempting to retrieve that IBM 5100 I've been looking for, but missed my target by about six years due to circumstances outside my calculations. I should have known better than to use local time when browsing the forums.

Shit, this timeline got really weird in a hurry.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on February 06, 2015, 03:10:03 AM
Forehead-mounted chainsaw C.B.M. and mouth nose-mounted pneumatic assault rifle...

Oh, and an elastic tongue C.B.M. to increase your item pickup range by one.

And a living-metal C.B.M. that turns you into the bad robot from Terminator 2...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on February 06, 2015, 02:37:07 PM
An Intro song that is relativly annoying and gets stuck in your head for all eternity

Command mode- where instead of directly controlling one person you control multiple, with simple commands like loot this building and such or drag this for till the end of time. or build this here, perhaphs a construction prebuild template maker, for it taking theresources but having a compleation bar

Self destruct button in the middle of the woods- it will crash your game.

Some animals are secret agents. and wearing fedoras..... you thought that squirrels arn't dangerous, well then see how dangerous they are with 20 mele unarmed and dodge.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on February 06, 2015, 03:13:29 PM
command mode is actually an interesting idea.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on February 06, 2015, 03:49:05 PM
Intro song? Go further and do a whole animated intro with theme song which is incredibly cheesy but causes an earworm for a god damn eternity.

Anime style, motherfuckers.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 06, 2015, 05:11:11 PM
Intro song? Go further and do a whole animated intro with theme song which is incredibly cheesy but causes an earworm for a god damn eternity.

Anime style, motherfuckers.

DAMMIT this comment reminded me of the fucking AoT theme, and that bitch of an opening is stuck in my head again. UGHHHHHHHHHHHHH actually that gives me an idea

Catchy songs on Mp3 Players manifest themselves on occasion, causing the player to uncontrollably hum, whilstle and sing that constantly causes noise - the song is so catchy that zombies around you start to sing it, too.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Packbat on February 06, 2015, 05:13:25 PM
Self destruct button in the middle of the woods- it will crash your game.
THIS IS THE BEST WORST IDEA EVER
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Tineen on February 06, 2015, 05:20:38 PM
Intro song? Go further and do a whole animated intro with theme song which is incredibly cheesy but causes an earworm for a god damn eternity.

Anime style, motherfuckers.

DAMMIT this comment reminded me of the fucking AoT theme, and that bitch of an opening is stuck in my head again. UGHHHHHHHHHHHHH actually that gives me an idea

Catchy songs on Mp3 Players manifest themselves on occasion, causing the player to uncontrollably hum, whilstle and sing that constantly causes noise - the song is so catchy that zombies around you start to sing it, too.

Also add tap dancing shoes, teh ability to make zombie slave dancers and recreate your favorite musicals! CATS THE ZOMBIE MUSICAL!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on February 06, 2015, 07:11:19 PM
DAMMIT this comment reminded me of the fucking AoT theme, and that bitch of an opening is stuck in my head again. UGHHHHHHHHHHHHH actually that gives me an idea

Catchy songs on Mp3 Players manifest themselves on occasion, causing the player to uncontrollably hum, whilstle and sing that constantly causes noise - the song is so catchy that zombies around you start to sing it, too.
Oh, so you did not play Neptunia PC version then, I presume. It was the reason why I wrote that, actually.
No, really, A FULL-BLOWN ANIME OPENING WITH SONGS AND SHIT IN 1080P @ 60 FPS FULL FRONTAL ASSAULT ON YOUR FACE took me by surprise.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on February 06, 2015, 07:56:01 PM
Intro song? Go further and do a whole animated intro with theme song which is incredibly cheesy but causes an earworm for a god damn eternity.

Anime style, motherfuckers.

DAMMIT this comment reminded me of the fucking AoT theme, and that bitch of an opening is stuck in my head again. UGHHHHHHHHHHHHH actually that gives me an idea

Catchy songs on Mp3 Players manifest themselves on occasion, causing the player to uncontrollably hum, whilstle and sing that constantly causes noise - the song is so catchy that zombies around you start to sing it, too.

All ofthe songs from earthbound are actually pretty good, and quite catchy.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FrankyPlaysGames on February 06, 2015, 08:57:00 PM
Intro song? Go further and do a whole animated intro with theme song which is incredibly cheesy but causes an earworm for a god damn eternity.

Anime style, motherfuckers.

DAMMIT this comment reminded me of the fucking AoT theme, and that bitch of an opening is stuck in my head again. UGHHHHHHHHHHHHH actually that gives me an idea

Catchy songs on Mp3 Players manifest themselves on occasion, causing the player to uncontrollably hum, whilstle and sing that constantly causes noise - the song is so catchy that zombies around you start to sing it, too.

All ofthe songs from earthbound are actually pretty good, and quite catchy.
Caseinpoint https://www.youtube.com/watch?feature=player_detailpage&v=pUJ7K6ePYx0
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on February 06, 2015, 11:29:18 PM
Rocket Propelled Molotov cocktail Launchers.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on February 06, 2015, 11:34:18 PM
Rocket Propelled Molotov cocktail Launchers.

