Author Topic: Healing system: are you happy with it?  (Read 6647 times)

Offline Benedict

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Re: Healing system: are you happy with it?
« Reply #15 on: January 06, 2013, 01:33:58 AM »
RE: Healing

Couldn't we just make it so that a certain level of wounding = certain minimum level of pain.

So for example a limb at 50% health automatically implies heavy pain, unless you're currently on painkillers. The pain wouldn't just die over time.

It'd be enough of an incentive not to just ignore wounds, but it wouldn't make acquiring wounds any more or less problematic than they currently are.

There might still need to be some change to FAKs and bandages, but the overall system wouldn't need such a big overhaul.
Think you can write a good guide to DDA?

Please add to the guides on the wiki: http://www.wiki.cataclysmdda.com/index.php?title=Category:Guides

Offline Sharp

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Re: Healing system: are you happy with it?
« Reply #16 on: January 06, 2013, 08:49:13 PM »
Could do increased pain the more wounded a limb is if you get attacked (break points at maybe 75% and 50% to indicate severely bruised and broken), of course that doesn't solve the issue with healing quickly, in fact it would make a change so healing takes longer even more dangerous...

Offline AssassinT90

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Re: Healing system: are you happy with it?
« Reply #17 on: January 07, 2013, 08:13:30 AM »
Could do increased pain the more wounded a limb is if you get attacked (break points at maybe 75% and 50% to indicate severely bruised and broken), of course that doesn't solve the issue with healing quickly, in fact it would make a change so healing takes longer even more dangerous...
But... But... Trying to melee a zombie hulk is dangerous!

Offline Sharp

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Re: Healing system: are you happy with it?
« Reply #18 on: January 07, 2013, 03:16:49 PM »
Not if you follow the basic principles of krav maga and attack when it doesn't see you and kick it in the balls!