Author Topic: New vehicle construction system explained  (Read 93270 times)

Offline KA101

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Re: New vehicle construction system explained
« Reply #90 on: April 16, 2015, 12:57:34 AM »
is the wiki still updated? :(

To the degree that folks are able to do so.

Offline troll from behind

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Re: New vehicle construction system explained
« Reply #91 on: April 22, 2015, 11:54:39 AM »
Better ask sooner than later...
Can one make a "landtrain" with seperatable cars through somekind of quick release joint or do I have to resort to remove frame connecting different cars every time I want to dumb my cargo&base-cars to go scouting in my armoured frontcar?
Does the current system EVEN support a multi-section vehicles?

Offline Zero

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Re: New vehicle construction system explained
« Reply #92 on: April 22, 2015, 05:10:47 PM »
Multi-section and towing is not currently implemented.

Offline is-npc

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Re: New vehicle construction system explained
« Reply #93 on: July 21, 2016, 09:10:52 AM »
I don't know anything about that
我的签名十三个字 不信你数数

Offline Deez Nutz

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Re: New vehicle construction system explained
« Reply #94 on: September 01, 2016, 06:43:30 AM »
Speaking of cars, how do I get mounted turrets to work in the recent experimentals? I set them to auto and they don't do anything, and I try to shoot them manually and nothing happens.  And yes I did remember to load them first. 

Offline DG123

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Re: New vehicle construction system explained
« Reply #95 on: September 06, 2016, 10:57:02 PM »
Speaking of cars, how do I get mounted turrets to work in the recent experimentals? I set them to auto and they don't do anything, and I try to shoot them manually and nothing happens.  And yes I did remember to load them first.

I think I read something about vehicle turrets having been broken in a recent update... I could be wrong...


Offline Deez Nutz

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Re: New vehicle construction system explained
« Reply #96 on: September 08, 2016, 11:39:21 PM »
Damit :(

Offline TooDAMNMuch

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Re: New vehicle construction system explained
« Reply #97 on: June 22, 2017, 08:13:10 AM »
is there a difference between all the different types of frames? any list of that?

Offline nick0010

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Re: New vehicle construction system explained
« Reply #98 on: June 22, 2017, 12:49:02 PM »
Well they all have different weight, durability, and cost. A wooden frame is easy to make and attach but heavier and weaker than a regular frame. A regular frame takes steel and a forge to make, and a welder to attach, but is lighter and stronger than wood. A heavy duty frame costs more steel than a regular frame and is stronger, but is also heavier. Military composite frames are as strong as it gets, used on tanks and armored vehicles, but need a strong engine if you want to move faster than a walking pace, as well as being uncraftable. Superalloy plating is actually quite a bit weaker than military plating, and i believe even heavy duty plating, but is also much lighter. By weight its the strongest frame you can install

Offline TooDAMNMuch

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Re: New vehicle construction system explained
« Reply #99 on: June 24, 2017, 09:30:15 AM »
i meant the shapes, not the materials.

Offline TooDAMNMuch

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Re: New vehicle construction system explained
« Reply #100 on: June 24, 2017, 08:33:26 PM »
i meant the shapes, not the materials.

basically, the reason i ask, is because from using the vehicle construction system it becomes clear that parts of the same materials but different shapes are not identical (it was a while ago, but i recall at one point having to use specific shapes to get a non-jointed two tile hand cart vehicle versus one with a swivel joint in the middle) and seem to behave differently and i've looked everywhere i can think of but i can't find any actual data about what the shape of the frame changes.

Offline §k

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Re: New vehicle construction system explained
« Reply #101 on: Today at 01:36:11 AM »
A frame is a frame. The shape is purely cosmetic.

Offline tarburst98

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Re: New vehicle construction system explained
« Reply #102 on: Today at 03:41:35 AM »
different frame shapes appearing to work differently is simply confirmation bias.

Offline TooDAMNMuch

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Re: New vehicle construction system explained
« Reply #103 on: Today at 03:50:49 AM »
different frame shapes appearing to work differently is simply confirmation bias.

i believe you guys if you say so, but i swear i remember having to use specific shapes to get a two tile vehicle that didn't act like it had a joint before is all.