Author Topic: MAC OSX - Compile Help  (Read 12971 times)

Offline Litppunk

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Re: MAC OSX - Compile Help
« Reply #30 on: March 26, 2015, 01:17:29 PM »
As mentioned in above I have ditched playing the mac complied version in favor of WINE. Windows versions are kept much more up to date and I can play the most recent experimentals with no problems except for the same ones windows users would be having.
A punk is a smoldering stick used for lighting firework fuses, dynamite and other fused items. This makes it the source of raging fires and destruction, and the ignition of beautiful displays of pyrotechnics and many beneficial flames as well a pranksters tool.
hey.... whats that hissing sound.

Offline Treah

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Re: MAC OSX - Compile Help
« Reply #31 on: March 30, 2015, 04:22:34 PM »
Yeah I was not replying to this thread. Looks like one of the mods combined mine into yours. Its not overly difficult to get it compiled on mac as its mostly just unix anyway it just takes a few more tools and such. Using wine is a solution I guess but if there was somewhere we could upload the compiled versions it would help out any other users that are having similar issues.

Offline Litppunk

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Re: MAC OSX - Compile Help
« Reply #32 on: March 31, 2015, 01:10:19 AM »
Yea.. but WINE is SOOO easy, and by helping them get the initial WINE setup they can then move files and mess with saves etc.. exactly the same as everyone else without having to convert changes over in a much more complicated manor.
A punk is a smoldering stick used for lighting firework fuses, dynamite and other fused items. This makes it the source of raging fires and destruction, and the ignition of beautiful displays of pyrotechnics and many beneficial flames as well a pranksters tool.
hey.... whats that hissing sound.

Offline KA101

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Re: MAC OSX - Compile Help
« Reply #33 on: March 31, 2015, 05:51:56 AM »
Yeah I was not replying to this thread. Looks like one of the mods combined mine into yours. Its not overly difficult to get it compiled on mac as its mostly just unix anyway it just takes a few more tools and such. Using wine is a solution I guess but if there was somewhere we could upload the compiled versions it would help out any other users that are having similar issues.

I combined 'em as it seemed a shame to lose the info for Mac compiling just because we released a new stable (which of itself shouldn't invalidate the old info).  We've already got a pile of stickies here, so combining the threads seemed a good way to cut down on clutter.  Sorry for the confusion.

And to be clear, yeah, we want to have working Mac builds, and I'd love it if folks could test Treah's (or anyone else's!) build.  If it works and doesn't cause problems, having a solid and recent Mac build would look great on the main page.

Offline Litppunk

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Re: MAC OSX - Compile Help
« Reply #34 on: March 31, 2015, 05:58:53 PM »
good point. That'll definitely look nice on main page, make catadda look more official and well put together (which it is, even if still a work in progress) but I hope you don't mind ima stick with windows builds :P
A punk is a smoldering stick used for lighting firework fuses, dynamite and other fused items. This makes it the source of raging fires and destruction, and the ignition of beautiful displays of pyrotechnics and many beneficial flames as well a pranksters tool.
hey.... whats that hissing sound.

Offline Treah

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Re: MAC OSX - Compile Help
« Reply #35 on: April 28, 2015, 04:08:45 PM »
You can find a currently compiled version here. If someone can test this out and let me know if its working or not it would be appreciated. Also this is the non tiles version of the game as getting SDL is being problematic. However I should have a Tiles build up soon and it should be located in the tiles branch. Also when I get it compiled I have a 0.C branch and that is for the stable build of the game. I will post it there when I can get a Tiles version build and put there as I am sure most people would want the option to play with tiles on the stable version :)

https://github.com/Treah/maccdda



« Last Edit: April 28, 2015, 04:36:32 PM by Treah »

Offline Treah

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Re: MAC OSX - Compile Help
« Reply #36 on: May 04, 2015, 11:33:31 PM »
Hello All

I actually had to reinstall MACOSX on my system so I was able to test my own binary that was created. This works good and is able to be played without having to download any additional libraries or tools.
The current version I state here would be what is refereed to on the web page as the experimental build.

I have updated the current one to the newest build and compiled it this time with tiles support.

The github link is still correct and the master branch is the most recent version of the game with some fixes to allow compile but I am hopeing to have those changes merged with the main game source to fix them. I also include a stable branch and this is the 0.C branch from the main github page for Cata and is compiled with tiles. For the users who dont use tiles however I also have a notiles branch that is the current version without tiles compiled in.

https://github.com/Treah/maccdda

Offline rremyroy

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Re: MAC OSX - Compile Help
« Reply #37 on: November 21, 2015, 10:40:59 PM »
I've been working extensively on the Mac OS X build. I've got an unofficial release with tiles, sound, lua support that works on 10.7+.

If you need help, let me know.

Offline Treah

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Re: MAC OSX - Compile Help
« Reply #38 on: September 02, 2016, 07:44:43 PM »
Since I figured somone might be curious about this you can find current builds of the MAC OSX client on the Jenkins web page.

Here are links to the current ones. Also the build instrucitons in the game for brew are pretty solid now and work very well so some of the info in this thread is a bit dated and no longer needed.

Anyway here are the links.

http://dev.narc.ro/cataclysm/jenkins-latest/OSX/Curses/
http://dev.narc.ro/cataclysm/jenkins-latest/OSX/Tiles/

Offline rremyroy

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Re: MAC OSX - Compile Help
« Reply #39 on: November 23, 2016, 09:13:14 PM »
You can also checkout this interesting step by step guide from DrDuPont on reddit if you want to build the game yourself on Mac.

Offline thasmags

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MAC OSX Compile Help
« Reply #40 on: January 04, 2017, 03:25:50 PM »
Thats a nice car you old fart   Was that the owners club meet at the village hall last Saturday  I am in love with Mac