Out of curiosity, I made a character with max cooking to see the different types of mutagen. There are a lot you can make in any case. But I don't know which one I'd want to make if I don't know what they do at all! I can get an idea of what each type of mutagen would do but I've hardly delved much into ACTUALLY doing mutagen before. I simply have always worked more on other things since getting high cooking is simply annoying.
I'd like to have some sort of focused direction to go with mutations, sounds like I can be a spider-plant guy, but what would that do? But in the end those two options may give me bonuses that I don't care much about. And mutagen is a pain to get in any case, so I'd like to just make it easier and know the possibilities beforehand.
I can live with bad effects, it is my choice to risk mutagen after all, but some 'good' effects I don't care about much. For example: I almost never go 'swimming' or near those areas, just cuz I don't care to, so why would I need the 'gills' mutation? I'm a fist fighter so claws would be better.