How about a rocket propelled chainsaw instead to cut up lots of trees hella fast.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 06, 2015, 11:35:42 PM
Rocket Propelled Molotov cocktail Launchers.

1 x *Jakers' Official Seal of Approval*

How about a rocket propelled chainsaw instead to cut up lots of trees hella fast.

1 x *Jakers' Official Seal of Approval*
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on February 06, 2015, 11:40:24 PM
Rocket propelled rocket launcher launchers
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on February 06, 2015, 11:42:29 PM
Rocket propelled rocket launcher launchers

So kinda like a rocket propelled aircraft that fires mirv rockets?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 06, 2015, 11:43:23 PM
Rocket propelled rocket launcher launchers

/me gives so many seals of approval he runs out

shit I need more
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: ajwilli1 on February 06, 2015, 11:45:25 PM
Evil Trees- When you're cutting down a tree there's a chance for it to come to life and start attacking you, it spawns vine beasts, and breaks any limb on a single hit.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Abbysynth on February 06, 2015, 11:51:40 PM
Every time you kill an NPC, its ghost follows you around for the rest of the game, complaining about your clothes and making snarky comments.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on February 06, 2015, 11:52:43 PM
Evil Trees- When you're cutting down a tree there's a chance for it to come to life and start attacking you, it spawns vine beasts, and breaks any limb on a single hit.

A great reason to implement the RPCL!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on February 07, 2015, 01:48:45 AM
Green Giants- Giant Triffid monsters that are sorta slow but make zombie hulks look like children

Also circus cannons that you can shoot npcs out of
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Eric on February 07, 2015, 03:42:57 AM
Internal Vibrator CBM

Can be activated at any time to give a sizable morale boost.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on February 07, 2015, 04:29:20 AM
Internal Vibrator CBM

Can be activated at any time to give a sizable morale boost.

Might as well go full wirehead at that rate, and just drop the current direct to the relevant areas of the brain.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Pthalocy on February 07, 2015, 05:14:44 AM
Every time you kill an NPC, its ghost follows you around for the rest of the game, complaining about your clothes and making snarky comments.

Also, they still attempt to eat lighters on a constant basis.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Packbat on February 07, 2015, 07:31:33 AM
Automatic lighter: through sophisticated robotics and AI techniques, this lighter ensures that, whenever it is near anything that can be ignited (e.g. wood, paper, plastic, clothes, the player character), that thing is ignited.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FrankyPlaysGames on February 07, 2015, 07:37:32 AM
Cyber-bears will be a thing.
I swear to god a tear fell from my eye from reading that. Please don't make them shoot lightning. Perhaps they'd be able to get super fast speed some turns, even to the point of basically 'blinking'? Can anyone confirm if being wet makes you take more damage from electricity attacks?
Rocket Propelled Molotov cocktail Launchers.
I think you meant to post that in the 'We make good suggestions and come up with amazing ideas.'
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Burnt Earth on February 07, 2015, 07:46:35 AM
Internal Vibrator CBM

Can be activated at any time to give a sizable morale boost.

Might as well go full wirehead at that rate, and just drop the current direct to the relevant areas of the brain.

Yeah, that'd be the first thing developed for bionics and absolutely most popular is some kind of way to get high or hallucinate or play some shitty MMO whenever they close their eyes and think about it. People are not going to get surgery and pay thousands so they can have a flashlight on their forehead or the ability to produce a thimble of water from their fingertip. The'd pay money so they don't have to think or feel anymore.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 07, 2015, 08:40:51 AM
Flavoured lighters to tame wild NPCs.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on February 07, 2015, 03:46:54 PM
Add Inadequate's quotes to Mi-go speech!*




*May or may not be off topic for this thread
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on February 07, 2015, 08:57:12 PM
Wood stove? More like WOODEN STOVE
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Abbysynth on February 07, 2015, 09:50:34 PM
Whenever you get struck in the face there's a % chance your teeth will get smashed out. Since there's no dentists in the apocalypse you're stuck with increasing pain and massive chance of infection, forever.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Burnt Earth on February 07, 2015, 11:22:48 PM
There should be lottery ticket machines at places like gas stations. The machine will sell you items that can be (a)ctivated and have a random chance of being redeemable for cash at the same machines, which would put the money into a card.

Might also find lottery tickets on random zombies, ect.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: wilson7755 on February 07, 2015, 11:28:58 PM
There should be lottery ticket machines at places like gas stations. The machine will sell you items that can be (a)ctivated and have a random chance of being redeemable for cash at the same machines, which would put the money into a card.

Might also find lottery tickets on random zombies, ect.
Off-topic, this is actually a pretty good idea
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on February 07, 2015, 11:31:19 PM
Only if the chances are really poor and you end up losing money overall unless you break into the machine.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on February 07, 2015, 11:34:25 PM
Only if the chances are really poor and you end up losing money overall unless you break into the machine.

No its a bad suggestion. lets all get filthy rich by doing nothing ftw!!!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on February 07, 2015, 11:35:54 PM
Eh, cash cards just aren't that important, is the thing.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Burnt Earth on February 07, 2015, 11:38:45 PM
Only if the chances are really poor and you end up losing money overall unless you break into the machine.

