Author Topic: Needful things (simple additions to improve the game)  (Read 556209 times)

Offline Azrad

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Re: Needful things (simple additions to improve the game)
« Reply #3585 on: April 20, 2017, 04:16:10 PM »
For NPC followers, how about a command that would tell them to try to go to sleep immediately. It can be rather annoying to let my survivor sleep, while the NPCs stay awake and end up sleeping by the time my survivor wakes up.
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Offline BeerBeer

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Re: Needful things (simple additions to improve the game)
« Reply #3586 on: April 20, 2017, 08:36:39 PM »
For NPC followers, how about a command that would tell them to try to go to sleep immediately. It can be rather annoying to let my survivor sleep, while the NPCs stay awake and end up sleeping by the time my survivor wakes up.
Actually, how about this: When the player successfully falls asleep, the NPC tries to go to sleep as well once every 30 minutes.
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Offline Catfoodbob

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Re: Needful things (simple additions to improve the game)
« Reply #3587 on: April 21, 2017, 05:46:47 AM »
More car keys sitting around, at least ones attached to buildings have hem set inside them. because that faulty engine where it won't start because you need the key is reallly really lame.

Offline pisskop

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Re: Needful things (simple additions to improve the game)
« Reply #3588 on: April 22, 2017, 02:53:22 AM »
nah.

what we need is a better way to hotwire.  or easier.  fact is most people dont know howdo: hotwire.


why would more people leave their keys in the ignition?
keys inside a house is reflected by car on property not needing hotwiring

Offline snow dwarf

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Re: Needful things (simple additions to improve the game)
« Reply #3589 on: April 22, 2017, 05:08:17 AM »
So currently potatoes have seeds... I don't think that's how they fully work...

Offline Catfoodbob

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Re: Needful things (simple additions to improve the game)
« Reply #3590 on: April 22, 2017, 05:34:58 AM »
The ability to swap out materials in clothes crafting recipies on certain clothse for different affects, like putting neoprene and nomex on survivor armor.

Offline BorkBorkGoesTheCode

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Re: Needful things (simple additions to improve the game)
« Reply #3591 on: April 22, 2017, 05:21:01 PM »
The ability to swap out materials in clothes crafting recipies on certain clothse for different affects, like putting neoprene and nomex on survivor armor.
Something like that might happen in a later version.
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Offline 4R53N1C

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Re: Needful things (simple additions to improve the game)
« Reply #3592 on: April 22, 2017, 09:22:06 PM »
I have a few more suggestions, some of them have definitely been made before but I think they would be a great addition:

Gameplay Mechanics

Once NPCs are more fleshed out, be able to use the environment as cover in a gunfight.
Crouching/Prone stance to reduce visibility and recoil, and increase accuracy.
Bracing your weapon against walls, windows and other obstacles.
Climbing/Hurdling over cars
"Set and forget" for crafting where it makes sense (no needing to babysit your jerky)
Giving NPC followers complex orders
      Patrolling
      Scavenge and RTB
      Guard a location
      Plant/Harvest crops
      Build walls/fortifications
      Trading missions
      Scouting missions
      Skirmish/Attack enemy encampments

Items/Weapons

Telescopic mirror, to check around corners without exposing yourself (great to check for those damn turrets in the labs)
Modding melee weapons
     Sharpen
     Add serrations
     Add more weight to the head
     Add spikes
     Electrify with batteries and wire
     Add fire (like the shishkabob from Fallout)
     Reduce weight (can make it less sturdy at lower skills)
Desert Eagles and .50AE
The Junk Jet (From FO4)
Crude bandages (rags and alcohol) that only last for a few hours before they dry out
Saline solution able to be used to irrigate wounds (deep bite wounds)




Offline Catfoodbob

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Re: Needful things (simple additions to improve the game)
« Reply #3593 on: April 22, 2017, 10:41:24 PM »
A command in pickup to tell npcs to loot something, or flag a stack of items to be up for loots.

Offline AseaHeru

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Re: Needful things (simple additions to improve the game)
« Reply #3594 on: April 23, 2017, 01:38:40 AM »
 Bringing back the option to save when sleeping.
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Offline 4R53N1C

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Re: Needful things (simple additions to improve the game)
« Reply #3595 on: April 23, 2017, 04:11:11 PM »
Ability to use Integrated Toolset CBM to cut open safes/doors/bars
Ability to use thermite/thermite paste to cut metal
Ability to use excersise machines to train Strength and Dexterity
Ability to use NPC companions as pack mules (like in every TES or FO game)
Ability to tell NPCs to push/pull things like shopping carts
Ability to assign seats to NPCs (and give fire orders on turrets)