Cataclysm: Dark Days Ahead - Official Forums

Cataclysm: Dark Days Ahead => Announcements => Topic started by: Kevin Granade on November 17, 2014, 04:32:54 AM

Title: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: Kevin Granade on November 17, 2014, 04:32:54 AM
The Brin release is named in honor of significant improvements to PC/NPC relations.  This release, containing
over 9,000 commits (I counted)
brings an unheard-of amount of new features and content, most of which wants you dead.
Start your adventure in a wide variety of different locations, with a selection of different starting scenarios, now with unique character traits.
Explore new locations, some of which are ridiculously big (did somebody say 'mall'?), and some of which have inhabitants that don't want to eat you for a change.  Vehicles have gotten some love, and now form a basis for an electrical network should you desire to build one.  If you've ever wanted to strap a C4 pack onto an RC car and drive it under a Zombie Hulk, you got your chance.
A few more highlights:
You want speed? We brought the speed.  You want more buildings? We have more buildings.
More configurable difficulty? got it.  Better menus? Way better menus.
Mutation chains to explore? Tons of em.  More guns? yep.
More things to bolt on your deathmobile? All over the place.

As usual, the official stable builds are available from the website:
Linux Curses
http://assets.cataclysmdda.com/downloads/linux_binaries/cddacurses-0.B.tar.gz
Windows terminal.
http://assets.cataclysmdda.com/downloads/windows_binaries/cddacurses-0.B.zip
Linux SDL/TILES
http://assets.cataclysmdda.com/downloads/linux_binaries/cddasdl-0.B.tar.gz
Windows SDL/TILES
http://assets.cataclysmdda.com/downloads/windows_binaries/cddasdl-0.B.zip
Mac curses
http://assets.cataclysmdda.com/downloads/mac_binaries/cataclysm-mac-curses-0.B.tgz
Mac Tiles
http://assets.cataclysmdda.com/downloads/mac_binaries/cataclysm-mac-tiles-0.B.tgz

Here's the changelog, it's insane:
(click to show/hide)
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Rivet on November 17, 2014, 04:44:09 AM
And now it's time to add even more new stuff for the next version!
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: StopSignal on November 17, 2014, 04:46:45 AM
/me throws fireworks
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Dec on November 17, 2014, 04:57:09 AM
*Explodes in a cloud of confetti.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Void Space on November 17, 2014, 05:20:05 AM
(http://i.ytimg.com/vi/kc9W2LrFPZM/hqdefault.jpg)
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: bubbadoo14 on November 17, 2014, 05:49:55 AM
I am to lazy to update the facebook page, if you haven't already. Who else admins the FB page should post this, I am too tired. :v
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Closet Pankin on November 17, 2014, 06:29:55 AM
(http://i.imgur.com/72nGAhj.png)

EDIT:

(click to show/hide)
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Profitablius on November 17, 2014, 06:44:36 AM
This. Is. Awesome.
I was about to leave for university, but the lecture is hardly worth my time, even under normal circumstances. And now.. well.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Zireael on November 17, 2014, 08:51:47 AM
Wheee!!!!
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: tivasyk on November 17, 2014, 10:02:21 AM
The Brin release is named in honor of significant improvements to PC/NPC relations.  This release, containing
over 9,000 commits (I counted)
thanks! ukrainian wikipedia updated (https://uk.wikipedia.org/wiki/Cataclysm_Dark_Days_Ahead) ;-)
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: TheFlame52 on November 17, 2014, 12:22:46 PM
awwwwwwww yiss

But I'm not excited about the stable. I'm excited that all the features that were held back for the stable can get put in now.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: infectedmochi on November 17, 2014, 12:29:28 PM
*active firecracker pack*
*bring out the Chimera mutagen*
*chug down a gallon jug of mutagen mixed with Indian pale ale and cranberry juice*

...

Awesome!
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: kngsnghun on November 17, 2014, 01:13:36 PM
awwwwwwwwwwwww  yeaaaaaaaahhhh
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: jokaro on November 17, 2014, 01:24:10 PM
awwwwwwww yiss

But I'm not excited about the stable. I'm excited that all the features that were held back for the stable can get put in now.

