{

"type": "effect_type",

"id": "poisoned",

"name": ["Poisoned"],

"apply_message": "You feel poisoned!",

"desc": ["You have been poisoned!"],

"miss_messages": [["You feel bad inside.", 2]],

"int_add_val": 1,

"max_intensity": 3,

"int_decay_step": -1,

"int_decay_tick": 4000,

"decay_messages": [["You feel a little better.", "neutral"], ["You don't feel poisoned any longer", "good"]],

"rating": "bad",

"resist_traits": ["POISRESIST"],

"pain_sizing": true,

"hurt_sizing": true,

"main_parts_only": true,

"base_mods": {

"per_mod": [-2, -1],

"dex_mod": [-1, -1],

"str_mod": [-2, 0],

"speed_mod": [-5],

"pain_min": [1],

"pain_chance": [150, 900],

"hurt_min": [1],

"hurt_chance": [450, 2700]

},

"scaling_mods": {

"per_mod": [-1, -0.5],

"dex_mod": [-1, -1],

"str_mod": [-2, -1],

"speed_mod": [-5],

"pain_min": [0.5],

"pain_chance": [-25, -200],

"hurt_min": [1],

"hurt_chance": [-25, -900]

}

},

{

"type": "effect_type",

"id": "badpoisoned",

"name": ["Badly Poisoned"],

"apply_message": "You feel badly poisoned!",

"desc": ["You have been badly poisoned!"],

"miss_messages": [["You feel awful inside.", 4]],

"int_add_val": 1,

"max_intensity": 3,

"int_decay_step": -1,

"int_decay_tick": 9000,

"decay_messages": [["You feel a little better.", "neutral"], ["You don't feel poisoned any longer", "good"]],

"rating": "bad",

"resist_traits": ["POISRESIST"],

"pain_sizing": true,

"hurt_sizing": true,

"main_parts_only": true,

"base_mods": {

"per_mod": [-2],

"dex_mod": [-1],

"str_mod": [-2, -1],

"speed_mod": [-10],

"pain_min": [2],

"pain_chance": [100, 500],

"hurt_min": [1],

"hurt_max": [2],

"hurt_chance": [300, 1800]

},

"scaling_mods": {

"per_mod": [-1],

"dex_mod": [-1.5],

"str_mod": [-1.5, -1],

"speed_mod": [-5],

"pain_min": [2],

"pain_chance": [-20, -100],

"hurt_min": [1],

"hurt_max": [2],

"hurt_chance": [-25, -500]

}

}

I have 2 poison replacements here. I mean to use this in conjunction with the venom tags in order to make a linger-term poison attack from monsters.

The issue Im having is getting it to affect the PC for more than 1 turn. It does apply. It does not stick for longer than 1 turn.

Im hoping somebody will know what I have done wrong here ...

It should work by all my accounts.