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Messages - Sneaky Potato

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The Lab - Contributions and Mods / Re: PK's Rebalancing Mod
« on: October 14, 2017, 12:45:17 AM »
ill make a mod.

there is a 'no zombie rads' mod in already though.

but rads under 5 are harmless and you wont start to have issues until 10.

Oh, ok i was really concerned at 2 rads (lul) cuz i died slowly at 41 rads last char and since then i had radphobia.


The Lab - Contributions and Mods / Re: PK's Rebalancing Mod
« on: October 13, 2017, 01:20:25 PM »
Dude how do i disable the radiation mumbo-jumbo and the AIDS rain, that stuff is freaking me out is it even possible?

That gave me an insanity tickle, i didn't figured it out it was so simple.

Ay Fil teh dunbs.

The Lab - Contributions and Mods / Re: Drinkings Hats Mod
« on: October 11, 2017, 02:46:39 AM »
I modified you mod to make the hat itself drinkable.


Time Dilation causes your survivor's head to explode due to how fast they breathe in relative to the actual flow of time.

Nah, cuz your head would also be affected.  You should suffocate instead since the air won't move in and out of your lungs fast enough.  Also, you should get terrible chafing as your cloths remain in the normal time stream possibly causing them to fall apart after extended use.

Time Dilation, in canon, doesn't actually stop time: it speeds the user up to the point where that's how it seems to them. Think Quicksilver from X-Men Days of Future Past. That's why the muscle damage happens.

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How the --------------------------------------------------------------------------------------FUCK-------------------------------------------------------------------------------------- do you reinforce a freakin' corpse .-.

Im going insane trying to figure it.

The performance is not a problem.
The problem would be designing it so that it doesn't result in one of:
  • Jungle everywhere in short time
  • Barely anything changing unless you play for 8+ seasons

Jumanji: Dark Days Ahead.

that would be the definition

We need a way to store quaterstaves and maces/morningstars, its a real pain in the ass not having a realiable way to store those kinds of weapons in a back scabbard.

Thats the worst world option ever besides random npcs it breaks the game so much, its impossible to survive more than one week and also makes loud weapons and vehicles off bounds, in conclusion, IT SUCKS HARD.

Well, its party time in the surroundings of the tear in reality, what should i do?

Its like a reality show.

Chicken walker from this:

to this:
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I wonder if it can be tamed........

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A huge presence of tank drones and chicken walkers on the outside.

General Discussion / Re: HUGLAGHALGHALGHAL
« on: October 04, 2017, 04:07:30 PM »
So I quickly skimmed though my collection of pics I have saved over the last couple years... surprisingly I don't have any kreepy Halloween things as I tend to go more for the funny/ interesting stuff... I'll put up what I do have though.

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dude just upload you images to imgur, its not that hard.

Just killed a zombie child, checking the loot I discover he/she has a bag of crack...

Oh well... it ain't getting wasted anyway.

Do you mean this thingy?
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It's a bit of a diversion from the chainsaw topic but:

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Why hasn't the cataclysm cause more weird weather effects? Acid rain doesn't even happen anymore since its current implementation would realistically just kill everything.

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