Author Topic: [OOC] Twin Suns Supply: Darkened Seas  (Read 1229 times)

Offline Hibou

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[OOC] Twin Suns Supply: Darkened Seas
« on: February 19, 2017, 08:02:50 AM »
Twin Suns Supply: The Darkened Seas

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Welcome to the jungle.
Allow me to introduce you to the planet Murray. Originally, this frontier planet was an ice ball floating near the outer edge of its star's habitable zone. That is, until terraforming pioneers settled here and started pumping gases into the atmosphere to warm the place up. This did achieve the goal of melting the ice, but the process released more gases from underneath the sheets, causing a runaway reaction that turned this place from a sunny ocean getaway into a dark, dangerous planet constantly battered by a worldwide maelstrom.

Humans, as stubborn as they are, remained here for some time, unchecked by galactic governments. Drilling and fishing settlements came and went on its surface, and rumors circulated of more mysterious things happening beneath the waves. Nobody was quite sure what was going on, but more stories kept popping up about how one fisherman saw lights deep in the water, or a weather satellite picking up strange energy waves from the middle of the sea. People speculated, myths propagated, people claimed they found record proving it was a sunken space ship, or a vault full of gold, or the answer to life itself. Nothing concrete, of course, but it was enough to inspire people to go searching for these unclaimed treasures.

Riggers.

People looking for those treasures were called Riggers, because the unforgiving sea required special equipment to explore, and their impatient hands jerry rigged submersibles to descend into the waves. Very few came back, and none with treasure. Only more stories. That's how it was. Riggers had big dreams and empty hands, that is until you and your team of Riggers somehow came across a mysterious datachit during one of your outings. It was just lying there in an old box you found in a rusty shed out by the coast. It didn't seem very promising at first, but upon plugging it into your own console, you found that it carried a ton of encrypted data and a set of coordinates leading to some spot in the middle of the ocean. You're not sure what it could mean, but you've spent enough time on this planet to know people would kill for this kind of opportunity.

It looks like you guys had your first clue.

But before we all go off gallivanting into adventure, I've got a few questions for you. Just a formality, I promise.

What's your name?
What do you look like, exactly?
If you came across a difficult situation, would your first instinct be to try and TAKE IT HEAD ON or THINK YOUR WAY AROUND IT?

If you choose TAKE IT HEAD ON, answer the next couple questions. If you didn't, skip on ahead.

What kind of high-caliber ass-kicking machinery do you have on you?
What would you say are the two things you're the best at? And don't say kicking ass again.

You chose THINK YOUR WAY AROUND IT? Alright then,

What kind of civilian grade self-defense items do you have right now?
What would you say are the four skills you're the most proficient with?

(click to show/hide)

What other stuff do you have on you?
Any other special traits or quirks I should be worried about?

Well, that's all of them I've got written down, but there's one more thing I gotta know-

Who were you before you became a Rigger?
And how did you meet the rest of your team, anyway?

Huh. Not exactly what I expected, but an answer's an answer.

Post your character's answers here in this thread and once we've got enough people, we'll get this thing underway!
« Last Edit: May 05, 2017, 04:49:13 AM by Hibou »

Offline Mrnocamera

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Re: [OOC] [WIP] Twin Suns Supply: Working Titles Work For Me
« Reply #1 on: February 19, 2017, 11:28:00 AM »
Pretty neato.
I like the Darkened Seas one, seems like Borderlands IN THE OCEAN.
Who says that you need to be good at games, anyway?

Offline Hibou

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Re: [OOC] [WIP] Twin Suns Supply: Working Titles Work For Me
« Reply #2 on: February 20, 2017, 10:44:44 PM »
Pretty neato.
I like the Darkened Seas one, seems like Borderlands IN THE OCEAN.

Yeah, that's part of the plan. Think of Borderlands meets Jules Verne with a little bit of something extra mixed in. And in a boat/underwater.

Offline Hibou

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Re: [OOC] [WIP] Twin Suns Supply: Working Titles Work For Me
« Reply #3 on: February 22, 2017, 04:26:50 AM »
Alright, if there's no more discussion to be had here, I'm gonna get to work on the plot structure for Twin Suns Supply: The Darkened Seas and all that good stuff. You guys can expect something concrete tomorrow.

