Author Topic: Cataclysm DDA 0.6 "Samedi" released.  (Read 42580 times)

Offline yswwnmjk

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #30 on: June 24, 2013, 08:42:29 AM »
That's great!!!

Offline Lonesurvivor

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #31 on: June 24, 2013, 12:04:02 PM »
What the heck does "Samedi" mean?

Offline Lonesurvivor

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #32 on: June 24, 2013, 01:55:05 PM »
Actually the problem i had turned out to be a minor bug, the game only crashes and prevents you from loading and creating new worlds if you go to the options and set the amount of in game minutes between each auto save to 0 minutes that is the only thing that will ruin your game as far as Ive found out. So far no problems with the NPCs what so ever.
« Last Edit: June 24, 2013, 04:15:11 PM by Lonesurvivor »

Offline jumjummju

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #33 on: June 24, 2013, 04:07:04 PM »
Just tried the new update. Nearly died by Jabberwocks, survived by chugging Adderall then looting a shotgun and some explosives.

It took a frag and 6 BLOODY SHOTS from the Remington to take it down, but HOLY HELL that's a lot of meat. Now, if only there were some of the truly powerful guns in the game, like a S&W 500 or Barette (excuse me while I butcher the spelling) .50 cal. For now, I'll just spam grenades.

Also, I see the performance has been improved. I love you guys! Now I can actually play on my laptop!

If I wasn't a poor highschooler I'd totally donate to the Kickstarter. I'll bug my grandparents to do so, though. :P
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Offline Coinboy123

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #34 on: June 24, 2013, 04:50:50 PM »
This new version runs great! It seams however that the zombie spawn rates have risen to the point where I can't play play for over 3 minutes without being over ran. Is there any way to change the spawn rate?

Offline youtoo

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #35 on: June 24, 2013, 05:25:07 PM »
is there a free VM or something simple someone on a mac can run to run the game either in windows or regular unix? Will a free unix emulator work? if so, then it might be easier to have a link to it with a note on how to run this on Mac.

Offline Nighthawk

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #36 on: June 24, 2013, 05:26:23 PM »
This new version runs great! It seams however that the zombie spawn rates have risen to the point where I can't play play for over 3 minutes without being over ran. Is there any way to change the spawn rate?
You could open up the monstergroups.json file with wordpad. It's located in your CataclysmDirectory/data/raw.

Pretty sure it allows you to alter spawns, but it's a bit confusing, too.

Offline Coinboy123

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #37 on: June 24, 2013, 06:06:24 PM »
Thanks Nighthawk im gonna try that

Offline GlyphGryph

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #38 on: June 24, 2013, 06:14:57 PM »
is there a free VM or something simple someone on a mac can run to run the game either in windows or regular unix? Will a free unix emulator work? if so, then it might be easier to have a link to it with a note on how to run this on Mac.

There should be a Mac 0.6 version up a little later tonight.

Offline Rosso Fuoco

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #39 on: June 24, 2013, 06:16:53 PM »
Uh, it's only me or I can't craft bows anymore?

Offline i2amroy

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #40 on: June 24, 2013, 07:36:13 PM »
What the heck does "Samedi" mean?
Samedi (Baron Samedi) is the Loa of the dead in Haitian Voodoo. You can find more on wikipedia.

Offline Pthalocy

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #41 on: June 24, 2013, 08:20:15 PM »
There seems to a bug were if you something, the game freezes. I don't know if that's just on my end or not.

Elaboration maybe?
Yeah that's a bit of a serious problem. :P

Had Samedi crash on me. I was adding mutations via debug menu, looking to see if a typo had been corrected for one, but clicked the wrong one. So I figured, "Why not add purifier to my inventory and see what that's all about?"

The game told me something along the lines of being told it had to close for some sort of unknown exception. This was while scrolling down through the list of game items to add. I was literally hovering over purifier on the options list at the time.
Hadn't clicked any sort of confirmation before it crashed, just scrolling.
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Offline jumjummju

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #42 on: June 24, 2013, 11:09:46 PM »
So, what you're saying is the DEBUG menu causes a game-crashing BUG. Oh, the irony...
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Offline Tripsky

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #43 on: June 25, 2013, 03:06:03 AM »
Ok. I've made an osx build, though i would love for at least one other mac user to test it. I've put it in dropbox here: https://dl.dropboxusercontent.com/u/7234685/cataclysmdda-0.6.tar.gz. If I can be of more assistance let me know.

hey catchco - booted it up and it works fine for me! thanks - you're a legend!

Offline CatchCo

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #44 on: June 25, 2013, 03:12:36 AM »
Awesome, now that I know how to do this I can do this a bit faster next time. The SDL build totally breaks atm, though. Not sure why. No big deal.