Yes this is going to be great. :-)
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Nighthawk on November 17, 2014, 02:20:54 PM
Crying tears of joy and sorrow right now. Joy because I've been awaiting this day for so long, sorrow because even more hours of my life are going to disappear into a void of Cataclysm starting today.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: jokermatt999 on November 17, 2014, 02:44:51 PM
Yay more stuff!

Well, I've been paying experimental, so not too much new stuff to play, but new stuff for me to make now that it's unfrozen! :D
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Chaz on November 17, 2014, 02:47:50 PM
Aw yes, a new stable version! Been waiting for the next stable to drop before I started recording a new Cata Let's Play series. Now I just need to figure out what tileset to use for it! (It's between RetroDays20 and Brown Like Bears, now)
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Datanazush on November 17, 2014, 03:41:03 PM
Aw yes, a new stable version! Been waiting for the next stable to drop before I started recording a new Cata Let's Play series. Now I just need to figure out what tileset to use for it! (It's between RetroDays20 and Brown Like Bears, now)

Totes Brown Like Bears. StopSignal did some MAD GOOD WORK for it.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: StopSignal on November 17, 2014, 04:01:50 PM
Aw yes, a new stable version! Been waiting for the next stable to drop before I started recording a new Cata Let's Play series. Now I just need to figure out what tileset to use for it! (It's between RetroDays20 and Brown Like Bears, now)

Totes Brown Like Bears. StopSignal did some MAD GOOD WORK for it.

Awhhhh, really? :3

Also, it's good to have this stable releases because it gives a really good and warm sense of proggression, which i love.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Dark Star on November 17, 2014, 05:06:00 PM
Finally the new version!!!!!!! *-* Edward Riley's adventures continues in the new version,bwahahahahahah +w+
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: TheFlame52 on November 17, 2014, 05:07:30 PM
Oh wow, you were right about the optimization. Cataclysm runs noticeably faster now.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Closet Pankin on November 17, 2014, 06:58:42 PM
I'm picking up a bag of Flamin' Hot Cheetos today for the update. Aw yiss!
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Thwap on November 17, 2014, 07:25:04 PM
WOOHOO!

Diving in now, see you guys in a few days!
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: - on November 17, 2014, 07:57:30 PM
Welp, I'm failing my classes. (y)
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: zombiefood on November 17, 2014, 08:37:51 PM
i've just quit my job
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Pieroh on November 18, 2014, 12:31:58 AM
The fun part will be getting used to the MAD HUGE amount of monsters that are gonna spawn by default now, oh well atleast I got my fusion rifle just incase.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: youtoo on November 18, 2014, 03:18:55 AM
Is this named for the Sci-Fi writer David Brin?
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Void Space on November 18, 2014, 04:58:59 AM
Hi not to be a jerk but could someone provide me a link to 0.B stable version w/o tiles? Thank you.

cataclysmdda-0.B-2399.zip   2014-11-17 03:42   8.7M

Is that it^

Might want to make that a feature on the download page, splitting tile stable from console stable, as i never play with tiles and imagine im not the only one...just my 2 cents
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: DoReVo on November 18, 2014, 05:38:50 AM
"Can perform unspeakable acts upon zombies to turn them into your packmule slave thing."


How to do this? This interest me the most.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Narc on November 18, 2014, 05:39:09 AM
Hi not to be a jerk but could someone provide me a link to 0.B stable version w/o tiles? Thank you.
Well, firstly, you can turn off the tiles, and secondly, it's right there in the OP:

[...]
Linux Curses
http://assets.cataclysmdda.com/downloads/linux_binaries/cddacurses-0.B.tar.gz
Windows terminal.
http://assets.cataclysmdda.com/downloads/windows_binaries/cddacurses-0.B.zip
[...]

I didn't want to assume Windows or Linux, so there you go -- both versions, no tiles.

As to having it on the home page... maybe? Thing is, you should get better performance out of the tiles build with the tiles turned off; and forcing potential new players to make a choice that's meaningless to them ("Uh, do I want tiles or console? What's the difference?") just gets in the way. Admittedly, that last could be mitigated with the right wording, e.g. 'Windows alternative: no tiles'.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Closet Pankin on November 18, 2014, 06:06:48 AM
I spoiled Dinner with my Flamin' Hot Cheetos.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: 123456789 on November 18, 2014, 10:59:59 AM
I dropped out of school to play this update.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Oragepoilu on November 18, 2014, 12:56:27 PM
I hate everybody who helped to do this.