Of course cash prizes over 500$ have to be mailed to the lottery office!
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Packbat on February 07, 2015, 11:39:51 PM
The impression I had was that pre-Cataclysm money is only used in vending machines - all the NPCs use a barter system.

Only if the chances are really poor and you end up losing money overall unless you break into the machine.

Of course cash prizes over 500$ have to be mailed to the lottery office!
YES
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on February 08, 2015, 08:36:25 AM
I believe that, in the stable at least, N.P.C.s will barter for cash cards according to the card's stored value and can magically send excess barter values to your account.

There should be mass graves. maybe three flavours, the first just inflicts, say, -20 morale when you first see it and then an extra -2 every 100 ticks with no upper limit...
Type two randomly spawns jabberwoks.
Type three the whole thing has just fused into a giant immobile zed. If you touch it, you get sucked in and subjected to... large... amounts of damage. Of course, it being immobile, you can just throw a few molotovs in, but the smell is not good for your health or morale...

There should be crashed bombers with maxi-nukes on board.

There should be an option to climb on top of turrets and laugh as they flail around trying to knock you off.

There should be an option to climb onto hulks and lead them around by putting some sort of zed-viable critter on a stick and holding it out of reach.

It should be possible to stick a zed-viable critter on a spear and then throw the spear into a hulk. The spear would stick, the critter would be out of reach, and the hulk would run off into the distance...

There should be invisible lasers set up around labs, just running perpetually. If you make a crazy-high perception check, then you notice the smell of ozone, but have no idea where it is coming from. If you walk through it then your torso becomes a collection.

You should be able to stick zombies on spikes and mount them around the place, it would attract some things and ward off other things...

There should be a 50/50 chance of taking a huge morale penalty or bonus when you open a latrine due to it being designated for the incorrect gender. Doubly so if there is a zed in there...

Fancy items should be addictive.

It should be possible to activate tin cans to crush them against your forehead. It lowers their volume, or maybe converts them into metal chunks. It also increases your morale but also lowers your intelligence if it is above a certain value.

There should be a limbo skill, get it over 50 and you can limbo under steel doors.

If you get barter to 50 you should be able to buy installed C.B.M.s and human blood from N.P.C.s.

Cats should spout memes like horrors spout nonsense. Also, cats should be convertible into items, which have the same actions as grappling hooks, alarm clocks, noisemakers, M.P.3 players, cutting tools, butchering tools, and helmets.

If an N.P.C. throws sand at you, and you immediately drink a protein shake, then you should permanently gain 10 strength.

If you have a pit with pits on the two zed levels above it, then it should fill up with lemming zeds.

If you have a talking doll and you get wet, then the doll should get wet, and it should leave puddles all over the place until it dries.

There should be a trait that makes you obsessive about the purity of your bodily fluids. If you read a book about fluoridation then you should become comatose for three days.
It should be possible to craft a seat onto a mininuke. If you fire it, then you should be teleported to the detonation point just prior to detonation and receive a massive morale bonus.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on February 08, 2015, 09:32:55 AM
There should be a mod that has all of the ideas in this thread.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: TheFlame52 on February 08, 2015, 01:57:52 PM
There should be a mod that has all of the ideas in this thread.
>start game
>die instantly
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Litppunk on February 08, 2015, 02:13:04 PM
there should be random chance of fighter jet/ bomber flying by and nuking the city you are in. Becasue some of the military survived and are waging war on zoms whatever the cost.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Packbat on February 08, 2015, 02:17:30 PM
I believe that, in the stable at least, N.P.C.s will barter for cash cards according to the card's stored value and can magically send excess barter values to your account.
Unless there are places to use cash cards that aren't smashable vending machines, that seems very silly. Cash cards should be as useless as bundles of paper money to human beings after the Cataclysm just out of simple economics - less useful, because a bundle of bills is made out of very nice linen paper as opposed to boring old plastic.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on February 08, 2015, 03:40:19 PM
There should be a mod that has all of the ideas in this thread.
>start game
>die instantly

I think theres a chuck norris mod floating about somewhere
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rhodri on February 08, 2015, 03:46:53 PM
Japan mod: Only two starting scenarios are tentacle monster and school-girl. All monsters have been replaced with tentacle-monsters or school-girls.

You can see where I'm going with this.

Oh! There's a third monster: All blobs are replaced by goo-girls.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on February 08, 2015, 04:42:52 PM
Oh! There's a third monster: All blobs are replaced by goo-girls.
Listen, I know this is just a silly idea with good intentions, but I don't think I can kill such cute creatures which also happen to be a combination of my favorite fetishes.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: FrankyPlaysGames on February 08, 2015, 05:18:33 PM
The goo-girl shapes it's form around you. You can't breathe!
The goo-girl tightens itself around your body. You can't move!
You climax.
You can't breathe!
The goo-guy is patiently waiting for it's turn.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Burnt Earth on February 08, 2015, 06:17:13 PM
I believe that, in the stable at least, N.P.C.s will barter for cash cards according to the card's stored value and can magically send excess barter values to your account.
Unless there are places to use cash cards that aren't smashable vending machines, that seems very silly. Cash cards should be as useless as bundles of paper money to human beings after the Cataclysm just out of simple economics - less useful, because a bundle of bills is made out of very nice linen paper as opposed to boring old plastic.

