Author Topic: Tips, Tricks, and Newb Questions!  (Read 1710542 times)

Offline _Rogue

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Re: Tips, Tricks, and Newb Questions!
« Reply #18075 on: October 10, 2017, 03:39:09 PM »
I suppose that is a possibility. I turned on Zlevels though, so maybe something happened with that.

Offline deoxy

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Re: Tips, Tricks, and Newb Questions!
« Reply #18076 on: October 10, 2017, 04:00:33 PM »
Unless it has changed back recently, in the experimentals, wander spawns spawn at the edge of the reality bubble, not anywhere near you.  When you leave an area and come back, they CAN spawn anywhere in the map square they are in, so doors and such don't keep them out.  That is a thing that is requested pretty often, so maybe the devs will find a reasonable way to solve that at some point... it's harder than you might think, though.
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Offline _Rogue

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Re: Tips, Tricks, and Newb Questions!
« Reply #18077 on: October 10, 2017, 04:11:55 PM »
I understand that it would take some overhaul to implement what I would want so I'm fine with what we have right now. It's nice that they spawn at the edge, though. that leaves me with two questions: how large is the reality bubble and do the blinking zs represent zombies or where zombies will spawn?

Offline deoxy

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Re: Tips, Tricks, and Newb Questions!
« Reply #18078 on: October 10, 2017, 04:23:42 PM »
I understand that it would take some overhaul to implement what I would want so I'm fine with what we have right now. It's nice that they spawn at the edge, though. that leaves me with two questions: how large is the reality bubble and do the blinking zs represent zombies or where zombies will spawn?

The reality bubble i s a little larger than you can see - you can a better idea of exactly how big it is by leaving some car lights on at night, then walk away... when the light cuts out, the car has just left the reality bubble.

The blinking Zs represent zombies traveling on the overmap.  When the map square that blinking Z is over gets loaded (you get close enough), those zombies are spawned as actual again, and they are supposed to remember their condition (for example, if they died before, they won't drop anything when killed).

So, the answer to you question, "do the blinking zs represent zombies or where zombies will spawn?" is YES.
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Offline _Rogue

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Re: Tips, Tricks, and Newb Questions!
« Reply #18079 on: October 10, 2017, 04:58:43 PM »
Thanks. On another note, is barricading windows and doors worth it, and is there some sort of fortification that allows me to shoot through it?,

Offline DeWolf

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Re: Tips, Tricks, and Newb Questions!
« Reply #18080 on: October 10, 2017, 06:18:12 PM »
Thanks. On another note, is barricading windows and doors worth it, and is there some sort of fortification that allows me to shoot through it?,
The only buildable obstacles the I know you can shoot through are metal bars and the various fences.

Offline _Rogue

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Re: Tips, Tricks, and Newb Questions!
« Reply #18081 on: October 10, 2017, 08:28:58 PM »
I get deep wounds rather often as I am a new character and I have no way to combat them, aside from letting them get infected and using antibiotics (which I am slowly running out of). How can I prevent the wounds from infecting in the first place with disinfectant?

Offline DeWolf

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Re: Tips, Tricks, and Newb Questions!
« Reply #18082 on: October 10, 2017, 09:12:44 PM »
I get deep wounds rather often as I am a new character and I have no way to combat them, aside from letting them get infected and using antibiotics (which I am slowly running out of). How can I prevent the wounds from infecting in the first place with disinfectant?
Well there are several options. If there is no remotely medicine like substances available you could try cauterizing the wound by using an item with a cutting quality while having some sort of heat source such as matches and or a fire however this damages the part in question and causes pain and also might actually make the wound immediately infected but if you have no medicine. Then of course there are various treatments that don't involve burning yourself such as your mentioned disinfectant but first aid kits also fix deep wounds and can also remove infections. There is also hemostatic powder which is similar to disinfectant but in a solid form and the last of the guaranteed ways that I know to fix bite wounds is hydrogen peroxide which can be found fairly commonly in homes. The only medicine that with little to no levels you can make that has a remote chance of healing bites is the improvised first aid which can be made with booze and rags and at later levels of survival and or first aid you can make thyme oil which is similar to regular disinfectant (I think I don't actually use it much)

Offline _Rogue

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Re: Tips, Tricks, and Newb Questions!
« Reply #18083 on: October 10, 2017, 10:06:08 PM »
I get deep wounds rather often as I am a new character and I have no way to combat them, aside from letting them get infected and using antibiotics (which I am slowly running out of). How can I prevent the wounds from infecting in the first place with disinfectant?
Well there are several options. If there is no remotely medicine like substances available you could try cauterizing the wound by using an item with a cutting quality while having some sort of heat source such as matches and or a fire however this damages the part in question and causes pain and also might actually make the wound immediately infected but if you have no medicine. Then of course there are various treatments that don't involve burning yourself such as your mentioned disinfectant but first aid kits also fix deep wounds and can also remove infections. There is also hemostatic powder which is similar to disinfectant but in a solid form and the last of the guaranteed ways that I know to fix bite wounds is hydrogen peroxide which can be found fairly commonly in homes. The only medicine that with little to no levels you can make that has a remote chance of healing bites is the improvised first aid which can be made with booze and rags and at later levels of survival and or first aid you can make thyme oil which is similar to regular disinfectant (I think I don't actually use it much)

Thanks. If you know of a thread or link that could help with my questions, I would appreciate it and not constantly ask questions as I play through.

Offline _Rogue

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Re: Tips, Tricks, and Newb Questions!
« Reply #18084 on: October 10, 2017, 10:06:29 PM »
How long does it take for bloated zombie gas to go away?

Offline Mantar

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Re: Tips, Tricks, and Newb Questions!
« Reply #18085 on: October 10, 2017, 10:13:57 PM »
Depends, a couple of minutes outdoors. If it's inside a building, then it can linger for quite a while, so it can be a good idea to open the doors (and windows if you can  strap on a filter mask) if you want it to clear out sooner.
 And of course it'll never dissipate while it's outside the reality bubble.

Offline deoxy

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Re: Tips, Tricks, and Newb Questions!
« Reply #18086 on: October 10, 2017, 10:24:42 PM »
Depends, a couple of minutes outdoors. If it's inside a building, then it can linger for quite a while, so it can be a good idea to open the doors (and windows if you can  strap on a filter mask) if you want it to clear out sooner.
 And of course it'll never dissipate while it's outside the reality bubble.

I haven't really messed with it in a while, but unless it's been changed in the last few months and I didn't notice (which is possible), all that matters is inside/outside - opening the doors and windows doesn't seem to help.
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Offline Sneaky Potato

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Re: Tips, Tricks, and Newb Questions!
« Reply #18087 on: October 11, 2017, 02:33:22 AM »
How the --------------------------------------------------------------------------------------FUCK-------------------------------------------------------------------------------------- do you reinforce a freakin' corpse .-.

Im going insane trying to figure it.
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Offline §k

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Re: Tips, Tricks, and Newb Questions!
« Reply #18088 on: October 11, 2017, 02:36:37 AM »
When the corpse is made of cotton, leather, plastic, or steel.

Offline deoxy

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Re: Tips, Tricks, and Newb Questions!
« Reply #18089 on: October 11, 2017, 03:39:27 AM »
When the corpse is made of cotton, leather, plastic, or steel.

Or wood or bone or chitin.

(but skeleton corpses are officially not sufficient for the GotC thread)
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