I keep losing so much time in this game :/



It's a lie, of course. Or maybe it isn't.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Void Space on November 18, 2014, 03:03:21 PM
Thing is, you should get better performance out of the tiles build with the tiles turned off;

No way, really? How so?
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: CarrierPrimoris on November 18, 2014, 04:50:39 PM
Congratulations to all that contributed on the new release.

Free copies of Advanced Economics of Beef Jerky (3) for all!
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: bubbadoo14 on November 18, 2014, 09:56:39 PM
Thing is, you should get better performance out of the tiles build with the tiles turned off;

No way, really? How so?

Because the graphical version (can't remember the actual name) is different than the terminal, and runs better on windows. It's the other way around on the Linux.l
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: TacticalPteridactyl on November 20, 2014, 01:21:34 AM
The first goddamn thing I see is a bloody misplaced apostrophe in the create world page.

It's under the animatronic monsters mod description. Should read pizzarias, not pizzaria's.

Also, the dictionary tells me it's spelled pizzeria, but I'm not sure I believe it.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Antistar on November 20, 2014, 05:32:00 AM
It is "pizzeria (http://www.etymonline.com/index.php?term=pizzeria&allowed_in_frame=0)" - and you're right, it's definitely not "pizzaria's". Or "pizzeria's" - unless you're saying "Help, that pizzeria's animatronic robots are trying to kill me" or something.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: KA101 on November 20, 2014, 05:39:34 AM
And it's fixed.  Along with bridges turning into dirt when you blow them up, along with several other nifty things in *latest experimental*.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Whaley on November 20, 2014, 06:52:05 AM
Why does the windows terminal version not say 0.B when you start? It claims its 2e9fcf9
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: TacticalPteridactyl on November 20, 2014, 08:40:13 AM
Huzzah! 0.B comes with proper punctuation!
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: vultures on November 20, 2014, 07:21:12 PM
Congrats lads, you're once again in our sights!
Thanx (especially) for improved (proper) window handling and, none the less, c++11 switch. :D

You've established your cred; meaning you're nothing short of opensource heroes.
RLs love you. :)
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: Kevin Granade on November 22, 2014, 09:32:32 AM
Why does the windows terminal version not say 0.B when you start? It claims its 2e9fcf9
Version handling only gets invoked once per release, so it tends to bitrot, and I'm so sleep-deprived by the time the actual release happens that I can't be arsed to try and fix it, so funky version number.

Also, we have mac builds care of mrfrostee on reddit, see OP for links.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: maples35 on November 23, 2014, 06:10:56 PM
Yeaaaahhhh boooouuuyyyy! Party time! I swear this game gets the best updates than any other game out there.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: Reaper on November 24, 2014, 07:12:51 AM
Quote
You want speed? We brought the speed.
I - no. Speed is right.
Quote
You want more buildings?
No.
Quote
More configurable difficulty? got it.
I can configure number of animals/food in forest? I can turn on more 'smart' hordes? I have problems with tools now? You write "got it". Where it? Of course i can write it, but your game not support it. Do more config things, guys. Spawn rate for monsters and items + few mods it is not configurable difficulty. In any case it is not solve problem.
Quote
Better menus? Way better menus. Mutation chains to explore? Tons of em.  More guns? yep.
More things to bolt on your deathmobile? All over the place.
I don't need it all.

I want to see:
1. Code cleaning. (Is it not hard. Just do a plan.)
2. Remove all crazy unrealistic things.
3. Balance.
4. Ability to (!)surviving.

Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: i2amroy on November 24, 2014, 09:25:02 AM
Why did you bother to post that post Reaper? Like if you wanna discuss specific suggestions instead of hella-generic ones like "balance the game" then feel free to open up threads in the Drawing Board or Github and I'll happily post back and forth with you on what my opinions for the direction the game should go in all day (and I'm sure the other devs would happily chime in too). But all I'm seeing in that post is mindless bitching.

