Author Topic: Needful things (simple additions to improve the game)  (Read 659040 times)

Offline DeWolf

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Re: Needful things (simple additions to improve the game)
« Reply #3690 on: August 11, 2017, 03:28:01 PM »
As I recall, disassembling large fire extinguishers provide steel jerrycans.

There is in fact a plastic barrel as well: the 30 gallon barrel, though you need like 8 fabrication for it, and several plastic jerrycans.
Normally I find it really weird that you need different containers to make other containers. But considering our plastic mold is made of 4 plastic bowls I can imagine its not that good at making really big things.

Speaking of which either plastic body armor of some kind or a solid plastic plate that you can either mount on your vehicle or use in the mbr vest. Either way not very good against cutting damage but pretty good against bashing damage.

Offline Azrad

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Re: Needful things (simple additions to improve the game)
« Reply #3691 on: August 14, 2017, 10:45:28 AM »
Vehicle-mounted washing machine. Acts as a container; load up on filthy items, have some soap/detergent and a source of water nearby, then activate the thing and boom - pile of clean clothing.
Strawberry Surprise: it's a meal, drink, morale booster, painkiller, ethanol burner fuel, and coping mechanism in one gulp!

Offline DeWolf

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Re: Needful things (simple additions to improve the game)
« Reply #3692 on: August 14, 2017, 03:57:40 PM »
Vehicle-mounted washing machine. Acts as a container; load up on filthy items, have some soap/detergent and a source of water nearby, then activate the thing and boom - pile of clean clothing.
Or I could be in one of your vehichle tanks.

Offline Valiant

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Re: Needful things (simple additions to improve the game)
« Reply #3693 on: August 15, 2017, 07:00:33 PM »
Vehicle-mounted washing machine. Acts as a container; load up on filthy items, have some soap/detergent and a source of water nearby, then activate the thing and boom - pile of clean clothing.
Working on this for some time. Unfortunately, I have problems code-wise at the moment, and I think I need help from anyone more qualified to finish it.

Offline 4R53N1C

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Re: Needful things (simple additions to improve the game)
« Reply #3694 on: August 21, 2017, 05:21:11 PM »
eh... theres so many ways to get water as is... rain collection could almost do with a debuff.

The tilesets changing the ground color to white, is purely aesthetics. Otherwise there would need to be a mechanic for slowing things movement speed in the winter. "trudging through snow"

I think the lore excuses this by saying global warming and rifts have changed the ecology, which is why South-Western animals are able to live so far North-East, and theoretically why the game never addresses snowfall as anything other than cold rain.
Guess I just need to craft bigger containers to put under my funnels.

Just take the gas tank out of any vehicle and empty it. Boom, free 60L container.

Also, we REALLY need to get different stances in the game. It doesn't have to be as intricate as the Dwarf Fortress system, just standing, crouching and prone. This could make sneaking around zombies a whole lot easier.

One more thing. Add a telescopic mirror. You could use it to peek around corners without exposing yourself. This would be especially useful in Science Labs, where there could be turrets around a corner. Also, make it possible to bounce grenades off of walls and objects. Just a simple refraction or vector would work. Maybe also add a way to choose how hard you want to throw it, and if you want to throw it under or overhand.

Just thought of another thing. EOD suits. Would make disarming mines a whole lot safer. And add cool suits to keep from overheating in heavy armor.
« Last Edit: August 21, 2017, 06:30:26 PM by 4R53N1C »

Offline DeWolf

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Re: Needful things (simple additions to improve the game)
« Reply #3695 on: August 21, 2017, 06:48:50 PM »
You can shift x to peek around a corner this does not use moves and enemies cannot shoot you while doing so, you also cannot wait while in this mode or do any action besides looking.
While I would also like to bounce grenades off walls this would probably require a rewrite of how thrown stuff works after all how to make a grenade bounce but a knife not.
I was going to say something about the eod suits being resistant to both bombs and bullets however in real life they actually are. Thing is shrapnel damage is pretty random I have heard of people getting killed by land mines even in heavy power armor.

Offline EpsilonShadow

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Re: Needful things (simple additions to improve the game)
« Reply #3696 on: August 21, 2017, 07:15:54 PM »
Asymmetrical mutations so only one arm or leg could transform into something and additional useful limbs like tentacle, third arm or flexible tail. Mutant with two right arms and a giant spiked tentacle in place of his left hand sounds pretty awesome.