Maybe the general rumor mill is that civilization still exists somewhere can NPCs can be deluded into thinking they can take their cash cards and retire on the Cayman Islands or something.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on February 08, 2015, 06:18:53 PM
You can at least buy gas with cash cards which can be realy usefull.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Litppunk on February 08, 2015, 06:26:14 PM
You can at least buy gas with cash cards which can be realy usefull.
....untill you have enough computer skills to hack the terminal and get the gas straight from the underground storage tank?

.....that is what the fenced in latch is right?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Burnt Earth on February 08, 2015, 06:36:00 PM
You can at least buy gas with cash cards which can be realy usefull.
....untill you have enough computer skills to hack the terminal and get the gas straight from the underground storage tank?

.....that is what the fenced in latch is right?

I'm curious, too, but I've been afraid to mess with it thinking it might ruin the gas pumps or explode or something.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Litppunk on February 08, 2015, 07:09:36 PM
I don't see any reason for that terminal to cause an explosion unless it breaks and starts sparking like an orgasming shocker zombie.
.....short of that I think the worst it'll do is lock you out and maybe sound an alarm. I mean it WAS a gas station in the states, people don't NORMALLY booby trap their businesses to explode every time some jackass tries to steal gas. Realtors, police and the common public tend to frown upon the practice.

*note, as I wrote this I couldn't help but keep cracking up as I picktured little old ladies and random people going about their buisness as random gas stations explode sending people cartwheeling into to the distance. Is it a bird? A plane? Nope just another gas station victim. we are ganna have to start suing or something.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on February 08, 2015, 07:13:37 PM
Ahahaha now i can t get that out my head either xD

Note : I never tried hacking gas stations.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 08, 2015, 07:14:50 PM
The goo-girl shapes it's form around you. You can't breathe!
The goo-girl tightens itself around your body. You can't move!
You climax.
You can't breathe!
The goo-guy is patiently waiting for it's turn.

You kill it with fire.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on February 08, 2015, 07:30:26 PM
Cash cards are very mobile and the vending machines like them. And some folk still feel bad about smashing them while there is still good stuff inside. And paper money is less mobile and not really a useful shape for making anything out of.

Speaking of, cash cards should be throwable, and they should be magically sharpened by the power of over-dramatisation so that they can take off limbs... Also, they can unlock doors, everyone knows this to be true! And a reinforced cash card is a butchering and cutting tool. If you make a hole in one and stick your finger through it then you can spin it around and fly like a helicopter. You can activate them to play solitaire for a morale boost. If you eat them you have a small chance of gaining plastic mutations, where parts of your body turn into plastic, but mostly they just stay in your stomach forever and make you less hungry. If you polish them then they can deflect lasers! They are also a digging tool. You can layer them to produce armour and incorporate them as reinforcing in paper armour and make spiked-knuckles out of them. You can burn them to please the socialism gods, and get high...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Litppunk on February 08, 2015, 07:37:53 PM
I think the most important part is you should be able to put paper money into ATMs to deposit them on your card.
.......and then smash the ATM in a way that lets you get the cash back and deposit it again, in an endless loop of crazy awesome money multiplying untill the ATM comes back with the message "The _____ ATM company is experiencing monetary difficulties, We hope to have these resolved soon. Currently the problem is scheduled to be fixed at {error input missing}
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Burnt Earth on February 08, 2015, 07:39:10 PM
I don't see any reason for that terminal to cause an explosion unless it breaks and starts sparking like an orgasming shocker zombie.
.....short of that I think the worst it'll do is lock you out and maybe sound an alarm. I mean it WAS a gas station in the states, people don't NORMALLY booby trap their businesses to explode every time some jackass tries to steal gas. Realtors, police and the common public tend to frown upon the practice.

*note, as I wrote this I couldn't help but keep cracking up as I picktured little old ladies and random people going about their buisness as random gas stations explode sending people cartwheeling into to the distance. Is it a bird? A plane? Nope just another gas station victim. we are ganna have to start suing or something.

Man, this is Cata though. I bumped into a gas pump going 9mph trying to squeeze my car into the gas station and it violently exploded. I don't trust gas stations at all. It even has that ominous 'NO SMOKING' sign outside the fence.

Cash cards are very mobile and the vending machines like them. And some folk still feel bad about smashing them while there is still good stuff inside. And paper money is less mobile and not really a useful shape for making anything out of.

Also, they can unlock doors, everyone knows this to be true! ...

