Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Hibou

Pages: [1] 2 3 ... 146
[snip] Rabbit, anyone? [snop]

Funny you should mention that, earlier this year I had almost finished a rabbit mutation line, it focused on perception, dexterity, and flat out speed. I would've put it up, but I couldn't get the mutagen to actually mutate the player. It's also missing book recipes, but that's a quick fix.

If anyone reading this knows how to get that mutagen working or just wants to take a look, here's the JSON files

(Also, serious credit to Peeved Penguin. A lot of what I did was based off of their Mutation Changes mod.)

As the distant guard calls out the order Eser's focus gives way to confusion, and then a blank expression on their face as they drop to their knees next to the unconscious man.

Eser looks back at Shima. "It means we're going back into those boxes if we don't run." says Eser, pointedly. Turning back to face the guard. "That was one out of three." they tighten their grip on the man's arm. They lean forwards a bit and in a low voice say, "Not good enough." With a quick sideways shoving motion, they twist the man's arm behind his back with all their strength. Whatever damage that did was going to have to be enough, they stand back up and look around for possible escape routes or convenient hiding places for several people in shiny suits.

Eser rolls on top of the man's back, pulling his arm around so it sticks up straight into the air, straining against his shoulder. "Okay, this is very simple: you answer my questions or I put your arm in a sling." To emphasize the point they pull his arm back further, straining the cloth of his shirt. "Who are you, what is this place, and why are we here?"

Eser stops ahead of the group, watching the man run off. They look back at Geoff, noticing that he's got the girl on his shoulder. Whether or not they're impressed is hard to tell by their face, but they do squint and say, "I'm surprised you can walk." They look back towards the empty door. "I hope you can run." With that they take off down the hallway, bare feet pounding against the metal floor in hot pursuit of the guard.

Eser looks at the person, then at the exit, then back at the person. After a moment of consideration, they look displeased but leave the girl and head towards the exit.

I've been sitting on this for a little while and I've decided it's probably time to put this thing on ice. Honestly I think it's just bostlch now and you've earned mad respect from me for sticking around so long but still, one player and a GM does not an RP make. It's past time to put Darkened Seas back on the shelf.

This isn't the end of me or TSS, however. I'll take some time, do some thinking, and I'll be back later with something hopefully more fun and interesting.

And of course, thanks for playing!

Eser doesn't say anything regarding their name or otherwise, but instead cocks their eyebrow and throws a look at the others in the group. Gripping a bunch of the tarp in one hand, they pull backwards to reveal whatever mysteries are hiding underneath.

The Gang Opens Up An Entirely Different Can Of Worms
and solves my BOAT PUZZLE
You issue the order to Pimblokto. He gives you a thumbs-up instead of nodding and then faces the wall. Bracing with one foot back, his arms shoot forward- [Strength] [6 + 3 = 9] vs [9] -and his hands collide with the steel. A resounding gong-like note emanates from the wall, and then a crunching sound as the servos inside his gloves whizz and whir, digging themselves into the metal. He pulls to the left and the thin bolts holding the wall into place rip out of their sockets and the wall itself peels back like the lid on a can of sardines. However, on the other side is something pretty far from salted fish.

The room behind the wall starts off at the same width of the lab, but tapers off quickly as it becomes obvious it's built inside the hollow chamber between the lab and the bow of the ship. The walls, ceiling, and floor are lined with a reflective foil of some sort and all sorts of cables and wires run from a hole in the floor up along the wall, around the ceiling, under the foil, all drawing an electrical circle around the thing in the center of the room.

Floating in the center of the room is a grey metal sphere, about the size of a basketball. Several yellow warning stickers dot its surface, all written in sino. Covering its surface are several small glass cylinders, topped with a cap of metal and each sticking out about half an inch. Occasionally one will sink into the sphere and become flush with the surface, only to pop back out with a hiss of steam. There are none of these cylinders on the bottom of the sphere, however. The sphere itself slowly rotates in the center of the room, held aloft at about chest level by some unseen force. The hairs on your arms and neck stand on end as the machine is revealed, and you start to smell ozone. Worse yet, a familiar feeling of vertigo begins to return to you.

The humming behind the wall begins to get louder, and you feel the ship begin to tip some more. With nobody at the helm, whatever effect the rudder was having has completely gone and now the ship seems to be rotating a few degrees. The steel underneath your feet creaks and grumbles, and you start to hear rushing water outside.

Eser peeks out into the lab. "Lovely." they say. Walking out into the lab, they inspect some of the beakers and odd tools, finally stopping next to the strange sheeted object. They poke and prod at the sheet, trying to divine what could be underneath.

Ok I PMed Eser's power to you, Dusty

I have shotguns skill just 1 so maybe that's the case. But anyways, bandolier is tagged as 'very bulky'. Pointless to use that stuff it gets you overburdened.
"Very bulky" is kinda misleading, it just means that it can fit over mutations. You'll find the same tag on all of the XL stuff. As far as I know it doesn't change encumbrance.

Pimblokto nods as best as he can in that helmet and thumps off, headed towards the bridge. Meanwhile, you step around the corpse and get to tapping. The metal is hard, but as you hit it, it makes a unique sound, like a steel drum. Hitting it harder makes it sound more like a gong. In either case, it's a long shot from a dull thud.

You hear something clunking across the floor and in the doorway appears your friendly local robot, Pimblokto. In his usual robotic tone he says, "I have arrived to assist you."

"Mhm." Says Eser. They form two tight fists with their hands and tap them together. "Seems like we don't have much of a choice."

Pages: [1] 2 3 ... 146