Offline iceball3

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Re: Needful things (simple additions to improve the game)
« Reply #3697 on: August 21, 2017, 11:12:30 PM »
You can shift x to peek around a corner this does not use moves and enemies cannot shoot you while doing so, you also cannot wait while in this mode or do any action besides looking.
While I would also like to bounce grenades off walls this would probably require a rewrite of how thrown stuff works after all how to make a grenade bounce but a knife not.
I was going to say something about the eod suits being resistant to both bombs and bullets however in real life they actually are. Thing is shrapnel damage is pretty random I have heard of people getting killed by land mines even in heavy power armor.
One solution could be making it so that everything capable of making the distance, but the rebound retains almost none of the actual damaging force of the throw.
...using protection and letting a bunch of weak mobs pound you all night long

Offline DeWolf

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Re: Needful things (simple additions to improve the game)
« Reply #3698 on: August 22, 2017, 10:56:33 PM »
The ability to gently nudge another vehichle out of the way without damaging the vehichle in question or your own vehichle. Would be particularly capable if your vehichle has more mass than the one you want to push and useful if say you are trying to drive a tank across a bridge.

Offline Mantar

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Re: Needful things (simple additions to improve the game)
« Reply #3699 on: August 22, 2017, 11:30:32 PM »
The ability to gently nudge another vehichle out of the way without damaging the vehichle in question or your own vehichle. Would be particularly capable if your vehichle has more mass than the one you want to push and useful if say you are trying to drive a tank across a bridge.

I do that now with my Luxury RV and the composite armor ram I borrowed from a military humvee. Going about 10 mph and stopping after you make contact will cause most cars to roll several squares and generally does 0 damage to my RV.
 You have to make sure they have wheels beforehand, they won't roll without them, and shoving immobile cars will hurt your vehicle a lot more. (I have a grenade launcher mounted on my RV for clearing wreckage off bridges. Three or four grenades reduces it to almost nothing, then I can smash my way through what little is left.)

Offline DeWolf

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Re: Needful things (simple additions to improve the game)
« Reply #3700 on: August 22, 2017, 11:32:09 PM »
The ability to gently nudge another vehichle out of the way without damaging the vehichle in question or your own vehichle. Would be particularly capable if your vehichle has more mass than the one you want to push and useful if say you are trying to drive a tank across a bridge.

I do that now with my Luxury RV and the composite armor ram I borrowed from a military humvee. Going about 10 mph and stopping after you make contact will cause most cars to roll several squares and generally does 0 damage to my RV.
 You have to make sure they have wheels beforehand, they won't roll without them, and shoving immobile cars will hurt your vehicle a lot more. (I have a grenade launcher mounted on my RV for clearing wreckage off bridges. Three or four grenades reduces it to almost nothing, then I can smash my way through what little is left.)
Good to know and what kind of grenades specifically.

Offline Mantar

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Re: Needful things (simple additions to improve the game)
« Reply #3701 on: August 23, 2017, 09:20:03 PM »
Concussive ones, they're fairly common on military vehicles. Like maybe a quarter of all the military vehicles I come across have a belt of them in a turret.
 Flashbangs and incendiaries won't do much to a vehicle's structure in comparison.

Offline Azrad

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Re: Needful things (simple additions to improve the game)
« Reply #3702 on: August 24, 2017, 11:22:44 AM »
Feral humans. NPCs that spawn after a certain time in game. Basically humans who physically survived the Cataclysm, but mentally snapped. They managed to survive out in the wild on instinct and brute force.

They always spawn hostile, and have decent stats and somewhat decent gear, mainly aimed at being very dangerous at melee.
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Offline TheKobold

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Re: Needful things (simple additions to improve the game)
« Reply #3703 on: August 25, 2017, 09:54:32 AM »
Cleaning off bile with a towel should make the towel (filthy).

Offline Valiant

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Re: Needful things (simple additions to improve the game)
« Reply #3704 on: August 25, 2017, 03:13:50 PM »
Cleaning off bile with a towel should make the towel (filthy).
In worlds with Filthy mod on - yes, but what about non-filthy worlds?