Poll

What do want in the next update?

More fucking guns.
8 (61.5%)
How about some energy weapons?
3 (23.1%)
I want some more tactical armor!
1 (7.7%)
Bows. Just bows.
1 (7.7%)
I want more things to kill! (mobs)
0 (0%)

Total Members Voted: 11

Voting closed: April 18, 2016, 01:20:33 AM

Author Topic: Artyom's Gun Emporium (Update 2 Hotfix 1) Holy shit.  (Read 57897 times)

Offline Artyom177

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Artyom's Gun Emporium (Update 2 Hotfix 1) Holy shit.
« on: July 11, 2015, 06:42:48 PM »
Welcome! To Artyom's Gun Emporium! For all you gun nuts out there!

Q: What does this mod have?

A: GUNS! GUNS! ALL THE GUNS!

Q: Be specific...

A: Well there are so many guns I can't be specific. And plus, I wan't people to find out about them. We got guns from all walks of life. Homebrew to Experimental firearms are just some of the weapons you could get your hands on.

Q: Pistols?

A: We got pistols yes, and we also have shotguns, rifles, and light machine guns!

Q: Can I get a list?

*Not all guns are shown, gotta have some surprise sometimes right?*
A:
(click to show/hide)


Q:WHERE DO I DOWNLOAD THIS?!

A:https://www.dropbox.com/s/woq8jdbr4ri7s4i/Artyoms%27%20Gun%20Emporium.rar?dl=0

Hotfix 1- Restarted Hotfix list, and fixed latest problem :P (IE: AK's bug)
Hotfix 2- Fixed latest experimental bug.

Update 1- Restarted Update list and added three new guns and two new ammo types. The Honey Badger is now in Cataclysm including it's amazing .300 Blackout ammo! And the SVD is also back along with it's younger brother the Ots-03! And along with all this there is a retool to tool your .45 pistols into .460 pistols! Just remember the muzzle break!
Update 2- Holy shit it's been exactly 1 year since I started messing around making a mod for you guys. So, on this occasion. An update has to come out. Added 5 new guns. The M4 SOPMOD, M4 Block II,  AX308, L96A1 and the DSR-1. Hope you guys enjoy!

Rare Weapon Finds:
Congrats to AK-74 for finding the Sako Rk-95 TP, the rarest firearm in the mod. You sir, deserve a Cookie!
Sadly I don't have any...
Congrats to Hazerithious for finding almost all the unique weapons. You REALLY deserve a Cookie!
(click to show/hide)


MOD REQUIRES THE EXPERIMENTAL VERSION, IF YOU DON'T HAVE IT, WHY DON'T YOU DOWNLOADED IT YOU LAZY BASTARD!

If you want any gun to be in this mod, just message me or type a comment! I'll be happy to put it in for you.
Feel free to give me tips and criticize me and all that stuff. Have fun!
« Last Edit: August 01, 2016, 05:32:27 PM by Artyom177 »
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Offline GreatTuna

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Re: Artyom's Gun Emporium
« Reply #1 on: July 11, 2015, 08:47:15 PM »
A nice mod. Reminds me of Jagged Alliance 2 1.13, there were so much guns I could never choose one I liked most.

Not a single one of them are among my favorites sadly. Still nice though.

Offline Artyom177

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Re: Artyom's Gun Emporium
« Reply #2 on: July 11, 2015, 11:13:46 PM »
I'm already planing to add more guns and maybe a melee weapon or two. More SMGs and pistols, and possibly a new launcher or special weapon. Just gotta wait. :D
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Offline Artyom177

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Re: Artyom's Gun Emporium
« Reply #3 on: July 12, 2015, 03:02:05 AM »
What version are you using AK?
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Offline Artyom177

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Re: Artyom's Gun Emporium
« Reply #4 on: July 12, 2015, 03:14:03 AM »
Okay AK, the error shouldn't be popping up anymore. Just download the Ex: 3041 up top and replace the old one.
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Offline Artyom177

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Re: Artyom's Gun Emporium
« Reply #5 on: July 12, 2015, 04:26:54 AM »
Well, the AKM fires a very powerful round. Recoil should be high. But i'll see what I can do.

The AKS-74u is up on the list along with the AEK-971 and the rest of the AK variants. But i'm going to wait for version 0.D to come out before I make any of the other guns. But when it does come out... Prepare for a gun-tsunami.
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Offline The Lone Badger

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Re: Artyom's Gun Emporium
« Reply #6 on: July 12, 2015, 12:10:20 PM »
Well, the AKM fires a very powerful round. Recoil should be high. But i'll see what I can do.

If I understand Cataclysm statting correctly that means the ammunition should have a high recoil, but the weapon should not (since it's a full sized rifle that is designed to shoot this cartridge it doesn't handle it particularly poorly).

Offline Artyom177

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Re: Artyom's Gun Emporium
« Reply #7 on: July 12, 2015, 05:32:39 PM »
That is true. I'll lower the AKM's recoil.
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Offline RipRoarinBoogerPenis

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Re: Artyom's Gun Emporium
« Reply #8 on: July 14, 2015, 01:51:07 PM »
This looks fucking exemplary!

Offline Artyom177

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Re: Artyom's Gun Emporium
« Reply #9 on: July 14, 2015, 10:47:18 PM »
Thank you! I worked hard on this, this is my first mod and decided to go all out with it. And thus, I made this. I'm planning to add more guns and a few extra stuff (armor and such) and overall make it a whole lot better. Thanks you for liking my mod...

And for having an amazing username...
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Offline RipRoarinBoogerPenis

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Re: Artyom's Gun Emporium
« Reply #10 on: July 15, 2015, 03:07:04 AM »
And for having an amazing username...

Yeah you right. Can't seem to get burst fire working, at least with the m16 family of guns.

Offline Artyom177

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Re: Artyom's Gun Emporium
« Reply #11 on: July 15, 2015, 04:15:47 AM »
I have no idea why the M16s are not burst firing. They are coded in the .json fine and all the other assault rifles can burst fire... I think it's beyond my control. Could be a bug made on by my part and I have no idea what is causing it because there are no errors so I can't pinpoint where the problem is. Could be a bug within the game itself, or a bug on my part, or just Cthulhu messing with shit again who knows.

I'll see what I can do, but no promises.
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Offline Shopkeeper

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Re: Artyom's Gun Emporium
« Reply #12 on: July 18, 2015, 03:38:59 AM »
"This is the greatest handgun ever made. The Colt Single Action Army. Six bullets... More than enough to kill anything that moves."

You have no idea how disappointed I was to learn we had both the M1860 Army and M1861 Navy but not the Single Action Army. Now just to run around in a survivor duster and do my best Revolver Ocelot impression.


Offline Random_dragon

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Re: Artyom's Gun Emporium
« Reply #13 on: July 18, 2015, 06:53:53 AM »
I would happily suggest mainlining .45 Colt. Though if we had ammo type overlap, we could have the derptastic Taurus Judge too...

Offline Random_dragon

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Re: Artyom's Gun Emporium
« Reply #14 on: July 18, 2015, 04:05:11 PM »
Everyone inevitably misses a separator. Even I still do it. Forgetting that we already HAVE 9x18mm, however... o3o