Author Topic: Latest experimental features.  (Read 579173 times)

Offline keyspace

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Re: Latest experimental features.
« Reply #1065 on: January 11, 2017, 09:56:38 PM »
Swappable storage battery doesn't need skill/tools to install/remove now/again.

EDIT: Given there's a mount, of course.
« Last Edit: January 15, 2017, 04:40:41 PM by keyspace »
If I wanted something real, I'd go for a walk.

Offline Coolthulhu

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Re: Latest experimental features.
« Reply #1066 on: February 26, 2017, 03:59:44 PM »
Holy shit I forgot this exists. We really need some less-thready, more wiki format for updates.

  • Faster drawing of nothing (can net 300+% extra FPS so pretty big deal)
  • Can now aim ranged bionics
  • Filthiness effects are now a mod, but filthiness itself is not (without the mod, it is only an eyesore for your OCD)
  • Broken limbs heal gradually and not randomly
  • Crafting clothing no longer requires you to reload the kit. You only need resources around.
  • Nerf to energy content of gas and diesel - down to 33%

Offline Logiwonk

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Re: Latest experimental features.
« Reply #1067 on: March 27, 2017, 04:13:17 AM »
Whoever added craftable maple syrup I just want you to know this is my favorite new feature since I last downloaded the exp version!