Author Topic: [Mod] All Mutations Unlocked @ Character Creation  (Read 14706 times)

Offline Anonymous

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[Mod] All Mutations Unlocked @ Character Creation
« on: November 19, 2013, 03:25:19 AM »
This simple alteration of the mutations.json file enables all mutations as selectable traits during character creation. The +/- values required to select them were unaltered but simply flagged to be selectable when creating your character. Also, this means that you can select and stack mutations such as very intelligent with insanely intelligent for now. If people like this simple mod then I will go back and try to balance it out a bit. Simply download this JSON file attached and overwrite your old file. Be sure to make a back up copy of the original though.

#Edit - As it would not allow me to upload an attachment here, I had to resort to using off forum methods and thus which is why I used the above hosting site.
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All mutations unlocked at character creation
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Offline KA101

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Re: [Mod] All Mutations Unlocked @ Character Creation
« Reply #1 on: November 19, 2013, 04:05:27 AM »
FWIW the Insanely stat-ups should probably be worth another point: the seventh (and subsequent) point(s) in each stat, at chargen, costs two character points.  IOW, it costs one point per to go to 14, but 15 and up cost two points each.  You start at 8.

Without this change, directly buying Insanely X is more cost-effective than manually raising the stat.

Other major issue: IIRC starting traits can't be (permanently) removed, but also don't count toward your mutation category.  Turns out that eight-tentacled, furry, toe-taloned bodies are the human norm, I guess.  ;-)

Offline Anonymous

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Re: [Mod] All Mutations Unlocked @ Character Creation
« Reply #2 on: November 19, 2013, 04:09:55 AM »
Haha. Indeed. Like I said though, I simply enabled them to be selectable during character creation. I didn't change anything other than flagging them for start up. If people actually like this mod/idea then I will go back through it and actually put more effort into making sure it is balanced as much as possible.
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All mutations unlocked at character creation
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Offline KA101

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Re: [Mod] All Mutations Unlocked @ Character Creation
« Reply #3 on: November 19, 2013, 04:18:19 AM »
Well, gimme a heads-up before pushing this for mainline?  Makes mutation-categories and balancing a bit tricky.  :-/

Offline Anonymous

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Re: [Mod] All Mutations Unlocked @ Character Creation
« Reply #4 on: November 19, 2013, 04:22:48 AM »
Well, I doubt I will push for this to be put into the main game unless there was widespread demand for it. For now I am content with keeping it as a semi mod for people to download should they wish and tweak it should it be required.
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Offline FunsizeNinja123

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Re: [Mod] All Mutations Unlocked @ Character Creation
« Reply #5 on: November 19, 2013, 02:59:36 PM »
HAVE ALL THE MUTATIONS
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Offline i2amroy

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Re: [Mod] All Mutations Unlocked @ Character Creation
« Reply #6 on: November 19, 2013, 04:08:23 PM »
Well, I doubt I will push for this to be put into the main game unless there was widespread demand for it. For now I am content with keeping it as a semi mod for people to download should they wish and tweak it should it be required.
I'd probably vote against it if you did, being able to hand-pick what kind of mutant you become before being saturated by radiation seems a little wrong in my mind. :P

That said nice mod!

Offline Anonymous

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Re: [Mod] All Mutations Unlocked @ Character Creation
« Reply #7 on: November 19, 2013, 04:10:21 PM »
Well, I doubt I will push for this to be put into the main game unless there was widespread demand for it. For now I am content with keeping it as a semi mod for people to download should they wish and tweak it should it be required.
I'd probably vote against it if you did, being able to hand-pick what kind of mutant you become before being saturated by radiation seems a little wrong in my mind. :P

That said nice mod!

Indeed, which is why I would probably just be happy keeping this as a simple mod. For the most part I think this would be for role playing purposes only or to have more options when creating the character you want at start up. I could probably do two versions of it with the second being more restrictive in the choices you get.
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All mutations unlocked at character creation
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Offline Natures Witness

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Re: [Mod] All Mutations Unlocked @ Character Creation
« Reply #8 on: November 19, 2013, 05:06:01 PM »
While this sounds like a very good candidate for the Mod Manager, I have to agree it doesn't really belong in mainline.

Offline GlyphGryph

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Re: [Mod] All Mutations Unlocked @ Character Creation
« Reply #9 on: November 19, 2013, 06:28:30 PM »
Yep. Definitely something that would be fun to play around with, but probably not something that will be mainlined. Might end up getting included in the Mod Showcase once we get mod manager up and running though, for easy download and distribution.

Offline Anonymous

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Re: [Mod] All Mutations Unlocked @ Character Creation
« Reply #10 on: November 19, 2013, 06:35:03 PM »
Again, I agree for the most part. When I did this, the thought of going mainline never entered my mind. I just figured it would be a neat thing to play around with without savescumming mutagen or using the debug feature for mutations. Since you still have to spend points to get them. I think it could be very fun once I balance it out some.
« Last Edit: November 19, 2013, 06:37:43 PM by Anonymous »
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Offline GlyphGryph

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Re: [Mod] All Mutations Unlocked @ Character Creation
« Reply #11 on: November 19, 2013, 06:37:48 PM »
I will actually probably end up using this, myself. I don't get a whole lot of time to play, and I've done the beginning of the game tons of times, so anything that lets me "skip ahead" is pretty nice, personally. :P

Offline Anonymous

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Re: [Mod] All Mutations Unlocked @ Character Creation
« Reply #12 on: November 19, 2013, 06:41:18 PM »
Ah well that is good. I like being able to create scenarios before entering the game and I think this adds a small part to being able to do just that. I am actually working on balancing it out right now, changing some names and descriptions, and tweaking point costs. It will take some time to go through all of it as you are well aware that the json file is pretty lengthy. Once I am done, however, it should be way more enjoyable than just flagging all mutations as selectable.
Retooled Professions
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All mutations unlocked at character creation
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Offline Zireael

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Re: [Mod] All Mutations Unlocked @ Character Creation
« Reply #13 on: November 20, 2013, 08:13:48 AM »
As someone upthread said, I would love to play around with this mod a bit!

Offline Anonymous

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Re: [Mod] All Mutations Unlocked @ Character Creation
« Reply #14 on: November 20, 2013, 08:27:38 AM »
As someone upthread said, I would love to play around with this mod a bit!

Well, you are free to download the file if you would like to test it out. The link is in the original post. Be warned though that every mutation is unlocked and you can easily exploit it when creating a character. Once I get a bit more free time, I hope to actually do more with this mod and make it more fun/balanced. For now, it is a neat thing to toy around with to test out mutations and do a bit of role playing.
Retooled Professions
This mod is under development.

All mutations unlocked at character creation
This mod is under development.