Recent Posts

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21
Well, there are certain things that aren't really bad that OP said, like reloading tools or just eating aspirins or antidotes. I mean, don't have to be so close minded. It could work fine!
22
Simplifying the game won't happen due to "politics". Unless someone makes a fork.

Nearest workaround is automation.
23
The Lab - Contributions and Mods / Re: Android Version
« Last post by RipRoarinBoogerPenis on April 22, 2017, 05:46:53 PM »
I can attest to the driving bit. Fantastic work your doing!
25
The ability to swap out materials in clothes crafting recipies on certain clothse for different affects, like putting neoprene and nomex on survivor armor.
Something like that might happen in a later version.
26
Be one with the elves. Unlike the majority of DF elves Cata elves are actually cool.
27
The Lab - Contributions and Mods / Re: No Funs: Weapon Spawn Rebalance
« Last post by pisskop on April 22, 2017, 04:49:26 PM »
crafting weapons?

also yea zombie drops should still havem
28
Embrace the slime. Love the slime. Become the slime. Slime is best mutation tree.
29
The Lab - Contributions and Mods / Re: No Funs: Weapon Spawn Rebalance
« Last post by lordmatiz on April 22, 2017, 03:51:32 PM »
But why? Right now estmated number of guns per 1000 residents in US is 1126... :)
30
"Shite the fuckin' bed god dammit! Thought that might happen!" Jamie kicks back off the stall towards the next room, doing his best to get to the backup power as fast as possible. "I can fix it!"
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