Author Topic: Any roguelikes with a great magic system?  (Read 3253 times)

Offline majesty327

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Any roguelikes with a great magic system?
« on: January 29, 2016, 08:08:12 AM »
We all know the complexity usually attached to most roguelikes, but is there any that does magic just right? Spell combination, modification, creation, etc.

Offline Phuket

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Re: Any roguelikes with a great magic system?
« Reply #1 on: February 08, 2016, 01:15:51 AM »
I always thought ToME did magic pretty well for a roguelike. Lots of spells and combinations you can do. Ton's of special abilities as well. Definitely worth the look.
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Offline youtoo

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Re: Any roguelikes with a great magic system?
« Reply #2 on: March 28, 2016, 05:29:44 PM »
ADOM has an extensive magic system that varies based on class. The older version is free. There is a newer version on steam with tiles that has more features and is more user friendly. Trick to adom is that it has an insane number of commands that you dont need 99% of the time. The newer version with graphics makes it easier to play. They started new development off a kickstarter  years ago. I half regret buying into it. They added some new features never all. Then decided to sell it on steam so I would have to buy it again. The original free version is still fun. I dont entirely regret it, but annoyed about this.

Offline pisskop

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Re: Any roguelikes with a great magic system?
« Reply #3 on: March 28, 2016, 05:34:45 PM »
gahh.  Why are people buying games whose only improvements are graphical?  The old versions are superior