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Topics - Zhilkin

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The Lab - Contributions and Mods / [Obsolete] Crafting Overhaul: Tailoring
« on: December 14, 2016, 04:57:10 PM »
2017-04-01: Mod was integrated into core (see https://github.com/CleverRaven/Cataclysm-DDA/pull/20270).

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Mod description:

This mod is an extension to vanilla DDA, some mods bundled with it and also for several third-party mods. With this mod enabled you won't need to reload your sewing tools with threads/fiber/sinews anymore when crafting textile items - just have it available in your possession (inventory or nearby).

List of included sub-mods (vanilla):

  • Crafting Overhaul: Tailoring + Arcana and Magic Item
  • Crafting Overhaul: Tailoring + More Craftables
  • Crafting Overhaul: Tailoring + Medieval and Historic Content
  • Crafting Overhaul: Tailoring + More Survival Tools
  • Crafting Overhaul: Tailoring + Necromancy

List of included sub-mods (third-party):


List of known issues in latest version:
  • Sewing tools still need to be loaded with thread for repairing clothes;
  • Sewing tools still need to be loaded with thread for modifying clothes;
  • Sewing tools still need to be loaded with thread for crafting non-modified recipes;
  • Disassembling some cloth items can give you sinews.

Changelog and download links:

2016-12-18 - Release where thread charges was restored for all sewing tools - Latest version

  • Restored thread charges for all sewing tools, so they can modify textile items now. Thread charges also will be used in repairing and crafting textile items from non-modified recipes.

2016-12-17 - Release where sewing tools can repair textile items

  • Removed charges_per_use from vanilla sewing tools, so they can repair textile items now (without using threads though).

2016-12-16 - Release with third-party sub-mods

  • Removed thread charges from 5 vanilla items (bone needle, curved needle, wooden needle, sewing kit and tailor's kit);
  • Added sub-mods which change 23 recipes from 2 third-party mods to use new qualities and threads from inventory;
  • New sewing tool (sewing machine) with sewing quality of 2 is necessary for crafting high-level gear in one of third-party mods.

2016-12-15 - Release with sub-mods

  • Updated version info;
  • Fixed rag recipe;
  • Added sub-mods which change 11 recipes from 5 mods bundled with vanilla DDA to use new qualities and threads from inventory.

2016-12-14 - Initial Release

  • Added new tool qualities (sewing and knitting);
  • Removed thread charges from 5 vanilla items (bone needle, curved needle, wooden needle, sewing kit and tailor's kit);
  • Added new tool qualities to 6 vanilla items (bone needle, curved needle, wooden needle, sewing kit, tailor's kit and knitting needles);
  • Added new sewing tool (sewing machine) with sewing quality of 2;
  • Updated vanilla tailoring item group with additional items (sewing machine and knitting needles);
  • Updated 390 recipes from vanilla DDA to use new qualities and threads from inventory.

Screenshots:

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