Author Topic: Cataclysm DDA 0.6 "Samedi" released.  (Read 19795 times)

Offline Kevin Granade

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Cataclysm DDA 0.6 "Samedi" released.
« on: June 22, 2013, 07:58:40 AM »
Windows catacurses download
Windows SDL download
Linux curses download
Linux SDL download
Source is available at www.github.com/CuriousRaven/Cataclysm-DDA as always.

Features - Check the changelog for a full list
  • Zombies will revive after a time, if not butchered (or otherwise dealt with).
  • Overkilled monsters now spray gibs around instead of disapearing.
  • Smashing corpses renders them incapable of reviving. (smash action or overkill)
  • Gasoline can be siphoned from vehicles. Requires a rubber hose for now - these are easier to acquire.
  • Most kinds of clothing can be repaired now, using various different materials.
  • Inventory management UI improvements, and a new screen to organize worn items.
  • Reworked the learning system: replaced XP with Focus.
  • Many new buildings.
  • Many new multi-stage missions.
  • Higher-performance (on windows) SDL-based rendering
  • Significantly improved overall performance
  • Vehicle physics significantly improved.
  • Vehicle UI streamlined.
  • Headlights extend much further now.
  • Optionally you can switch to using trigonometric distance instead of rogurelike.  In other words LOS, light, etc are circular instead of square.
  • Sound indicator lets you know how much noise you're making.
  • Turn cost indicator lets you know how long actions take.
  • Mostly remove limits on how many items fit in a tile of ground.
  • Big batch of new archery items, arrows, bows, crossbows, and associated crafting recipes.
  • Numerous bugfixes.

These really are just the highlights, we incorporated literally hundreds of changes since 0.5.
You most construct more Developers. -FSN
You'll be missed, NPC McForgotYourName. -Inquisitor Dust
The perfect place to steal the raw inspiration from!  -John Candlebury
But apparently once you cross the threshold of insanely smart you end up coding dead people. -Khrysanth

Offline Austupaio

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #1 on: June 22, 2013, 08:16:56 AM »
What exactly is the difference between download one and two?

Not sure about SDL versus Catacurses.

Offline Kevin Granade

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #2 on: June 22, 2013, 08:21:29 AM »
Catacurses is our internal library for mapping linux-style terminal drawing commands to the windows system.  It works surprisingly well, but it's a bit slow.  The SDL version uses the Simple DirectMedia Layer library to render the text.  Reports are that this makes for much faster rendering on windows systems, also the font support is a little different from the curses version.

tl;dr SDL is faster on windows.
You most construct more Developers. -FSN
You'll be missed, NPC McForgotYourName. -Inquisitor Dust
The perfect place to steal the raw inspiration from!  -John Candlebury
But apparently once you cross the threshold of insanely smart you end up coding dead people. -Khrysanth

Offline Austupaio

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #3 on: June 22, 2013, 08:49:35 AM »
Cool, thanks.

Offline Senrain

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #4 on: June 22, 2013, 09:37:30 AM »
Aww yiss

Offline ComputerWarrior

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #5 on: June 22, 2013, 09:44:24 AM »
Hurray! Thanks a lot for working so hard on CataDDA and adding so many new features. :) And if I'm not mistaken, the updates are coming faster too.
Favourite Cata DDA Fanfics:
-Alone
-Gamer of the Apocalypse

CDDA Soft Kitty Song: Undead kitty, gnawy kitty, little bundle of bites; Glaring kitty, evil kitty, num num nummm.

Offline Cam Wheeler

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #6 on: June 22, 2013, 10:25:10 AM »
There seems to a bug were if you something, the game freezes. I don't know if that's just on my end or not.

Offline Squirrel

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #7 on: June 22, 2013, 10:32:43 AM »
Seeing new updates just makes my day better, haha. Thanks for the great work, will be checking it out soon!

Offline prytoclasm

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #8 on: June 22, 2013, 11:53:56 AM »
There seems to a bug were if you something, the game freezes. I don't know if that's just on my end or not.

Elaboration maybe?

Offline i2amroy

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #9 on: June 22, 2013, 04:16:12 PM »
There seems to a bug were if you something, the game freezes. I don't know if that's just on my end or not.

Elaboration maybe?
Yeah that's a bit of a serious problem. :P

Offline HelloKinky

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #10 on: June 22, 2013, 04:31:00 PM »
Any word on farming yet?

Offline Reaper

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #11 on: June 22, 2013, 04:33:48 PM »
Imbalanced. I become terminator with bow after two hours playing.
Sorry for bad english.

Offline ComputerWarrior

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #12 on: June 22, 2013, 04:39:42 PM »
My apologizes for posting twice in this thread, as I'm not really if this is considered a double-post or not, but have giant ants been weakened? Last version, I couldn't barely kill one with a baseball bat, now I killed two dozen with a half-full bottle of water.
« Last Edit: June 22, 2013, 05:18:02 PM by ComputerWarrior »
Favourite Cata DDA Fanfics:
-Alone
-Gamer of the Apocalypse

CDDA Soft Kitty Song: Undead kitty, gnawy kitty, little bundle of bites; Glaring kitty, evil kitty, num num nummm.

Offline Stevensonz

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #13 on: June 22, 2013, 04:43:28 PM »
Any word on farming yet?

well until the devs decide it's okay maybe bout 2-3 releases after the kickstarter is successful and mainline projects/additions and fixes are finished.

Offline HelloKinky

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Re: Cataclysm DDA 0.6 "Samedi" released.
« Reply #14 on: June 22, 2013, 04:55:47 PM »
well until the devs decide it's okay maybe bout 2-3 releases after the kickstarter is successful and mainline projects/additions and fixes are finished.

There is a kickstarter?  May I have a link?