In all seriousness, you should beable to shim open some doors with a cash card. Knives work better irl, but hey.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Litppunk on February 08, 2015, 07:43:14 PM
true you should be able to attempt to jimmy them open with the cards you drained (or didn't) though with lower success than actual pick-lock. Not much better use for them, can't even recycle them for plastic.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Burnt Earth on February 08, 2015, 07:48:03 PM
Oh, I know. You can craft a deck of cards with 52 empty cash cards and a permanent marker so your miserable survivor can play solitare.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Packbat on February 08, 2015, 09:09:09 PM
Oh, I know. You can craft a deck of cards with 52 empty cash cards and a permanent marker so your miserable survivor can play solitare.
Off-topic - that's a good suggestion.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on February 08, 2015, 10:07:34 PM
"Your eyes are dry. You've forgotten how to blink!"
UH OH.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: iceball3 on February 08, 2015, 11:44:09 PM
"Your eyes are dry. You've forgotten how to blink!"
UH OH.
It's a good thing i never leave home without a bottle of saline!
*fills swimming goggles with saline and wears, unblinking*
That aside

Cataclysm should have FrozenStickOfButter-in-a-sock as a weapon. Less physical damage than rock-in-sock but significantly more pain and can cause knockdowns.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on February 09, 2015, 03:20:41 AM
Frozen poop happens to be great for stabbing.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on February 09, 2015, 09:48:33 AM
Frozen poop happens to be great for stabbing.

You know from experience, right?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on February 09, 2015, 12:05:09 PM
Frozen poop happens to be great for stabbing.
I feel a pressing urge to read some Electric Retard. It had some quite ingenious ways of killing people in it.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 09, 2015, 01:00:21 PM
Frozen poop happens to be great for stabbing.
I feel a pressing urge to read some Electric Retard. It had some quite ingenious ways of killing people in it.

ELECTRIC RETARD?

Whatever the hell that is, I must read some of it.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on February 09, 2015, 11:57:37 PM
The Mad Engine, This engine lets you make cars that run off of crazy. the more mad you are the more powerful it is.


"perhaphs have it to where you can sit there screaming into the mic increasing engine power."
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on February 10, 2015, 01:54:09 AM
Arsonist trait that grants a morale bonus whenever you start a fire.

The ability to decapitate shocker zombies and use their severed heads as insect deterrents.

A homicidal trait that grants a morale bonus whenever you kill humans or former humans.

A vehicle-mounted petrol-pump that lets you place highly flammable objects on multiple terrain tiles at a distance.

Concentration farms where all the animals died due to lack of maintenance.

Concentration farms where all the animals died due to zombification.

N.P.C. followers that rate your kills. "Three out of ten, L.A.W. versus hulk is just too obvious." "Eight out of ten, with five child zombies on fire at once, you must be doing something right."

Back-seat-drivier modules. They randomly appear in vehicle controls and constantly nag you about your driving. "You are veering out of your lane." "There is a school nearby, you should slow down." "You have left the road, you should stop driving now." "Be mindful of the traffic ahead." "You should wait for that vehicle to clear the road before proceeding." "This road is not rated to tolerate such a large vehicle." "Your vehicle has insufficient structural integrity to enter this house."...

There should be a high chance of giant spiders spawning, and being generated, in toilets.

Snakes should be spawned in computer consoles.

Being damaged by a laser should give you a tattoo.

Manhacks should be aggressive to everything. If they find a corpse then they should butcher it. If they find a C.B.M., regardless of the source, then they should convert it into a manhack...

There should be a chance for a blade trap to spawn in those military wreckage sites with the black-boxes.

Black-boxes should have personalities and be talkative. They should be crazy nervous about giving away military secrets and constantly be changing the subject...

Harming a black box should give you a negative mood like harming a child zombie.

Some flowers should flail around and attack you.

Some giant subterranean betentacled monsters should imitate flowers.

Mutant poppies should be their own faction, they should be aggressively trying to monopolise the drug trade. If you grow hemp then mutant poppies should start spawning like mad, and if they are left alone then nearby hemp will die off. If you attack the poppies then they will release clouds of highly addictive and mildly damaging hallucinogenic sedatives. If you are hostile to the poppies and you go to sleep with a poppy in the bubble, then they will multiply and try to get to you. They will teleport items that they find to poppies that are well outside of the bubble. If you wake up then you will find poppies all around the access point to wherever you were hiding. If they got to you then they will grow all over you, take all your stuff, and try to sedate you so that you remain asleep until you die of dehydration. If they get to you and you manage to wake up then you will be tangled up and extremely tired, if you are extremely lucky then they might not have taken your boots and hidden knife yet... If, on the other hand, you regularly dump large quantities of fertiliser, purified water, and/or mutagen next to poppies, then there will be piles of high-quality drugs waiting for you when you return... Oh, and they should be pretty much immobile when you can actually see them...

There should be a halitosis trait with a whole great giant tree of mutations that replace the trait...

Title: Re: We make bad suggestions and come up with horrible ideas
Post by: bugsniper on February 10, 2015, 04:03:41 AM
Concurrent teleports to the same destination with an animal should give you instant mutations, but with a good chance of horrendous monsters coming forth.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: ajwilli1 on February 10, 2015, 04:09:52 AM
If you get hit hard enough in the torso, you poo your pants. It gives you the [Terrible Odor] trait or it's equivalent, until you find new pants.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: nickspaceman on February 10, 2015, 04:07:00 PM
N.P.C. followers that rate your kills. "Three out of ten, L.A.W. versus hulk is just too obvious." "Eight out of ten, with five child zombies on fire at once, you must be doing something right."