You want to make useful, specific suggestions that's fine, the Drawing Board and Github are both always open. But bitching in the release thread because our vision of the game's future is different than yours isn't something I can condone in any way, shape, or form.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: BluePirot on November 25, 2014, 05:14:07 PM
Awesome! Thank you so much for the Mac builds, this is the coolest roguelike I've ever played!

A note to mac users who use a CASE SENSITIVE filesystem (rare but we're out there) - you'll need to edit the info.plist file located in CataclysmX.app to be named Info.plist in order for the mac builds to run for you.

Also I needed to install homebrew and run
brew install sdl2 sdl2_ttf sdl2_image lua lua51

but after that things were marvelous!!!  Very cool improvements I can't believe this is only the B!
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: thedemondude1 on November 25, 2014, 11:45:17 PM
Does this version inculed the Zlave???
Actually I don't care it still cool!!!
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: danlett on November 27, 2014, 02:41:43 AM
Hey. I'm a Mac user so I know I deserve no sympathy, but I cannot get the new builds to work. I was able to run 0.A easily enough from the terminal, but these .apps fail to launch (tiles and curses). The tiles version gives this fault (in console):

Line 7 Segmentation fault: 11

I installed xcode, dev tools, command line tools, homebrew and got gcc and the other libraries/pre-requisites listed above by BluePirot. I am using 10.7.9 (the build file seems to suggest that CDDA supports 10.7 and up). I am not sure why they won't run. I would love to try tiles, but I'd settle just to play ascii 0.B at the moment. I even attempted to compile it, but I ran into user-stupidity issues.

Could anyone talk me through this or possibly put up a build like the 0.A build (without the executable) as that one worked just fine.

Thanks so much. What a game.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released.
Post by: pope187 on November 27, 2014, 08:42:20 AM
the new 0.B keeps crashing on start up. last version worked fine. any ideas? thanks! Windows SDL/ Tile build. Curses 0.B works perfectly though.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: qvverty on November 30, 2014, 01:56:48 AM
Hey. I'm a Mac user so I know I deserve no sympathy, but I cannot get the new builds to work. I was able to run 0.A easily enough from the terminal, but these .apps fail to launch (tiles and curses). The tiles version gives this fault (in console):

Line 7 Segmentation fault: 11

I installed xcode, dev tools, command line tools, homebrew and got gcc and the other libraries/pre-requisites listed above by BluePirot. I am using 10.7.9 (the build file seems to suggest that CDDA supports 10.7 and up). I am not sure why they won't run. I would love to try tiles, but I'd settle just to play ascii 0.B at the moment. I even attempted to compile it, but I ran into user-stupidity issues.

Could anyone talk me through this or possibly put up a build like the 0.A build (without the executable) as that one worked just fine.

Thanks so much. What a game.

Can't launch 0.B either. You can use the Wineskin Winery to run Windows version, that works for me.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: Lanceo90 on December 01, 2014, 01:42:29 AM
And here I was deep in a Let's Play of a random experimental build.

Time to start a new one. :D
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: Lt_Muffintoes on December 02, 2014, 09:12:47 AM
Hi, this might be a stupid question, but I've started playing on 0.B 2463, can I update to 2464 without deleting my character/world?

Cheers
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: FunsizeNinja123 on December 02, 2014, 10:03:17 PM
Copy save and your config folder

Delete everything in CDDA folder

DL new version and unzip it in new folder

Paste save folder and config folder

Done!
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: KA101 on December 02, 2014, 11:49:07 PM
Copy save and your config folder

Delete everything in CDDA folder

DL new version and unzip it in new folder

Paste save folder and config folder

Done!

Keep your old version Just In Case.  We only have stables and the 10 most recent experimentals, so in the unlikely event you grab one that's Not Working, better to have a backup to which to revert.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: Chase on December 03, 2014, 05:48:26 PM
Just wanna say, i'm to blame (thank?) for the switch to SDL 2.0. I know it caused a lot of headaches all around, so sorry for that.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: vultures on December 04, 2014, 03:08:15 AM
Blah, when I suggested SDL to cope with Tiles version (then TBA) issues, the 2.0 was just released. :)
A great push forth and a great inspiration for some future line of (C:DDA) coders!
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: Straitis on December 04, 2014, 08:14:11 PM
Dear lord this made me cry as well. I honestly lost hope a few months ago thinking that the development had ceased.


