Author Topic: We make bad suggestions and come up with horrible ideas  (Read 990574 times)

Offline Sneaky Potato

  • Zombie Food
  • *
  • Posts: 75
  • Spudjutsu
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #3885 on: October 11, 2017, 02:44:34 AM »
Time Dilation causes your survivor's head to explode due to how fast they breathe in relative to the actual flow of time.

Nah, cuz your head would also be affected.  You should suffocate instead since the air won't move in and out of your lungs fast enough.  Also, you should get terrible chafing as your cloths remain in the normal time stream possibly causing them to fall apart after extended use.

Time Dilation, in canon, doesn't actually stop time: it speeds the user up to the point where that's how it seems to them. Think Quicksilver from X-Men Days of Future Past. That's why the muscle damage happens.

(click to show/hide)
You can feel the blood in your medication stream.  It's a strange feeling.

Offline harison86

  • Zombie Food
  • *
  • Posts: 74
  • God of Mutagen
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #3886 on: October 17, 2017, 05:39:07 PM »
Crank the realism up to eleven: Rewrite the game to emulate the fact that the military totally has the technology and resources (solar powered laser turrets, CQC specialists, tanks, drones,
 tank drones, everything) to wipe out droves of zombies with little resistance.
Jackhammers are better than stethoscopes.

Profile pic by John Candlebury

Online DeWolf

  • Survivor
  • ***
  • Posts: 982
  • STAY AWAY FROM MY PRETZELS
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #3887 on: October 17, 2017, 06:35:47 PM »
Crank the realism up to eleven: Rewrite the game to emulate the fact that the military totally has the technology and resources (solar powered laser turrets, CQC specialists, tanks, drones,
 tank drones, everything) to wipe out droves of zombies with little resistance.
The issue for the cataclysm wasn't so much the zombies alone but the widespread portals that allowed essentially every horrible thing from the sub prime to enter our world and essentially wreck everything that moved.

Offline Theundyingcode

  • NPC
  • **
  • Posts: 150
  • Mutant Cyborg With a Nuclear Tank
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #3888 on: October 17, 2017, 07:27:49 PM »
Crank the realism up to eleven: Rewrite the game to emulate the fact that the military totally has the technology and resources (solar powered laser turrets, CQC specialists, tanks, drones,
 tank drones, everything) to wipe out droves of zombies with little resistance.
The issue for the cataclysm wasn't so much the zombies alone but the widespread portals that allowed essentially every horrible thing from the sub prime to enter our world and essentially wreck everything that moved.

What I got from this is that there is a distinct lack of portals spawning demonic horrors.  Also, has anything been done regarding multi-tile monsters? I want to fight a tyranid carnifex.
Mars is currently the only planet populated entirely by robots. Therefore Martian invasion is the same thing as the robots taking over.

Good judgement comes from experience.
And experience?
Well, that comes from poor judgement.

Online DeWolf

  • Survivor
  • ***
  • Posts: 982
  • STAY AWAY FROM MY PRETZELS
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #3889 on: October 17, 2017, 07:47:18 PM »
Crank the realism up to eleven: Rewrite the game to emulate the fact that the military totally has the technology and resources (solar powered laser turrets, CQC specialists, tanks, drones,
 tank drones, everything) to wipe out droves of zombies with little resistance.
The issue for the cataclysm wasn't so much the zombies alone but the widespread portals that allowed essentially every horrible thing from the sub prime to enter our world and essentially wreck everything that moved.
As far as I know no on the multiple tile monster entities. Also I should have mentioned that most of the portals that were in the New England area did close and as such most of the more sub prime dependent monsters disappeared.

What I got from this is that there is a distinct lack of portals spawning demonic horrors.  Also, has anything been done regarding multi-tile monsters? I want to fight a tyranid carnifex.

Offline DemAvalon

  • NPC
  • **
  • Posts: 212
  • Through sheer magic I have registered on the forum
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #3890 on: October 17, 2017, 07:58:03 PM »
What I got from this is that there is a distinct lack of portals spawning demonic horrors.  Also, has anything been done regarding multi-tile monsters? I want to fight a tyranid carnifex.

Why content youself with such small creatures when there are
(click to show/hide)
(click to show/hide)
(click to show/hide)
(click to show/hide)
"Oh Master, I don't do THOSE sorts of things♪..."