Back-seat-drivier modules. They randomly appear in vehicle controls and constantly nag you about your driving. "You are veering out of your lane." "There is a school nearby, you should slow down." "You have left the road, you should stop driving now." "Be mindful of the traffic ahead." "You should wait for that vehicle to clear the road before proceeding." "This road is not rated to tolerate such a large vehicle." "Your vehicle has insufficient structural integrity to enter this house."...

Black-boxes should have personalities and be talkative. They should be crazy nervous about giving away military secrets and constantly be changing the subject...

b-but I want this Q_Q It sounds great
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: ValidAQ on February 10, 2015, 04:45:31 PM
Back-seat-drivier modules. They randomly appear in vehicle controls and constantly nag you about your driving.
Also, broken back-seat-drivier modules that just go "Hey! Listen!" every 3 seconds or so.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: ramesesniblet on February 10, 2015, 05:30:14 PM
If they find a C.B.M., regardless of the source, then they should convert it into a manhack...

I suddenly want to mod in Mantrid drones...

(click to show/hide)

(click to show/hide)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 10, 2015, 05:40:49 PM
ANTIMATTER FISSURE-BREAKING PINECONE DEVICE

CRAFTED USING 2 PINECONES

(a)CTIVATE IT TO END THE WORLD

YEAHHHH
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on February 10, 2015, 08:05:23 PM
ANTIMATTER FISSURE-BREAKING PINECONE DEVICE

CRAFTED USING 2 PINECONES

(a)CTIVATE IT TO END THE WORLD

YEAHHHH

How about upon activation it disappears and you activate it to
(click to show/hide)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 10, 2015, 08:18:18 PM
ANTIMATTER FISSURE-BREAKING PINECONE DEVICE

CRAFTED USING 2 PINECONES

(a)CTIVATE IT TO END THE WORLD

YEAHHHH

How about upon activation it disappears and you activate it to
(click to show/hide)

*is speechless*
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on February 10, 2015, 10:43:37 PM
If you get hit hard enough in the torso, you poo your pants. It gives you the [Terrible Odor] trait or it's equivalent, until you find new pants.
[Terrible Pants]
Your attempts at wearing lower body apparel are absolutely appalling! How can ANYONE mess up wearing pants as much as you do? It's... it's... incredibly, infuriatingly astounding!
You somehow manage to look incredibly atrocious when wearing pants. Not even the zombies will go near you.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on February 10, 2015, 11:37:16 PM
Sometomes radios will give you commercials like "HEY EVERYONE, BILLY MAYS HERE"
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Packbat on February 11, 2015, 12:03:50 AM
Sometimes radios will start narrating your every move.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Eric on February 11, 2015, 12:59:00 AM
The Manbearpig as a rare enemy spawn
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: nickspaceman on February 11, 2015, 01:03:40 AM
Sometimes radios will start narrating your every move.
I want this tho Q_Q
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on February 11, 2015, 01:30:16 AM
Sometimes radios will narrate the your stomach contents.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Burnt Earth on February 11, 2015, 02:48:36 AM
Sometimes radios will broadcast full transcripts of archived episodes of 'Car Talk' from NPR and you learn mechanics skill up to 1 while it's playing.

Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on February 11, 2015, 05:13:59 AM
Mi-go chat should should reflect Hollywood stereotypes of the locations they were found in. Military corpse spawns should spout convoluted strings of acronyms. Science spawns should be endless fonts of technobabble, Gang spawns should wield broken grammar and limitless profanity, lab spawns should narrate autopsies, wilderness portals should recount the sort of classy dialogue that always crops up in the opening scene of a horror movie between the inevitable pair of teens...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Perigrin on February 11, 2015, 05:15:30 AM
We need a button to dance. Gibes bonus to dodge, but makes a lot of noise, because you need music to dance.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on February 11, 2015, 05:18:38 AM
Zeds should occasionally congregate behind buildings, use cigarettes, and complain about their make-up, discuss their aspirations of becoming celebrities, make disparaging comments about the "stars", and generally behave like extras in a movie.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on February 11, 2015, 05:42:47 AM
Zeds should occasionally congregate behind buildings, use cigarettes, and complain about their make-up, discuss their aspirations of becoming celebrities, make disparaging comments about the "stars", and generally behave like extras in a movie.

