Author Topic: call for: basements and caves  (Read 1324 times)

Offline Random_dragon

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Re: call for: basements and caves
« Reply #15 on: April 01, 2017, 04:33:02 PM »
To be honest, everytime I think to myself "making JSON buildings would be fun!" I look at how it works and my mind just fuzzes over. I think its because I've only EVER played this game in tileset, all I see when I look at it is a garbled mess that looks nothing like a room or a building to me. I've told myself several times I'll play the game in pure ASCII so I could make JSON buildings, but I've never actually DONE it.

You know what's funny?

I'm entirely used to playing in tiles mode and I still got the hang of map editing. You mostly just have to be methodical and eyeball the map a few times, and if you're thoroughly familiar with how it looks in tile format it should just be a matter of practice. Like a lot of CDDA modding really, just take your time and practice.

Once you get the hang of it, instead enjoy constantly messing up coordinates for loot placement. <3

Offline pisskop

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Re: call for: basements and caves
« Reply #16 on: April 01, 2017, 05:30:03 PM »
i map them nowadays.

i use multiple symbols if i must

Offline Noctifer

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Re: call for: basements and caves
« Reply #17 on: April 01, 2017, 08:52:19 PM »
I used a overmap generator I downloaded somewhere that allowed you to create buildings with UI and then it would generate the .json file. That is how I created the buildings for Cata++ but I lost that tool and forgot where I had downloaded it...

Found it! It was in the mods and tools section of the forums.
« Last Edit: April 01, 2017, 09:54:49 PM by Noctifer »
May mother Venus guide us all!

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Offline Noctifer

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Re: call for: basements and caves
« Reply #18 on: April 01, 2017, 09:56:34 PM »
Something like this for the basement?
(click to show/hide)
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Offline Random_dragon

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Re: call for: basements and caves
« Reply #19 on: April 01, 2017, 10:34:22 PM »
Holy shit. Does everything you make end up being OP? 3:

Offline Lazy_lizard

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Re: call for: basements and caves
« Reply #20 on: April 02, 2017, 12:16:40 AM »
"It belongs in a museum!"

Offline StopSignal

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Re: call for: basements and caves
« Reply #21 on: April 02, 2017, 01:00:22 AM »
"Noctifer's incredibly loot bloated Mansion Basement Emcampments™"
(?

Though, to be honest, we need indeed more.
Maybe make a version with some stuff broken and no books? Or a burnt one with ashes all over the place? That could be nice! Nice work, really.

Offline Noctifer

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Re: call for: basements and caves
« Reply #22 on: April 02, 2017, 03:05:58 AM »
I guess I went over board, Guess I will change the books to be more novels?
May mother Venus guide us all!

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Offline Jinxed44

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Re: call for: basements and caves
« Reply #23 on: April 04, 2017, 05:52:53 PM »
Not quite to the point of coding yet, but just wanted to shout out to a community working hard to make basements more mundane/lived in!
Impressive dedication.

Offline Profugo Barbatus

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Re: call for: basements and caves
« Reply #24 on: April 13, 2017, 09:23:15 PM »
The lack of unfinished basements/in-progress basements really tends to surprise me. You'd expect to see a lot of people renovating them (Almost half of everyone I know in real life is in an eternal state of renovating the basement), and it'd be a good source of early weapons and tools. Stuff like hammers, saws, drills. Valuable late and early game, for equipment early on and batteries/parts late game, without going full crazy with laser rifle level loot.
a - || Hip Flask of Coffee (Hot)

Offline Inconspicuous

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Re: call for: basements and caves
« Reply #25 on: April 13, 2017, 11:16:23 PM »
What about flooded basements, or basements full of junk?

Offline Coolthulhu

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Re: call for: basements and caves
« Reply #26 on: April 13, 2017, 11:29:32 PM »
Flooded won't work well due to lack of proper liquid mechanics. Junk ones already exist.

Offline pisskop

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Re: call for: basements and caves
« Reply #27 on: April 13, 2017, 11:32:10 PM »
basements can house some of the more eccentric items CDDA has.

Like goldfish bowls, clown shoes, furry suits, maid outfits, BDSM outfits, Touring suits, etc.

Basements and attics are storage spaces as much as minibars and mancave and extended family rooms.  They can also be bedrooms, libraries, etc.

I recommend we make a basement  for some  of these.