Worked a lot today.
-Absolutely nothing. Today was all BUGFIXES!, so it was pretty stressing. I will reward myself tomorrow by adding content i guess.
-First of all, there were a lot of bugs that were all explained by a single thing:
After killing all the enemies in a wave, the game generates an object that, depending in the wave number, will spawn X quantity of enemies and then restarted the enemy count to not make that object anymore. What happened though? Sometimes the game made the object two times. I guess it could not restart the count in time. This happened a lot. So after a lot of time trying to fix it, not taking in count discovering it, i got a system.
The Spawn Wave object adds 1 to a gobal variable. Then the Game object, the one that spawns the wave, would check if there is more than 2 in that variable. If that was correct, then it would erase all Spawn Wave objects before they actually spawned anything. Then it restarted the variable and also the wave count. It was a pretty easy fix but it was really stressing to find. Anyways, now it should not:
.Make waves of double enemies (generally after skipping)
So that's it.
-Luckily nothing i think. Yet i have to fix those blue eneies getting stuck in walls.
-New level! After completing it you should unlock a new arcade arena too.
Worked little but good today.
-Made fullscreen work again! And in the way i intended. I don't know why it didn't before. Anyways, yay!
-The screen is also resizeable. Fun!
-Bosses have minion! The purple boss will come with two purples, yet you need to destroy the purple boss to continue. The yellow boss comes with two special yellows that don't create 2 yellows when they die, they only create one, for balance reasons. Made the yellow fight much more fun. Red Boss comes with two yellows, but i intend to make it come with two mini reds, that i'll make later.
-The game has an icon now.
-Started the framework for the new level after beating the Red Boss.
-Greens did not made melee amage for a reason. Fixed.
-Fixed a problem with a double trouble boss, the one with the yellow and purple boss. Now you need to beat both.
-Today was a happy day, children. No bugs for now.
-Just to say that when i get the menu made i will send a new build!
Thanks for reading!