Author Topic: Mutation Changes mod  (Read 4585 times)

Offline Peeved Penguin

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Re: Mutation Changes mod
« Reply #30 on: January 22, 2017, 02:34:02 PM »
Playing with this mod, I ran into a problem:

I mutated 'Strong'. This is fine.

I took my helmet off to put on a different helment and it says I can't wear helmets.

I cheat Strong away. The helmet goes on fine. The modifier to strength remains?

That seems very odd. I checked both the code and tried replicating what you have explained and did not encounter anything that would even suggest that this would happen. I doubt the problem is with my mod and might be with some other modification that you are running. Whatever the cause might be however, I cannot help you with it because I cannot replicate it or find anything in the code of my mod that might cause it.
« Last Edit: January 23, 2017, 12:45:55 AM by Peeved Penguin »

Offline CK_Kirbi

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Re: Mutation Changes mod
« Reply #31 on: February 14, 2017, 03:06:14 AM »
Hey Peeved, awesome mod man. I've been using it extensively in my last few play throughs and even piggy backed my own mutation branch into the game using it. Keep up the good work man. =D