Offline Hibou

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Re: [OOC] [Sheets Open!] Twin Suns Supply: Darkened Seas
« Reply #4 on: February 23, 2017, 09:00:42 AM »
Okay, we're finally getting this show on the road. As a threadwarming gift, here's a character sheet that's more readable.

Name:
Appearance:
Class:
FIGHTER or SPECIALIST
Equipment:
Skills [FIGHTER chooses 2, SPECIALIST chooses 4]:
Inventory:
Traits/Quirks:
Background:
Reason for being part of the crew:

Offline ApatheticExcuse

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Re: [OOC] [Sheets Open!] Twin Suns Supply: Darkened Seas
« Reply #5 on: February 23, 2017, 08:07:14 PM »
What's your name?
Reagan Meers

What do you look like, exactly?
Like a person of average size, with a standard number of body parts. Balding, a little older, and in healthy enough shape.

If you came across a difficult situation, would your first instinct be to try and TAKE IT HEAD ON or THINK YOUR WAY AROUND IT?

If you choose TAKE IT HEAD ON, answer the next couple questions. If you didn't, skip on ahead.

What kind of high-caliber ass-kicking machinery do you have on you?
What would you say are the two things you're the best at? And don't say kicking ass again.


You chose THINK YOUR WAY AROUND IT? Alright then,

What kind of civilian grade self-defense items do you have right now?


Not much:
A little hand held computer that may or may not cause tumors via EM radiation.
A kinda sharp space-pen, and a notepad capable of dispensing painful papercuts.
A .44 Mag revolver, with a 5 inch barrel. It's ancient, but you can faintly make out the words "Gamemaster" on the weathered frame. Top quality stuff a couple hundred years ago.
A mono-molecular wire injector disguised as a space pen. Touch the tip to something under tension, and "watch" as a couple dozen feet of wire creates a deadly but difficult to see cavity inside your target.

((If body armour is a common thing, he presumably has something simple that fits under a shirt, as well.))

What would you say are the four skills you're the most proficient with?

General investigation - Knowing where to look or who to ask for answers was kind of an occupational hazard at one point.

Tech use - As above, really. The whole "oldschool Luddite reporter" stereotype is a thing of the distant past, and part of the job these days is knowing how to use a wide variety of technology.

Negotiation - You get the idea. More so the type of negotiation that involves getting what you want as an individual than the type that resolves hostage situations, though some of the skill does transfer.

Languages - Current or dead, they've always been a thing of personal interest for Reagan, and are sometimes a handy skill to have.


What other stuff do you have on you?

Besides the above mentioned stuff, there's the usual things like clothes, a communications device, etc. He's also held on to his reporter's bag, which contains the essentials such as:

- Quite a few more pens, pencils, and notepads.
- A small pair of binoculars
- A couple empty flash drive equivalents.
- Assorted cables to connect his little computer to a variety of equipment.
- A high powered recording device capable of picking up fainter sounds and of better clarity than the ones built into his other devices.
- A combination dictionary/thesaurus.
- The 27th Edition of the Pocket Ref. If you've ever seen one of the antique 2014 era 4th edition books, and the huge amount of information on literally everything in there, then you can imagine how much stuff is crammed into the newest edition.
- A pocket legal reference, which covers the laws of most major/important places.
- A small toolkit with simple wire cutters, screw drivers, and a flashlight.
- A bottle of heavy duty painkillers.
- A bottle of antacids.
- Light cut-resistant gloves.
- Cigarettes and a lighter.
- One of those mylar/foil super insulating space blankets.

The bag is pretty heavy with all that stuff in it, so he usually leaves it nearby rather than physically having it on him at all times.

Any other special traits or quirks I should be worried about?

You can do a surprising amount of things with antacids. Pocket refs have at least a little bit of info on literally everything. Besides that, he's traveled lots and seen a little bit of everything, and knows a lot of people in a lot of useful places. He's got a little combat experience from watching and learning as an embedded reporter, but hasn't ever fired a shot in anger.

Well, that's all of them I've got written down, but there's one more thing I gotta know-

Who were you before you became a Rigger?


