Author Topic: Long turn times  (Read 195 times)

Offline Rokmonkey

  • Zombie Food
  • *
  • Posts: 26
    • View Profile
Long turn times
« on: July 30, 2017, 01:10:01 PM »
I haven't played in some time, and updated to the latest experimental.  Now, both on a new save and an old save, each turn is taking considerably longer.  In the past taking a step to the left and right wouldn't taken any noticeable amount of time but if I was in close range of an active turret it would take a long time when it started firing.  Now it's like that all the time.  Any reason why?

[EDIT]  This topic seems to have a temporary solution http://smf.cataclysmdda.com/index.php?topic=14802.0
« Last Edit: July 30, 2017, 01:25:57 PM by Rokmonkey »

Offline Kevin Granade

  • Administrator
  • Survivor
  • *****
  • Posts: 5588
  • I code dead people.
    • View Profile
Re: Long turn times
« Reply #1 on: July 30, 2017, 09:03:26 PM »
Candidate fix just merged: it's in 6641
Its like a fun family cookout, except your family is burning in flames while trying to eat you. -secretfire
I'm more excited than a survivor on meth and toast'ems. -Nighthawk
The the giant wasp is slammed through the zombie brute!