Author Topic: Broken bones  (Read 8831 times)

Offline i2amroy

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Re: Broken bones
« Reply #15 on: August 27, 2013, 10:13:07 PM »
Ahh, I see. I thought you actually lost the limb if that happened since I remember seeing someone post about it being irreversible.
Before .7 the only way to reverse it was with the stem cell treatment machine in the hospital, now craftable splints can also reverse it.

Offline KA101

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Re: Broken bones
« Reply #16 on: August 28, 2013, 02:41:35 AM »
Stem cell treatments are fairly new too.  Limb destruction was permanent at least until .2 or so, IIRC.

Offline TheGrifter

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Re: Broken bones
« Reply #17 on: August 28, 2013, 03:02:37 AM »
Personally, I think the splint being able to regenerate limbs at 0 is a bit outlandish. Your arm is gone at that point. There's no arm to mend.

Offline KA101

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Re: Broken bones
« Reply #18 on: August 28, 2013, 03:16:31 AM »
At this point, it's not chunked-off so much as Broken.  Theoretically was Broken earlier.  Used "destruction" as shorthand for 0HP.  Sorry for the imprecision.

Offline TheGrifter

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Re: Broken bones
« Reply #19 on: October 01, 2013, 07:57:20 AM »
That's lousy. From really low health, like 5-1 health, you ought to require a splint to hold anything or to heal properly so you're not constantly in pain. But at 0 health, it ought to be gone.

On the flip side, there ought to be artificial arms and legs, like bionics.
Let's say you put on the metal alloy CBM. If you don't have an arm, you ought to get a metal one.

Offline EkarusRyndren

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Re: Broken bones
« Reply #20 on: October 01, 2013, 08:15:45 AM »
That's lousy. From really low health, like 5-1 health, you ought to require a splint to hold anything or to heal properly so you're not constantly in pain. But at 0 health, it ought to be gone.

On the flip side, there ought to be artificial arms and legs, like bionics.
Let's say you put on the metal alloy CBM. If you don't have an arm, you ought to get a metal one.

I'm all for robo-arms and legs... Make the bionic get destroyed/replaced with damage and it could be interesting XD
But then deafness, yes. I forgot about deafness. It would be deafness with a :( face though.

Offline Luissen

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Re: Broken bones
« Reply #21 on: October 01, 2013, 08:50:17 AM »
limb logic :) your legs can melt off while driving a car

Offline kilozombie

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Re: Broken bones
« Reply #22 on: October 01, 2013, 04:15:07 PM »
That's lousy. From really low health, like 5-1 health, you ought to require a splint to hold anything or to heal properly so you're not constantly in pain. But at 0 health, it ought to be gone.

On the flip side, there ought to be artificial arms and legs, like bionics.
Let's say you put on the metal alloy CBM. If you don't have an arm, you ought to get a metal one.

You ought to... you ought to... you ought to...

Why don't you make a suggestion thread for this if you have so many things you think ought to be changed?

Offline Iosyn

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Re: Broken bones
« Reply #23 on: October 01, 2013, 04:22:49 PM »
two month necro? o0
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Offline kilozombie

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Re: Broken bones
« Reply #24 on: October 01, 2013, 04:27:13 PM »
Wasn't me.

steps away horrified

Offline i2amroy

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Re: Broken bones
« Reply #25 on: October 01, 2013, 08:13:56 PM »

:D

Offline Rivet

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Re: Broken bones
« Reply #26 on: October 01, 2013, 08:59:04 PM »
It's still a valid discussion, I see nothing wrong with them bringing an extant thread back to life rather than making a new one about the same exact topic.

Also, I'm totally in favor of a CBM: Prosthetic Limb type of thing and would like to second the idea.
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Offline i2amroy

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Re: Broken bones
« Reply #27 on: October 01, 2013, 10:18:54 PM »
If we're continuing it then here's my take on it:
1) Zero hp still = broken
2) Just because a limb is broken doesn't mean it can't get hit. If broken limbs get hit then there is a (potentially stacking to implement small amounts of damage over time) of the limb being rendered completely destroyed, or "gone".
3) Splints will still be able to heal "broken" limbs
4) The only thing that will be able to heal "gone" limbs is the hospital machine

Offline Miloch

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Re: Broken bones
« Reply #28 on: May 10, 2017, 02:16:03 AM »
Thread necromancy and all, still better then making my own thread for no apparent reason.  I have a character with all the basic skills to make a splint... except first aid.  How can you train a lil bit of first aid so you can make one of these?

Offline Szara

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Re: Broken bones
« Reply #29 on: May 10, 2017, 04:47:33 AM »
You can spam using bandages/FAKs or other medical items on yourself/NPCs if you find enough, but the efficient method is to find one of the low skill first aid books and read it.
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