I was a reporter for a fairly prestigious media company for most of my life. Traveled around, saw the sights, did the job. Reporting is good work, but after putting in as many years as I have, it gets kinda stale, you know? Eventually, the long hours, the politics, and the low pay kind of gets to a guy, starts to outweigh the fun stuff.

And how did you meet the rest of your team, anyway?

A couple of years ago I did a story on riggers on this very planet. It was just a little one-column fluff piece I put together while investigating some stuff for another assignment, but something about the work really just jumped at me. You get to investigate, explore, and uncover, just like journalism, but you can actually make a few bucks and 'be your own boss' a bit, you know? I'm not getting younger, and I figured I didn't have a lot of good years left in me to make a change if I wanted one. So, I quit, signed on to a crew, and here I am.

I picked this particular crew because I heard from an old buddy that they might be on to something - I didn't make a drastic career change just to float around on a boat waiting for some treasure to fall out of the sky, or making dives down to the mud just in case there was some small change floating around. So these guys having a place to start was a bit of a big factor for me.

Besides that, they seemed keen for anyone remotely qualified, and seemed to think my resume was good enough for the work.

Huh. Not exactly what I expected, but an answer's an answer.

Post your character's answers here in this thread and once we've got enough people, we'll get this thing underway!
« Last Edit: February 23, 2017, 08:26:32 PM by ApatheticExcuse »
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Offline Mrnocamera

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Re: [OOC] [Sheets Open!] Twin Suns Supply: Darkened Seas
« Reply #6 on: February 23, 2017, 09:07:32 PM »
But before we all go off gallivanting into adventure, I've got a few questions for you. Just a formality, I promise.

What's your name?
Jason Kavanar

What do you look like, exactly?
Ruggedly handsome 25 year old with the best beard you've ever seen, blue eyes you could love, and the best head of blonde hair this side of the frontier.   Also I'm like 6'1, not that you need that, right?

If you came across a difficult situation, would your first instinct be to try and TAKE IT HEAD ON or THINK YOUR WAY AROUND IT?

If you choose TAKE IT HEAD ON, answer the next couple questions. If you didn't, skip on ahead.
Alrighty.

What kind of high-caliber ass-kicking machinery do you have on you?
805 Bren A2 AR, and a good old .50 cal ML-07 Sniper.   Can't beat the classics.

What would you say are the two things you're the best at? And don't say kicking ass again.
Kicking ass and/or taking names
I'm good at noticing the small details, and I apparently know my way around a couple of languages

You chose THINK YOUR WAY AROUND IT? Alright then,

What kind of civilian grade self-defense items do you have right now?

What would you say are the four skills you're the most proficient with?


What other stuff do you have on you?
Other than my clothes?  I got a lighter, some change, a couple days worth of canned shit, and a multitool.   Ain't the type to carry a lot.

Any other special traits or quirks I should be worried about?
my badass aura has been known to melt shuttles Nah, I'm pretty much the average grunt.

Well, that's all of them I've got written down, but there's one more thing I gotta know-

Who were you before you became a Rigger?
The backstory check?   Worked as a merc for a couple of companies, didn't do nothing too major.   Heard about some 'treasure' over here and decided, fuck it, might as well

And how did you meet the rest of your team, anyway?
These guys were the first group that seemed like they had an idea of what they were doing.   More of an idea than I had, anyway.
Who says that you need to be good at games, anyway?

Offline Dec

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Re: [OOC] [Sheets Open!] Twin Suns Supply: Darkened Seas
« Reply #7 on: February 24, 2017, 09:22:53 AM »
I'll go ahead and reserve a spot, I'll fill it out tomorrow!
"'Ever Their praises, and abundance to the Black Goat of the Woods. Iä! Shub-Niggurath! Iä! Shub-Niggurath! The Black Goat of the Woods with a Thousand Young!'"

Offline CockooClock

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Re: [OOC] [Sheets Open!] Twin Suns Supply: Darkened Seas
« Reply #8 on: February 24, 2017, 07:57:53 PM »
But before we all go off gallivanting into adventure, I've got a few questions for you. Just a formality, I promise.

