Yes, but you'd need to kite a lot to get good crafting tools.Well than this is out of question. I'm just thinking of a peaceful character, somebody who doesn't use meatshields.
And kiting usually involves someone else taking the hits due to infighting.
A pacifist build... interesting. I thought this idea had credibility only in Nethack but now that you mention it, I think it certainly possible.
Because lots of elements in DDA require fighting you might need to create your own strategy. I guess you could just loot and not harm any zeds but that would be difficult, esp. with hordes on. A good idea would be to build robots like manahacks (or turrets) to distract the zeds while you go in and loot but it requires high electronics for which you need books. Day-raids for this type of character would almost be suicidal but at night you can raid as much as you want as long as you know where particularly dangerous monsters are (like Brutes, Hulks, Shocker Brutes, etc) and don't get into trouble.
Remember, monsters that are faster than you will certainly wreck you. This includes most of the hostile wild-creatures (zombiefied or not) Mi Gos, Ferals, Brutes, and the like. Even a tough zombie on your tail could be hard to get rid of. If you see such monsters in the distance then the best choice would be to run away! even if that Mi Go is guarding those dead scientists which could potentially have a rare lab journal but you can't risk that much.
Getting a vehicle early would prove to be a boon because if you travel on foot then you'll almost certainly encounter all sorts of random critters who want to kill you (Bears, Zombears, Wolves, random Zeds, those pesky Zombie Scientists with lethal foohacks to name a few).
With sufficiently high electronics skill you can craft a control-laptop which might make things easier (since you can control machines with it).
It would certainly be a good idea to have NPC companions with you to do the fighting but I can't help you much here as I don't play with NPCs.
choose to make your base in the wilderness but that would present its own problems (because you'll have to hunt for food) so a base on the outskirts of a city would be better. I'd say you go ahead with a pacifist character and let us know how it goes.