Author Topic: Cataclysm: Dark Days Ahead version 0.C Cooper released. (now with translations)  (Read 87450 times)

Offline Kevin Granade

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The Cooper release is named in honor of the new monster infighting system, now you can sit back and watch as your enemies tear each other to pieces.  Don't get too close though, they're still out for your blood.

This release also brings the long-requested DeathCam system, which lets you see the aftermath of the glorious fireball or atrocious trainwreck that was your demise.
Gun users will notice a new aiming menu, you now spend time to steady your aim, do you take the shot now, or wait until the zombie gets a little closer?
Tailoring-oriented survivors (and who isn't?) will note the new tailor's kit item, which lets you add insulation or protective patches to your clothes.
Survivors with gigantic deathmobiles may appreciate the new turret options, including being able to enable/disable individual turrets, and being able to fire some turrets manually.
Finally, for survivors with, shall we say, "well-stocked" bases, there are massive improvements to performance when there are many thousands of items nearby.

As usual, the official stable builds are available from the website:
Linux Curses
http://assets.cataclysmdda.com/downloads/linux_binaries/cddacurses-0.C.1.tar.gz
Windows terminal.
http://assets.cataclysmdda.com/downloads/windows_binaries/cddacurses-0.C.1.zip
Linux SDL/TILES
http://assets.cataclysmdda.com/downloads/linux_binaries/cddasdl-0.C.1.tar.gz
Windows SDL/TILES
http://assets.cataclysmdda.com/downloads/windows_binaries/cddasdl-0.C.1.zip

And as usual, the ridiculously gigantic changelog:
(click to show/hide)

EDIT: Updated URLs to point to bundles with latest translations.
« Last Edit: March 10, 2015, 06:12:18 AM by Kevin Granade »
Its like a fun family cookout, except your family is burning in flames while trying to eat you. -secretfire
I'm more excited than a survivor on meth and toast'ems. -Nighthawk
The the giant wasp is slammed through the zombie brute!

Offline prytoclasm

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Re: Cataclysm: Dark Days Ahead version 0.C Cooper released.
« Reply #1 on: March 09, 2015, 09:20:09 AM »
Alrighty, time to dive into again and start fresh over.

Offline Chezzo

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Re: Cataclysm: Dark Days Ahead version 0.C Cooper released.
« Reply #2 on: March 09, 2015, 12:25:02 PM »
Hooray, it includes my tileset!

I've got lot of things that are only in 0.C, plus loads of armor and weapons what appear on your character when you wear them. Plus mutations! And lots more!

Check it out in the tileset list, or over here.

Offline infectedmochi

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Re: Cataclysm: Dark Days Ahead version 0.C Cooper released.
« Reply #3 on: March 09, 2015, 03:07:29 PM »
Congrats to the development for another awesome release, as well as everyone who was involved. Monster infighting will certainly be epic for me.

Cheers.

*Get back to lurking, and killing zombies with me Mobile Death Fortress 3000tm*

Offline Noodles of Doom

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Re: Cataclysm: Dark Days Ahead version 0.C Cooper released.
« Reply #4 on: March 09, 2015, 06:37:16 PM »
Yay! It's finally out! Thanks devs!

Offline vickio

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Re: Cataclysm: Dark Days Ahead version 0.C Cooper released.
« Reply #5 on: March 09, 2015, 07:55:33 PM »
I made a 0.C release build for Mac OS X. This is the non-localized tiles version of the game. It should work on OS X 10.7 or newer. You can download it here: http://ge.tt/9sYHxvB2

Offline ethan

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Re: Cataclysm: Dark Days Ahead version 0.C Cooper released.
« Reply #6 on: March 09, 2015, 11:12:58 PM »
omgomgomgomgomgomgomgomgomgomgomg

Offline John Candlebury

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Re: Cataclysm: Dark Days Ahead version 0.C Cooper released.
« Reply #7 on: March 10, 2015, 02:48:23 AM »
*vuvuzelas and confetti*

Offline moist_zombie

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Re: Cataclysm: Dark Days Ahead version 0.C Cooper released.
« Reply #8 on: March 10, 2015, 03:19:55 AM »
Great work, to all that were involved, again, and as always. I'm eternally grateful that DDA has attracted such a dedicated group of craftsmen and caretakers..

Truly great stuff!

Offline vultures

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It's alive! And, it tastes like candy! :)))
It's the twelveth official!

Congrats.
"On Labor Day the vultures disappeared. Nobody could remember when they had not circled early dawn.  Death's falcons.  Turning miles above the arid northwest reaches of Tribeca tethered by scent."

The Absent Vultures of Tribeca
by Douglas Anthony Cooper

Offline Snaaty

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It's so great that so many people who really know their trade are working on this. The constant barrage of improvements is just ridiculously awesome. Also +1 for diseases being jsonized.

Offline Aavak

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Ye gads! This release is like a TARDIS of Awesome. So many amazing features in such a tiny download!

One bit question (likely answered elsewhere, but I'm painfully cautious these days) is it save compatible with the previous release? Or, more specifically, if I update to this release mid Let's Play, will there be any issues?

If it's fully compatible, or at the very least, will only cause minor issues like some items going missing, etc, then that's great! But if suddenly all the stairs turn to stained glass windows, then Isdar is just going to have to live on in the old release ;__;

Offline Fengferth

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Yet another epic release, with tons of nice new features, bugfixes and optimizations.

Grats devs!!!!
Like Let's Plays? like Cataclysm? Watch me cover updates and fail miserably Here

1 Million kuddos to the DDA team for keeping the game alive <3

Offline Valiant

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One bit question (likely answered elsewhere, but I'm painfully cautious these days) is it save compatible with the previous release? Or, more specifically, if I update to this release mid Let's Play, will there be any issues?

0.C is compatible with 0.B saves.

Offline EditorRUS

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I bet my nothing this stable build will be very unstable. So yeah, I'd like to not download it yet and wait for YKW bugs get fixed.

But...
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU...

Can't wait so much, I need it RIGHT NOW.