What's your name?

Jeremiah Alden.

What do you look like, exactly?
I'm a young male as you can see, I'm roughly 24 and my hair is snow white and my eyes are yellowish. I'm not the most heavily built but I can carry my gear.

If you came across a difficult situation, would your first instinct be to try and TAKE IT HEAD ON or THINK YOUR WAY AROUND IT?
Take it head on.

What kind of high-caliber ass-kicking machinery do you have on you?
A G36C, and my trusty Mateba Unica 6

What would you say are the two things you're the best at? And don't say kicking ass again.
I prefer staying moving when I can, and I've been told I have a good memory.

What other stuff do you have on you?
My clothes which consist mainly of my field uniform, a backpack, a flashlight belt, and a 'standard issue' rig vest to hold my mags. I keep some rations, a set of military grade binoculars, painkillers, some spare batteries, and some clean water in my backpack at all times.

Any other special traits or quirks I should be worried about?
Nothing really to note.

Well, that's all of them I've got written down, but there's one more thing I gotta know-

Who were you before you became a Rigger?

I was a mercenary, not a very luxurious job but it paid well, I'm out of that business now.

And how did you meet the rest of your team, anyway?
Well I haven't known them for long, hardly know any of the people here, but I need a more steady job and I figured I'd help guard the ship.

[Thought I'd adjust this a little, so hears a basic image of his stuffs]


Huh. Not exactly what I expected, but an answer's an answer.
« Last Edit: February 27, 2017, 09:55:10 PM by CockooClock »

Offline Lorknis

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Re: [OOC] [Sheets Open!] Twin Suns Supply: Darkened Seas
« Reply #9 on: February 24, 2017, 09:37:49 PM »
It's time for the return of one of the survivors from the first TSS:

Name:Holland Sheldrake
Appearance: Holland is middle-aged, around 40 at this point. His left ear appears to have been burned off and his torso is dotted with various old burn and puncture scars. His hair is now unkept and sports a pretty thick beard.
Class: FIGHTER
Equipment: A patched full body mining rig with an attached helmet. Thankfully the onboard oxygen supply still works. (1 hour of oxygen)
Skills: Melee and demolitions
Inventory: Six makeshift demolition charges, an old hydraulic hammer, a battered energy rifle, an old holographic ID card of a woman called Vae.
Traits/Quirks: Hardened, paranoid, and has constant night terrors about "mutants". Not really one to open up about such things.
Background: Holland was a miner from Livma-6, the Dead Planet. Due to his job as a miner he was able to avoid the cities when the mutant illness wiped out most of the planet. There he survived for three years until a ship crash landed near him and he rescued the passenger. It was then a team from TSS came for the passenger and aimed to take his life in the process. He managed to beat most of the TSS Death squad with the help of other survivors and managed to escape off the planet after taking their ship. Afterwards he escaped TSS custody and came to Murray to escape the prying eyes of the TSS.
Reason for being part of the crew: Demolitions are tricky business. Plus the suit helps with the diving part.
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Offline Hibou

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Re: [OOC] [Sheets Open!] Twin Suns Supply: Darkened Seas
« Reply #10 on: February 25, 2017, 04:38:39 AM »
All these sheets are looking pretty snazzy. While Dec gets his ready I'm going to make preparations for the story. Since we have a majority of fighters I'll add a lot of non-combat checks to make your lives harder I'll create encounters to accommodate. This'll start either the coming Sunday or the Monday after that if we don't have any more newcomers.

Offline bostltch

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Re: [OOC] [Sheets Open!] Twin Suns Supply: Darkened Seas
« Reply #11 on: February 25, 2017, 06:00:54 AM »
(Does this still count as a newcomer? Sorry if I'm a little late!)
What's your name?
     Jamie O'Connor

What do you look like, exactly?
     I'm 23 years old. I am lean and tone, definitely more of a runner's body than a fighter's. I have a scrappy look, my medium brown hair messy and there seems to be a perpetual amount of grime on my face (dirt, oil, blood, etc.)

If you came across a difficult situation, would your first instinct be to try and TAKE IT HEAD ON or THINK YOUR WAY AROUND IT?

