Poll

How would you get to the back room of gun stores?

EXPLOSION!!!
0 (0%)
Break the walls with your car
2 (8%)
Break the walls with your gun
1 (4%)
Dig under the wall
0 (0%)
Saw through the metal bars
12 (48%)
Teleport
0 (0%)
Break the walls with a sledgehammer
2 (8%)
Break the walls with a pickaxe
0 (0%)
Other smash
4 (16%)
Other non-smash
4 (16%)

Total Members Voted: 25

Author Topic: How would you get to the back room of gun stores?  (Read 1651 times)

Offline Rot

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Re: How would you get to the back room of gun stores?
« Reply #30 on: September 15, 2017, 08:12:46 AM »
My starting strength was 14, and I started as a bionic monster in a lab. Extremely strong + inconveniently large, muscle augmentation CBM, and statsthroughskills allowed me to get it that high legitimately.
« Last Edit: September 15, 2017, 08:14:42 AM by Rot »

Offline zombiechow

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Re: How would you get to the back room of gun stores?
« Reply #31 on: September 17, 2017, 05:22:41 AM »
Quantum tunneling - quick, easy, and leaves the walls/doors intact to stop the zeds from being bothersome while I loot the place.

Offline Azrad

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Re: How would you get to the back room of gun stores?
« Reply #32 on: September 17, 2017, 04:03:10 PM »
Now I'm wondering if a survivor's knockback attack, like the scorpion style's kick, can be strong enough to kick a zombie through the metal bars.
Strawberry Surprise: it's a meal, drink, morale booster, painkiller, ethanol burner fuel, and coping mechanism in one gulp!

Offline Sneaky Potato

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Re: How would you get to the back room of gun stores?
« Reply #33 on: September 19, 2017, 03:42:24 PM »
Teleporting is dumb AF unless you want to get telefraged.

You can feel the blood in your medication stream.  It's a strange feeling.

Offline NuG

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Re: How would you get to the back room of gun stores?
« Reply #34 on: September 19, 2017, 07:31:45 PM »
Teleporting is dumb AF unless you want to get telefraged.

Does that happen from the Probability Travel CBM or only the Teleporting CBM and teleporters you'd find in labs?