Im using version 0.c 19576 gd258505. I see some pretty awesome progress, but UI is still kinda cumbersome in cataclysm. Im trying to advertise this game to my friends, but for them its intimitading. Is it possible to redo for instance the inventory to have pages like...
< Worn >/ < Handguns > / < Rifles > / < Tools > / < Food >/ < Other > etc...
Then the player could easily navigte through the items on his/her character.
Maybe we could add trackers to the game. It could record various stats like "last meal" or "last slept"
Im also thinking in such character creation system, where the player would have to choose various actions prior to the cataclysm. It would be like "6months before the cataclysm this and that happened" the player would have 3 or 4 choices, depending on the job they chose. This way the story plot could be more involved. I have to admit I still dont really get what happened in the game that got out of control, so mostly I try to make up my own story. Involving asteroids that brought a super bacteria to Earth. Then the usual scenario. Virus, outbreak, schemeing goverments and so on.
Are there such items in the game that are one of a kind? I mean spawned only once, and it is not a mission objective? Like a super secret microchip that could reactivate a radar system, which would allow the player to see a couple of military bases or whatever.
I saw some topics about ships. Are we going only to have rivers, or is there ideas behind having an ocean like water area? What about flying? In the near future vtol aircrafts could be wide spread. Flying could happen in map view maybe.