Sorry if this is a redundant or silly question, after we finish editing our building and have the .json file it generates, what do we do to make it appear in game? What steps come after that? Thanks in advance!
1. Put generated .json for new building to \data\json\mapgen.
2. Add ID of new building to \data\json\regional_map_settings.json using existing records as an example (only required for some building types).
3. Add one or more overmap_terrain entries to \json\overmap_specials.json using existing records as an example.
4. Add one or more overmap_special entries to \json\overmap_terrain.json using existing records as an example.