Author Topic: ChestHole Tileset  (Read 74218 times)

Offline ynemo

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Re: ChestHole Tileset
« Reply #495 on: March 11, 2017, 10:03:32 PM »
I was wandering in huge Lab playing DDA, and even made the map on a list of paper in rlf. Then I found charcoal, made marker and write some directions on ground. But graffiti is not visible on tiles.
Also, it's a good idea to mark ground near empty cars without fuel and seatbelts.

Is it possible to implement visible graffiti sign?

Offline Chezzo

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Re: ChestHole Tileset
« Reply #496 on: March 21, 2017, 02:11:32 AM »
Not without someone going in the code and letting me. You are just thinking to put a sign there? I think you can build signs in the * menu pretty cheap, especially because it uses fabrication now.

Offline ynemo

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Re: ChestHole Tileset
« Reply #497 on: March 21, 2017, 01:55:21 PM »
Yes, just some kind of sign, i could place specific items, like multivitamin or calcium tablet.. But it is not cool. We have markers in game,  they are easy to use, very compact and weighs almost nothing, sad they are useless.

Offline ynemo

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Re: ChestHole Tileset
« Reply #498 on: March 21, 2017, 01:58:41 PM »
btw may i say about some issues with tileset?
Weapon "qiang" don't have any picture when wielded.
And vehicle external tanks 100 and 200L looks like symbol "O", which is not cool )

Offline StopGamer

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Re: ChestHole Tileset
« Reply #499 on: March 23, 2017, 10:27:21 PM »
I want to thank you all contributors to this tileset - it is awesome. Maybe because of it I still play Cata for years.

Offline Clwebb

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Re: ChestHole Tileset
« Reply #500 on: April 20, 2017, 05:54:15 PM »
How do you get the game in 3d like that? Can you actually play like that?

Offline Chezzo

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Re: ChestHole Tileset
« Reply #501 on: April 20, 2017, 08:36:56 PM »
Yeah, you change your tileset to Chesthole_iso in Options > Graphics.

Offline Carlosdmc

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Re: ChestHole Tileset
« Reply #502 on: April 25, 2017, 04:15:08 PM »
Since I started playing CDDA I've stuck with this tileset, it's amazing indeed! Keep up the good work!

Also, I'd like to take the chance and ask or suggest in case there is an answer for it already:

Is there a reason why trees are so small? To the point of looking like bushes? Can their size be increase for better immersion? Or perhaps is there a way for this to be done client-side?

Thanks in advance for all the work you've put into this tileset!

Offline NuG

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Re: ChestHole Tileset
« Reply #503 on: April 28, 2017, 08:37:04 PM »
Maybe so you can see what's on the other side of the trees, so it doesn't block the view from the tile behind it. I guess maybe one could add transparent trees, or something along those lines, but I'm not familiar with modding or anything, so I'm not really sure.

Offline AdonaiJr

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Re: ChestHole Tileset
« Reply #504 on: May 03, 2017, 07:35:57 PM »
Maybe so you can see what's on the other side of the trees, so it doesn't block the view from the tile behind it. I guess maybe one could add transparent trees, or something along those lines, but I'm not familiar with modding or anything, so I'm not really sure.

Check out Xotto+ for the trees you are talking about. http://smf.cataclysmdda.com/index.php?topic=12029.0

I like the Chest's ISO mode anyways, but the trees from Xotto are a great add I think.

I tried to use Xotto's trees in the Chest's tileset for personal use, but I couldn't figure out how to do it properly (I kept making some tiles to show wrong). Maybe I try again sometime later.
« Last Edit: May 03, 2017, 07:38:49 PM by AdonaiJr »

Offline Chezzo

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Re: ChestHole Tileset
« Reply #505 on: May 04, 2017, 03:59:39 PM »

Offline NuG

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Re: ChestHole Tileset
« Reply #506 on: May 04, 2017, 10:27:10 PM »
Oh sweet! So that's the same as the one in the launcher, just with big trees added? It looks really cool, I might have to switch over to that!

Offline chronicpayne

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Re: ChestHole Tileset
« Reply #507 on: May 07, 2017, 01:52:31 AM »
Would it be possible to get the regular Chesthole pack updated with those larger trees?   I started playing with it by default and I'm hooked.

Offline AdonaiJr

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Re: ChestHole Tileset
« Reply #508 on: May 08, 2017, 01:31:51 PM »
Amazing Chezzo! xD

Offline Chezzo

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Re: ChestHole Tileset
« Reply #509 on: May 08, 2017, 05:34:48 PM »
Yeah, chronicpayne, I'll get it out pretty soon.