What kind of civilian grade self-defense items do you have right now?
     A good ol' Colt Python, stylish and effective.
     A butterfly knife, flashy and lethal.
     A genuine leather jacket with thin armor padding
     
What would you say are the four skills you're the most proficient with?
     Mechanic's son: Well mechanic is a nice way to put it, my father owned a sort of chop shop for space ships, but I was still taught to very proficient at turning bolts!
     Little MacGyver: Don't have something that you need? Not a problem, jerry rigging is an art Jamie O'Conner knows well, a little duct tape goes a long way.
     Petty thief: Life was tough growing up, I got by the way my family did best, crime. I know how to stick to the shadows, pickpocket, lock pick, the general tricks of the trade.
     Silver Tongue: Some may call it lying but I like to just consider myself a talented actor.
     
What other stuff do you have on you?
     General mechanic tools
     Lock picks for mechanical and electronic locks
     An engraved lighter
     A flask of whiskey
     
Any other special traits or quirks I should be worried about?
     (Okay, I promise I didn't steal your idea! I came up with the alcoholic mechanic before I fully read your post, I swear!)
     "We Irish have a deep sadness" I very much enjoy the Devil's nectar. Some may say it's a vice but what do they know!?
     
Who were you before you became a Rigger?
    Working in the family business! Steal, sell, repeat, you get the idea.
And how did you meet the rest of your team, anyway?
    There came a point where I wanted to try a life different than the one I had, so one day I just left. Not much to it, I was young and I traveled around a lot, most of the time as a stowaway and I eventually ended up here. These guys seemed more interesting than anything I had done in a while so I decided to join.
« Last Edit: February 25, 2017, 06:04:32 AM by bostltch »

Offline Dec

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Re: [OOC] [Sheets Open!] Twin Suns Supply: Darkened Seas
« Reply #12 on: February 25, 2017, 10:38:50 AM »
What's your name?
Blanchard Glover. (Preferably Glover!)

What do you look like, exactly?
'Bout 28 years old. Tall, but rangy, not bulky. Short black hair respectably combed, and an unassuming handsome-guy-at-the-office face with a hint of darkness beneath it.

If you came across a difficult situation, would your first instinct be to try and TAKE IT HEAD ON or THINK YOUR WAY AROUND IT?

If you choose TAKE IT HEAD ON, answer the next couple questions. If you didn't, skip on ahead.

What kind of high-caliber ass-kicking machinery do you have on you?
What would you say are the two things you're the best at? And don't say kicking ass again.

You chose THINK YOUR WAY AROUND IT? Alright then,

What kind of civilian grade self-defense items do you have right now?
-A bulky, low-quality single-action revolver. It's not homemade bad, but it's no manufactured piece, either. More like garage-arms-factory-made. It's got seven shots, and fires heavy, low-velocity bullets.

-A short, lever-action shotgun of somewhat better quality, holding six shells and normally being loaded with copper buckshot.

-A long, slim, elegant switchblade. It's got ivory grips and a gold push-button.


What would you say are the four skills you're the most proficient with?
1. Diplomacy: Flattery, bribery, negotiation, bartering, and good 'ol persuasion. Speech comes with the career.
2. General Medicine: Sure, he needs the tools and the means to make a difference, but he knows his way around some splicing gear.
3. Psychology: In a way, that is. Think a judge of intent. "Does that guy have something to hide? Where do his eyes keep moving? Did she just lie to me? If I were them, where would I put that cash?"
4. Reflexes: He's a slippery one, he is. Quick draw shots, dodging, etc., all come pretty naturally.

What other stuff do you have on you?
-Stylish clothes; a slim-fitting maroon leather jacket, with internal floral-print silk, average denim jeans, a long-sleeved button-up houndstooth shirt, and some laced brown leather shoes.
-A worn book bound with soft green goat leather. It's filled with hand-scrawled notes on every belief and deity Glover's heard of.
-A heavy leather trunk, for travel, with multiple postcards of nicer planets glued onto its surface here and there. It's got a few changes of modest clothes, a little gambling kit in a smaller leather case, coffee powder and tea bags, a sack of old-fashioned candy of countless varieties, candles and incense, a cigarette rolling kit, drinkware, and some assorted bottles of liquor.
-Another leather suitcase, a little higher-quality. It's actually Glover's personal medkit, or at least something close to being that. From modern medicine like healing powders, stims, and flesh-splicers, to old-fashioned bandages, rubbing alcohol, and such, all the way to laudanum, thyme oil, obscure folk remedies, herbal medicines, and other questionable cures, Glover's got it all, and he sort of knows how to use it.


