I made the chicken walker dangerous. I exchanged it 'monster only' attack cycle for a 'mass-reactive' round that hits the ground (and the target) and drops as an item. This item counts down and explodes into a moderate strength explosive. This can be spawned 12 at a time, and can take off tires from vehicles.
From before, it can also spawn tribots, who do not have flamethrowers but instead welders.
The chickenbot still has a turds-for-arms melee attack, but it did gain zapback defensive ability like shockers do and will hammer you down and run away to shoot you full of angry grenades.
Also: a nerf to mancubus' accuracy with their flamer, and the addition of hunger and thirst modifiers to warm and cold. You will slowly get thirsty when hot and slowly get hungry when cold.