Aaaaaaand a lot of features were done the other day! It was incredible, i cried a little.
-Menu! Well, it's just a really simple menu with an Options button that does not even work for now, but it looks a lot better and i already know more or less how it will look in the end.
-Different types of weapons! Now, not only life "Fixes" can be spawned, also weapons, wich will be green Fixes. Those have, for now, two weapons, flammenwerfer and blue snake. Those are just silly names i just came up with, but one is basically a short range flamethrower and the toher one leaves a blue trail that can kill the things that touch it. I will rework them with time because they might be unbalanced, specially the snake trail, too weak.
-Did i mention the menu?
-Aaaalmost there for the new arcade arena.
-Built the framework to add weapons quite easily.
-The waves come in a different way, now there are more waves between each boss, and each one needs more enemies destroyed.
-The Purple Boss comes with two soulless purples, wich means they are stronger but don't split in two, just regenerate one.
-Fixed all the bugs i added with all that stuff, i think.
-A really good musician friend of mine made a simple menu theme, so i will add that later. He is not the same that did the battle music, but those two are my helper musicians.
-I will make the bg more interesting later.