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Messages - John Candlebury

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1
The Lab - Contributions and Mods / Re: Coolthulhu's patches
« on: October 19, 2017, 03:57:08 PM »
Coolthulhu contniue to update his fork.
So what the fututre plans about this fork? And what  the difference now between current caltaclysm and that fork? I mean- after inital fix of the firearm.

I know the answer for this!

See this github issue.

2
The Library - Lore, Stories, and Creative Endeavours / Re: Just Stuff
« on: October 10, 2017, 12:00:36 AM »
My guess is that video games and young adult fiction are to blame, rare to get characters over 25 in those two mediums.

On my defense I was 18 when I first drew Ann. And she was supposed to be around my age then.

3

Would be usefull for the conections of any type of procedual dungeon. Say better triffid grooves and ancient temples.

With some creativity you could use methods 3/4  it to make big, complex labyrinths (but the json file would probably be gigantic).



4
Hey John, I was just wondering if you'll eventually be coming back with a V.4 draw thread.

Yes!

Probably around/shortly after Christmas.

5
The Library - Lore, Stories, and Creative Endeavours / Re: Just Stuff
« on: October 09, 2017, 02:54:30 PM »
What program/brush do you use that it gives you those slightly pixelated lines?

It seems way to smooth to be the standard pixel pencil tool. A vector drawing program maybe?

6
General Discussion / Re: HUGLAGHALGHALGHAL
« on: October 05, 2017, 05:22:43 AM »

7
Looks pretty good as of now.

8
Looks like a glitch with vending machine spawns

9
Thank you very much!

so here is my new character:
@ Page:

Again, thank you very much for this, the drawings look fantastic!

Took a bit long, what can I say, I've been busy. :/



And thats it. The thread is officially closed, I honestly never thought I'd reach the end of it.

See you for the next one.

10
I like them as they are, they feel properly apocalyptic.

11
Are the percentages to hit the actual hit chances?

Or is it just an approximation based on player skill/perception.
It's an approximation.

What's the inaccuracy of this display when your relevant skill is 0 and your perception is 8?
+/-10% ,20% more?

12
Are the percentages to hit the actual hit chances?

Or is it just an approximation based on player skill/perception.

13
Ironically, trying to balance it by adding more armored enemies could easily lead to situation where variety is lost, because everyone needs to be trained in the use of can openers.
This is a good point, though we could use some form of more heavily armored zombie for later in the game.
*i2amroy gets evil glow in his eyes*

Make the power armored zombie actually cool pls!

14
The game Atm  explodes if you manage to destroy it, I guess thats one way of keeping the money safe...

15
Let's see if you can do my character.

The Character/stats

Here  it is, looks a bit like a fantasy adventurer, hope you like it:


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