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Messages - Máté

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1
General Discussion / Re: Hard Sci-Fi
« on: September 18, 2013, 05:14:12 PM »
@mate: he has another book that is basically a pawn off of voyager where people go to titan(called titan). that book is not very good.

about 10 years ago, baxter co-authored a book with Arther C Clark called Times Eye. Its one of my favorite books. It is not one of his more well known books or a bestseller. I thought the idea was fascinating. Basically there is a technology that becomes available to everyone in the world so you can see any place in the world at any time. So no one anywhere in the world has any privacy ever. Fascinating idea.
Sounds great, I'll check that out too. Also, I wanted to read the Foundation series, have a few of it, but want to start it from the first.

2
Oh, I see, you want to assemble a team of NPCs and do tactical combat like X-com (or more pertinently, Fallout Tactics <3 ).
Basically turn NPCs into multiple-PCs.  That would be erm... REALLY hard, like harder than z-levels and the other stuff we're doing.  Basically most of the code has a hard assumption that there is one and only one PC, and the world turns around that PC.  We'd have to rewrite pretty much all the rendering and map-drawing code to make that happen, and no telling how much else.
Once we have NPCs that work in general, we do want to add stuff to let you command a team, but that would consist of giving orders to the NPCs to coordinate their actions.
It was just an idea, really, if they could keep the pace and not do stupid things, I'd be fine with them.

3
General Discussion / Re: Hard Sci-Fi
« on: September 18, 2013, 01:27:25 PM »
i have not read Dragon Egg yet. I heard about it from Orson Scott Cards book on how to write science fiction. its on my list. that is supposed to be true hard sci-fi.

Stephen Baxter has written alot of hard sci-fi. Its a mix. Some is very good, some is 'bleh'. Not all is really hard sci-fi.

I think his best book is 'Voyage'. In the 1960s the original plan was to land a man on mars in the 1980s. This is what happens if we do that. It is done and talks about the trade offs (no space shuttle so very few people go to space. all the money goes to mars). No aliens or anything. Very good hard sci-fi. He writes about the engineering and the people involved in building the spacecraft.
I add Voyage to my list, sounds interesting, thanks.

I have just read Dragon's Egg, and am kind of dissapointed. The aliens think and act just like people, its boring. Why would aliens be so predictable?
They are not that similar,
(click to show/hide)
. Though yes, there were many similarities adopted to their life, guess if it's written by a human, it won't be that much different of a human.

4
Scratch the power plant idea, that wasn't very probable. But card readers do need power and hospitals also have their own power plants.

On a side note how about a mod, or a mutation that would extend the visible light spectrum of the character?

Endgame goal: Oregon Trail.

Make it to the West where supposedly civilization and power still remain.

That's an awesome idea.

5
That sounds great, adding more realism and atmosphere. Maybe you could add even non-working light-sources to the houses, that people could at least disassemble, or maybe power from a battery, or generator. How 'bout the power station supplying the place shutting down randomly some time in the first 1-10 years?
Actually modern power plants require pretty much constant operation or the computers automatically shut them down. At the moment in the US every single power plant except nuclear ones will automatically shut down if it's not maintained within the space of a single day. At the 5-10 day point nuclear power plants burn down or explode due to the lack of replenishment of cooling water on stored rods. Meaning that by the time out game starts, the only things left running would be self powered battery things, any generators that are still running and haven't run out of fuel, and directly solar powered things.
From what I've heard nuclear power plants automatically shut down in case of danger and the Hoover Dam could last 50 years without human interaction.

6
I kinda want an X-COM style combat mode for that. Recently found out there's an ASCII version of it anyway.

7
That sounds great, adding more realism and atmosphere. Maybe you could add even non-working light-sources to the houses, that people could at least disassemble, or maybe power from a battery, or generator. How 'bout the power station supplying the place shutting down randomly some time in the first 1-10 years?

8
If gas pumps work manually, that brings us to the next question: why do electric enemies work? Don't batteries need to be recharged from time to time?

9
And why do gas stations work then?

10
Surely, an underground laboratory must have used lights in it and probably has a generator.

11
The Drawing Board - Suggestions, Comments, and Future Plans / Gas stations
« on: September 16, 2013, 12:39:20 PM »
How 'bout filling the area around most of them with mostly gutted cars, maybe set a few on fire?

12
General Discussion / Re: Hard Sci-Fi
« on: September 16, 2013, 12:23:41 PM »
These look good, thanks. By the way now I'm reading Starquake, the sequel to Dragon's Egg, and it's pretty amazing, I can only recommend it.

13
Guess it'll be fixed later. I just like to keep one around for bait defense.

14
That's what I did the last time. You can download stuff here, the desktops are flooded with documents, images and shit.

15
It is.

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