Author Topic: HIDDEN STAIRS - Bug Or Feature?  (Read 417 times)

Offline End Transmission

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HIDDEN STAIRS - Bug Or Feature?
« on: July 04, 2017, 06:59:02 PM »
So I just smashed open a bed and found a staircase underneath it. Is this an awesome bug or an intentional feature?
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Offline Walegrin

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Re: HIDDEN STAIRS - Bug Or Feature?
« Reply #1 on: July 04, 2017, 07:18:13 PM »
Possibly the game randomly placed it over the staircase? I *think* I saw something like that awhile ago with a table or chair...

Offline mentos046

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Re: HIDDEN STAIRS - Bug Or Feature?
« Reply #2 on: July 04, 2017, 07:23:03 PM »
I've seen one of those before. I disassembled a pantry in a house and found a staircase underneath it. It led to the first underground pot farm that I ever saw so I thought it was deliberately done, but I've never seen one again, so it's probably just a result of the random generation of maps.

Offline Coolthulhu

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Re: HIDDEN STAIRS - Bug Or Feature?
« Reply #3 on: July 04, 2017, 10:33:10 PM »
It's unintended and pretty much a bug.
Stairs should always be visible without having to manually examine all tiles.

Offline Azrad

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Re: HIDDEN STAIRS - Bug Or Feature?
« Reply #4 on: July 05, 2017, 06:58:55 AM »
Happens quite a bit in my current run. Since I figured it was a bug, I just debug teleport a level down when I notice any noise coming from below. Often times there is indeed a basement. Going up the stairs from there often puts my survivor into a wall, a floor tile without stairs, or outside in the dirt.
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Offline Coolthulhu

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Re: HIDDEN STAIRS - Bug Or Feature?
« Reply #5 on: July 05, 2017, 07:26:36 AM »
Total lack of stairs is a different bug.

Offline kimesik

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Re: HIDDEN STAIRS - Bug Or Feature?
« Reply #6 on: July 05, 2017, 08:26:40 AM »
It is not bug, it is super puper accidental feature!
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Offline deoxy

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Re: HIDDEN STAIRS - Bug Or Feature?
« Reply #7 on: July 05, 2017, 02:50:55 PM »
Yeah, hidden stairs I have no problem with - it makes sense (as long as it isn't TOO often... and not UP stairs hiding "under" furniture), but lack of stairs is pretty annoying.  In the late game, I usually try to tunnel into the area from a nearby basement to explore them.
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Offline End Transmission

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Re: HIDDEN STAIRS - Bug Or Feature?
« Reply #8 on: July 05, 2017, 03:26:55 PM »
This was a kickass bug because this is the first gun basement I've found in a while and it was REALLY well stocked. If I hadn't randomly needed some rags to sew with, I'd never have got this tricked out UMP .45, enough ammo to shoot it for days (even the occasional burst), and a Ruger LCR as a backup gun with 100 rounds of .38 Super. There was a bunch of shotgun ammo down there too, so I should probably revisit the "Stairs Under The Bed" now that I picked up an empty Mossberg 500 off a dead Zombie Cop.

Actually, people making some kind of effort to hide their illegal grow operations totally should be a feature. Most of my ahem...acquaintances with...ahem...an interest in counterculture "farming" go to pretty elaborate lengths to hide theirs.
Final report of the commercial starship Nostromo, third officer reporting. The other members of the crew - Kane, Lambert, Parker, Brett, Ash, and Captain Dallas - are dead. Cargo and ship destroyed. I should reach the frontier in about six weeks. With a little luck, the network will pick me up.

Offline NuG

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Re: HIDDEN STAIRS - Bug Or Feature?
« Reply #9 on: July 16, 2017, 01:09:28 PM »
I had stairs under a dresser or bookcase once time, in one of my first few runs, and thought it was intentional. I later learned from browsing here and the cataclysmdda sub-reddit, that world generation can even fail to place stairs for a basement in a house. Sometimes if you hear a bunch of noise form below, it be the subways or a basement you have no access to without a jackhammer/mining downward(i think this was the solution if you really wanted to get down there, or finding a way top get to it through the sewers and busting through the wall that way).

I also saw a let's play where someone
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Offline Azrad

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Re: HIDDEN STAIRS - Bug Or Feature?
« Reply #10 on: July 16, 2017, 04:03:34 PM »
The hidden stairs of that spoiler cabin is intentional. The normal houses with the missing stairs leading down, I got no problem with debugging my survivor to teleport downstairs. Bit of an exploit, but since a bug prevents stairs down from generating I got no problem with it.

That said, unless the survivor doesn't teleport into solid rock, I won't short teleport the survivor after teleporting down, which leads to some... interesting situations when there's so many hulks close together.
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Offline NuG

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Re: HIDDEN STAIRS - Bug Or Feature?
« Reply #11 on: July 16, 2017, 04:12:16 PM »
The hidden stairs of that spoiler cabin is intentional. The normal houses with the missing stairs leading down, I got no problem with debugging my survivor to teleport downstairs. Bit of an exploit, but since a bug prevents stairs down from generating I got no problem with it.

That said, unless the survivor doesn't teleport into solid rock, I won't short teleport the survivor after teleporting down, which leads to some... interesting situations when there's so many hulks close together.

Nice, yeah I figured the one I mentioned in tags was most likely intentional, just wasn't 100% sure. I thought that and the one time I found stairs hidden under a dresser interesting. Even if furniture over stairs and furniture spawning in front of doors is unintentional, it creates some nice flavor and exploration opportunities, as well as keeps you on high alert for things similar.

I have also seen labs where stairs going down were under a table/metalrack, similar to the dresser in the house to the basement.

Offline leebash

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Re: HIDDEN STAIRS - Bug Or Feature?
« Reply #12 on: July 17, 2017, 01:06:44 AM »
For example, ant nest(or cavern) under a evac shelter has no stairs.

Offline NuG

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Re: HIDDEN STAIRS - Bug Or Feature?
« Reply #13 on: July 17, 2017, 10:27:02 AM »
For example, ant nest(or cavern) under a evac shelter has no stairs.

I also read recently that ant nest don't always spawn the way down to the other levels of the nests, that or slime pits..or maybe it was both. Not sure if there was a fix for that or not, but I do have a slime pit and 2 ant nests close by to where I am in my current game, so I might check them out.