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Messages - John Candlebury

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1
Going over a landmine with a tire detonates it, and if the cabin is closed it will protect you from explosion
Going over it with non tire frames won't detonate the mine.

You can't defuse landmines under vehicles, you just interact with the vehicle instead

2
Not likely its intentional.
Maybe we should change it to one of the fake numbers reserved for Hollywood. Or to a FEMA office.

3
Other than Krav Maga and Tiger Kung-fu which martial arts are the best right now?

It's been a very long while since I tried those, and they've been balanced several times since then.

4
Used to use them for the first night raids when playing 10+ city sizes. But now that they are choked to the brim with sewehanas the sewers are more dangerous than the surface during the early game. I still  use them to hide from hordes occasionally.

I wouldn't know what to do to make them more interesting. Maybe add underground public infrastructure, say power substations, water pumps and service tunnels running parallel to the sewers and subway

5
The Bunker - Gameplay, Tactics, and General Discussion / Re: Upset
« on: March 08, 2017, 10:03:35 PM »
See this Github issue

tl;dr: Building didnt offer enough benefits to warrant its own skill.

6
Tell me that this is all going to take place on a gigantic city sized space station built on an inhospitable moon.

Judging by Coolthulhu comments from github I think it'll be some sort of cyberpunk Ukraine.

7
Two ideas related to this:
-Jousting  or slashing swords from vehicles and maybe eventually horses could implement momentum as extra damage.
-Lances and the two handed swords could have a high damage attack that is triggered when you are running at high speed and leaves you vulnerable for a pair of turns or so, it wouldn't be that useful during the fight but could be used as a risky way to initiate fights by targeting the most dangerous zombie in a horde.  The predator zombie and its lower tier variants could also do something similar to this

8
I'm not opposed to zombies being able to sputter out a single word here and there, but anything more is kinda odd to me. Maybe the more "intelligent" the zombie the more likely it is to say something coherent in an incoherent zombie-like manner. For the average zombie , ("Lost...") ("Where...") ("Hunger...") ("Why...") that kind of thing seems appropriate.

Yeah I this would be the best to do if we want zombies to speak.   But they should just groan and do ugly noises must of the time.
---

Even the short phrases proposed  seem to articulate for a zombie if you ask me.

9
It's a joke.  Several other tools print humorous messages when you activate them and select the square you are in.

10
Cute stuff mrnocamera!


--
I drew this a few days weeks ago:

(click to show/hide)

11
Sounds like a discount Shoggoth, though I've never run into them before. Where do they spawn, Sewers or Subways I guess? This is something new I need to find and kill.

The spawn in swamps, very rarely. They can be easily run from in most cases.

12
By the way, you cant start polls in this subforum.

13
What's a good ranged weapon with replenishable ammo in the current build? I've had an electromagnetic rifle for a while, and the UPS power is no problem since I have the right body mods, but the fact that it needs a reload after each shot and heavy ammo is a turnoff. It's not really very usable against tough zombies like corrosives that you need to kill quickly before they reach you.

The pneumatic bolt driver is the best.

With high archery skill and metal arrows the reflex recurve bow might be better, due to not having to reload, but I am unsure.

14
  I think it could have some very interesting possibilities, like a "last of us" style escort a mostly defenseless NPC across the dangerous map campaign, or a "the road" style campaign where the objective is to survive as long as possible through extreme conditions.

I actually did a very barebones campaing. It  thought it was rather fun, and seemed to be well received.

Oh man, i never tried that even if i thought the idea was really interesting. Do you say it still works? If so, i might grab it! Also i'd encourage people to do stuff like it as well. The idea is great.

You need a version from around January 2014 to play it. I think it was made in an experimental build.  Perhaps 0.A stable can load it.

The current version will load the character but not the dungeon.

15
  I think it could have some very interesting possibilities, like a "last of us" style escort a mostly defenseless NPC across the dangerous map campaign, or a "the road" style campaign where the objective is to survive as long as possible through extreme conditions.

I actually did a very barebones campaing. I thought it was rather fun, and seemed to be well received.

It wont work unless you somehow find a version from around january 2014

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