Off-topic, this is a great idea.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rookie on February 11, 2015, 10:35:59 AM
Command mode expansion:
Start with 7 survivors and... you k ow where this is going
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Litppunk on February 11, 2015, 12:15:42 PM
Command mode expansion:
Start with 7 survivors and... you k ow where this is going
anytime one of them gets to the edge of the command bubble (too far from others) they explode and an enormous 3x3 square bionic powered lizard king springs from their corpse with a speed of 120 angry at your squad and casting lightning at you

fixed that for you.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on February 11, 2015, 05:01:21 PM
A rare enemy spawn - the Bananaman, who will constantly chase you down by throwing bananas at you dealing a small amount of damage. He throws an infinite amount of bananas, and throws them very quickly. Spawns on beaches.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on February 11, 2015, 06:26:49 PM
Caffine Patches- They let you stay awake for days with no side affects.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 11, 2015, 06:48:07 PM
Trusty Patches - Lets you drink vinegar for days with no side effects.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Perigrin on February 11, 2015, 09:42:40 PM
Trusty Patches - Lets you drink vinegar for days with no side effects.
and makes most objects fully edible.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on February 12, 2015, 01:13:50 AM
Remove floor- Use a granade on the floor to remove that ground tile and make it a  bottomless pit that leads to nothing but dispair, and probably crashing cause you get to the bottom instantly in the bottomless pit
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on February 12, 2015, 05:03:15 AM
Craftable wind-up walking robots with a small storage compartment. Stick a timed-explosive on them and then send them in to chat with a turret. It seems crazy that we need missiles and the like when a little bit of stored kinetic energy is all that you need to get a bomb to move along a corridor.
(click to show/hide)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Perigrin on February 12, 2015, 05:56:31 AM
(http://i.imgur.com/U1ISBEj.jpg)

actually on topic for this thread.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on February 12, 2015, 08:04:43 AM
Transportation via catapult+parachute. Totally worth it.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 12, 2015, 10:11:47 AM
Bear Grills mode - Lets you eat literally anything, and your character will comment on how it's an excellent source of protein.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on February 12, 2015, 11:48:49 AM
Bear Grills mode - Lets you eat literally anything, and your character will comment on how it's an excellent source of protein.
Already kind of a thing, you can eat literally any living or even unliving creature you see.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on February 12, 2015, 03:59:46 PM
Trusty Patches - Lets you drink vinegar for days with no side effects.
Also turns tables into lethal throwing weaponry.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 12, 2015, 04:04:16 PM
Trusty Patches - Lets you drink vinegar for days with no side effects.
Also turns tables into lethal throwing weaponry.

Like so?

(https://usatthebiglead.files.wordpress.com/2013/02/throw-table-catch-chair.gif)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on February 12, 2015, 04:18:10 PM
Zombie Caller- This zombie seems to be tallking on the phone way to much to be paying any attention to you.... tends to gather groups off other zombies
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: AllisonW on February 12, 2015, 04:30:56 PM
Bear Grills mode - Lets you eat literally anything, and your character will comment on how it's an excellent source of protein.
Already kind of a thing, you can eat literally any living or even unliving creature you see.

It's a little-known fact that robots are an excellent source of iron.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on February 12, 2015, 05:28:48 PM
Hold your horses.

I got it.



Muskets
And not just muskets.
A whole whopping lot of them.

You can now take out, shoot and throw them away. And if you're on drugs you can do this faster than full-auto.

(click to show/hide)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 12, 2015, 05:55:21 PM
Hold your horses.

I got it.



Muskets
And not just muskets.
A whole whopping lot of them.

You can now take out, shoot and throw them away. And if you're on drugs you can do this faster than full-auto.

(click to show/hide)

But can I do the same thing with M72 LAWS?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on February 12, 2015, 05:57:27 PM
Hold your horses.

I got it.



Muskets
And not just muskets.
A whole whopping lot of them.

You can now take out, shoot and throw them away. And if you're on drugs you can do this faster than full-auto.

(click to show/hide)

But can I do the same thing with M72 LAWS?
Backblast will be a very big problem. Plus LAW is much heavier and is not classy.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on February 12, 2015, 06:49:07 PM
Tophat Cannon- it shoots mindcontrolling tophats at npcs
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 12, 2015, 06:58:49 PM
Tophat Cannon- it shoots mindcontrolling tophats at npcs

That is actively the best idea ever.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on February 12, 2015, 08:10:43 PM
Stalker trait/profession. You start with survivor gear and a sawed-off double barrel shotgun and an AK-47. You must also constantly drink wodka and diet sausage, and periodically shout "AYYEEE CHEEKI BREEKI IV DAMKE!" and similar lines.

Increased chance of finding anomalies and cannot wear anything that's not survivor gear and tracksuits.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: RAM on February 12, 2015, 08:27:58 PM
Small animals should perpetually spout a collection of the most irritating lines in computer gaming.
The squirrel says "Get out of here, stalker".
The squirrel says "Get out of here, stalker".
The squirrel says "Get out of here, stalker".
The squirrel says "Get out of here, stalker".
The squirrel says "Get out of here, stalker"
You unpack your L.A.W. ...
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 12, 2015, 08:30:17 PM
@Closet Pankin, I FOUND THE BANANAMAN

(http://lifeofgag.com/wp-content/uploads/2014/01/banana.gif)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on February 12, 2015, 08:38:21 PM
Did i just see a mami reference?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Closet Pankin on February 12, 2015, 08:43:38 PM
Small animals should perpetually spout a collection of the most irritating lines in computer gaming.
The squirrel says "Get out of here, stalker".
The squirrel says "Get out of here, stalker".
The squirrel says "Get out of here, stalker".
The squirrel says "Get out of here, stalker".
The squirrel says "Get out of here, stalker"
You unpack your L.A.W. ...

