Quick UI fix: Add a "Repair" option to damaged items, or optionally add functionality to "mend".
I have a pair of boxers that are ripped:
Current: Open storage, dig out tailor's kit, realize that kit is empty, dig out second tailor's kit, open inventory and activate (or use %), select repair (material), select boxers, repair/enhance
Idea: open inventory, select boxers, select mend, prompt for tool (nearby), repair/enhance.