Author Topic: [Lua]: Degrade Buildings (Last updated on: 2017-10-20)  (Read 1570 times)

Offline Zhilkin

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Re: [Lua]: Degrade Buildings (Last updated on: 2017-08-27)
« Reply #15 on: August 27, 2017, 06:58:52 AM »
Hey there, I've been having an issue starting a new game when the game tries to generate the map with this game loaded. For some reason, the forums won't allow me to post links or attachments, so the next best thing is to provide a description of the error.
On the DEBUG line of the error, there is a message regarding an invalid overmap terrain flag "ALLOW_OVERRIDE".
The function line states: bool main_menu::new_character_tab()
File is src/main_menu.cpp
Line 614
Should be fixed in new V1 version.

Offline fallout2077

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Re: [Lua]: Degrade Buildings (Last updated on: 2017-08-27)
« Reply #16 on: August 29, 2017, 12:54:56 AM »
Yep, all's well now. Thank you much!

Offline shivIE

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Re: [Lua]: Degrade Buildings (Last updated on: 2017-08-27)
« Reply #17 on: September 28, 2017, 07:48:03 AM »
Hey there, I've been having an issue starting a new game when the game tries to generate the map with this game loaded.
Could you please fix that?


Offline Zhilkin

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Offline shivIE

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Re: [Lua]: Degrade Buildings (Last updated on: 2017-09-28)
« Reply #19 on: September 28, 2017, 09:24:49 AM »
this one works!
Thank you for your quick and polite response.

Offline Zhilkin

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Re: [Lua]: Degrade Buildings (Last updated on: 2017-10-20)
« Reply #20 on: October 20, 2017, 07:35:45 AM »
Just uploaded V3 (includes mansion and other new overmap tiles).