Offline Theundyingcode

  • NPC
  • **
  • Posts: 150
  • Mutant Cyborg With a Nuclear Tank
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #3891 on: October 17, 2017, 11:37:53 PM »
What I got from this is that there is a distinct lack of portals spawning demonic horrors.  Also, has anything been done regarding multi-tile monsters? I want to fight a tyranid carnifex.

Why content youself with such small creatures when there are
(click to show/hide)
(click to show/hide)
(click to show/hide)
(click to show/hide)

I think we need to add in these kinda clips first:
https://imgur.com/gallery/BtHjghX

Otherwise an encounter will feel like that scene in atlantis where he's says he needs like 200 sticks of dynamite to open the door.

on a side note i found this and though it should be shared:
(click to show/hide)
Mars is currently the only planet populated entirely by robots. Therefore Martian invasion is the same thing as the robots taking over.

Good judgement comes from experience.
And experience?
Well, that comes from poor judgement.

Offline A Blitzkried of Butts

  • Survivor
  • ***
  • Posts: 330
  • It's Blitzkrieg, not Blitzkried
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #3892 on: October 18, 2017, 02:43:49 PM »
Acid rain that deposits acid onto the ground
Quote from: TheFlame52
Granades are Russian roulette. One chamber has money, one has candy, two have blanks, one has rat-shot, and the last one has a bullet. You just got the bullet.
Quote from: pisskop
Z is the plane that jumps off the paper and into your face/desk
Full of sigs

Offline Adragis029

  • NPC
  • **
  • Posts: 159
  • Mutant Mutant
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #3893 on: October 18, 2017, 06:18:27 PM »
Acid rain that deposits acid onto the ground

Acid rain that removes building roofs.

Offline Theundyingcode

  • NPC
  • **
  • Posts: 150
  • Mutant Cyborg With a Nuclear Tank
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #3894 on: October 18, 2017, 06:39:00 PM »

on a side note i found this and though it should be shared:
(click to show/hide)

Oops, wrong pic.  this is is what I meant to share:
Mars is currently the only planet populated entirely by robots. Therefore Martian invasion is the same thing as the robots taking over.

Good judgement comes from experience.
And experience?
Well, that comes from poor judgement.

Offline Mr. Moustache

  • Zombie Food
  • *
  • Posts: 41
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #3895 on: October 18, 2017, 10:29:55 PM »
That's terrifying on multiple levels
Am I supposed to put something funny here?

Offline §k

  • Survivor
  • ***
  • Posts: 493
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #3896 on: October 19, 2017, 02:45:06 AM »
That actually looks quite realistic.

Offline Theundyingcode

  • NPC
  • **
  • Posts: 150
  • Mutant Cyborg With a Nuclear Tank
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #3897 on: October 19, 2017, 07:30:56 AM »
I take no credit for the image's creation.

I will take credit for the looks on people's faces after the 'hamburger helper' from the vending machine turns out to be "slightly" different than expected.
Mars is currently the only planet populated entirely by robots. Therefore Martian invasion is the same thing as the robots taking over.

Good judgement comes from experience.
And experience?
Well, that comes from poor judgement.

Offline Kevin Granade

  • Administrator
  • Survivor
  • *****
  • Posts: 5572
  • I code dead people.
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #3898 on: October 19, 2017, 09:47:17 PM »
ACID HAIL with a chance of portals and live military ordinance.
I couldn't get acid hail working properly when I tried to implement it a while back.
Basically it would drop hail on the ground that would sit there for 2-5 turns and then explode in an acid splash.  I couldn't get the various parameters to balance out so it would be threatening yet escapable.  Either it was instant death or trivially avoidable.
Its like a fun family cookout, except your family is burning in flames while trying to eat you. -secretfire
I'm more excited than a survivor on meth and toast'ems. -Nighthawk
The the giant wasp is slammed through the zombie brute!

Offline Litppunk

  • Survivor
  • ***
  • Posts: 4329
  • Laughing at death: the answer to impossible
    • View Profile
Re: We make bad suggestions and come up with horrible ideas
« Reply #3899 on: October 22, 2017, 04:32:14 AM »
was the hail falling to thick? Or to damaging? It sounds like a really interesting game of minesweeper that is constantly changing. would be a really interesting rare event, or an area effect around dangerous areas, in a sort of noob warning zone. Keeping it livable but heavilly stacking so even experienced players need to be careful would have been very interesting.
Feeds both of grandpas wolves, and but doesn't let them fight; Then saves the car full of cash sells it and starts an orphanage, anti-railroad-tying shenanigans-organization and invests.