Cannot wait (In fact I never did, playing it atm) to tear into this.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: TheFlame52 on December 04, 2014, 08:31:00 PM
Dear lord this made me cry as well. I honestly lost hope a few months ago thinking that the development had ceased.
Dude, there are like three new experimentals every day...
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: LordOfganza on December 14, 2014, 12:00:38 AM
Dear Developers of Cataclysm DDA

I would like to personally thank you for making a native Mac Build (with executable!) available in such a short time. When I heard the new version was released, I got really excited about all the extra content, but frustrated for the lack of a Mac version. I posted a comment on your Facebook page and the reply said that none of the Devs used Mac, so there was not to be any expectation of a Mac build anytime soon. I was also criticized by members of the group on FB for being senseless in my requests for the mac version, that I should get windows or play the game in a VM.
I entered your webpage today just hoping something might have changed, and there it was! I followed BluePirot's instructions before even trying to run the game, just to make sure everything went fine, and it has (at least so far), thanks BluePirot!

Anyway, thanks so much once more for caring for us, Mac users, as well. It means a lot, seriously.
Congratulations on an epic update for a truly epic game. Job superbly well done!

Luis
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: KA101 on December 14, 2014, 01:03:08 AM
Dear Developers of Cataclysm DDA

I would like to personally thank you for making a native Mac Build (with executable!) available in such a short time. When I heard the new version was released, I got really excited about all the extra content, but frustrated for the lack of a Mac version. I posted a comment on your Facebook page and the reply said that none of the Devs used Mac, so there was not to be any expectation of a Mac build anytime soon. I was also criticized by members of the group on FB for being senseless in my requests for the mac version, that I should get windows or play the game in a VM.
I entered your webpage today just hoping something might have changed, and there it was! I followed BluePirot's instructions before even trying to run the game, just to make sure everything went fine, and it has (at least so far), thanks BluePirot!

Anyway, thanks so much once more for caring for us, Mac users, as well. It means a lot, seriously.
Congratulations on an epic update for a truly epic game. Job superbly well done!

Luis

Dev here.

So far as I know, that Mac build is courtesy of a supporter (update: mrfrostee (http://www.reddit.com/r/cataclysmdda/comments/2mj4r3/cataclysm_dda_version_0b_released/cm5g3zp)) on reddit.  We'd love to support Mac more than we do, but none of us has one on which to build/test/etc, and we're not likely to spend the general-donations fund on a Mac just to fix that.

So we're duly appreciative of folks who put in their time and effort to get DDA running on an OS we don't have at hand.  Our thanks too.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: m4davis on December 15, 2014, 04:15:14 AM
Awesome! Thank you so much for the Mac builds, this is the coolest roguelike I've ever played!

A note to mac users who use a CASE SENSITIVE filesystem (rare but we're out there) - you'll need to edit the info.plist file located in CataclysmX.app to be named Info.plist in order for the mac builds to run for you.

Also I needed to install homebrew and run
brew install sdl2 sdl2_ttf sdl2_image lua lua51

but after that things were marvelous!!!  Very cool improvements I can't believe this is only the B!
Hey another mac player here checked back here to see if anything came out that I could use and was pleasantly surprised when there was. Extremely disappointed when it didn't start properly so I looked into the forums for a potential solution found this post followed the instructions and now it works like a charm. Thank you
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: bubbadoo14 on December 17, 2014, 12:55:16 AM
God damn
FUCK OOOOOOFFFF you damn spam bot! No one cares!
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: vache on December 17, 2014, 02:36:49 AM
Why so harsh?  He just made one post, hardly spamming.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: Rivet on December 17, 2014, 02:50:57 AM
Why so harsh?  He just made one post, hardly spamming.

Apparently you missed the six or eight identical spamposts bubbadoo14 was referring to.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: m4davis on December 17, 2014, 02:54:57 AM
I get the feeling that vache missed the spam post completely and thought that bubbadoo14 was talking to me which I doubt and hope doesn't count as some form of spamming.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: bubbadoo14 on December 17, 2014, 11:01:28 PM
Why so harsh?  He just made one post, hardly spamming.