Any other special traits or quirks I should be worried about?
He's a sleazy, greedy fucker with a heart of gold. Glover smokes, drinks, and pops pills here and there, but he's not really heavily addicted to anything but those damn candies he carries around. He also mixes a mean cocktail.

Well, that's all of them I've got written down, but there's one more thing I gotta know-

Who were you before you became a Rigger?
A unique personality, that's what. Glover's a registered official of Omnidivus, a religious organization devoted to every deity and being, ever. Basically, they believe that if multiple conscious, sentient creatures believe it, then it comes into being in one form or another. And of course, most members use this to their advantage, worming their way into the good graces of any culture without ever applying their own knowledge or beliefs.

So, he'd drift from place to place, ship to ship, planet to planet, and get by on donations, gambling, petty theft, and some mild doctoring he picked up along the way. He's a knowledgeable guy when it comes to medicine, now, sorta bringing back the stereotype that the religious official is also a jack-of-all-trades when it comes to first aid and improvised surgery.


And how did you meet the rest of your team, anyway?
"Eh, y'know how it is. Wander here, wander there, hear tell of unimaginable riches over there, who am I to argue against the winds of fate? These boys seemed as reasonable as any, so, here I am, yeah?"

Huh. Not exactly what I expected, but an answer's an answer.

Post your character's answers here in this thread and once we've got enough people, we'll get this thing underway!
« Last Edit: February 26, 2017, 03:23:50 AM by Dec »
"'Ever Their praises, and abundance to the Black Goat of the Woods. Iä! Shub-Niggurath! Iä! Shub-Niggurath! The Black Goat of the Woods with a Thousand Young!'"

Offline Hibou

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Re: [OOC] Twin Suns Supply: Darkened Seas
« Reply #13 on: February 27, 2017, 01:09:09 AM »
And we're off! The IC thread is up and ready for your posts, along with the first few choices you can make. Choose wisely, you'd be surprised at the full range of consequences an action (or lack of action) can have.

On a less ominous note, this will update daily, probably in the middle of the night. I'll answer questions and attend to small things whenever I can, though.

That's my piece said, happy hunting!

(Oh, also, for anyone who might still be considering joining, I'll take new people up until the first or second update. The ball will probably start really rolling then, and it'll be hard to insert characters after that point. (Not necessarily impossible, however...))

Offline A Blitzkried of Butts

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Re: [OOC] Twin Suns Supply: Darkened Seas
« Reply #14 on: February 27, 2017, 05:58:57 PM »
Name: Alex Carlisle
Appearance: 6'2", swept back blond. Blue eyes. Handsome chisled face. 29.
Class: SPECIALIST
Equipment: Scoped Kar98 and a P08 Luger
Skills: Strong (Self explanatory, can carry heavy objects, etc), Charismatic (Can talk his way ito Area 51 if need be), Inventor (Can make improvised objects), and tinkerer (Tinkers with stuff, either making it better or worse.)
Inventory: (With matching pants, gloves, and boots), pack of cigarettes, and binoculars.

EDIT: Holy Jesus that image is huge.
Traits/Quirks: Likes to be in charge, Beleives he is a Nazi (Minus the racist part), is currently wanted.
Background: As a kid, he was addicted to VR documentaries of WWII. So much infact, that's all he would do. He would spend days on end in VR. At one point he spent five days in VR, so his parents had to unplug him. When they did he started to spout out remarks in German. After the VR ban on him, he left home to live as a backpacker. On his travels years later, he heisted Erwin Rommels Afrika Corps uniform. After that, he went full Nazi.
Reason for being part of the crew: He wanted to get away from the big cities and away from the police.
« Last Edit: February 28, 2017, 01:03:43 AM by A Blitzkried of Butts »
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