When an enemy NPC tells you to drop your weapon, you can say "Get out of here, stalker." with a 40% chance of them just leaving afterwards.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on February 12, 2015, 08:50:40 PM
Did i just see a mami reference?
You mean [damn that anime got one long-ass slur name so I'll just say Madoka]?
And it's not a reference when you directly imply it.

Seriously, cut it out with the casual use of slurs. -KA101
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on February 12, 2015, 08:57:17 PM
Oh it was written somewhere? i guess i should step up my reading.

edit:

Did i just see a mami reference?
You mean [damn that anime got one long-ass name so I'll just say Madoka]?
And it's not a reference when you directly imply it.

I disagree.

Conforming edit -KA101
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on February 12, 2015, 11:31:09 PM
Dire Owlphants- nuff said
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on February 12, 2015, 11:52:12 PM
Bottomless stomach mutation
Your stomach now links into another dimension you can eat and eat and eat  constantly and yet your always starving.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rivet on February 13, 2015, 05:11:23 AM
Bottomless stomach mutation
Your stomach now links into another dimension you can eat and eat and eat  constantly and yet your always starving.

The zombie caresses your cheek and whispers, "Thinner."

Your stomach growls.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Burnt Earth on February 13, 2015, 05:42:35 AM
Bottomless stomach mutation
Your stomach now links into another dimension you can eat and eat and eat  constantly and yet your always starving.

The zombie caresses your cheek and whispers, "Thinner."

Your stomach growls.

Ugh, like my survivor doesn't firebomb encampments enough.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: KA101 on February 13, 2015, 06:38:25 AM
Bottomless stomach mutation
Your stomach now links into another dimension you can eat and eat and eat  constantly and yet your always starving.

The zombie caresses your cheek and whispers, "Thinner."

Your stomach growls.

Ugh, like my survivor doesn't firebomb encampments enough.

???
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Rivet on February 13, 2015, 06:40:30 AM
Bottomless stomach mutation
Your stomach now links into another dimension you can eat and eat and eat  constantly and yet your always starving.

The zombie caresses your cheek and whispers, "Thinner."

Your stomach growls.

Ugh, like my survivor doesn't firebomb encampments enough.

Is your survivor called 'The Hammer' by any chance?
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: trusty_patches on February 13, 2015, 11:43:09 AM
Bottomless stomach mutation
Your stomach now links into another dimension you can eat and eat and eat  constantly and yet your always starving.

The zombie caresses your cheek and whispers, "Thinner."

Your stomach growls.
Gypsy zombies.
Yes.
I like that.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Perigrin on February 13, 2015, 12:59:45 PM
Hell kitty backpack, which, while adorable, will occasionally eat nearby NPCs.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Catfoodbob on February 13, 2015, 07:53:08 PM
Sleep apnea- you go to sleep but if you sleep you find yourself suffocating
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 13, 2015, 08:05:14 PM
Sleep apnea- you go to sleep but if you sleep you find yourself suffocating

*Takes sleeping pills*

(http://static1.gamespot.com/uploads/original/255/2550934/2704492-4880364009-217px.png)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Caconym on February 13, 2015, 10:32:39 PM
Trait/mutation: Snorer/Heavy Snorer
You make make a lot of noise when you sleep likely attracting the attention of anything nearby. (heavy snorer your even louder and gonna wake up to a horde of Z's noming your face)
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Valpo on February 13, 2015, 10:49:22 PM
extremely heavy snorer: you wake up to ocasional tectonic plate shifting causing earthquakes and volcanos while dreaming of a better world
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Perigrin on February 13, 2015, 10:56:02 PM
Trait/mutation: Snorer/Heavy Snorer
You make make a lot of noise when you sleep likely attracting the attention of anything nearby. (heavy snorer your even louder and gonna wake up to a horde of Z's noming your face)
seeing all of the bad traits we have, this wouldn't be that far away from what we already have .
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Litppunk on February 13, 2015, 11:12:16 PM
night terrors: you havn't dealt with the apocalypse well and thats saying something since you were already disturbed before the cataclysm now you scream and shout in your sleep, wake in a terrible mood and to petrified to do anything for a while. Waking with zombies threatening your life doesn't help and you may remain petrified even longer. In addition to this you wake with wet penalties and need to drink more after you sleep. Unfortunately you need to rest more often as you never get a good nights sleep.
It should be a large penalty to turn this off. say 8 points. good luck with those living nightmares.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Jakers on February 13, 2015, 11:25:57 PM
Chance of pissing your pants in the night, causing you to wake up and lose 100 morale
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Litppunk on February 13, 2015, 11:50:01 PM
100% of the time you die without being butchered you watch your life as a zombie but have no way to control what character does. Make it so game refuses to quit or do anything but just keep going, this includes the ability to alt tab. overwrites all saves involving this character.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Packbat on February 14, 2015, 02:31:08 AM
An option to wear utensils on the mouth. They have 5 encumbrance and offer between -5 and -20 armor.
Title: Re: We make bad suggestions and come up with horrible ideas
Post by: Slax on February 14, 2015, 04:12:37 AM