Apparently you missed the six or eight identical spamposts bubbadoo14 was referring to.
and the 6 more which was on another announcement thread.
The spambots are getting real obnoxious!
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: CosmicKobal on December 28, 2014, 07:17:45 PM
I hope this isn't a stupid question, but what determines when a new stable build is released? I do appreciate the effort and work put into Cataclysm, but that doesn't stop me from wanting MORE, lol.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: Datanazush on December 28, 2014, 07:42:34 PM
I hope this isn't a stupid question, but what determines when a new stable build is released? I do appreciate the effort and work put into Cataclysm, but that doesn't stop me from wanting MORE, lol.

I'm not sure what justifies a new stable build, but generally speaking (Not right now but usually) the experimental builds works fine and are updated fairly constantly.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: Kevin Granade on December 28, 2014, 07:50:58 PM
The major goals of stable releases are:
Reminding people the project is still around, because some people don't seem to get the 'rolling release model' where new features appear continuously.
Providing a target point for translations and tilesets, it's incredibly hard to hit a moving target like our daily releases with translations and tileset additions, so the stable releases give us a point where we can sync them up.
Having an official bugfixing period before a release to try and nail down some bugs that might otherwise linger for a long time.

The actual time period is a function of the above goals, currently we're aiming for once every two months, but that's very likely to slip on a regular basis, and we're not too bothered if it does.  I'm planning on marking a number of issues as release blockers for 0.C as soon as I get back from the holidays, which is the first step in the release process.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: CosmicKobal on December 28, 2014, 08:01:21 PM
I hope this isn't a stupid question, but what determines when a new stable build is released? I do appreciate the effort and work put into Cataclysm, but that doesn't stop me from wanting MORE, lol.

I'm not sure what justifies a new stable build, but generally speaking (Not right now but usually) the experimental builds works fine and are updated fairly constantly.

If you say so, lol. I've only just recently started playing the experimentals. 3 days into my toons life and i had already found over a dozen locations on the map around me that caused me to crash if I got to close. I went back to brin due to that.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: Aluminumfoil on January 12, 2015, 08:26:02 PM
Hi ddaguys, I just wanted to chime in and say that 0.B is beautiful and you are too.  MShock, you and your tiles are double-beautiful. 
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: HopeNotToDie on January 13, 2015, 04:35:43 AM
I hope this isn't a stupid question, but what determines when a new stable build is released? I do appreciate the effort and work put into Cataclysm, but that doesn't stop me from wanting MORE, lol.

I'm not sure what justifies a new stable build, but generally speaking (Not right now but usually) the experimental builds works fine and are updated fairly constantly.

If you say so, lol. I've only just recently started playing the experimentals. 3 days into my toons life and i had already found over a dozen locations on the map around me that caused me to crash if I got to close. I went back to brin due to that.

Probably a result of infighting being added recently. I've noticed one version crashed if turrets were fighting zombies. I grabbed a new version and that fixed it. But infighting is a major structural overhaul, so bugs are to be expected. That's not really normal with experimental versions.
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: SKiPPY on February 01, 2015, 06:01:31 AM
Oh dear god, there is soooooo much to update now on the Wiki...
Title: Re: Cataclysm: Dark Days Ahead version 0.B Brin released. (Now with MAC builds!)
Post by: i2amroy on February 01, 2015, 07:07:01 PM
Probably a result of infighting being added recently. I've noticed one version crashed if turrets were fighting zombies. I grabbed a new version and that fixed it. But infighting is a major structural overhaul, so bugs are to be expected. That's not really normal with experimental versions.
^
This right here. We've got a few more crashes bouncing around then normal due to some fairly large additions (like monster factions). Normally we have quite a few less crashes bouncing around. :P

That said stables hopefully come out every month or so, but sometimes we have things get bogged down in which case they can take quite a bit longer to come out. AFAIK the next one should be fairly soon assuming nothing goes horribly wrong (you'll be able to tell because about a week before the release we lock down all changes except bugfixes and all changes to strings for the translators).