Author Topic: balance: machete vs tanto  (Read 708 times)

Offline harison86

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Re: balance: machete vs tanto
« Reply #15 on: October 15, 2017, 06:04:58 PM »
knives should be relatively useless in combat? OH HELL NO!

there's a reason any self defense class will warn you about attackers with a knife, you either keep your distance or reconsider whether you wanna get shanked, knives are very useful in melee combat (especially daggers which are generally long enough to pierce through to vital organs) but the downside is you don't want to be in melee range of someone with a knife.

it's suicidal and mutually assured destruction, but it's anything but relatively useless in combat, that's for sure.
Relatively useless, as in relative to other weapons, yeah. Daggers are small and lack velocity, range, stopping power, and intimidation in comparison to a sword or axe. They're lighter at the expense of all that other stuff and if you can put enough force behind it maybe it pierces armor better than other weapons but that's it. They're better than nothing and useless might be a strong word, but they're still subpar compared to a proper primary weapon of war (which is something the player can obtain and has to be accounted for when balancing).
« Last Edit: October 15, 2017, 07:53:00 PM by harison86 »
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Offline Kevin Granade

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Re: balance: machete vs tanto
« Reply #16 on: October 15, 2017, 06:51:07 PM »
knives should be relatively useless in combat? OH HELL NO!
Read the context please. Relatively useless compared to swords and machetes not compared to bare handed.
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Offline TooDAMNMuch

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Re: balance: machete vs tanto
« Reply #17 on: October 15, 2017, 10:12:01 PM »
to be fair, we are thinking mainly of versus zombies as well, right? humans are easy to kill, but do zombies even need blood? probably not.
1. disassemble lockers 2. disassemble broken console in the southeast corner 3. you now have the materials to craft a metal funnel, 60L tank and a brazier 4. find a second shelter or rip another 60L out of a car 5. you now have infinite clean water
people ask THAT often.

Offline Coolthulhu

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Re: balance: machete vs tanto
« Reply #18 on: October 15, 2017, 11:04:45 PM »
do zombies even need blood?

The ones in game do suffer from blood loss (it's just hard to inflict it on them), have blood fresh enough not to congeal which implies it flows, and have vital organs of some sort that can be damaged to deanimate them more efficiently than just by brute force.
They don't need to breathe, eat, and rest and do have really good ability to regenerate, but other than that they're mostly similar to regular living beings.

Offline TooDAMNMuch

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Re: balance: machete vs tanto
« Reply #19 on: October 16, 2017, 06:13:33 AM »
The ones in game do suffer from blood loss (it's just hard to inflict it on them), have blood fresh enough not to congeal which implies it flows, and have vital organs of some sort that can be damaged to deanimate them more efficiently than just by brute force.
They don't need to breathe, eat, and rest and do have really good ability to regenerate, but other than that they're mostly similar to regular living beings.

good to know, seems almost everything that can have lore uses it's own slightly modified variant of original (read: brain is the only important thing) zombies to varying degrees, hell even the movies can't keep the rules straight.
1. disassemble lockers 2. disassemble broken console in the southeast corner 3. you now have the materials to craft a metal funnel, 60L tank and a brazier 4. find a second shelter or rip another 60L out of a car 5. you now have infinite clean water
people ask THAT often.